Page |1 Chapter 5 Riemann Sums and Definite Integrals Area under a curve Area under a curve = area between the function curve and the x axis Area above the x axis is positive Area below the x axis is negative Ex: Velocity = -20 mph ∗ time = 1 hour. Distance traveled = (-20)(1.5) = -30 miles Ex: Velocity = 30 mph * time = 2 hours. Distance traveled = 30(2) = 60 miles V (mph) V 30 (mph) 2 1.5 time (hours) -20 time (hours) A negative velocity (going in opposite direction) leads to a negative distance (in opposite direction) Dimensional Analysis – Just watch units! Ex. Distance V (m/s) 40 π 40 π Λ5 π = 200 π Distance traveled = vel * time 5 time (sec) Ex. Cell phone cost cost (¢/min) 40 ¢ 40πππ Λ 5 πππ = 200 ¢ = $2.00 Total cost = cost per time * time 5 time (min) Page |2 Ex. Gas efficiency (miles/gal) 40 πππππ Λ5 πππ 40 πππ = 200 πππππ Distance traveled = gas efficiency * volume of gas 5 vol of gas (gal) Ex. Cost per pound ($/lb) 40 $ 40 Λ5 ππ = $200 ππ Total cost = cost per lb* weight 5 weight (lb) Interpretation of Area – Just watch units! Ex. 5.1 #30 Sales ($millions per year) Total sales over the 10 year period in millions of dollars. 10 time (years) Page |3 Finding Area Using Geometry Shapes Ex. 8 5 2 6 A = rectangle + triangle = 4*5 + ½ * 4 * 3 = 20 + 6 = 26 A = trapezoid = ½(b1 + b2) h =1/2 (5+8) 4 = 26 Ex. A = ½ circle 9 A = ½ (ππ 2 )= ½ (π ∗ 9)= π 2 -3 3 LRAM, RRAM, MRAM Method for approximating area of a shape. RAM = Rectangular Area Method LRAM = Left Rectangular Area Method RRAM = Right Rectangular Area Method MRAM = Midpoint Rectangular Area Method Divide up area shape into thin upright rectangles. π−π Divide up interval [a,b] into n subintervals of width βx = π Add up areas of each individual rectangle to get approximate area of whole shape. Width of each rectangle is βx. height of each rectangle is f(x) on either left or right edge of rectangle or at center (midpoint) of rectangle. y 3 2.5 2 1.5 1 0.5 x 1 Left Right 2 3 Midpoint 4 5 6 Page |4 Ex. Using a function f(x) = x2+4x [0,3] use n = 6 subintervals βx = π−π 3−0 = 6 π x 0 0.5 1 1.5 2 2.5 3 = 0.5 each rectangle will have width 0.5 f(x) 0 2.25 5 8.25 12 16.25 21 LRAM6 = (0.5)( f(0) + f(0.5) + f(1) + f(1.5) + f(2) + f(2.5) ) = (0.5) (0 + 2.25 + 5 + 8.25 + 12 + 16.25) = (0.5) (43.75) = 21.875 RRAM6 = (0.5) (f(0.5) + f(1) + f(1.5) + f(2) + f(2.5) + f(3) ) = (0.5) ( 2.25 + 5 + 8.25 + 12 + 16.25 + 21) = (0.5) (64.75) = 32.375 x f(x) 0 0.25 0.5 0.75 1 1.25 1.5 1.75 2 2.25 2.5 2.75 3 0 1.0625 2.25 3.5625 5 6.5625 8.25 10.0625 12 14.0625 16.25 18.5625 21 MRAM6 = (0.5) ( f(.25) + f(.75) + f(1.25) + f(1.75) + f(2.25) + f(2.75) ) = (0.5) (1.0625 + 3.5625 + 6.5625 + 10.0625 + 14.0625 + 18.5625) = (0.5) (53.875) = 26.9375 Note the subscript on LRAM, RRAM, and MRAM denotes the number of subintervals used (n). Page |5 Ex. Using a table. 