Rave! Magazine North America’s source for electronic music media Frequency of publication: Eight months /year Average pages /issue: 96 pages Single copy sale price: $4.49 Subscription price: $24.95 /year Circulation policy: Paid Circulation: 75,000 Subscriptions: 60,000 (80%) Single copy sales: 15,000 (20%) Advertising CPM: $60 (.598) Max Greenwood 414 West 18th St. Apt. A Lawrence, Kansas, 66044 Mgreenw3@ku.edu (913) 593-5113 1 Table of Contents Introduction……………………………………………………………...3 Vision………………………………………………………………………..3 Uses………………………………………………………………………….4 Core Values………………………………………………………………….5 Mission………………………………………………………………………6 Evidence of Need……………………………………………………………7 Content Layout………………………………………………………….8 Content Overview…………………………………………………………...8 Departments…………………………………………………………………9 Editorial Well……………………………………………………………….12 Multimedia………………………………………………………………….14 Competition Analysis………………………………………………….15 Overview……………………………………………………………………15 Competition Description……………………………………………………16 Competitive Advantage……………………………………………………..17 Audience………………………………………………………………….18 Audience Profile…………………………………………………………….19 Circulation Planning…………………………………………………..20 Circulation Numbers………………………………………………………..20 Circulation Policy…………………………………………………………...20 Pricing………………………...…………………………………………….20 Distribution………………………………………………………………….21 Circulation Strategies……………………………………………………….22 Advertising Marketing………………………………………………..23 Overview……………………………………………………………………23 Potential Advertisers………………………………………………………..24 Advertising Goals………………………….……………………………….25 Obstacles……………………………………………………………………26 SRDS Listing……………………………………………………………….27 Media Kit…………………………………………………………………...30 Editorial Calendar…………………………………………………………..31 Management and Finance…………….……………………………...32 Ownership…………………………………………………………………..32 Key Management……………………………….….….……………………32 Financial Projections……………….……………………………………….34 2 Introduction Vision Rave! Magazine is a niche, consumer and artist-based magazine dedicated to providing electronic music-related content to music lovers. Rave! Magazine focuses on a diverse audience of fans and electronic groups, ages 18 – 40, inquiring about the latest events and trends in the electro/house/dubstep music genre, and provides content primarily to a North American (United States and Canada) audience. Readers will use this magazine to keep up with their favorite electronic artists, stay up-to-date with tours and CD releases, and be informed of new groups and individual artists. The magazine will be a standard, 8-½ inch x 11-inch publication, combining design concepts from other music-based magazines, while also incorporating a unique look and feel. The cover page will feature an artist and/ or electronic group, most often featured in a department or feature story in the centerfold. In the special edition Festival Time publications, printed twice a year, readersubmitted photographs taken from a nationwide poll will be selected for the cover photo, given proper authenticity and attribution to the photographer. A total of 96 to 100 pages will accommodate each issue. 3 Uses Readers will use Rave! Magazine to: Stay up-to-date on the latest trends in the electronic music industry Keep up with mainstream groups and artists Learn new techniques about how to make and /or produce electronic music at-home Discover new, up-and-coming groups in the electro music scene Get a behind the scenes look at some of today’s top artists Be informed of nationwide music festivals 4 Core Values Rave! Magazine is dedicated to meeting the consumer-driven needs of the electronic music genre aficionados. The magazine adheres to the following values: We believe the electronic music scene is growing rapidly, and electro music lovers should have access to new content Electronic music is worthy of media attention Electronic groups and artists deserve attention, based on a different unique style of music We believe that fans and at-home DJs’ interests should be met We believe in providing unique and original content to readers different from competitors 5 Mission Rave! Magazine provides fans with everything related to electronic music. Its overall goal is to inform electro music lovers of new and exciting music content, shows and festivals, group and artist bios, trends in the genre, and other important elements. Rave! Magazine strives to be the top provider for electronic musicrelated content, primarily to North American consumers, in order to increase popularity and promote new trends in the electro music industry. 6 Evidence of Need Rave! Magazine focuses on the fans’ wants and needs. Since the electronic music genre is rapidly increasing in popularity in North America—since dubstep first originated in 1999 in London, changing the music landscape in the U.K.—more fans and readership are interested to see new publications that cover more features and content addressing electronic music, rather than just the basics. Apple, Inc., says that since the invention of the synthesizer in the 1970s and early 1980s, electronic music has been on the rise. With new computer programs, programming software, electronic instruments, and production concepts being developed each day, the electro music genre spiked into popularity at the turn of the new millennium. Currently, publications in North America focusing on the electronic music genre are limited, and only provide brief content to a select niche of consumers. These select magazines cover a much more narrow field of media and entertainment, for example, mostly new up-and-coming artists and digital downloadable content for subscribers, while others focus primarily on at-home DJs and sound production equipment. Rave! Magazine addresses more issues than these, and incorporates a mixture of the electronic music scene—both the aesthetics and lifestyle that surround the growing music phenomenon. Most other publications are in Europe and Australia, and are only available for North American viewership through online methods. Rave! Magazine covers all these fields of interest and more, and provides fans with all the information they want to read about. Clubs in America, artists (both old and new), and fans all want something more than what the previous publications offer, and with Rave! Magazine, the potential for larger numbers of readership is constantly expanding. 