Overview of Design of Experiments

advertisement
Design of Experiments –
Methods and Case Studies
•
•
•
•
Dan Rand
Winona State University
ASQ Fellow
5-time chair of the La Crosse / Winona
Section of ASQ
• (Long) Past member of the ASQ
Hiawatha Section
Design of Experiments –
Methods and Case Studies
• Tonight’s agenda
–
–
–
–
The basics of DoE
Principles of really efficient experiments
Really important practices in effective experiments
Basic principles of analysis and execution in a
catapult experiment
– Case studies – in a wide variety of applications
– Optimization with more than one response
variable
– If Baseball was invented using DoE
Design of Experiments - Definition
• implementation of the scientific method.
-design the collection of information
about a phenomenon or process,
analyze information, learn about
relationships of important variables.
- enables prediction of response
variables.
- economy and efficiency of data
collection minimize usage of resources.
Advantages of DoE
• Process Optimization and Problem Solving
with Least Resources for Most Information.
• Allows Decision Making with Defined Risks.
• Customer Requirements --> Process
Specifications by Characterizing
Relationships
• Determine effects of variables, interactions,
and a math model
• DOE Is a Prevention Tool for Huge Leverage
Early in Design
Why Industrial Experiment Fail
Poor Planning
Poor Design
No DoE
Poor Execution
Poor Analysis
Steps to a Good Experiment
• 1. Define the objective of the
experiment.
• 2. Choose the right people for the team.
• 3. Identify prior knowledge, then
important factors and responses to be
studied.
• 4. Determine the measurement system
Steps to a Good Experiment
• 5. Design the matrix and data collection
responsibilities for the experiment.
• 6. Conduct the experiment.
• 7. Analyze experiment results and draw
conclusions.
• 8. Verify the findings.
• 9. Report and implement the results
An experiment using a
catapult
• We wish to characterize the control
factors for a catapult
• We have determined three potential
factors:
1. Ball type
2. Arm length
3. Release angle
One Factor-at-a-Time Method
• Hypothesis test - T-test to determine the
effect of each factor separately.
• test each factor at 2 levels. Plan 4 trials
each at high and low levels of 3 factors
• 8 trials for 3 factors = 24 trials.
• levels of other 2 factors?
• Combine factor settings in only 8
total trials.
Factors and settings
Factors
A
ball type
B
Arm length
C
Release angle
low
slotted
10
45
high
solid
12
75
Factor settings for 8 trials
A
1
-1
1
-1
1
-1
1
-1
1
B
2
-1
-1
1
1
-1
-1
1
1
3
1
-1
-1
1
1
-1
-1
1
C
4
-1
-1
-1
-1
1
1
1
1
5
1
-1
1
-1
-1
1
-1
1
6
1
1
-1
-1
-1
-1
1
1
7
-1
1
1
-1
1
-1
-1
1
Randomization
• The most important principle in
designing experiments is to randomize
selection of experimental units and
order of trials.
• This averages out the effect of
unknown differences in the population,
and the effect of environmental
variables that change over time, outside
of our control.
From Design Expert:
Randomized by Design Expert
Std order
Run order
8
4
5
7
3
6
1
2
1
2
3
4
5
6
7
8
Factor 1
Factor 2
Factor 3
A:ball type
B:Arm length
C:Release angle
1
1
-1
-1
-1
1
-1
1
12
12
10
12
12
10
10
10
75
45
75
75
45
75
45
45
Experiment trials & results
contrast
effect
A
B
C
1
2
3
4
5
6
7
-1
-1
1
-1
1
1
-1
76.5
1
-1
-1
-1
-1
1
1
78.5
-1
1
-1
-1
1
-1
1
87.75
1
1
1
-1
-1
-1
-1
89
-1
-1
1
1
-1
-1
1
81
1
-1
-1
1
1
-1
-1
77.5
-1
1
-1
1
-1
1
-1
79
1
1
1
1
1
1
1
77.5
A
B
AB
C
AC
BC
-1.75
19.75
1.25
-16.8
-8.25
-23.8
2.75
-0.4375
4.938
0.313
-4.19
-2.06
-5.94
0.688
Result
Graph of significant effects
Detecting interactions between factors
• Two factors show an interaction in their
effect on a response variable when the
effect of one factor on the response
depends on the level of another factor.