5.1 #17 Estimate the distance using LRAM with n=12 subintervals. The velocity is measured every 5 sec. Dist = Vel * time. Time (min) 0 5 10 15 20 25 30 35 40 45 50 55 60 Velocity (m/sec) 1.0 1.2 1.7 2.0 1.8 1.6 1.4 1.2 1.0 1.8 1.5 1.2 0 LRAM12 = 10 (1.0 + 1.2 + 1.7 + 2.0 + 1.8 + 1.6 + 1.4 + 1.2 + 1.0 + 1.8 + 1.5 + 1.2) = 5220 m Note: you can use rectangles of different widths. LRAM, RRAM, MRAM comparisons For an increasing function (f ‘ > 0), LRAM < MRAM < RRAM Page |6 LRAM, RRAM for inc/dec function, concave up/concave down Inc/dec function Increasing function (f ‘ >0) concavity CCU (f ‘’ > 0) RAM used LRAM Approximation Underrepresents the real value Increasing function (f ‘ >0) CCU (f ‘’ > 0) RRAM Overrepresents the real value Increasing function (f ‘ >0) CCD (f ‘’ < 0) LRAM Underrepresents the real value Increasing function (f ‘ >0) CCD (f ‘’ < 0) RRAM Overrepresents the real value Decreasing function CCU (f ‘’ > 0) (f ‘ < 0) LRAM Overrepresents the real value Decreasing function CCU (f ‘’ > 0) (f ‘ < 0) RRAM Underrepresents the real value Decreasing function CCD (f ‘’ < 0) (f ‘ < 0) LRAM Overrepresents the real value Decreasing function CCD (f ‘’ < 0) (f ‘ < 0) RRAM Underrepresents the real value Graph Page |7 Equations to know: Parabola y = x2 y = -x2 y = x2+7 y = 4 – x2 Y = 4x – x2 Page |8 Circle x2 + y2 = r2 x2 + y2 = 16 y = √16 − π₯ 2 y = − √16 − π₯ 2 Sphere volume V = 4/3 π r3 Cylinder volume V = π r2 h Other graphs of functions you should know: π₯ y=2+3 y = |x| y = |x - 3| y = - |x| y = 2 - |x| y = √4 − π₯ 2 y = 1 + √4 − π₯ 2 y=x Page |9 Volumes of a shape by RAM Divide up the object into slices (usually all slices are same thickness) To estimate the volume of sphere or bowl or paraboloid, use cylinder slices with same thickness (height) but different radii set by outside edge of shape. Add up the volumes of each individual cylinder piece to get an approximate volume of the whole shape. See. 5.1 #22, 24, 25 p 272. The volume of each cylinder slice is π r2 h. h is the βx that is set depending on the number of subintervals desired. The radius of each cylinder is set by the outside edge of the shape. Use an equation for the radius. The outside circle of the sphere can be modeled with an equation. x2 + y2 = r2 For example, if the sphere has radius 8 (R=8), then the radius of each cylinder will vary according to r2 + y2 = 82 and r = √64 − π¦ 2 If you are doing a whole sphere, then y goes from 0 to 16. If you are doing a half sphere, then y goes from 0 to 8. If you are doing a half sphere as a bowl that holds water and the water is filled to level 4, then y goes from 0 to 4. P a g e | 10 Ex. 5.1 #22a. Approximate the volume of water in a hemispheric bowl of radius = 8 m, when the water is filled to level 4 m. Use n=8 subintervals. There are 8 subintervals, or 8 cylinder