7 Content Layout Content Overview Rave! Magazine strives to provide electro music lovers with the most up-to-date electronic music-related media, and assisting the needs of both fans and artists. This publication covers bands and touring information, festivals and attractions, new releases and reviews, and promotes community involvement in order to further relations and overall attraction to readers and subscribers. The department stories in this magazine pertain to readers’ wants and needs, providing a wide variety of different concepts relatable to electronic music. Feature articles will appeal to consumers’ music-related interests—whether a festival or artist /group—and the editorial well features stories and insight from well-known artists and producers. The purpose of these stories is to further inform readers of the growing popularity of electro music and broaden readers’ opinions related to select music content. Although the magazine focuses primarily on North American content and readership, Rave! Magazine also emphasizes artists and groups abroad. The interior layout of this publication includes high-quality photos and illustrations, fan-contributed content, and other visual elements to intensify the reader’s experience when he and /or she folds over the cover page. 8 Departments Spotlight – This section covers one particular electronic artist who’s taking America by storm. This section includes artist and /or group interviews, and reasons why they are so successful. 1. “Small time to Label” – Colorado-based electro group Big Gigantic talks about how they took the leap from local artists to popular moneymakers, and their independent label, Paradigm Agency. 2. “Q-and-A” – BBC 6 Music’s own electronic music enthusiast, Mark Jones, sits down with Matt and Mark Hill from The Floozies. Tour – This section addresses groups and artists currently on tour, traveling around North American venues. Readers want to know just what it’s like for these groups on the road. 3. “Dashboard” – We ride shotgun with artist DJ Galactic on his tour bus to Las Vegas, where he’s performing a show at the MGM Grand Casino and Hotel, and get a glimpse of life on the road. 4. “Roadside Blunders” – Readers experience a first-hand account of what happens when dubstep artist DATSIK experiences technical difficulties on the road and has to cancel his next show. Review – Rave! Magazine stays up-to-date with album releases, downloadable content from groups and artists, and new faces in the electronic scene. 5. “New Release” – Kansas-based DJ Corey Langdon reviews newly released album “Do It in the AM,” by electronic artist Frankmusik. 6. “Best and Worst” – We cover some of the best (and worst) live sets from touring group Sound Tribe Sector 9 (STS9), telling readers which shows were awesome and which shows were not quite up-to-par. Community – This section covers the electronic music fan base. We want to know what you’re saying about the latest trends in electro-music media. 7. “Shout out” – Contrary to on-air shout outs, this is hardly the case; Kansas-based DJ Loren Haas goes to venues hosting shows and concerts and gets crowd reactions to some of the biggest, most popular performances. 8. “Connect” – Myspace.com founder Tom Anderson talks about some of the best online sites for electronic artists and fans. 9 Reality Check – A department that covers artist reactions to their own music; also, artists who make the switch from a different music genre to electro music, and why they chose to become a music technician instead of a traditional musician. 9. “Front man” – Dubstep artist Sonny Moore, Skrillex, talks about the transition he made from rock ‘n’ roll to electronic, when he left the band From First to Last and started Skrillex. 10. “Soundboard” – Electronic music producer Inigo Kennedy gives readers a first-person look at what music producers and sound technicians like and dislike about electronic music versus other genres; the shows, the recording, everything. Festival – This section covers music festivals and other big events happening year round, ranging from most recent to sneak peaks of what’s to come, and updates readers about hot spots around the country. 11. “Coast to Coast” – When Travel Channel star Anthony Bourdain isn’t busy with his show, No Reservations, he’s crowd surfing at the Electric Forest music festival in Rothbury, Mich. 12. “Across the Pond” – Electronic music started in Europe, so we teamed-up with Jeremy Clarkson (Top Gear, U.K.) to keep us updated with the Fusion Festival in Lärz, Germany. Teach – A department that focuses primarily on the do-it-yourself sound producers and up-and-coming house DJs, covering a variety of techniques and other useful tips. 13. “DIY” – Dubstep artist Lorin Ashton, Bassnectar, gets down and dirty with do-it-yourselfers and shows readers how to get that perfect “whomp” sound for your next mix. 14. “What’s New?” – Apple, Inc., vice president of OS X software design Craig Federighi discusses new software for electronic media, and includes a brief tutorial on how to use the new programs. Tech – A section that covers different instruments and technology used by the pros, this department illustrates everything from electric guitars and synthesizers to MIDI sound files and computer programs. 15. “Nerd Out!” – Electro-funk artist Derek Vincent Smith, Pretty Lights, talks about the new M-Audio Venom 12-voice analog synthesizer, and how it’s changing his music and stage performance. 16. “In With the Old, Out with the New” – This section focuses on how analog instruments can be used to make electronic music, featuring Dominic Lalli, Big Gigantic, saxophone player. 10 Experience – Artists and electro groups talk about their trials and errors, and discuss their journey from small time to big time—how they made it where they are, and what they had to do to get there. 