CHAPTER EIGHT Technology-Based Training Methods © 2013 by Nelson Education Ltd. 1 LEARNING OUTCOMES Define and discuss technology-based training, traditional training, computer-based training, and e-learning Compare and contrast instructor-led and selfdirected learning Define and give examples of asynchronous and synchronous training Define and discuss electronic performance support systems © 2013 by Nelson Education Ltd. 2 LEARNING OUTCOMES Define and discuss video, web conferencing, webinars, webcasts, and virtual classroom Define and discuss social constructivism and generative learning Define and discuss social media, Web 2.0 and 3.0 technologies Define mobile learning and discuss its use for training Describe how to design computer-based training programs © 2013 by Nelson Education Ltd. 3 LEARNING OUTCOMES Discuss the advantages and disadvantages of computer-based training for individuals and organizations Discuss the effectiveness of computer-based training © 2013 by Nelson Education Ltd. 4 TECHNOLOGY-BASED TRAINING Training that involves using technology to deliver courses (learning) Different types of technology-based training have evolved as technology itself evolves © 2013 by Nelson Education Ltd. 5 TECHNOLOGY-BASED TRAINING Different types of technology-based training: Web-based training Computerized self-study with CD-ROM, DVD Electronic performance support system Electronic simulation Multimedia applications Video/audio/tele-conference Satellite or broadcast television See Table 8.1 in text © 2013 by Nelson Education Ltd. 6 TECHNOLOGY-BASED TRAINING In contrast to traditional training, which is training that does not involve using technology to deliver learning (regardless of the instructor or learners’ use of technology in the classroom) © 2013 by Nelson Education Ltd. 7 TECHNOLOGY-BASED TRAINING © 2013 by Nelson Education Ltd. 8 PREVALENCE OF TECHNOLOGY Use of technology for training has increased In Canada over the past decade In Canada, 75% of organizations use it to deliver some type of training Canada and the U.S. the use of learning technology represents 14% of all formal training time Thus, training technology is becoming more popular albeit at a relatively slow pace Virtual classroom/webcasting/video broadcasting is most popular © 2013 by Nelson Education Ltd. 9 COMPUTER-BASED TRAINING Computer-based training: Training that is delivered via the computer for the purpose of teaching job-relevant knowledge and skills E-learning: The use of computer network technology such as the intranet or Internet to deliver information or instruction to individuals E-learning is a specific type of computer-based training © 2013 by Nelson Education Ltd. 10 INSTRUCTOR-LED TRAINING (ILT) Training methods that involve an instructor or facilitator who, in the case of technology-based training, leads, facilitates, or trains online The degree of involvement of the instructor in ILT can vary from full control to advisory or resource © 2013 by Nelson Education Ltd. 11 SELF-DIRECTED LEARNING Individuals or groups take the initiative and responsibility for learning and manage their own learning experience A major advantage of computer-based training is that it can be initiated and controlled by the trainee © 2013 by Nelson Education Ltd. 12 SELF-DIRECTED LEARNING Benefits Limitations Increased flexibility Learn at their own pace Learn what is relevant to their needs Become independent with less dependence on formal training Learn according to their own learning style May learn wrong things or learn incompletely Waste time accessing and finding material It takes time to gain SDL skills © 2013 by Nelson Education Ltd. 13 ASYNCHRONOUS AND SYNCHRONOUS Computer-based training can be asynchronous or synchronous Asynchronous: Pre-programmed and available to the trainee at any time and from any location e.g., online course or multimedia program Synchronous: Live and requires trainees to be at their computer at a specific time e.g., “chat” session or live “webinar” © 2013 by Nelson Education Ltd. 14 ELECTRONIC PERFORMANCE SUPPORT SYSTEMS An asynchronous system that provides information, advice, and learning experience on the job to improve performance Information is only accessed when it is needed Only needed information is given; reduces information overload Effective for high-turnover jobs or tasks that are difficult, infrequent, and must be perfect Mobile technology applications increase use of EPSS © 2013 by Nelson Education Ltd. 15 VIDEO AND WEB CONFERENCING Synchronous training using two-way television, satellite, or web technology Simultaneously training at multiple locations Rapid dissemination of content On-site facilitator can address challenges with personal attention for trainees © 2013 by Nelson Education Ltd. 16 VIDEO AND WEB CONFERENCING Web technology has created new opportunities for training over the web Webinars are seminars or workshops taking place over the Web with option for interactive element Webcasts are live or recorded audio or video broadcasts over the Internet; generally one-way communication Both webinars and webcasts can be synchronous or asynchronous © 2013 by Nelson Education Ltd. 17 SOCIAL MEDIA AND WEB 2.0 