Interaction graph from Design Expert
Predicted distance based
on calculated effects
• Distance = 80.84 + 4.94 *
X2_arm_length –
4.19* X3_Release_angle – 2.06* X1*X3
- 5.94*X2*X3
• X2 = -1 at arm length of 10,
= 1 at arm length of 12
• X3 = -1 at release angle of 45,
= 1 at release angle of 75
Poorly executed experiments
• If we are sloppy with control of factor
levels or lazy with randomization,
special causes invade the experiment
and the error term can get unacceptably
large. As a result, significant effects of
factors don’t appear to be so significant.
The Best and the Worst
• Knot Random Team and the String
Quartet Team. Each team designed a
16-trial, highly efficient experiment with
two levels for each factor to
characterize their catapult’s capability
and control factors.
Knot Random team results
Mean square error = 1268
Demonstration of capability for 6 shots with
specifications 84 ± 4 inches , Cpk = .34
String quartet result
Mean square error = 362
Demonstration of capability for 6 shots with
specifications 72 ± 4 inches , Cpk=2.02
String Quartet
Best Practices
• Randomized trials done in prescribed
order
• Factor settings checked on all trials
• Agreed to a specific process for releasing
the catapult arm
• Landing point of the ball made a mark that
could be measured to ¼ inch
• Catapult controls that were not varied as
factors were measured frequently
Knot Random –
Knot best practices
• Trials done in convenient order to hurry through
apparatus changes
• Factor settings left to wrong level from previous
trial in at least one instance
• Each operator did his/her best to release the
catapult arm in a repeatable fashion
• Inspector made a visual estimate of where ball
had landed, measured to nearest ½ inch
• Catapult controls that were not varied as factors
were ignored after initial process set-up
Multivariable testing (MVT) as DoE
• “Shelf Smarts,” Forbes, 5/12/03
• DoE didn’t quite save Circuit City
• 15 factors culled from 3000 employee
suggestions
• Tested in 16 trials, 16 stores
• Measured response = store revenue
• Implemented changes led to 3% sales
rise
Census Bureau Experiment
• “Why do they send me a card telling me
they’re going to send me a census
form???”
• Dillman, D.A., Clark, J.R., Sinclair, M.D.
(1995) “How pre-notice letters, stamped
return envelopes and reminder
postcards affect mail-back response
rates for census questionnaires,”
Survey Methodology, 21, 159-165
1992 Census
Implementation Test
• Factors:
– Pre-notice letter – yes/ no
– SASE with census form – yes / no
– Reminder postcard a few days after
census form – yes / no
– Response = completed, mailed survey
response rate
Experiment results –
net savings in the millions
letter
envelope
postcard
Response rate
+
+
+
+
+
+
+
+
+
+
+
+
50%
58%
52.6%
59.5%
56.4%
62.7%
59.8%
64.3%
Surface Mount Technology (SMT)
experiment - problem solving in a
manufacturing environment
• 2 types of defects, probably related
– Solder balls
– Solder-on-gold
• Statistician invited in for a “quick
fix” experiment
• High volume memory card product
•
Courtesy of Lally Marwah, Toronto, Canada
Problem in screening / reflow
operations
Prep
card
Solder paste
screening
Solder paste
reflow
Clean card
insert
Inspect (T1)
Component
placement
Inspect
(T2)
8 potential process factors
•
•
•
•
•
•
