Module *C* -Clinic Session-

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Module “C”
-Game ScenariosOhio South 2014 Mod “C” In-Class
Advanced Referee Recertification
Training
LAW III - Number of Players (1997)
(1) A match shall be played by two teams,
each consisting of not more than eleven
players, one of whom shall be the goalkeeper.
LAW 3 – The Number of Players (1997/1998)
A match is played by two teams, each consisting
of not more than eleven players, one of whom is
the goalkeeper. A match may not start if either
team consists of fewer than seven players.
GAME SCENARIO “A”
During play, the goalkeeper for
the Red team, who is angry and
frustrated with his teammates and
coach, storms out of the game
and off the field and completely
leaves the area.
What should the referee do?
GAME SCENARIO “A” - #1
a) While the Red team is now playing shorthanded and without a GK, it also has control
of the ball and is mounting an attack near
the Blue team’s Penalty Area.
b) While the Red team is now playing shorthanded and without a GK, the Blue team has
gained control of the ball and is beginning a
counterattack near midfield.
GAME SCENARIO “A” - #2
b) While the Red team is now playing shorthanded and without a GK, the Blue team has
gained control of the ball and is beginning a
counterattack near midfield.
c) While the Blue team begins its attack, Red
#15, a substitute on the bench, runs onto
the field and into the game, bringing the
Red team up to 11 players, but still without
a GK.
GAME SCENARIO “A” - #3
c) While the Blue team begins its attack, Red
#15, a substitute on the bench, runs onto
the field and into the game, bringing the
Red team up to 11 players, but still without
a GK.
d) Blue #22 takes a hard shot on goal, which
is kicked wide of the goal by Red #15.
GAME SCENARIO “A” - #4
c) While the Blue team begins its attack, Red
#15, a substitute on the bench, runs onto
the field and into the game, bringing the
Red team up to 11 players, but still without
a GK.
e) Blue #22 takes a hard shot on goal, which
is handled by Red #15 thus preventing a
sure goal.
GAME SCENARIO “A” - #5
b) While the Red team is now playing shorthanded and without a GK, the Blue team has
gained control of the ball and is beginning a
counterattack near midfield.
f) While the Blue team begins its attack, the
Red coach gives Red #7, who is a substitute
on the bench, a goalkeeper’s jersey and
pushes him onto the field and into the game,
thus bringing the Red team up to 11 players
and with an apparent GK.
GAME SCENARIO “A” - #6
f) While the Blue team begins its attack, the
Red coach gives Red #7, who is a substitute
on the bench, a goalkeeper’s jersey and
pushes him onto the field and into the game,
thus bringing the Red team up to 11 players
and with an apparent GK.
g) Blue #22 takes a hard shot on goal, which
is caught by Red #7, thus preventing a sure
goal.
GAME SCENARIO “A” - #7
b) While the Red team is now playing shorthanded and without a GK, the Blue team has
gained control of the ball and is beginning a
counterattack near midfield.
h) While the Blue team begins its attack, the
Red coach gives Red #18, who is a one of
the 10 remaining players on the field, a
GK’s jersey, which he puts on over his shirt.
GAME SCENARIO “A” - #8
h) While the Blue team begins its attack, the
Red coach gives Red #18, who is a one of
the 10 remaining players on the field, a
GK’s jersey, which he puts on over his shirt.
i) Blue #22 takes a hard shot on goal, which
is caught by Red #18, thus preventing a
sure goal.
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