Social Constructivism – An approach to learning that emphasizes interactive learning environments where participants and instructor learn from one another Social Media – The use of technology for sharing and exchanging information Web 2.0 – Internet tools that enable communication and sharing of information and knowledge Generative Learning – Self-initiated/learner-controlled collaborative learning in which people in a social network shared ideas and solve problems © 2013 by Nelson Education Ltd. 18 SOCIAL MEDIA AND WEB 2.0 Blog – Contains commentary and information on a subject Wiki – Webpage or collection of webpages which users share Podcast – Short audio or video recording that can be downloaded and played on mobile device © 2013 by Nelson Education Ltd. 19 BENEFITS OF WEB 2.0 TECHNOLOGY © 2013 by Nelson Education Ltd. 20 MOBILE LEARNING (M-LEARNING) The use of mobile or portable technologies across locations for obtaining information and training Short videos or information Effective for short, two- to six-minute sessions addressing a single learning point © 2013 by Nelson Education Ltd. 21 DESIGNING CBT PROGRAMS Technology is just the medium for delivering training and still rely on good design to ensure effectiveness Active practice and conditions of practice, as well as many of the off-the-job instructional methods, can be built into computer-based training © 2013 by Nelson Education Ltd. 22 DESIGNING CBT PROGRAMS Other design factors also important: Computer simulations provide trainees with handson training for a particular task as well as opportunities to practise and master knowledge and skills in an interactive environment Games increase the appeal, encourage practice, and facilitate discovery of patterns and relationships in the training material Role plays make the program engaging and provide opportunity to experiment and practise © 2013 by Nelson Education Ltd. 23 DESIGNING CBT PROGRAMS Stories that involve dialogue and characters liven up abstract concepts and increase engagement Customization involves tailoring instructional elements to meet trainee preferences and needs Personalization through the use of conversational language, rather than formal language, helps trainees feel more engaged in a conversation with the program © 2013 by Nelson Education Ltd. 24 DESIGNING CBT PROGRAMS Human interaction with instructor and other online participants through chat rooms and discussion boards decreases feelings of isolation and increases motivation Feedback is important in increasing learning; can range from simple prompts to more complex quizzes, reviews, or interaction with virtual or actual coach/facilitator Additional principles are identified in Trainer’s Notebook 8.1 © 2013 by Nelson Education Ltd. 25 COMPUTER-BASED TRAINING – BENEFITS Advantages for trainee: Available all the time (just-in-time training)/ convenience/flexibility Greater learner control over content, sequence Self-pacing allows for progress at own pace Greater comfort with own progress Trainees learn at work or away from work Reduced travel time; greater geographical flexibility © 2013 by Nelson Education Ltd. 26 COMPUTER-BASED TRAINING – BENEFITS Advantages for organization: All trainees receive the same training Large numbers can be trained in short period Traditional constraints are eliminated Train across the globe Track trainees performance • Useful for legal documentation Increase efficiencies and cost savings © 2013 by Nelson Education Ltd. 27 COMPUTER-BASED TRAINING Disadvantages to trainees: Less interpersonal contact Doesn’t support all learning styles Potential computer illiteracy Disadvantages to organization: Resistance to tech-based training Cost of development © 2013 by Nelson Education Ltd. 28 EFFECTIVENESS OF CBT? • It is 6% more effective than classroom for declarative knowledge • Both equally effective for teaching procedural knowledge • Blended (includes both) 13% more effective for declarative knowledge than just classroom alone; blended 20% more effective for procedural knowledge than classroom alone • Demographics, computer literacy, etc. play a role in these figures 29 © 2013 by Nelson Education Ltd. FUTURE OF COMPUTERBASED TECHNOLOGY The use of technology for learning continues to advance; yet demise of traditional methods not likely Key issues: –When to use technology? –How to blend it with traditional methods? –When traditional methods are best? –Answer lies in: • Training objectives • Content of trainings • Design factors • Trainee characteristics © 2013 by Nelson Education Ltd. 30 SUMMARY Described technology-based training methods They serve as a complement to off-the-job and onthe-job methods Discussed distinctions between instructor-led and self-directed training, and asynchronous and synchronous training Emerging technologies create opportunity as well as challenge for learning © 2013 by Nelson Education Ltd. 31 SUMMARY Discussed factors involved in the design of technology-based training Discussed advantages and disadvantages and the relative effectiveness of the various methods Discussed Web 2.0 learning tools and mobile learning and their facilitation of social constructivism © 2013 by Nelson Education Ltd. 32