•
•
Clean stencil frequency: 1/1, 1/10
Panel washed: no, yes
Misregistration: 0, 10 ml
Paste height: 9ml, 12 ml
Time between screen/ reflow: .5, 4 hr
Reflow card spacing: 18 in, 36 in
Reflow pre-heat: cold, hot
Oven: A, B
Experiment design conditions
•
•
•
•
Resources only permit 16 trials
Get efficiency from 2-level factors
Measure both types of defects
Introduce T1 inspection station for
counting defects
• Same inspectors
• Same quantity of cards per trial
Can we measure effects of 8
factors in 16 trials? Yes
1
-1
1
-1
1
-1
1
-1
1
-1
1
-1
1
-1
1
A
5.5
-1
-1
-1
-1
1
-1
-1
1
1
-1
-1
1
-1
1
-1
1
-1
1
-1
1
1
1
-1
-1
1
1
-1
-1
-1
-1
1
1
-1
-1
1
1
1
-1
1
-1
1
-1
1
-1
-1
1
1
-1
-1
1
1
-1
1
1
1
1
1
1
1
1
B
C
D
E
-62 404 314 -109
1
1
1
486
-1
1
1
221
1
-1
-1
314
1
1
-1
604
-1
-1
1
549
1
-1
1
354
-1
1
-1
502
1
-1
1
222
-1
1
-1
360
1
1
-1
649
-1
-1
1
418
-1
1
1 1321
1
-1
-1
993
-1
-1
-1
893
1
1
1
840
F
G
H factor
5.5 136 -7.3
response
7 more columns contain all
interactions
• Each column contains confounded
interactions
AB AC BC
AD
BD CD
AE
CG DF DE
CF
CE BE
DG
DH BG AG
BH
AH AF
BF
EF
EG
FG GH
CH
38
25
EH FH
-16 -78 -157 124
196
Normal plot for factor effects
on solder ball defects
Normal plot- 15 mean effects
2.5
C
2
D
1.5
CD
1
Z Variate
0.5
0
-0.5
-1
-1.5
-2
-200
-100
0
100
200
-2.5
Mean Effects
300
400
500
Which confounded interaction
is significant?
• AF, BE, CD, or GH ?
• The main effects C and D are
significant, so engineering judgement
tells us CD is the true significant
interaction.
• C is misregistration
• D is paste height
Conclusions from experiment
• Increased paste height (D+) acts
together with misregistration to increase
the area of paste outside of the pad,
leading to solder balls of dislodged extra
paste.
• Solder ball occurrence can be reduced
by minimizing the surface area and
mass of paste outside the pad.
Implemented solutions
• Reduce variability and increase
accuracy in registration.
• Lowered solder ball rate by 77%
• More complete solution:
• Shrink paste stencil opening - pad
accommodates variability in registration.
The Power of Efficient
Experiments
• More information from less resources
• Thought process of experiment design
brings out:
– potential factors
– relevant measurements
– attention to variability
– discipline to experiment trials
Optimization –
Back to the Catapult
•
•
•
•
Optimize two responses for catapult
Hit a target distance
Minimize variability
Suppose the 8 trials in the catapult
experiment were each run with 3
replicates, and we used means and
standard deviations of the 3
8 catapult runs with response
= standard deviation (sdev)
A
B
C
sdev
-1
-1
-1
1.6
1
-1
-1
2.5
-1
1
-1
1.5
1
1
-1
2.6
-1
-1
1
1.4
1
-1
1
2.4
-1
1
1
1.4
1
1
1
2.4
Slotted balls have
less variability
Desirability Combining Two Responses
Desirability for std dev
Desirability for distance
1
1
0.8
0.8
0.6
0.6
d
0.4
0.4
0.2
0.2
0
0
70
75
80
85
90
95
100
0
1
2
std
3
4
5
Maximum Desirability
• Modeled response equation allows
hitting the target distance of 84, d=1
• Best possible standard deviation
according to model is 1.475
• d (for std dev) = (3-1.475)/(3-1) = .7625
• D = SQRT(1*.7625) = .873
How about a little baseball?
•
•
•
•
Questions?
Thank you
E-mail me at drand@winona.edu
Find my slides at
http://course1.winona.edu/drand/web/
Download