17. “School vs. Street” – Luke Miller, Lotus guitarist and keyboardist, talks about how his band first started at Goshen College, Ind., in 1999, and how they eventually signed to SCI Fidelity record label. 18. “From the Ground, Up” – Loren Haas, producer for Sick Nifty, tells readers about how his music career has taken off since he first started—without attending school past junior college—and how he is mostly self-taught. Submit – Rave! Magazine takes reader-submitted questions, pictures, etc., and puts them in the magazine. Electronic artists answer several readers’ questions each issue, and we also include photos from the fans. 19. “Murph Meets the Masses” – David Murphy, Sound Tribe Sector 9 (STS9), answers reader-submitted Q-and-A in this issue. The only dumb questions are unasked questions—Murph tells all! 20. “Picture of the Month” – Rave! Magazine posts a different fansubmitted picture each month, ranging from concert photos, festival pics, or anything else related to electro music—and of course, we include photo attribution. Show us what you got! 11 Editorial Well Rave! Magazine bears all in this exposé section, answering reader’s questions and providing viable information about other electronic music media not previously covered in earlier sections. This editorial well covers all interest groups, ranging from the fans to the pros, themselves. 1. “Stage Crew” – Derek Miller, sound technician at the Granada Theater in Lawrence, Kan., tells readers what it’s like to run lights and sound for electronic shows. 2. “Top Ten” – Adam Levine, Maroon 5 front man and Billboard Music Charts representative, lists off his top ten picks for best album/artist, specifically pertaining to the electronic music scene. 3. “Remembering Varèse” – Michael Travis, EOTO, writes a memoir about the “Father of electronic music,” French composer and producer Edgard Varèse (1883-1965). 4. “U.S. vs. Europe” – Rave! Magazine sits down with hard-style electro group, Q-Dance, to talk about the Dutch festival, Qlimax, and how it compares to big festivals in North America. 5. “Gearing Up” – Jason Hann, EOTO, talks about his group’s onstage gear and the significance of each: Two MacBook Pro computers MIDI synched together, Korg MS 2000 keyboard, Pearl drums, etc. 6. “A Day in the Life” – We follow electro artist Joel Zimmerman, Deadmau5, around for a whole day with the tape recorder rolling, describing an average day in the life of this smash-hit artist. 7. “CDs or MP3s?” – Matt Hill, producer and guitar player for The Floozies, talks about how all their music is available for download online, and the benefits of going digital versus analog (CD/tape). 8. “I know what you did… at the Festival” – Brett Mosiman, co-founder of the Wakarusa Music Festival held every summer in Mulberry Mountain, Ark., talks about last summer’s performance and the changing trends from bluegrass groups to more electronic artists. 9. “Seasonal Sensations” – Electronic group Sound Tribe Sector 9 (STS9) returns to the Tabernacle in Atlanta, Ga., for a five-night New Years Celebration event. We sit down with Hunter brown (guitar/keyboard) and Jeffree Learner (drums) to get their opinion of the upcoming end-of-the-year blowout party down south! 10. “Inventory Check” – Rave! Magazine interviews Kansas-based music shop owner John Flynn, about the popularity of electronic digital instruments being purchased versus analog acoustic instruments, since 12 more do-it-yourselfers are making the switch and joining the electro scene. We get his personal reaction, sales numbers, and reviews. 11. “Ask the Editors” – We take fan-submitted questions and answer as many as we can fit on one page. As long as proposed questions deal with electronic music, we’ll be happy to answer readers’ inquiries. 12. “Lights, Camera, BASS” – Rave! Magazine goes beyond the music to the visual show—the lights, the feeling, the dance floor—and we send Daft Punk legend Guy-Manuel to the Ultra Music Festival in Miami, Fla., reporting first-hand. 13 Multimedia Rave! Magazine offers more than just print content for its readership. It offers a variety of electronic music-related online multimedia for subscribers, and some content for the general public inquiring about the magazine and its contents. “Video Archive” – This online multimedia segment features video footage ranging from music videos, to live performances, to prerecorded interviews with groups and /or artists. The live shows posted online will give viewers a sense of what it’s like to see their favorite band live, in case they missed a show or are planning on eventually seeing [them] perform. “Festival Finder” – Rave! Magazine teamed-up with online website www.festivalfinder.com to create an interactive search engine on the magazine’s website, allowing users to search nationwide for upcoming electronic music festivals, coast to coast. “Post-a-Pic” – Similar to our picture of the month article in the print magazine, this multimedia element features a thumbnail gallery where users can post their pics from shows and festivals, tag themselves and friends, or just view other’s pictures for leisure. “Web Chat” – Every week, we will have a new electronic group and /or artist sign onto the website for a two-hour instant message chat with fans. Due to limited attendance, users must sign up two days in advance in order to participate in the chat. “Remix-a-lot” – We’ve teamed-up with FL Studios (formerly Fruity Loops) to create an interactive re-mixer online. Users can upload any song from their music library on their computer and mix it, master it, dub it, add bass drops, and just about anything else you can think of! 14 Competition Analysis Overview Today’s economy is proving difficult for record labels and music production companies. According to an article published in Ars Technica, Digital Rights Management (DRM) is directly related to an increase in consumers illegally pirating music, contributing to the decline of CD and MP3 sales. With this magazine, readers will be more informed about the electronic music scene, further boosting companies’ overall production and gross income through indirect methods, while also providing