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Using Semantics to Improve the Design of Game Worlds Tim Tutenel
Using Semantic Web Technologies and Non-Procedural
Using Semantic Unification to Generate Regular Expressions from Natural Language Please share
Using Semantic Unification to Generate Regular - People
USING SEMANTIC FEATURES FOR SCENE CLASSIFICATION:
Using Scone's Multiple-Context Mechanism to Emulate Human-Like Reasoning Scott E. Fahlman
Using Science Fiction to teach Computer Science
Using Science Fiction in Teaching Artificial Intelligence Milind Tambe Anne Balsamo Emma Bowring
Using SAT and Logic Programming to Design Polynomial-Time Algorithms for
Using Sampling to Dynamically Reconfigure Problem-Solvers Santiago Franco, Mike Barley
Using Robotics to Motivate Learning in an AI Course for... Andrea Pohoreckyj Danyluk
Using Robotics to Introduce AI Topics to a Wider Audience
Using Robotics to Achieve Meaningful Research Skills in Robotics
Using Real-time Feedback to Improve Visual Question Answering Abstract
Using Reactive Rules to Guide a Forward-Chaining Planner Murray Shanahan
Using Reactive and Adaptive Behaviors to Play Soccer
Using Qualitative Spatial Logic for Validating Crowd-Sourced Geospatial Data Heshan Du
Using qualitative physics to build articulate software for thermodynamics education
Using Qualitative Correlations as Evidence
Using Qualitative Representations in Controlling Engineering Problem Solving
Using Problem Structure for Efficient Clause Learning Ashish Sabharwal , Paul Beame
Using Prior Knowledge to Improve Reinforcement
Using Previous Experience for Learning Planning Control Knowledge Susana Fern´ andez Ricardo Aler
Using POMDPs to Control an Accuracy-Processing Time Trade-Off in Video Surveillance
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