IndieUIandContext1 - Axelrod Access for All

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W3C:IndieUI in its context
Andy Heath
2014-03-31 : Paris, France
Braillnet 8th European e-Accessibility
Forum: User-driven e-Accessibility
Presentation Context
• These are my own views, not necessarily those of
any organisation
• I do this work because I want to live in an
inclusive world where we use technology to make
life better and easier for us all
• Nobody pays me (I would like that they did)
• Two routes through these slides – route 1 - techy
and concise but hard, route 2 - easy and woffly,
explains the IndieUI context (get the technical
detail later), audience choice
1
Route 1
IndieUI
• http://www.w3.org/WAI/IndieUI/
• Participants include: Apple, IBM, Google, Opera,
The Inclusive Design Research Centre Toronto, me
+ 8 other orgs
• For Mobile - consists of
– Events https://dvcs.w3.org/hg/IndieUI/rawfile/default/src/indie-ui-events.html
– User Context https://dvcs.w3.org/hg/IndieUI/rawfile/default/src/indie-ui-context.html
– Both at 1.0 Editors drafts
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Route 1
Events
• Low level interface events delivered through OS eventually to web app
• IndieUI: Events 1.0 is an abstraction between physical, device-specific user
interaction events and inferred user intent such as scrolling or changing
values. This provides an intermediate layer between device- and modalityspecific user interaction events, and the basic user interface functionality
used by web applications. IndieUI: Events focuses on granular user
interface interactions such as scrolling the view, canceling an action,
changing the value of a user input widget, selecting a range, placing focus
on an object, etc. Implementing platforms will combine modality-specific
user input, user idiosyncratic heuristics to determine the specific
corresponding Indie UI event, and send that to the web application in
addition to the modality-specific input such as mouse or keyboard events,
should applications wish to process it.
• Essentially for 1.0 – fix the problems
• Developer must know about the event and register interest in that event
(less impact on DOM)
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•
3. UI Request Events3.1 Interface UIRequestEvent
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3.1.1 Attributes
3.1.2 Determining the Event Receiver
3.1.3 UIRequestEventInit
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3.1.4 UIRequestEvent Types
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3.2.1 Attributes
3.2.2 Enumeration FocusRequestFocusType
3.2.3 UIFocusRequestEventInit
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3.3 Interface UIManipulationRequestEvent
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3.3.1 Attributes
3.3.2 UIManipulationRequestEventInit
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3.3.3 Discrete UIManipulationRequestEvent Types
3.3.4 Continuous UIManipulationRequestEvent Types
3.3.2.1 Dictionary UIManipulationRequestEventInit Members
3.4 Interface UIScrollRequestEvent
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3.4.1 Attributes
3.4.2 Enumeration ScrollRequestScrollType
3.4.3 UIScrollRequestEventInit
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3.2.3.1 Dictionary UIFocusRequestEventInit Members
3.2.4 UIFocusRequestEvent Types
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3.1.3.1 Dictionary UIRequestEventInit Members
3.2 Interface UIFocusRequestEvent
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Route 1
3.4.3.1 Dictionary UIScrollRequestEventInit Members
3.4.4 UIScrollRequestEvent Types
3.4.5 Continuous UIScrollRequestEvent Types
3.5 Interface UIValueChangeRequestEvent
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3.5.1 Attributes
3.5.2 Enumeration ValueChangeRequestChangeType
3.5.3 UIValueChangeRequestEventInit
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3.5.3.1 Dictionary UIValueChangeRequestEventInit Members
3.5.4 UIValueChangeRequestEvent Types
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Route 1
User Context
• The primary goal of IndieUI User Context is to provide
authorized web applications access to information
about a user's relevant settings and preferences, to
provide the best possible user experience to all users.
Some complex web applications can provide a much
better experience if given access to information such as
a user's preferred color, font, screen, and even
*restricted* assistive technology settings such as a
preference to render captions, or whether a screen
reader is on. General web pages developed using best
practices may never need access to restricted user
settings, but complex web applications can utilize this
information to enhance the performance and user
interface.
• 1.0 is fairly low level preferences
5
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5. Settings Keys and Related Media Feature counterparts5.1 User Color Settings
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5.1.1 Key: user-color
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5.1.2 Key: user-background-color
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5.1.3 Key: colors-inverted
•
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5.1.4.1 Associated Media Feature: user-contrast
5.1.5.1 Associated Media Feature: monochrome
5.2 User Type/Font Settings
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5.2.1 Key: user-font-size
•
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5.2.1.1 Associated Media Feature: user-font-size
5.2.2 Key: user-minimum-font-size
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5.2.2.1 Associated Media Feature: user-minimum-font-size
5.2.3 Key: user-line-height
5.2.4 Key: user-letter-spacing
5.2.5 Key: user-word-spacing
5.3 User Media Settings
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5.3.1 Key: subtitles
5.3.2 Key: subtitle-languages
5.3.3 Key: subtitle-type
5.3.4 Key: user-subtitle-color
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5.3.4.1 Associated Media Feature: user-subtitle-color
5.3.5 Key: user-subtitle-background-color
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5.1.3.1 Associated Media Feature: colors-inverted
5.1.5 Key: monochrome
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5.1.2.1 Associated Media Feature: user-background-color
5.1.4 Key: user-contrast
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5.1.1.1 Associated Media Feature: user-color
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Route 1
5.3.5.1 Associated Media Feature: user-subtitle-background-color
5.3.6 Key: audio-description
5.4 Screen Reader Settings
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5.4.1 Key: screenreader
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5.4.1.1 Associated Media Feature: screenreader
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Route 1
Beyond 1.0
• Work in Progress
– http://www.w3.org/WAI/IndieUI/wiki/Proposals/K
eyValueProperties
– http://www.w3.org/WAI/IndieUI/wiki/User_Conte
xt/Requirements
• I hope
– Higher level abstract media and UI preferences
interoperable with some other pieces
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Route 2
Accessibility
• Is a relationship
• Producer  Consumer
• Every effort to improve it is based on a way to
cross the producer/consumer gap. It’s a hard
gap to cross
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Route 2
A few Models
• Medical (e.g. ICIDH)
• Social
• Arthritic wrists – can’t
turn door handles
• Negative “you don’t
have X, you aren’t
normal”
• It’s a model and
people (choose to)
forget that
• Society disables us
by its choices
• Yes I like this, but
how do we
implement it ?
