Chapter 8 Application Layer based on: A note on the use of these ppt slides: We’re making these slides freely available to all (faculty, students, readers). They’re in PowerPoint form so you can add, modify, and delete slides (including this one) and slide content to suit your needs. They obviously represent a lot of work on our part. In return for use, we only ask the following: If you use these slides (e.g., in a class) in substantially unaltered form, that you mention their source (after all, we’d like people to use our book!) If you post any slides in substantially unaltered form on a www site, that you note that they are adapted from (or perhaps identical to) our slides, and note our copyright of this material. Computer Networking: A Top Down Approach, 5th edition. Jim Kurose, Keith Ross Addison-Wesley, April 2009. Thanks and enjoy! JFK/KWR All material copyright 1996-2010 J.F Kurose and K.W. Ross, All Rights Reserved Application 8-1 Chapter 8: Application Layer Our goals: conceptual / implementation aspects of network application protocols transport-layer service models client-server paradigm peer-to-peer paradigm learn about application-layer protocols by looking at examples: HTTP DNS (web) (web addressing) mention briefly other application protocols Application Layer 8-2 Creating network applications Write programs that run on different end systems and communicate over a network. e.g., Web server software talks to browser software application transport network data link physical No app. software written for devices in network core Network core devices do not function at application layer This design allows for rapid app development application transport network data link physical application transport network data link physical Application Layer 8-3 App-layer protocol defines Types of messages 2TYPES OF PROTOCOLS: exchanged, e.g. request Public-domain protocols: & response messages defined in RFCs (mostly) Semantics: list of enable interoperability needed fields per msg & meaning of each field e.g: HTTP, SMTP, SIP Proprietary protocols: Syntax of each message type: where owned by a company fields are located, how eg: Skype, Messenger they are formatted Rules for when and how processes send & respond to messages Application Layer 8-4 Client / Server concepts Hardware view Process / interaction view Client-Server architecture Peer-to-Peer architecture Application Layer 8-5 Client Host /Server Host server host : always-on host serves remote users permanent IP address server farms for scaling client host (=workstation): located next to user may be intermittently connected may have dynamic IP address Note: Both client and server are called hosts Application Layer 8-6 Client Process/Server Process Process: program running within a host. processes in different hosts communicate by exchanging messages when processes cooperate for a common purpose, there must be one of them that initiates the common work Client process: process that initiates communication Server process: process that waits to be contacted by client Sends the first message Note: Client process may run on a client host or on a server host Server process may run on a server host or a client host (see Peer to Peer architecture) Application Layer 8-7 Process Interaction Scenario Client process 1 server process: waits all the time for work its IP address must be known to the client process at interaction start. WHY? client process: Server proc. 1 Server proc. 2 Client process 2 Note: initiates interaction with server process when it needs server’s help if server process agrees : they exchange messages the messages enable them to cooperate in order to get the work done Does client address have to be known in advance? Why? Server host usually runs several server processes in parallel Application Layer 8-8 Client-Server architecture server process: runs on server host only the server host’s IP address is publicly known client process: runs on client host (usually) or on a server host example: in e-mail appl. the sender mail server runs a client process, while the receiving MS runs a server process Application Layer 8-9 Pure P2P architecture no always-on server arbitrary end systems (usually workstations) peer-peer directly communicate peers are intermittently connected and change IP addresses highly scalable but difficult to manage Application 8-10 Hybrid of client-server and P2P Skype voice-over-IP P2P application centralized server: finding address of remote party: client-client connection: direct voice communication P2P Instant messaging chatting btw. two users is P2P centralized service: client presence detection/location • user registers its IP address with central server when it comes online • initiating user contacts central server to find IP addresses of buddies