slices which total a height of 4 m. So βx =4/8 = 0.5 m. The volume of a cylinder slice is π r2 h. h = 0.5 for all cylinders. r will vary. r = √64 − π¦ 2 Use y heights of 4 to 8 to get the top of the sphere which would be a bowl inverted and filled to a level of 4 m. y 4.0 4.5 5.0 5.5 6.0 6.5 7.0 7.5 8.0 r of cylinder slice r = √64 − π¦ 2 √48 =6.928 √43.75 =6.614 √39 =6.245 √33.75 = 5.809 √28 =5.292 √21.75 =4.664 √15 =3.873 √7.75 = 2.784 0.0 Volume of 8 cylinder slices = 0.5 π [ 02 + 2.7842 + 3.8732 + 4.6642 + 5.2922 + 5.8092 + 6.2452 + 6.6142] = 0.5 π [ 188.9984 ] = 296.878 m3 Check reasonableness: Volume of whole sphere is 4/3 π r3 = 4/3 π 83 = 2144.659. our bowl filled to 4 m should be less than ¼ of the sphere. ¼ sphere = 536.1647 so ok, it’s reasonable. P a g e | 11 Riemann Sum Sn=∑ππ=1 π(πΆπ ) β Partial sum of n rectangles with height f(x) and width βx. K is counter, tells how many times to keep adding rectangles to the sum. Ex. F(x) = x2 on [0,2] use n = 4 subintervals. π−π 2−0 βx = = π = 4 = 0.5 each βxk for all k values will be 0.5. each rectangle has width = 0.5. Ck 0 .5 1 1.5 2 F(Ck) 0 .25 1 2.25 4 2 S4 = ∑4π=1 πΆπ β (0.5) = 0.5 [ f(0) + f(.5) + f(1) + f(1.5) ] = 0.5 [ 0 + .25 + 1 + 2.25 ] = 1.75 Limit to ∞ of Riemann Sum Take lim ππππ‘πππ π π’π π→∞ The number of subintervals increases to ∞. The width βx shrinks to being infinitesimally small. βx-> 0. Adding up ∞ rectangles of infinitesimally small width. Each rectangle is very very slim but has the height of f(x) at each x value. Add up all the teeny width rectangles. The approximation becomes perfect. The approximate sum becomes the exact sum. Integral Notation The integral of f from a to b. The integral from a to b of f(x). Upper limit of integration Integral sign Lower limit of integration π ∫π π(π₯ )ππ₯ Integrand Variable of Integration P a g e | 12 Dummy Variable The variable of integration. The variable of integration can be any variable: x, y, z, m, t, θ 3 3 3 3 3 3 3 3 ∫ π₯ ππ₯ = ∫ π ππ = ∫ π‘ ππ‘ = ∫ π ππ 2 2 2 2 Changing the look from Summation Notation to Integral Notation π 2 lim ∑ πΆπ βπ₯π ππ [0,2] π→∞ 2 ↔ ∫ π₯ 2 ππ₯ 0 π=1 π 5 2 lim ∑(πΆπ − 3πΆπ )βπ₯π ππ [−7,5] π→∞ ↔ −7 π=1 π 1 lim ∑ βπ₯ ππ [2,3] π→∞ 1 − πΆπ π π=1 ∫ (π₯ 2 − 3π₯)ππ₯ 3 ↔ ∫ 2 1 ππ₯ 1−π₯ P a g e | 13 Definite Integral - Using geometry shape Finding area under the curve Ex. 6 ∫2 5 ππ₯ = 5 (6-2) = 5 * 4 = 20 5 2 Ex. 6 6 ∫2 (2π₯ + 3) ππ₯ = rectangle + triangle =7 (6-2) + ½ (15-7)(6-2) =7*4+ ½ (8)(4) = 28+16=44 15 7 53 2 Ex. 6 3 ∫0 π₯ ππ₯ = ½ (3) (3) = 9/2 3 3 Ex. 12 ∫10 3π₯ ππ₯ = rectangle + triangle = 30*2 + ½ (2)(6) = 60 + 6 = 66 36 30 10 12 P a g e | 14 Numeric Integration on Calculator fnInt fnInt( f, x, a, b) Math 9:fnInt( fnInt (5, x, 2, 6) = 20 fnInt (2x+3,x,2,6) = 44 You can put function into y1 and refer to it inside fnInt. fnInt( y1, x, a, b) VARS