more publicity to electro artists and groups, and allowing them to improve their own income. Rave! Magazine focuses entirely on the electronic genre and improving its popularity among consumers. Some problems with this scenario—and these apply to any new magazine—is getting its start and increasing its popularity among readership. With the recent death of Steve Jobs in 2011, Apple, Inc., has managed to boost its own publicity and increase sales relevant to electronic media: music production software, recording software, and laptop sales for DJs. However, companies like Apple aren’t popular amongst most music magazines, due to the specific genre in which the company applies to/provides equipment. With Rave! Magazine, music software designers and other electronic music-related companies would have access to advertising in a North American-based publication specifically related to the music industry, rather than Wired magazine and other tech-based publications. Rave! Magazine provides readers with not just news and information about electronic groups and artists—similar to other electro-based magazines—but rather, everything that surrounds electronic music media. The electronic music scene is a lifestyle for fans and artists, and Rave! Magazine takes that niche and expands it into something all-inclusive for readers to enjoy. 15 Competition Description Rave! Magazine faces no immediate threat, in regards to industry competition, since most electronic music-related publications are primarily European. There is currently just one other major competing publication (in North America) that jeopardizes the magazine’s readership and online content. XLR8R According to the magazine’s website, XLR8R “focuses on emerging trends in music, style, and technology.” The North American publication emphasizes mostly on its online content and multimedia, while incorporating electronic artist information into its print publications. XLR8R differs from Rave! Magazine, in the sense that it provides most emphasis on breaking new bands and independent artists, while failing to address more popular artists, music festival content, and at-home DJs. Editorial Profile XLR8R boasts that it is the “leading voice in independent electronic music in the US,” according to its website, thereby posing a challenge for new music magazines pertaining to the same genre (electronic). The magazine provides feature content—dealing mostly with new artists and international media—and artist bios, reviews and downloads (online), and recent news primarily related to independent electronic groups and artists in North America. Frequency: Total circulation: Subscriptions: Single copy sales: Subscription price: Single copy price: Standard ad rate: CPM: 12 months/year 96,000 18,240 57,600 $20 $4.99 $8,000 $83 Igloo Magazine Igloo is an online electronic music publication that addresses different genres strictly relatable to electronic music media: dubstep, electro, techno, industrial, etc. The magazine utilizes newswires, features, reviews, and artist profiles to appeal to its online fan base. Editorial Profile Since it is strictly an online publication and doesn’t provide print material, Igloo utilizes ad banners and multimedia to further promote its e-zine. Its primary audience is independent musicians and electronic artists, whereas XLR8R and Rave! Magazine address a fan-based readership. Igloo derives its income from newsletter subscriptions and donations, since the online content is free. 16 Competitive Advantage Rave! Magazine satisfies readership in multiple ways that XLR8R fails to address. The magazine provides all-inclusive content—information for at-home DJs, independent and mainstream artist bios and reviews, software and tech, and festival content—all relevant to the reader’s interests. Rave! Magazine overcomes its primary competition, according to the following: Addressing an audience that XLR8R neglects: the at-home DJ and doit-yourself artists. Rave! Magazine makes a point to provide helpful information and useful tips to up and coming artists trying to make a fresh start, whereas XLR8R deals primarily with independent groups and artists who are already sharing the spotlight with other, more mainstream artists. Providing readership with festival content. The magazine incorporates an entire department, as well as Festival Time issues—published twice a year—to electronic music-related festivals and larger scale shows and concerts, all of which are directly applicable to the audience. Giving readers access to inside information and an exclusive behind the scenes look at audience favorites. Articles in the magazine are designed to give readers more than just album reviews and artist bios; departments are specifically designated to provide fans with artist lifestyles and interests, and make readers feel more inclusive with their favorite electronic artists on a more personal level. Providing readership involvement. Rave! Magazine encourages readers to submit their own photos from shows, festivals, etc., as well as their own personal media content dealing exclusively with electronic music. By doing so, the magazine helps to indirectly promote new artists and at-home DJs, whereas XLR8R does not. 17 Audience Description Matt: The Typical Reader Matt wakes up to his unconventional alarm clock—rather, a downloadable application on his laptop that plays songs from one of his dozens of playlists at random—around 10 am. He goes to the kitchen and gulps down a 5-hour Energy shot and some cereal, and then sits down at his MacBook Pro and skims through his music selection on his iTunes. Getting ready isn’t on his mind yet. Instead, he browses through new album releases online until 12 pm. Twenty-four year old Matt graduated from ITT Tech in Missouri with a degree in audio programming. He makes roughly $30,000 a year as a freelance DJ, performing at nightclubs and special occasion parties. Currently, he’s working on his first EP as an independent recording artist. After browsing online for a while, he stumbles across a new recording program by Apple: Logic Pro II. Excited, he jumps to his feet