Do Now #1: Write the following question(s) in your composition books and respond in a few sentences. Be prepared to share! 1. What is “game” as it relates to hunting – give TWO possible answers and describe what would make each the “most dangerous.” [Game = sport; Game = prey] 2. What is a trap? Are all traps physical? 3. What are your views on hunting? Does it matter if it’s for sport or survival? 4. Based on the title of the story and the conversation we’ve just had, what do you think this story will be about? Do Now #2 - Review Quiz Define the following terms AND write a sentence to show your understanding: scruple debacle affable quarry plot futile tangible amenity Do Now #3 - Review Quiz Define the following terms AND write a sentence to show your understanding: scruple debacle amenity futile plot point of view conflict theme The Most Dangerous Game by Richard Connell Eng 9 Hon – Survey of Literature Mrs. Willoughby-Hull Tuesday, October 7, 2014 CCSS for ELA Key Ideas and Details: 12RL1 – Cite strong and thorough textual evidence to support analysis of what the text says explicitly, as well as inferences/conclusions drawn from the text, including determining where the text leaves matters unclear. Craft and Structure: 12RL4 – Determine/research the meaning of words and phrases used in the text, including figurative and connotative meanings; analyze word choices on meaning and tone, including words with multiple meanings or language that is particularly fresh, engaging, or beautiful. The Most Dangerous Game Unit Objective SWBAT read, identify and analyze literary devices (i.e. foreshadowing, conflict and suspense, etc.) and other short story elements of the short story “The Most Dangerous Game” by Richard Connell, to help create a short story of their own as a summative assignment/assessment. Questions? Comments? Clarifications? “The Most Dangerous Game” By Richard Connell “The Most Dangerous Game” By Richard Connell Lesson #2 – Plot Elements “The Most Dangerous Game” Lesson #2 – Plot Elements The chain of events in a story consist of 6 main ingredients: 1. Introduction/Exposition – introduces setting, basic situation,characters, and “hook” 2. Inciting incident – 1st major action in the story that sets story in motion 3. Rising action – eventw that moves the plot along – contains literary devices (suspense, etc.) “The Most Dangerous Game” Lesson #2 – Plot Elements The chain of events in a story consist of 6 main ingredients: 4. Climax – the highest point of interest when main character(s) solves their conflict(s) 5. Falling Action – character(s) complete(s) the action(s) of his/her decision 6. Resolution/Denoument - the final action of the story’s conflict that brings everything together “The Most Dangerous Game” Lesson #2 – Plot Elements • Plot Graph: Questions?/Clarifications? See the assignment below: • Collaborative/Group PPT: 4-6 per group • 8-10 Slides total with 2-3 sentences in explanation of/and using the text as support • Introduction Slide • Exposition Slide • Rising Action Slide • Conflict Slide • Climax Slide • Falling Action Slide • Resolution Slide • Theme Slide See the assignment below: Collaborative PPT: 4-6 per group • 8-10 Slides total with 2-3 sentences in explanation of/and using the text as support • Introduction Slide • Exposition Slide • Rising Action Slide • Conflict Slide • Climax Slide • Falling Action Slide • Resolution Slide • Theme Slide Presentations Due: Tuesday October 14, 2014 Meet Richard Connell Born in 1893 Died in 1949 Connell’s father was a newspaper owner This story was first published in 1925, and was made into a movie in 1932 This story is set in the early 1920’s on a small, lush island in the Caribbean Sea:. Located north of the South American country Venezuela, to the south of Jamaica, and to the west of Costa Rica The climate is tropical Columbus was the first European to enter the Caribbean Questions? Comments? Clarifications? Preview: Did you know… Long before the world became aware that many species of animals were endangered, hunting was considered a sport for “gentleman and kings.” Hunters would hire guides to take them into jungles to stalk, trap, and shoot big game. These adventures were primarily interested in the “trophy” aspect of hunting; they usually kept only the animals’ heads, which they hung on walls in their trophy rooms. Big Game Hunting Top: Nineteenth Century Big Game Hunter Bottom: The triumph of hunters over a large bear. The Most Dangerous Game Unit Objective SWBAT read the short story “The Most Dangerous Game” by Richard Connell, as well as identify and analyze specific literary devices (i.e. foreshadowing and suspense, etc.) and short story elements it includes in order to create a short story of their own as a summative assignment. Enjoy “The Most Dangerous Game” Moooooohahahahah Mooooohahahahaha Mooooohahahahaha During this chapter, focus on… (write these terms in your notes) Foreshadowing: intentional hints placed within the story to make the reader try and guess what will happen. Characterization: the development of a character based on his or her personality and how he or she reacts to events in the story. Literary Terms Write this in your notes Imagery: Language used by an author to create images in readers’ minds. Irony: The use of words to express something other than (the opposite) of the literal meaning. Simile: A comparison of two things using like or as Today’s Vocabulary: Write this in your composition books. Title this info: “The Most Dangerous Game” 1) Tangible: capable of being touched or felt. Example: “Love is not a tangible thing because you cannot touch it.” 2) Indolence: laziness Example: “Clarke’s indolence caused him to become a couch-potato.” Vocabulary Quarry: (N) an animal or bird being hunted or pursued. Example: The quarry ran swiftly through the forest. Discern: (V) to perceive by the sight or some other sense or by the intellect; see, recognize, or apprehend: Example: They discerned a sail on the horizon. More Vocabulary 1. Condone: (V) to excuse or overlook an offense, usually a serious one, without criticism. 2. Scruple: (N) an uneasy feeling or hesitancy to act that arises from moral or ethical considerations. 3. Diverting: (adj) amusing; entertaining 4. Deplorable: (adj) very bad, regrettable 5. Imperative: (adj) absolutely necessary 6. Zealous: (adj) eager, enthusiastic Sources: Glencoe. Literature: The Reader’s Choice. McGraw-Hill. Columbus, Ohio. 2000. http://www.east- buc.k12.ia.us/00_01/BW/kg/kg.htm http://images.google.com/images?hl=en&cli ent=firefox-a&channel=s&rls=org.mozilla:enUS:official&hs=Mdw&q=richard+connell&um= 1&sa=N&tab=wi