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Route 2
Some Models
bio-psychosocial
• Technological
UK Incapacity
Benefits:
• Evaluation, testing,
what can we do
with content to
make it accessible
(e.g. WCAG)?
I think your
capabilities are X, Y,
Z and you can work
This is RUBBISH
• Yes this is good but
its often producerside only and often
defeated by
complexity
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Route 2
Some Models
• User Needs
• Instead of “arthritic wrists, can’t turn handle”
• Needs handle that can be turned with low
force
• Can optimise designs and deliveries for
individual users
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Route 2
A Very Big Problem:
• Producer: I know what you need
• Consumer: This is rubbish, I can’t use it
• I believe this is built in to how perception
works (categorisation)
• Accessibility is a relationship
• To improve it both sides need to have
influence
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Route 2
Another Problem
• Not just one producer
– Many producers
– Many technologies
– Market Place
• Need to get some coherence and interoperability –
otherwise accessibility gets forgotten and after-the-fact
companies cannot fill the gap (too complex, too
expensive to keep up)
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Route 2
Desktops
• Originally no accessibility
• Now standard Accessibility API’s for major
platforms ISO:13066 standardised in ISOIEC SC35
User Interfaces
• Developers (e.g. screen readers) can develop to
them and it works
• Still have many platforms and versions and
changes cost a lot to developer companies
• Still have e.g. interoperability issues (partly
security) – often what works on one platform
won’t on another
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Route 2
Mobile Platforms
• Can we do better ? YES (well we can try)
• Common API to Web Apps (like Desktop API’s)
• Individual Preferences (so users have some
control and influence in what they get).
– These together are IndieUI (Events and User Context)
– Content and UI adapt to preferences in context
• Challenges:
– Getting organisations doing pieces of this in harmony
– What preferences ?
– Diverse business strategies (e.g. walled gardens and
open ones, security and privacy)
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Route 2
Some organisational pieces
• Metadata on content and UI
– http://www.w3.org/wiki/WebSchemas/Accessibility
• Preferences to match these
– In progress, developed from IMS Access for All V3.0
(http://www.imsglobal.org/accessibility/#afav3 ) and
ISO/IEC Individualised Adaptability and Accessibility in
L.E.T.
(http://www.iso.org/iso/home/news_index/news_arc
hive/news.htm?refid=Ref1217 ) – currently under redesign
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• E.g
• Notes:
• This is Metadata on
Content
• Its low level, also
need a high level
abstract sensory
mode we call
accessMode in IMS
•
accessibilityFeature
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Route 2
alternativeText
annotations
audioDescription
bookmarks
braille
captions
ChemML
describedMath
displayTransformability
highContrastAudio
highContrastDisplay
index
largePrint
latex
longDescription
MathML
none
printPageNumbers
readingOrder
signLanguage
structuralNavigation
tableOfContents
taggedPDF
tactileGraphic
tactileObject
timingControl
transcript
ttsMarkup
unlocked
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Route 2
Related Initiatives
• GPII
– http://gpii.net
• EPUB 3 and EDUPUB
– http://idpf.org/edupub-europe-2014
– Adopting that WebSchemas Metadata
– Needs preferences
• IEEE Actionable Data Book
– http://ieee-adb.org/
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ADBOOK
Route 2
• http://www.computer.org/portal/web/Musings-from-the-IvoryTower/content?g=7512968&type=article&urlTitle=the-nextdisruption-in-digital-learning
• For one thing, it means that eBooks are no longer just static books
made digital. The transition to HTML5 and the W3C Open Web
Platform opens up new, unexplored worlds of interactivity. For
another thing, the same content may be used simultaneously on
mobile devices and other platforms, as well as adapted to meet
individual preferences and needs, including accessibility-related
needs. A commuter on a noisy train can consume it as easily as a
student hanging out on a balcony or a worker on a high-bandwidth
connection in a modern office. Yet, that's not all. It also solves the
business problem of consolidating content into a single,
standardized format that can be conveniently managed for print,
mobile, and desktop delivery. A case in point is IBM's recent
decision to support EPUB as the company's primary packaged
portable document format.
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Me – happy to answer queries
Routes
1 and 2
• andyheath@axelrod.plus.com
• http://axelafa.com but its not up to date
• What I do – Support for Individualisation in
Standards
– IMS Accessibility SIG, IndieUI, ISO/IEC JTC1 SC36
editor of 24751, IEEE ADBOOK lead the accessibility
preferences work, W3C IndieUI – developing the User
Context, ISO/IEC JTC1 SC35 User Interfaces, Revision
of Guide 71/CEN Guide 6, ISO Special Working Group
on Accessibilty, ISO Special Working Group on the
Internet of Things. Phew.
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