and runs to the garage. Matt gets into his car—a 1998 Honda Civic, the same car he’s driven since high school—and drives to the Apple store downtown. He lives in Kansas City, Mo., and his days are often spent sleeping in, getting caught-up on the latest electronic music media, and preparing for shows at night. It’s Saturday, and he has a DJ gig at a local club later that night. He arrives at the store and inquires about the new product, and a sales clerk lets him test the product on one of the store’s computers. Since he is already well known in the community as an independent artist, the employees don’t mind him trying the products before deciding whether or not to purchase the new program. Unfortunately for Matt, Logic Pro II is too expensive for him and he returns to his duplex. He stops at a nearby fast food restaurant and grabs a cheeseburger before arriving back home. Quickly, he loads his playlist for the night onto his hard drive from a USB drive and shuffles the songs, putting the finishing touches on his remixes and testing his equipment before finally getting in the shower. He arrives at the club an hour early for sound check, re-testing his equipment and putting the finishing touches on his party playlist. Later, the guests arrive and Matt puts on one of the best shows of his young career. As an independent artist without a record label backing him, any show is great for publicity. The party finally ends around 2 am, and Matt retires back to his duplex by 3:30 am. 18 Audience Profile Demographic Information: Gender Male: 70% Female: 30% Age: 21-30+ Education: College Income: $0-$50,000 Occupation: Music/Multimedia Marital Status Single: 75% Married: 25% Children None: 89% One under 2 years: 11% Home Value Rental: 80% $50,000-$150,000: 20% Psychographic Information: Club/bar goer: DJ: Own a smartphone: Tech enthusiast: Plays videogames: Own a laptop/computer: Music producer: Skateboarder: Own a digital camera: Mac user: PC user: Drives a car: Attends shows/concerts: Own an MP3 player: Buys music online: Own a home stereo: Watch TV: 94% 58% 91% 60% 51% 98% 47% 33% 79% 63% 42% 77% 90% 75% 69% 56% 88% 19 Circulation Planning Circulation Numbers Universe 500,000 Optimum Circulation 115,000 Launch Circulation 75,000 Subscriptions 60,000 (80%) Single Copy Sales 15,000 (20%) Controlled N/A (0%) Year 2 Circulation 95,000 Year 3 Circulation 115,000 Circulation numbers are based off of electronic music fan base percentages and competition research in North America. Concert and ticket sales were averaged with album sales and online content purchases to further estimate numbers. Circulation Policy Rave! Magazine is a paid circulation publication. Select electronic instrument and software vendors will receive 100 free copies each of the first month’s issue to be given out to consumers at TOP (time of purchase). These 100 issues will also include subscription discount coupons (10% off) for a limited time only. Following this test run and comparing sales and online site hits, successful vendors will be given substantial discounts for providing magazines to customers in the following months after the first issue. The magazine is not audited, at the moment. Further test run and field research is required before making this decision. Also, since the magazine is being provided mostly for music fans and independent artists, popularity of the magazine’s success must be further evaluated for at least one year prior to auditing. Pricing Rave! Magazine is available on the newsstand for $4.49. This price is in comparison to other competitors’ pricing and compensates for publication costs. For non-vendors, basic first-time subscriptions cost $24.95 for eight issues or $42.99 for 16 issues with a $23.99 one-year renewal rate. Rave! Magazine is priced in comparison with XLR8R, providing readers with a cheaper single copy price while maintaining a slightly higher subscription cost, due to overall content and magazine departmental development. The single copy rate is cheaper in order to give readers a chance to compare content and decide whether to subscribe. 20 Distribution Subscriptions Rave! Magazine subscriptions are distributed by second-class postage through the U.S. Postal Service. Subscriptions are not managed in-house; a fulfillment house manages subscription distribution, receiving $1.29 per name per year. Since Rave! Magazine is a new publication, its resources are incapable of managing subscriptions in-house. Also, writers are mostly based out-of-house rather than in an office setting, giving freelance reporters a broader outlet and providing staff writers with a more informal workplace setting. The chain of command is relayed through phone conferences and e-mail. Single Copy Sales Rave! Magazine relies heavily on single copy sales during its start-up period. Single copies are provided to newsstands through national distributors, who inturn stock electronic music and media vendors, and retail outlets. The national distributor receives a 10 percent commission, while vendors and retail outlets receive a 15 percent commission. Through this method of distribution, Rave! Magazine still makes $2.41 per issue, with regards to its newsstand sales price. Vendor Shipments Since independent artists and at-home DJs who aren’t backed by music labels are required to purchase their own equipment through vendors, Rave! Magazine is providing 100 free copies of its first month’s issue to select vendors. Following the first month, vendors are offered to renew their in-store subscription at an extra 30 percent off, further promoting consumer purchase. 