Film Unit Storyboard • "There was not much written on the chase in the script. We had one page written on the sequence, but I wanted it to be seven to ten pages long. I wanted it to be the centerpiece of the movie. So rather than writing it, I sat down with my two sketch artists, David Jonas and Ed Verreaux and I just sort of made the whole chase up on paper from frame 1 to frame 405. - Steven Spielberg, on Raiders of the Lost Ark Shot • Basic unit of film • One uninterrupted piece of celluloid without a cut. Sequence • A sequence is a number of shots put together to show an event • Examples: The shower sequence from Psycho, the subway fight sequence in The Matrix. Mise-en-Scene • Technically means “in the frame.” • It is a way to describe what the director has chosen to place in his/her frame. • It includes actor’s positions, props, lighting, setting, and costumes. Types of Shots • • • • • • Establishing Shot Long Shot Medium Shot Close-Up Extreme Close-Up In between Establishing Shot • Also known as ES • Often coming at the beginning of a scene, the establishing shot sets the time and place of the action. • It is often the outside of a building or a view of a city. Long Shot • Also known as LS • A long shot is generally made from a sufficient distance to show a landscape, a building, or a large interior. • Often, an Establishing Shot is a Long Shot Medium Shot • Also known as MS • Generally, a medium shot leaves enough room in the frame to reveal full figures. • It can, however, be a “waist up” involving several people. Close-Up • Also known as CU • The image being shot, usually the face, takes up at least 60-80% of the frame. • In a close-up, the whole object can still be seen. Extreme Close-Up • Also known as an ECU • A close up shot in which the full object cannot be seen – only a part of the object is revealed. • Usually a part of a face (an eye, lips, etc.) In-between = Term + Term • Medium Close-Up – The shot is somewhere between the two; part close-up and part medium shot • Medium Long Shot – The shot is somewhere between a medium shot and a long shot. – The viewer can see most of the body Medium Close Up Medium Close Up Medium Long Shot Extreme Long Shot Extreme Long Shot Camera Angles • Eye-level • Low Angle • High Angle Eye-level • Also known as EL • 90-95% of a film is shot at eye-level because it is most natural • The camera is even with the character’s eyes. Low Angle Shot • Also known as LA • The camera looks up at what is being photographed, making the subject look larger than normal • Has the intended effect of making the character seem strong, powerful, and/or threatening. High Angle Shot • Also known as HA • The camera looks down at what is being photographed, making the subject look smaller than normal. • Has the intended effect of making the character seem weak, powerless, and/or trapped. Camera Movement • Zoom • Pan • Tilt • Dolly/Tracking • Boom/Crane Zoom • The camera does not move, rather the lens is manipulated to make an object seem to move closer or farther away from the camera. • Zooming in to a character is often used to highlight a personal or revealing moment. • Zooming away from a character is used to separate the character from the viewer. Pan • The camera, while on a fixed base, swivels horizontally. • Pan right (camera moves left to right) • Pan left (camera moves right to left) Tilt • The camera, while on a fixed base, swivels vertically. • Tilt up (camera moves down to up) • Tilt down (camera moves up to down) Dolly / Tracking • The camera is placed on a track. • This allows the camera to move with the action • It can take several people, all operating in synchronicity, to operate a dolly. Boom / Crane • Camera is placed on a crane. • This allows the camera to move up, down, or sideways. • Used frequently in establishing shots, or to break the bounds of reality. Sound • Diegetic sound – Sound that can be heard by the characters within the film – Ex: gunshot, phone ringing, car engine racing • Non-diegetic sound – Sound that cannot be heard by the characters in the film. Used to elicit a reaction by the audience. – Ex: soundtrack, suspenseful music, narration Editing Techniques • • • • • • • Cut Dissolve Fade Out/Fade In Wipe Two-shot (shot/reverse) Eye-line match Point of view Cut • A cut is the most common type of transition • One shot ends and is instantaneously replaced with another shot • There are no other editing effects between the two shots Dissolve • A gradual transition in which one shot is momentarily superimposed on another. • This editing technique is used to create a connection for the viewer between two disparate images. Fade Out / Fade In • One scene gradually emerges from (or disappears into) darkness. • Often, a “fade out / fade in” is used to mark the passage of time. Wipe • A new image wipes off the previous image. • A wipe is more fluid than a cut and quicker than a dissolve. Two-shot (shot/reverse shot) • A shot of one subject, then a shot of another subject, then back to the first • Used primarily to edit a conversation between two people. Eyeline Match • A cut from an object to a person. • Used to establish that the person is looking at (or can see) the object. Point of View (POV) • Also known as POV • Cut to an object through the eyes of the subject • To view the events through the eyes of a character’s physical vantage point Lighting • Balanced Lighting • High key lighting • Low key lighting • Bottom/Side lighting • Front/Rear lighting Balanced lighting High key lighting • The frame is flooded with light • Intended effect: Bright, cheerful, open, and welcoming. Low key lighting • The frame is flooded with shadows and darkness • Intended effect: Creates suspense, suspicion, intrigue, lack of trust Bottom/Side lighting • Direct lighting from below or from one side • Intended effect: Danger, evil, divided motives, moral ambiguity Front/Rear lighting • Soft, direct lighting on face or behind subject • Intended effect: Innocence, purity, the “halo” effect Focus! • Deep focus • Depth of field • Shallow focus Deep Focus Deep Focus Depth of Field Shallow Focus Shallow Focus