Project Case Study

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Bless Me, Ultima:
Unraveling A Dream
Ms Manchester
Sonoma Valley High School
English 3 CP 11th grade
Table of Contents
•
Situation / Setting: I have two English 3 CP classes
that have about 28 students in each class consisting of 11
ELLs. We have access to 2 computer labs.
•
Issue / Problem: According to California State
Standards for 11th grade, students need to understand
and demonstrate the use of symbolism in a work of
literature.
•
•
Solution: Bless Me, Ultima Project: Unraveling a Dream
Results / Outcomes:
1. Pre-Survey “Survey Monkey Results”
2. Student Artifacts “Student activities done within the project”
3. Student Products “The final product of the project”
•
Conclusion / Reflection: What worked? What changes are
needed? Would the learning have been as effective without the technology?
1. Post-Survey “Survey Monkey Results”
2. Reflections
Situation
• English 3 CP
– 1st & 5th period
• Students
– 30 11th graders
– 11 English Language
Learners
– 3 504 Plans
• Tech Resources
– Library PC Computer Lab
– English Mac Lab
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Issue / Problem
• California Content
Standards
– 11th Grade English
Students are
challenged to read
grade level literature,
write analytical
essays, and create
multi-media
presentations.
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Pre-Survey Results & Goals
• Currently 50% of my CP English III students have
used iMovie or Movie Maker. By the end of March
90% of my students can use iMovie, or Moviemaker
proficiently as measured by the pre and post class
survey and the development of multi media projects.
•
Currently 74% of my CP English 3 students know
how to use a digital camera and download files. By
the end of May 90% of my students will know how to
use a digital camera by producing an
autobiographical multi-media project.
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Student
Artifacts
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Dream Symbolism
Collages
Student Products
• Response to
Literature Essay
• Student Movies
Emma and Erin
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Conclusion / Reflection
• Successes
– Student engagement
– Increased
understanding of
symbolism
– Better use of
concrete examples in
essay
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• Improvements
– Access to music
sources
– Expand visual library
– Establish better
narrative structure
Post-Survey Results
• The final results will be done at the end
of May with the completion of their final
project.
– Preliminary results:
• 83% of students can use a digital camera
• 85% of students can use iMovie or Moviemaker
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