C-S P2P C-S data initializatio n Application 8-11 What transport service does an app need? Data loss some apps (e.g., file transfer, telnet) require 100% reliable data transfer other apps (e.g., audio) can tolerate some loss Timing some apps (e.g., Internet telephony, interactive games) require low delay to be “effective” Throughput some apps (e.g., multimedia) require ≥ minimum amount of throughput to be “effective” other apps (“elastic apps”) make use of whatever throughput they get Security encryption, data integrity, … Application 8-12 Transport service requirements of common apps Data loss Bandwidth Time Sensitive file transfer e-mail Web documents real-time audio/video no loss no loss no loss loss-tolerant no no no yes, 100’s msec stored audio/video interactive games instant messaging loss-tolerant loss-tolerant no loss elastic elastic elastic audio: 5kbps-1Mbps video:10kbps-5Mbps same as above few kbps up elastic Application yes, a few secs yes, 100’s msec sometimes Application Layer 8-13 HTTP Application Layer #14 Web and HTTP First a review Web page consists of objects Object can be HTML file, JPEG image, Java applet, audio file, … Web page consists of base HTML-file which includes several referenced objects Each object is addressable by a URL Example URL: www.someschool.edu/someDept/pic.gif host name path name Application Layer 8-15 HTTP overview HTTP: hypertext transfer protocol PC running Explorer Web’s application layer protocol client/server model client : browser that requests, receives and “displays” Web objects server : Web server that sends objects in response to requests HTTP 1.0 : RFC 1945 HTTP 1.1 : RFC 2616 Server running Apache Web server Mac running Navigator Note: Different H/W and S/W use the same protocol Application Layer 8-16 HTTP overview (continued) HTTP uses TCP: client initiates TCP connection (creates socket) to server port 80 (WKP) server accepts TCP connection from client HTTP messages (applicationlayer protocol messages) exchanged between browser (HTTP client) and Web server (HTTP server) TCP connection closed HTTP is “stateless” HTTP keeps no information about past client requests BUT, cookies allow Web server to run stateful applications note Protocols that maintain “state” are complex! past history (state) must be maintained if server/client crashes, their views of “state” may be inconsistent, must be reconciled Application Layer 8-17 HTTP connections Nonpersistent HTTP At most one object sent over a TCP connection. is default in HTTP/1.0 use Keep Alive header to force Persistent mode Disadvantages: 1. 2. 3. wastes 1 RTT per message adds overhead packets stays most of the time in Slow Start Cong. Ctrl Partial help: use parallel connections Persistent HTTP Multiple objects sent over single TCP connection between client and server. Last request contains the Close Connection header is default in HTTP/1.1 Persistent with Pipelining Send requests for referenced objects one after the other, without waiting for response to previous requests saves another RTT per object Application Layer 8-18 HTTP request message two types of HTTP messages: request, response all msgs in ASCII (human-readable) format HTTP request message example: method (other methods: POST, HEAD, …) request line header lines carriage return, line feed at start of line indicates end of header lines carriage return character line-feed character GET tau.ac.il/index.html HTTP/1.1\r\n Host: www-net.cs.umass.edu\r\n User-Agent: Firefox/3.6.10\r\n Accept: text/html,application/xhtml+xml\r\n Accept-Language: en-us,en;q=0.5\r\n Accept-Encoding: gzip,deflate\r\n Accept-Charset: ISO-8859-1,utf-8;q=0.7\r\n Connection: Close\r\n \r\n Application 8-19 HTTP request message: general format request line header lines body Application 8-20 Uploading form input POST method: browser sends to server data that was input by user into a page form data appended in entity body of message Such input can be also sent using GET in this case the data is loaded onto the URL field of the request line appears after a “?” sign; example of such URL: www.somesite.com/animalsearch?monkeys&banana Application 8-21 Methods HTTP/1.0 GET POST HEAD asks server to leave requested object out of response Used for: • debugging • troubleshooting HTTP/1.1 GET, POST, HEAD PUT uploads file in the entity body to the server to be saved path specified in the path stated in the URL field DELETE deletes file specified in the URL field Application Layer 8-22 HTTP response message protocol status line header lines entity body status code status phrase HTTP/1.1 200 OK\r\n Date: Sun, 26 Sep 2010 20:09:20 GMT\r\n Server: Apache/2.0.52 (CentOS)\r\n Last-Modified: Tue, 30 Oct 2007 17:00:02 GMT\r\n ETag: "17dc6-a5c-bf716880"\r\n Accept-Ranges: bytes\r\n Content-Length: 2652\r\n Connection: Close\r\n