Y-VARS 1:Funtion 1:Y1 Definite Integral - Using antiderivative Fundamental Theorem of Calculus Part 2 Let derivative of F(x) be f(x) π πΉ(π₯) = π(π₯) ππ₯ π ∫π π(π₯) ππ₯ = F(b) - F(a) Then 6 Ex. ∫2 5 ππ₯ ∫ π(π₯)ππ₯ = πΉ(π₯) = F(6) – F(2) = 5(6) – 5(2) = 20 f(x) = 5 F(x) = 5x This works out to be: For constant function, f(x) = constant, then π ∫ πΆ ππ₯ = πΆ(π − π) π P a g e | 15 Finding the antiderivative 1. f(x) = constant Ex. f(x) = C f(x) = 5 F(x) = Cx F(x) = 5x 2. Reverse power rule. Add 1 to exponent. Divide by new exponent. f(x) = 2x F(x) = 2π₯ 2 2 = x2 f(x) = 5x3 + 10x2 + 3x + 5 F(x) = 5π₯ 4 4 + 10π₯ 3 3 + 3π₯ 2 2 + 5x Reverse power rule for antiderivatives: If f (x) = axb then, πΉ(π₯) = 6 Ex. ∫2 (2π₯ + 3) ππ₯ π π₯ π+1 π+1 = F(6) – F(2) = [ (6)2+3*6 ] – [ (2)2 + 3*2 ] = [36+18] – [4+5] = 54 -10 = 44 f(x) = 2x+3 F(x) = x2+3x P a g e | 16 Definite Integral - Using antiderivative – more practice: 1 Ex. 5.2 p. 282 #7 ∫−2 5 ππ₯ 7 Ex. 5.2 p. 282 #8 ∫3 −20 ππ₯ √18 = F(1) – F(-2) = 5(1) – 5(-2) = 5+10 = 15 f(x) = 5 F(x) = 5x fnInt(5,x,-2,1) = 15 = F(7) – F(3) =[ -20(7)] –[ -20(3)] = -140 + 60 = -80 f(x) = -20 F(x) = -20x fnInt(-20,x,3,7) = -80 Ex. 5.2 p. 282 #12 ∫√2 √2 ππ = F(√18) – F(√2) =[ √2(√18)] –[ √2(√2)] = √36 − 2 = 6-2 = 4 f(x) = √2 F(x) = √2 x fnInt(√2 ,x, √2, √18) = 4 −1 π Ex. 5.2 p. 282 #10 ∫−4 2 ππ π π = F(-1) – F(-4) =[2 (-1)] –[ 2 (-4)] =− f(θ) = π 2 π F(x) = 2 θ π 2 - (-2π) = 3π 2 ≈ 4.712 π fnInt(2 ,x,-4,-1) = 4.712 π Ex. ∫0 sin π₯ ππ₯ =F(π) – F(0) = [−cos(π)] − [− cos(0)] = [− (−1)] – [−1] = 1 – (−1) = 2 f(x) = sin π₯ F(x) =− cos π₯ x fnInt(sin x,x,0,π) = 2 MUST BE IN RADIANS!!!! P a g e | 17 Endpoint Playfulness Rule 1: switch endpoints and switch signs on area π π ∫π π(π₯) ππ₯ = − ∫π π(π₯) ππ₯ Rule 2: same endpoint, zero area π ∫π π(π₯)ππ₯ = 0 Rule 3: constant multiplier can move outside integral π π ∫π πΆπ(π₯) ππ₯ = πΆ ∫π π(π₯) ππ₯ π π ∫π 3π(π₯) ππ₯ = 3 ∫π π(π₯) ππ₯ Rule 4: can add or subtract parts π π π π π π ∫π [π(π₯) + π(π₯)]ππ₯ = ∫π π(π₯)ππ₯ + ∫π π(π₯) ππ₯ ∫π [π(π₯) − π(π₯)]ππ₯ = ∫π π(π₯)ππ₯ - ∫π π(π₯) ππ₯ Rule 5: add two adjacent areas and get whole area π π π 2 5 5 ∫π π(π₯)ππ₯ + ∫π π(π₯)ππ₯ = ∫π π(π₯) ππ₯ ∫0 π(π₯)ππ₯ + ∫2 π(π₯)ππ₯ = ∫0 π(π₯) ππ₯ Ex. P. 290 5.3 #1 2 Given: ∫1 π(π₯)ππ₯ = −4 5 5 ∫1 π(π₯)ππ₯ = 6 ∫1 π(π₯) ππ₯ = 8 2 1.a. ∫2 π(π₯)ππ₯ = 0 Rule 2 1 5 2 2 1.b. ∫5 π(π₯)ππ₯ = − ∫1 π(π₯) ππ₯ = - 8 Rule 1 1.c. ∫1 3π(π₯)ππ₯ = 3 ∫1 π(π₯)ππ₯ = 3(-4) = -12 5 5 Rule 3 2 1.d. ∫2 π(π₯)ππ₯ = ∫1 π(π₯)ππ₯ - ∫1 π(π₯)ππ₯ = 6 - -4 = 10 5 5 Rule 5 5 1.e. ∫1 [π(π₯) − π(π₯)]ππ₯ = ∫1 π(π₯)ππ₯ − ∫1 π(π₯)ππ₯ = 6 - 8 = -2 5 5 5 5 Rule 4 5 1.f. ∫1 [4π(π₯) − π(π₯)]ππ₯ = ∫1 4π(π₯)ππ₯ − ∫1 π(π₯)ππ₯ =4 ∫1 π(π₯)ππ₯ − ∫1 π(π₯)ππ₯ = 4*6 - 8 = 24 – 8 = 16 Rule 3,4 P a g e | 18 Average value of a function Finding Derivative of an Integral Areas by Trapezoids. Trapezoidal Rule