21 Circulation Strategies Direct Mail Direct mail is important for Rave! Magazine’s first year start-up, since it will help to maximize overall subscriptions. A direct mail kit will be sent to vendors, as well as independent artists upon request, in January following New Year’s. The direct mail kit will include: An editor’s note listing the different concepts and departments available to readers in the magazine’s publication. This letter will not only give readership an overview of the magazine’s style and tone, but also help to persuade readers to subscribe following the initial start-up launch. A preview packet of the magazine, with a sample cover-page and several department articles relevant to readership. The articles will include, but are not limited to, several reviews and “spotlight” articles, as well as a brief editorial and a special online code to access free content on the website. Also included will be a special subscription card, in which the first year’s subscription will be discounted 10 percent. This card applies mostly to fans and the general audience, since the 30 percent off vendor promotion will still take precedence. This card, in comparison to basic subscription costs, will lower the first year’s pricing for general readership, but will have little effect on other promotional subscription offers: A one-year subscription for $22.45 (including the 10% off); A two-year subscription for $42.99; A two-year subscription for $49.99, with one subscription to give as a gift (applies to general audience only, not vendors). If the magazine achieves a four percent response rate and a 75 percent rate of payment, this initial start-up campaign will require 1,443,333 mailings. If every 1,000 packages cost $375, the campaign’s total cost is approximately $541,250. Given this amount, the total translates to $12.50 per paid subscription. Web site Rave! Magazine’s Web site generates 2,500 subscriptions in its first year. Other internet based electronic media magazines (e-zines) are mostly funded by advertisements and donations, but this publication will run on an initial $8 subscription fee for online content. Multimedia content and editorial blogs will still be available for free, but online department and feature articles will require further funding to be published on the Web site. This method will also help lower future subscription publishing costs and direct mail prices. Facebook Online designers and the marketing team are also creating a Facebook page for the magazine. The Facebook page will contain free content for interested readers and subscribers, while linking directly to the magazine’s main website. Also, the Facebook fan page will highlight feature stories from current issues. 22 Advertising Marketing Overview During the 2010 and 2011 fiscal years, advertising and marketing budgets took a financial blow during the economic crisis in North America. Now, with the situation balancing itself out, according to a recent economic forecast from Kiplinger.com, the U.S. economy will grow another 2 percent in 2012, thereby avoiding further recession and stimulating job growth. This set timeline perfectly coincides with Rave! Magazine’s release next year, since the growing economy will also help stimulate the music scene—specifically, electro music—and further contribute to the magazine’s overall effectiveness on readership and subscriptions. This 2 percent increase will promote jobs, help new DJs and up-and-coming artists afford equipment, and positively reinforce show, concert, and festival ticket sales in North America. Also, according to Kiplinger.com, business spending increased 7.5 percent in 2011 and is expected to grow another 5 percent in 2012. Based on these statistics, more material will be available in Rave! Magazine for readers, and advertisers will be more open-minded to market their products in a new publication. 23 Potential Advertisers Regular Advertisers Media and advertising o Music magazines (ex. Rolling Stone) suffered a 10 to 15 percent decrease in advertising in 2009 (Magazine Publishers of America) o With this decrease, publishers are focusing on establishing a tighter niche for advertisers to gain more income from ad spots. o Ads affect widespread growth for the magazine, increased popularity for electronic music, and fan base, etc. o Examples: Record labels Advertising agencies Music organizations and contributors Music o Directly appeals to readership and majority of editorials o Promotes consumerism of musical instruments and sound amplifiers o Examples: Electric guitars/bass/synthesizers (Fender, Korg) Microphones for in-studio recording Amplifiers and effects (Boss, Electro-Harmonix) Computer software o Appeals to recording engineers and directly contributes to the electro music genre/industry o Electronic musicians utilize computer software programs o Examples: Software design companies (Apple, Sony, M-Audio) Computer distributors (Dell, Toshiba) Periodic Advertisers Travel o Rave! Magazine readers travel to festivals and concerts o Seasonal travel specials appeal to readership o Gas prices promote methods of mass transit o Examples: Airlines (American, Southwest) Travel Agencies (Travelocity, Expedia) Beverages o Drinks (alcoholic and non-alcoholic) are sold at shows and venues o Energy drinks are popular among readership o Hydration is important during outdoor festivals o Examples: Beer (Budweiser, Coors) Energy drinks (Monster, Red Bull) Liquor (José Cuervo, Jim Beam) 24 Advertising Goals Rave! Magazine works to meet the following editorial to advertising ratio goals: Year 1 Year 2 Year 3 Year 4 Year 5 80:20 78:22 76:24 73:27 70:30 A one-page, black-and-white, one-time advertisement in Rave! Magazine costs $5,900, therefore resulting in a $60 CPM. Since Rave! Magazine is only published eight times per year, in competition with one other North American print publication, XLR8R, the ad cost and CPM is lower in order to maintain healthy competition with advertisers and promote the magazine’s success. XLR8R’s CPM, is set at $83 to better support its 12 month/year circulation. 