Content-Type: text/html;charset=ISO-8859-1\r\n \r\n data, e.g., requested HTML file Application 8-23 HTTP response status codes In first line of the response message. A few examples of status codes: 200 OK request succeeded, requested object later in this message 301 Moved Permanently requested object moved, new location specified later in this message (“Location”: header line) 400 Bad Request request message not understood by server 404 Not Found requested document not found on this server 505 HTTP Version Not Supported Application Layer 8-24 Trying out HTTP (client side) for yourself 1. Telnet to your favorite Web server: telnet cis.poly.edu 80 opens TCP connection to port 80 (default HTTP server port) at cis.poly.edu. anything typed is sent to port 80 at cis.poly.edu 2. type in a GET HTTP request: GET /~ross/ HTTP/1.1 Host: cis.poly.edu by typing this in (hit carriage return twice), you send this minimal (but complete) GET request to HTTP server 3. look at response message sent by HTTP server! (or use wireshark!) Application 8-25 User-server “state”: cookies Many Web sites use cookies Four components: 1) the HTTP server sends response message with a ‘Set-Cookie:’ header 2) user’s browser puts the ‘Set-Cookie:’ header content ( “cookie”), labeled with server name, in the cookie file on user’s host, 3) next request message to this server will contain Cookie: header containing the relevant cookie 4) cookie points to database record at server site (or holds client data for server) Example: Susan accesses Internet always from same PC She visits a specific e-commerce site for first time When initial HTTP requests arrives at site, site creates a unique ID and an entry in backend database for that ID The ID is the cookie between them Application Layer 8-26 Cookies: keeping “state” (cont.) client ebay 8734 cookie file ebay 8734 amazon 1678 server usual http request msg usual http response Set-cookie: 1678 usual http request msg cookie: 1678 one week later: ebay 8734 amazon 1678 usual http response msg usual http request msg cookie: 1678 usual http response msg Amazon server creates ID 1678 for user create entry cookiespecific action access access backend database cookiespecific action Application 8-27 Cookies (continued) What cookies can bring: user session state (e.g. in Web e-mail) user identification on given workstation shopping carts recommendations aside Cookies and privacy: cookies permit sites to learn a lot about you o you may supply name and e-mail to sites advertising companies obtain info across sites from inserted banner adds o info collected by the advertizing server o there are regulatory restrictions on releasing it Application Layer 8-28 Web cache (proxy server) Goal: satisfy client request without involving origin server user sets up browser to access Web via proxy browser sends all HTTP requests to proxy IF object in the proxy’s cache: proxy returns object ELSE proxy requests object from origin server, then returns object to client and keeps file in its cache Proxy Server (web cache) origin server client client origin server Note: user’s browser has a private cache on its host. Application Layer 8-29 More about Web caching proxy acts as HTTP client and server Typically proxy is installed by ISP or user’s organization. Caching advantages Reduces response time for client request. Reduces traffic on an institution’s access link. Internet dense with proxies enables “poor” content providers to effectively deliver content Qn :what is the main problem with caching as described? Caching rules Origin server may : forbid caching allow caching by private cache only (privacy) Origin server sends: Last Modified date/time Expiration time or Max. time to hold object Proxy should respect age and other restrictions Application Layer 8-30 Caching example (1) origin servers assumptions average object size = 100,000 bits average request rate from institution’s browsers to origin servers = 15/sec delay from institutional router to any origin server and back to router = 2 sec consequences public Internet 1.5 Mbps access link institutional network 10 Mbps LAN utilization on LAN = 15% utilization on access link = 100% total delay = Internet delay + access link delay + LAN delay = 2 sec + minutes + milliseconds institutional cache Application 8-31 Caching example (2) possible solution increase bandwidth of access link to, say, 10 Mbps consequence utilization on LAN = 15% utilization on access link = 15% Total delay = Internet delay + access delay + LAN delay = 2 sec + msecs + msecs often a costly upgrade origin servers public Internet 10 Mbps access link institutional network 10 Mbps LAN institutional cache Application 8-32 Caching example (3) origin servers possible solution: install cache locally consequence suppose hit rate is 0.4 public