Presentation - Seneca College

Centre for Human Resources
Mobile Technology In The Classroom
Identify · Explore · Strategize
Use of tablet computing to redefine the learning-teaching workspace
2011 Canadian Award for Training Excellence
Ash Patel
Mobile Technology Integration Project
The transmission of material in a
medium that the audience is highly
receptive to, leads to a higher
level of transformation of the idea
and development of meaning related
to the material.
Microsoft ClipArt
Development of higher affinity with learning due to instant access to material, media
and collaborative functionality.
Higher yield of objective achievement in specific courses.
Accommodation of generation Y, Net, Echo, Millennial learning.
Learning on student’s terms – based on a approach of high interest to them.
Repository of mobile tools (apps) that fit the needs of the discipline and subject.
College administration is made more streamlined through instant information sharing.
Industry inherit tech-savvy, mobile workspace ready graduates..
iPad vs. Android
Mobile technologies are very similar in functionality. Differences between the two
technologies include:
Form factor
Ease of use and friendliness
Flash vs. non-Flash
Java issues
Apps and marketplace
Personal preference
Generic Value - Functionality
Mobile tablets offer the value of portable access to resources that bring ideas to
learners when and where they need them – fast.
Internet access – with customized icons.
Dedicated Applications
eBooks (custom)
Video / Audio
Office Documents – Cloud Computing
Synchronous/Asynchronous Collaboration
Video Conferencing
R&R (fun and games for de-stressing)
Remote Projection
Remote Printing
Mobile technology is not designed to replace traditional computing – it serves to enhance the
power of information access.
Mobile Technology Integration Project
Learning occurs when vetted knowledge is, at the least transmitted to the mind of
the learner. At the most, learning is elevated when the transmitted knowledge is
transformed into some new form of meaning.
In a world where data is free flowing and in abundance, business students are
inundated with material that needs to be filtered, categorized and processed in
order to succeed. Taking data and adding layers of meaning to it creates
information – that which is of great importance to the successful functioning of
The business community requires employees that are able to harness the
power of the information and create value for organizations. The
development of individuals with business specific knowledge, skills and
abilities, together with a strong element of tech savvyness is the primary
objective of the Faculty of Business at Seneca College.
Credits, References & Resources
L. W. Anderson, D. R. Krathwohl, Peter W. Airasian, Kathleen A. Cruikshank, Richard E. Mayer, Paul R. Pintrich, James Raths, and
Merlin C. Wittrock (eds) (2000) A Taxonomy for Learning, Teaching, and Assessing: A Revision of Bloom's Taxonomy of
Educational Objectives Allyn and Bacon
Armour, Stephanie "Generation Y: They've arrived at work with a new attitude". USA Today.
Retrieved 2009-11-27.
Cheese, Peter "Netting the Net Generation". Retrieved 2010-08-24.
Naismith, L et al (2008). Literature Review in Mobile Technologies and Learning.
Retrieved April 20, 2011.
Shapira, Ian "What Comes Next After Generation X?". Education (The Washington Post): pp. C01. Retrieved 2008-07-19.
"The Online NewsHour: Generation Next". PBS.
Retrieved 2010-08-24.
The C Initiative
Clarity Innovations
Course Smart
Credits, References & Resources
Gadget News
Helge Scherlund's eLearning News
Institute for Knowledge, Innovation and Technology
Iowa State University
Inkelaar, Tom.
Mobile Portland
Net Learning Space
Tech & Learning
Tech Republic
University of Melbourne
Virginia Tech University