25 Obstacles Since Rave! Magazine is a new magazine, it faces many challenges in establishing loyal advertisers who aren’t already exclusive with other publications. Since this magazine is not a typical music magazine—combining do-it-yourself consumer software and tech products with electronic instruments—it will have to satisfy a specific niche not just with its readership, but also with its advertisers. The electro genre of music offers multiple outlets—online, print publication, radio—for reaching out to possible advertisers, and online communication methods, such as social media, offer a broader reach to marketing companies and producers to further promote credibility. Contrary to other new magazine publications, Rave! Magazine faces little competition from other competing print magazines and therefore offers advertisers the opportunity to expand their own campaigns to a larger audience. However, the fact that Rave! Magazine is still technically considered a music magazine poses the question: Will this magazine offer the same generic advertising that other music-based publications promote? Rave! Magazine still qualifies as a niche magazine similar to existing publications that already have a loyal following of readers and advertisers, and will therefore acquire its own following of loyal readership after its trial period. Prospective advertisers might also be concerned with the quality of readership that Rave! Magazine attracts. Marketing companies and producers might worry that the income bracket for readership is variant to what advertisers are generally more accustomed. After seeing the success from XLR8R, advertisers can be assured that a magazine pertaining directly to the electronic music scene will undoubtedly by successful, both in readership content and ad campaigns. Circulation growth is also a concern for marketers and advertisers while dealing with a new publication. While the expected growth of the magazine may seem promising, advertisers are always wary to commit to new publications. This poses a problem for Rave! Magazine, since the publication seeks to obtain multipleissue advertisers rather than one-time ads. Acquiring these accounts will help promote consumerism and subscriptions, while further assisting with the publication’s overall sustainability in the market. 26 SRDS Listing Published eight months/year by AEM&M Publishing Corp., 540 Grand Ave., Chicago, IL, 60610. Phone: 847-899-5301 Fax: 847-899-5311 URL: http://www.ravemag.com E-mail: info@ravemag.com PUBLISHER’S EDITORIAL PROFILE Rave! Magazine is an eight month/year music magazine for electronic music fans, artists, and DJs. Rave! Magazine comprises electro/house/dubstep music-related media, news and events, artist profiles, concert and festival information, and also tech information for do-it-yourself recording artists. Subjects cover a broad variety of topics dealing with electronic music while maintaining a specific niche. 1. PERSONNEL Exec. Pub. – Ryan Guenther, e-mail: rguenther@ravemag.com Cir. Dir. – Ali McGee, e-mail: amcgee@ravemag.com Ad. Dir. – Nicole Ashner, e-mail: nashner@ravemag.com Prod. Mgr. – Ross Greenwood, e-mail: rgreenwood@ravemag.com 2. REPRESENTATIVES Chicago, IL 60610 – Caroline Maude, cmaude@ravemag.com, Phone 847-8999726, Fax 847-899-9733; 215 Covington Dr. New York, NY 10001 – Brittany Nelson, bnelson@ravemag.com, Phone 646461-7582, Fax 646-461-7586; 421 Broadway Terr. Kansas City, MO 64108 – Samantha Hayes, shayes@ravemag.com, Phone 816-794-3897. Fax 816-794-3899; 710 Southwest Blvd. Ventura, CA 93001 – Grant Apple, gapple@ravemag.com, Phone 805-6805712, Fax 805-680-5724; 1023 W. Main St. 3. COMMISSION AND CASH DISCOUNT 15% to approved vendors if paid within 30 days of invoice date. 4. GENERAL RATE POLICY Cancellations must be submitted via fax or Email eight to ten weeks prior to the copy deadline for each publication date. 27 5. BLACK/WHITE RATES 1 page 2/3 v 1/2 h 1/3 v 1 ti 5,900 5,411 5,196 4,899 3 ti 5,752 5,372 4,897 4,664 6 ti 5,349 5,189 4,756 4,485 9 ti 5,280 5,094 4,598 4,277 12 ti 5,104 4,901 4,499 4,011 6. COLOR RATES 2-Color: 1 page 2/3 v 1/2 h 1/3 v 1 ti 6,300 5,749 5,430 5,103 3 ti 6,231 5,622 5,299 5,002 6 ti 6,124 5,540 5,108 4,895 9 ti 6,008 5,436 4,926 4,769 12 ti 5,961 5,312 4,857 4,628 4-Color: 1 page 2/3 v 1/2 h 1/3 v 1 ti 6,979 6,540 6,301 6,018 3 ti 6,794 6,431 6,194 5,910 6 ti 6,688 6,302 6,062 5,794 9 ti 6,481 6,190 5,911 5,701 12 ti 6,192 5,988 5,843 5,589 4-Color Only: 1 ti nd 2 Cover 7,816 rd 3 Cover 7,645 th 4 Cover 8,100 3 ti 7,666 7,580 7,921 6 ti 7,602 7,479 7,817 9 ti 7,423 7,322 7,704 12 ti 7,301 7,204 7,600 7. COVERS 8. INSERTS Available. 9. BLEED No extra charge. 15. GENERAL REQUIREMENTS Printing Process: Offset Full Run. Trim Size: 9 x 10-7/8 Binding Method: Perfect bound, direct-to-plate NON-BLEED STANDARD AD PAGE DIMENSIONS 1 pg 8 x 10 2/3 v 1/2 h 3 x 4-3/4 1/3 v 3-3/4 x 10 3-3/4 x 7 28 16. ISSUE AND CLOSING DATES Published eight months/year. Closing Issue: (+) (*) Mar/12 1/29 1/10 Apr/12 2/28 2/9 May/12 3/30 3/9 Jun/12 4/30 4/10 (+) Space (*) Material Issue Jul/12 Aug/12 Sep/12 Oct/12 Closing (+) (*) 5/29 5/10 6/30 6/9 7/30 7/9 8/30 8/9 18. CIRCULATION Established 2011. Single Copy 4.49; per year 24.95 Not audited. Paid circulation. Total (Cont) (Subs) 75,000 0 60,000 (Single) 15,000 29 Media Kit Rave! Magazine’s media kit features a retro, industrial design comparable to the electric feel that represents the magazine’s overall characteristics. Although mostly professional, the kit incorporates the same editorial tone and feel used in the magazine’s departments to give readers a more familiar impression of the publication. Possible vendors receive a glossy 9-inch by 12-inch folder with the magazine’s logo printed on the outside. Inside, the package contains a letter from the editor describing the magazine’s general purpose, tone and content overview. Also included with the kit is a laminated spiral-bound quick guide illustrating some of the magazine’s professional features and business attributes. The quick guide demonstrates the following: Magazine mission statement and values Audience demographics and psychographics Evidence of need Competitive advantages Reader profile SRDS listing Editorial Calendar Department overview Circulation data 30 Editorial Calendar March – Spring Break Music Festivals Traveling tips on the go-to spots across the country, and how to have a nontraditional Spring Break; hit up an electro festival instead of Padre this year April – Rainy Day Dubstep With April showers comes more indoor music, and we shift focus to those athome DJs and independent artists in this issue May – Tech, Tech, Tech Summer is