Internet 40% requests will be satisfied almost immediately 60% requests satisfied by origin server utilization of access link reduced to 60%, resulting in negligible delays (say 10 msec) total avg delay = Internet delay + access delay + LAN delay = .6*(2.01) secs + .4*milliseconds < 1.4 secs 1.5 Mbps access link institutional network 10 Mbps LAN institutional cache Application 8-33 Conditional GET Don’t send object if cached version is up-to-date used if proxy has object but cacheability conditions are missing or not satisfied proxy specifies date of cached copy in HTTP request header: If-modified-since: <date> server sends short response if cached copy is up-to-date: HTTP/1.0 304 Not Modified (contains no object) (see Case 1 on this slide) proxy Case 1 server HTTP request msg If-modified-since: <date> HTTP response object not modified HTTP/1.0 304 Not Modified proxy Case 2 server HTTP request msg If-modified-since: <date> HTTP response object modified HTTP/1.0 200 OK <data> Application Layer 8-34 Legacy Internet Applications Telnet Remote terminal Enables user to enter line commands to remote host Remote host returns display to user. characters sent one by one and echoed on display sets char. encoding rules FTP File transfer and remote control of a file server Uses Telnet encoding rules o as do most other applications Client-Server Email Mail client on user’s host e.g. Outlook User mailbox on his Server Msg prepared on client, sent to origin user’s Mail Server (MS) may use SMTP MS sends to dest. MS using SMTP (a PUSH protocol) dest. MS stores msg in mailbox User collects msg using PULL protocol (POP3 or IMAP) Webmail Client functionality is on Server User has an HTTP GUI terminal Application Layer 8-35 DNS Application Layer #36 DNS: Domain Name System People: many identifiers: SSN, name, passport # Internet hosts, routers: IP address (32 bit) used for addressing datagrams (packets) – good for routers “name”, e.g., www.yahoo.com – good for human use Q: map between name and IP addresses ? Domain Name System: 1. 2. Distributed database implemented in hierarchy of many name servers (NS’s) application-layer protocol host, routers, name servers communicate to resolve names (name-to-address translation) (WKP: UDP 53) Note: Internet infrastructure function, implemented as an application-layer protocol all the work at network’s “edge”, not in the core Application Layer 8-37 DNS DNS services Hostname to IP address Why not centralize DNS? difficult to manage and translation maintain Host aliasing single point of failure canonical name = main name of computer traffic volume alias = additional name distant centralized Finding server names database e.g hostname of mail doesn’t scale! server for domain Load distribution Replicated Web servers: set of IP addresses for one canonical name Application Layer 8-38 Distributed, Hierarchical Database Root DNS Servers (*) com DNS servers yahoo.com amazon.com DNS servers DNS servers org DNS servers pbs.org DNS servers edu DNS servers poly.edu umass.edu DNS servers DNS servers Client wants IP address for www.amazon.com: (**) Client’s NS queries a root server to find com DNS server’s addr. (by sending message to UDP port 53) It then queries the com NS to get the NS for amazon.com It then queries the amazon.com NS to get IP address for www.amazon.com (*) The addresses of root servers are known to all name servers (**) One possible scenario Application Layer 8-39 The DNS Database architecture: Authoritative NS’s, Zones, TLD’s Root NS’s: hold addresses of all Top Level Domain NSs Top-level domains : domains with single word name generic TLD’s: com, org, net, edu, etc, • e.g. Network Solutions maintains servers for com TLD top-level country domains: uk, fr, ca, jp, il, etc. Authoritative DNS server: organization’s DNS server, providing authoritative hostname-to-IP mappings for organization’s servers It is responsible for a “zone” (or several zones) Zone = Domain \ υ { subdomains that have their own zones } Example: tau.ac.il zone includes all university servers except dep”ts that have their own zones (e.g. cs.tau.ac.il & math.tau.ac.il ) Application Layer 8-40 DNS Name Resolution: Resolver and Local Name Server Each host has a Resolver = a function that resides in the host and nows how to communicate with the DNS system Each ISP (residential ISP, company, university) has a “Local name server” (it was called “Client’s NS” above) Also called “default name server” When application needs to translate a DNS name, it calls the resolver on its computer thus, resolver acts as a kind of ‘proxy’ for the application Resolver sends a DNS query to its local name server (LNS) here again the LNS gives a proxy type service to the resolver LNS finds the answer in its cache or by querying other name servers and sends answer