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A Study of 3D Stereoscopic Map-Tool Using Ogre3D Game Engine
A Step towards Automated Design of Side Actions in
A Steganography Technique for Hiding Image in an
A spreadsheet application or program allows users to enter data
A Software Model and Specification Language for Non-WIMP User Interfaces Abstract
A Sketching Interface for 3D Freeform Design
A Simple Reflection Model
A simple microcomputer-based system for real
A Simple Method for Correcting Facet Orientations in Polygon
A Simple Applet 1
A Simple Applet
A Simple Applet
a signal-processing framework for forward and inverse rendering
A Shot at Visual Vulnerability Analysis Ethan Kerzner Lee A. Butler Charles Hansen
A Shadow Volume Algorithm for Opaque and Transparent Non-Manifold Casters
A SEQUENTIAL APPROACH TO CAPTURE FINE GEOMETRIC DETAILS FROM IMAGES
A Semi-Autonomous Vision-Based Navigation System for a Mobile Robotic Vehicle
A Secure Image Cipher Scheme for Real Time Applications
A SAR SPECKLE FILTERING ALGORITHM TOWARDS EDGE SHARPENING
A Robust Watermarking Algorithm for Image Authentication M.V.S.S.BABU Abstract.
A Robust Panel Extraction Method for Manga
A Robust Illumination Estimate for Chromatic Adaptation in
A ROBUST ESTIMATION ALGORITHM OF EPIPOLAR GEOMETRY THROUGH THE HOUGH TRANSFORM
A Robust and Secure Media Signature Scheme for JPEG Images
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