just around the corner, and Rave! Magazine focuses on new mixing and recording equipment for electro groups and artists June – New Faces and New Places New electro/dubstep artists are emerging every day, and readers want to know who the next big name in electronic music media is—in this issue, we debut new artists and hometown heroes July – Summer Music Festivals With Independence Day coming up, the summer festival season kicks into high gear; this tell-all issue shows the summer hotspots for electro festivals August – Top 10 Electro Artists Back to school means keeping up with the best bands in the electro genre, and this issue brings readers ten of our personal favorites from the past year September – Fall Back on New Music We give readers the four-one-one on newly released CDs from some of the biggest names (and some not-so-big) in electronic music October – Holiday Hangouts This end of the year issue wraps-up with holiday news and New Year’s shows— electronic artists sell out early, so we give readers the heads-up on ticket sales and holiday events 31 Management and Finance Ownership Rave! Magazine is an independently owned publication, in cooperation with Greenwood, Inc., and AEM&M Publishing Corp. Greenwood, Inc., is a marketing and consulting firm contractually obligated to handle Rave! Magazine’s financial endeavors. Rave! Magazine assists Greenwood, Inc., with attracting a different crowd—musicians and electronic music media—and therefore, providing further business opportunities for both parties. Key Management Publisher The publisher manages all departments concerned with the overall publication and finished product of the magazine each month. The possibly candidate for this position should have prior management skills and a background in journalism. They must have a career background of 10 or more years in magazine experience, and at least three years experience as a publisher for a different company. The publisher will work with the design team, salary and freelance writers and editors, and the financial team to insure that work is done and completed by each deadline. The publisher must show attention to detail, marketing and networking. Editor-in-Chief The editor-in-chief oversees each department’s writing process, beginning with the initial idea stage and working up to the finished product of each story. Rave! Magazine’s editor-in-chief has the final say in whether or not a story idea is approved or denied, and oversees the completion of magazine projects. The possible hire for this position must possess at least five years of prior chief editing experience, plus experience as a prior copy editor for magazine publications. Management experience is also necessary, sine the editor-in-chief will be personally responsible for overseeing the writing staff and co-working with the art director and design departments. Associate Editor The associate editor works directly under the editor-in-chief, assuming the responsibility of deadline coordinator and making sure that all departments and stories are finished and edited according to schedule. The possible hire for this position must have several years of experience as an editor for a prior magazine publication, plus a background in journalism and publishing experience. Strategic communication is also important, since the associate editor assumes a more business-related role that deals directly with the financial staff and publisher. Art Director The art director oversees the overall design process of each issue of Rave! Magazine. They are responsible for getting all photography and design concepts approved, organized, and attached to the corresponding stories. The candidate for this position must have a background in art and design, be detail-oriented, and have at least six years experience working with other magazine publications. 32 Production Manager The production manager for Rave! Magazine oversees the completion of all materials and works directly with the editor-in-chief and art director to make sure all content for deadlines are met each issue. The production manager must have experience in management with either newspaper and/or prior magazine publications in order to be considered for the position. Strategic communication is also important for possible hires, since he/she will work in correlation with other departments and the design team. Circulation Manager The circulation manager handles most of the development campaigns, and is responsible for promoting growth of the magazine’s readership and subscribers. They will manage reader profiles, demographic and psychographic reports about the publication’s readership, and work with marketing communications director and sales manager to achieve the highest possible number of readers per fiscal year. The circulation manager must have strategic communication and business marketing experience, with at least 10 or more year’s background experience in corporate management. Marketing Communications Director The marketing communications director oversees all marketing and advertising efforts for the magazine. Rave! Magazine requires that its marketing communications director familiarize themself with advertising partners and product development associated with each department. He or she will work with the circulation manager to insure that proper advertising coordinates with readership, and work to increase audience quality per advertiser needs. The ideal candidate for the position is required to have at least seven years prior experience in marketing and advertising, strategic communications and journalism. Sales Manager The sales manager for Rave! Magazine oversees most financial responsibilities and helps to promote advertising sales for the publication. He or she will make sure that Rave! Magazine meets its advertising goals each fiscal year, while also working in coordination with the marketing communications director to make sure advertisers’ needs are met and managing advertising costs. They must have prior experience in advertising and strategic communications, with at least eight years experience in the magazine industry. 33