to Resolver Resolver supplies answer to the application Application Layer 8-41 DNS name resolution example root DNS server 2 host at cis.poly.edu 3 wants IP address for gaia.cs.umass.edu iterated query: contacted server replies with name of server to contact “I don’t know this name, please ask this server” There are 2 iterated queries in the example TLD DNS server 4 5 local DNS server dns.poly.edu 1 8 7 6 authoritative DNS server dns.cs.umass.edu requesting host cis.poly.edu gaia.cs.umass.edu Application 8-42 DNS name resolution example recursive query: root DNS server 2 puts burden of name 7 resolution on contacted name server heavy load? local DNS server Note: dns.poly.edu actual scenario may 1 8 involve a mix of the two modes. root name servers are usually iterative requesting host cis.poly.edu NS may act iteratively on one type of queries, recursively on another 3 6 TLD DNS server 5 4 authoritative DNS server dns.cs.umass.edu gaia.cs.umass.edu Application 8-43 DNS: caching and mirroring once (any) name server learns mapping, it caches mapping cache entries timeout (disappear) after some time (each response includes a TTL) TLD servers typically cached in all local name servers • Thus root name servers less often visited Usually zone database is duplicated on several authoritative name servers (mirroring) the main one is updated: administrator downloads a file the others copy the zone from the main one main NS notifies them when update available Application Layer 8-44 DNS records DNS: distributed db storing resource records (RR) RR format: (name, value, type, ttl) Type=A name is hostname value is IP address Type=NS name is domain (e.g. foo.com) value is IP address of authoritative name server for this domain Type=CNAME name is alias name of server value is the canonical (“real”) name of that server e.g., www.ibm.com has real name: servereast.backup2.ibm.com Type=MX name is domain, e.g. gmail.com value is hostname of mail server Application Layer 8-45 DNS protocol, messages DNS protocol : query and reply messages, both with same message format msg header identification: 16 bit query # ; reply to query uses same # flags: query or reply recursion desired recursion available reply is authoritative Application 8-46 DNS protocol, messages Name, type fields for a query RRs in response to query records for authoritative servers additional “helpful” info that may be used Application 8-47 Inserting records into DNS example: new domain (startup) “Network Utopia” register name networkuptopia.com at DNS registrar (e.g., Network Solutions) provide names, IP addresses of authoritative name servers (primary and secondary) of this domain registrar inserts two RRs into com TLD server: (networkutopia.com, dns1.networkutopia.com, NS) (dns1.networkutopia.com, 212.212.212.1, A) (networkutopia.com, dns2.networkutopia.com, NS) (dns2.networkutopia.com, 212.212.212.5, A) (networkutopia.com, nili.networkutopia.com, MX) (www.networkutopia.com, a1.networkutopia.com, CNAME) etc. What does each of these RRs define? What RRs are missing? Application 8-48 Peer to Peer Applications Application Layer #49 Pure P2P architecture no always-on server arbitrary end systems directly communicate peers are intermittently peer-peer connected and change IP addresses No background server to initialize the system Pure P2P appl. are rare. we discuss three topics: file distribution searching for information case Study: Skype Application 8-50 File Distribution: Server-Client vs P2P Question : How much time it takes to distribute file from one server to N peers? us: server upload bandwidth Server us File, size F dN uN u1 d1 u2 d2 ui: peer i upload bandwidth di: peer i download bandwidth Network (with abundant bandwidth) upload : sending to Network download : receiving from Network Application 8-51 File distribution time: server-client server sequentially sends N copies: NF/us time client i takes F/di time to download Server F us dN u1 d1 u2 d2 Network (with abundant bandwidth) uN Time to distribute F to = dcs ≥ max {NF/us +F/max(di) , i N clients by client/server F/us +F/min(di) } i equal under best server scheduling arrangement increases linearly in N (for large N) Application 8-52 File distribution time: P2P Server server must send one F u1 d1 u2 d2 copy: F/us time us client i takes F/di time Network (with dN to download abundant bandwidth) uN NF bits must be downloaded (aggregate) fastest possible upload rate: us + Sui N dP2P ≥ max { F/us, F/min(di) , NF/(us + Sui) } i i=1 equal under best independent of N if the u are i data distribution all of same order of magnitude arrangement Application 8-53 Server-client vs. P2P: example Client upload rate = u, F/u = 1 hour, us = 10u, dmin ≥ us Minimum Distribution Time 3.5 P2P Client-Server 3 2.5 2 1.5 1 0.5 0 0 5 10 15 20 25 30 35 N Application 8-54 File distribution: BitTorrent P2P file distribution tracker: tracks peers participating in torrent torrent: group of peers exchanging chunks of a file obtain list of peers trading chunks peer Application 8-55 BitTorrent (1) file divided into 256KB chunks. peer joining torrent: has no chunks, but will accumulate them over time registers with tracker to get list of peers, connects to a chosen subset of peers (“neighbors”) while downloading, peer uploads chunks to other peers. peers may come and go once peer has entire file, it may (selfishly) leave (“leech”) or (cooperatively) remain (“seed”) Application 8-56 BitTorrent (2) Pulling Chunks at any given time, different peers have different subsets of file chunks periodically, a peer (Alice) asks each neighbor for list of chunks that they have. then sends requests for her missing chunks rarest first Sending Chunks: tit-for-tat Alice sends chunks to four neighbors currently sending to her chunks at the highest rate Alice re-evaluates her “top 4” list every 10 sec each 30 sec she randomly selects another peer, starts sending chunks “optimistically unchoke” he may be better than current neighbors newly chosen peer may join top 4, if sends fast to her Application 8-57 BitTorrent: Tit-for-tat (1) Alice “optimistically unchokes” Bob (2) Alice becomes one of Bob’s top-four providers; Bob reciprocates (3) Bob becomes one of Alice’s top-four providers “optimistic unchoke” procedure helps find better trading partners & get file faster! Application 8-58 Distributed Hash Table (DHT) DHT: distributed P2P database database has (key, value) pairs; e.g: key: Soc.Security number; value: human name key: content title; value: IP address peers query DB with key DB returns values that match the key peers can also insert (key, value) pairs Application 8-59 DHT Identifiers assign to each peer an integer identifier in range [0,2n-1]. Each identifier can be represented by n bits. require each key to also be an integer in [0,2n-1]. since original key may be a string, we build an integer key by applying an n-bit hash function h to the original key. e.g., key = h(“Led Zeppelin IV”) = 231567935 this is why they call it a distributed “hash” table Application 8-60 How to assign keys to peers? central issue: assigning (key, value) pairs to peers that will store them. rule: assign key to the peer that has the closest ID. convention in our presentation: “closest” is the closest from above or equal. e.g.,: n=4; peers: 1,3,4,5,8,10,12,15; key = 13, then successor peer = 15 key = 17, then successor peer = 1 o the numbers are arranged in a ring (cyclic order) Application 8-61 Circular DHT (1) 1 3 15 4 12 5 10 8 each peer only aware of immediate successor and predecessor and communicates only with them. this forms the “overlay network” Application 8-62 Circular DHT (2) O(N) messages on avg required to resolve query in overlay network, when there are 1111 N peers 0001 I am Who’s resp 0011 for key 1110 ? 1110 0100 1110 1110 1100 1110 1110 1010 0101 1110 1000 Application 8-63 Circular DHT with Shortcuts 1 3 15 Who’s resp for key 1110? 4 12 5 10 8 each peer keeps track of IP addresses of predecessor, successor and shortcuts (call all of them “neighbors”). reduced from 6 to 2 messages. possible to design shortcuts so O(log N) neighbors and O(log N) messages per query Application 8-64 Peer Churn To handle peer churn, require each peer to know the IP address of its two successors. Each peer periodically pings its two successors to see if they are still alive. 1 3 15 4 12 Example: peer 5 abruptly leaves 5 10 8 Peer 4 detects; makes 8 its immediate successor; asks 8 who its immediate successor is; makes 8’s immediate successor (10) its second successor. How? Who else needs to update its neighbor list? What happens with the database info held by peer 5? What if peer 13 wants to join? Application 8-65 P2P Case study: Skype inherently P2P: pairs of Skype clients (SC) users communicate. proprietary applicationSkype layer protocol login server (inferred via reverse engineering) hierarchical overlay with Supernodes (SNs) Index maps usernames to IP addresses; distributed over SNs Supernode (SN) Note: SNs are hosts with non-NAT addresses, so any host can contact them Application 8-66 Peers as relays problem when both Alice and Bob are behind “NATs”. NAT prevents an outside peer from initiating a call to insider peer solution: using Alice’s and Bob’s SNs, relay host is chosen each peer initiates a TCP session with relay. peers can now transfer their realtime data through NATs via relay Note: relay is another Skype user Application 8-67 EXTRA SLIDES Application Layer 68 Nonpersistent HTTP (page contains text and Suppose user enters URL of a page : references to www.someSchool.edu/someDepartment/home.index 10 jpeg images) Client Server 1a. HTTP client initiates TCP connection to HTTP server (process) at www.someSchool.edu on port 80 2. HTTP client sends HTTP time request message (containing URL) into TCP connection socket. Message indicates that client wants object someDepartment/home.index 1b. HTTP server at host www.someSchool.edu waiting for TCP connection at port 80. “accepts” connection, notifying client 3. HTTP server receives request message, forms response message containing requested object, and sends message into its socket Application Layer 8-69 Nonpersistent HTTP (cont.) 4. after sending the object, HTTP server closes TCP connection. 5. HTTP client receives response time message containing html file, displays html. Parsing html file, finds 10 referenced jpeg objects 6. Steps 1-5 repeated for each of 10 jpeg objects Application Layer 8-70 Response time modeling Definition of RTT: time to send a small packet to travel from client to server and back. initiate TCP connection Response time: RTT one RTT to initiate TCP request connection file RTT one RTT for HTTP request and first few file received bytes of HTTP response to return time file transmission time time to transmit file time total = 2 RTT + transmit time Application Layer 8-71 Persistent HTTP Persistent without pipelining: Nonpersistent HTTP issues: client issues new request only 2 RTT overhead per object when previous response has Extra Delay been received OS must work and allocate one RTT overhead for each host resources for each TCP referenced object connection Qn: What time is saved? browsers often open parallel Persistent with pipelining: TCP connections to fetch default in HTTP/1.1 referenced objects client sends requests as soon Persistent HTTP as it encounters a referenced object server leaves connection open after sending response only one RTT for all the referenced objects subsequent HTTP messages between same client/server Qn: Can you see an advantage of NonPersistent? are sent over same connection Application Layer 8-72 FTP: the file transfer protocol user at host FTP FTP user client interface file transfer (RFC 959) FTP server remote file system local file system transfer file to/from remote host remote management of a file system client/server model client (user’s workstation) initiates the connection server (file server) responds to client’s commands • mainly files transfers to or from client ftp Well Known Port for control traffic : 21 ftp Well Known Port for data traffic : 20 Application Layer 8-73 FTP: separate control, data connections FTP client contacts FTP server by TCP at port 21, sets up control connection client obtains authorization over control connection client browses remote directory by sending commands over control connection. before a file transfer, client asks server to open a dataconnection to a client port N (from server port 20) client sends command: RETR or STOR (see next slide) After sending/receiving one file, data connection is closed TCP control connection, server port 21 FTP client TCP data connection, server port 20 FTP server Server opens a second TCP data connection to transfer another file. Control connection: “out of band” FTP server maintains “state” throughout the session: current directory, authentication state Application Layer 8-74 FTP commands, responses Sample commands: (sent as ASCII text over control channel) USER username PASS password LIST - list the files in current directory – change working dir. PORT N – set up data connect. CWD to my port N RETR <filename> - download STOR <filename> - upload a a file from server to client file from client to server Sample return codes (status code and phrase: same as in HTTP) 331 Username OK, password required 125 data connection already open; transfer starting 425 Can’t open data connection 452 Error writing file 226 File transfer OK, closing connection Note: in Windows FTP user writes GET for RETR PUT for STOR Application Layer 8-75 Electronic Mail outgoing message queue Four major components: user mailbox user agents user agent mail servers SMTP protocol btw servers POP3/ IMAP protocols to mail server retrieve mail by user agent User Agent a.k.a. “mail reader” composing, editing, reading mail messages e.g., Outlook, Eudora, elm, Netscape Messenger sends outgoing messages to server collects incoming messages from server SMTP SMTP mail server user agent SMTP user agent mail server user agent user agent user agent אפקה תשע"א ס"א Applic 8-76 ation Electronic Mail: mail servers Mail Servers mailbox contains incoming messages for user message queue of outgoing (to be sent) mail messages SMTP protocol used between mail servers to send email messages SMTP client: the sending mail server SMTP server: the receiving mail server user agent mail server SMTP SMTP mail server Note: Some user agents use SMTP to send mail to their mail server user agent user agent mail server SMTP user agent user agent user agent אפקה תשע"א ס"א Applic 8-77 ation Electronic Mail: SMTP [RFC 821, 2821] uses TCP to reliably transfer email messages from client to server SMTP server port 25 (WKP) direct transfer: sending-server to receiving-server three phases of transfer handshaking (greeting) transfer of messages closing connection command/response interaction commands: ASCII text response: status code (number) and phrase messages must be in 7-bit US-ASCII both the SMTP handshake and the message itself אפקה תשע"א ס"א Applic 8-78 ation Scenario: Alice sends message to Bob 1) Alice uses UA (*) to compose message with “to” field: bob@someschool.edu 2) Alice’s UA sends message to her mail server; message placed in message queue 3) Alice’s mail server (=SMTP client) opens TCP connection to Bob’s mail server 1 user agent 2 mail server 3 4) SMTP client sends Alice’s message over the TCP connection 5) Bob’s mail server places the message in Bob’s mailbox 6) Bob uses his user agent to retrieve message from mailbox and reads it * UA=User agent (e.g. Outlook) mail server 4 5 6 user agent אפקה תשע"א ס"א Applic 8-79 ation Sample SMTP interaction <client sets up a TCP connection to server port 25> S: C: S: C: S: C: S: C: S: C: C: C: S: C: S: 220 hamburger.edu HELO crepes.fr 250 Hello crepes.fr, pleased to meet you MAIL FROM: <alice@crepes.fr> 250 alice@crepes.fr... Sender ok RCPT TO: <bob@hamburger.edu> 250 bob@hamburger.edu ... Recipient ok DATA 354 Enter mail, end with "." on a line by itself Do you like ketchup? Mail headers skipped here How about pickles? (see a full mail example . on slide 73) 250 Message accepted for delivery QUIT 221 hamburger.edu closing connection אפקה תשע"א ס"א Application Layer 8-80 SMTP: final words Comparison with HTTP: SMTP uses persistent connections SMTP requires message (header & body) to be in 7-bit ASCII SMTP server uses CRLF.CRLF (single dot in a line) to signal end of message HTTP: (mainly) PULL SMTP: always PUSH both have ASCII command/response interaction, status codes HTTP: a page may contain pictures and other objects each object in own message SMTP: originally only ASCII text with MIME format, can include any type of objects objects sent inside msg. אפקה תשע"א ס"א Applic 8-81 ation Original Email msg format [RFC 822] SMTP: protocol for transferring email msgs Original email msg FORMAT: RFC 822: standard for text message format: header lines, e.g., To: From: Subject: different from SMTP commands ! header blank line body body the “message” text, ASCII characters only אפקה תשע"א ס"א Applic 8-82 ation MIME format: multimedia extensions MIME: Multimedia Mail Extension, RFC 2045, 2056 additional lines in msg header declare MIME content type and encoding method, this enables multimedia content MIME version method used to encode data (*) multimedia data type, subtype, parameters encoded data From: alice@crepes.fr To: bob@hamburger.edu Subject: Picture of yummy crepe. MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Type: image/jpeg base64 encoded data ..... ......................... ......base64 encoded data (*) data always encoded into 7-bit ASCII אפקה תשע"א ס"א Applic 8-83 ation Mail access protocols user agent SMTP SMTP sender’s mail server access protocol user agent receiver’s mail server SMTP: mail delivery to receiver’s server – PUSH Mail access protocols: retrieval from server to agent – PULL they require authentication of agent by server POP: Post Office Protocol [RFC 1939] • download all messages and keep at your workstation IMAP: Internet Mail Access Protocol [RFC 1730] • enables organizing mail folders on server • you can read mail conveniently from any workstation HTTP: (e.g. gmail) - display tool for agent located at the server אפקה תשע"א ס"א Applic 8-84 ation POP3 protocol authorization phase client commands: user: declare username pass: password server responses +OK -ERR transaction phase, client: list: list message numbers retr: retrieve message by number dele: delete quit S: C: S: C: S: +OK POP3 server ready user bob +OK pass hungry +OK user successfully logged C: S: S: S: C: S: S: C: C: S: S: C: C: S: list 1 498 2 912 . retr 1 <message 1 contents> . dele 1 retr 2 <message 1 contents> . dele 2 quit +OK POP3 server signing off אפקה תשע"א ס"א on Applic 8-85 ation POP3 (more) and IMAP More about POP3 Previous example uses “download and delete” mode. Bob cannot re-read email if he changes client “Download-and-keep”: can get messages on different clients POP3 is stateless across sessions IMAP Keep all messages in one place: the server Allows user to organize messages in folders IMAP keeps user state across sessions: names of folders and mappings between message IDs and folder name אפקה תשע"א ס"א Applic 8-86 ation