SUMMARY OF MECHANISMS IN LEARNING Constructivism (Piaget) At the foundation of radical constructivism are the two principles: (1) “Knowledge is not passively received but built up by the cognizing subject” and (2) “The function of cognition is adaptive and serves the organization of the experiential world, not the discovery of ontological reality” (von Glasersfled, 1995, p. 18). In other words, constructivist theory is based on the premise that “all knowledge is necessarily a product of our own cognitive acts. We can have no direct or unmediated knowledge of any external or objective reality. We construct our understanding through our experiences, and the character of our experience is influenced profoundly by our cognitive lenses.”(Confrey, 1990, p. 108). This does not mean a rejection of the external reality. Rather, from an epistemological perspective it is to say that “we can rationally know only what we ourselves have made” in Vico’s terms (von Glasersfeld, 1995, p.6). Piaget makes a distinction between physical knowledge and logical mathematical knowledge. While the former refers to the knowledge about objects based on experiences through physical acting (figurative activities), the latter applies to structures that are abstract and constructed through mental operating (operative activities). These lead to two types of abstraction described by Piaget: 1) simple (empirical) abstraction which is derived from the object that we act upon, 2) reflective abstraction which is drawn from the action itself (von Glasersfeld, 1994). The second one is reflective in a sense that “at the level of thought a reorganization takes place” (Piaget, 1970, p. 18). Examples from Piaget (1970): A child holding objects in his hand notices the difference in their weights and realizes that usually the big ones are heavier than the small ones. However, small things sometimes can weigh more than the big ones. In this experiential realization, the child’s knowledge is abstracted from the object, i.e. empirical or simple abstraction. Piaget shares a story about his mathematician friend’s experience to illustrate the latter: “When he was a small child, he was counting pebbles one day; he lined them up in a row, counted them from left to right, and got ten. Then, just for fun, he counted them from right to left see what number he would get, and was astonished that he got ten again. He put the pebbles in a circle and counted them, and once again there were ten. He went around the circle in the other way and got ten again. And no matter how he put the pebbles down, when he counted them, the number comes to ten.” (pp. 16-17). In this example, the child discovers the commutative property (changing the order of the quantities doesn’t change the sum) using physical objects, such as pebbles, but it was the child who changed their order from line to circle and counted up all to get the sum. So the knowledge was derived from the actions that he carried out on the pebbles (i.e., reflective abstraction), rather than their physical attributes. Reflective abstraction always involves coordinated actions in mental processes (Piaget, 1970). So, “constructivism not only emphasizes the essential role of the constructive process, it also allows one to emphasize that we are at least partially able to be aware of those constructions and then to modify them through our conscious reflection on that constructive process.”(Confrey, 1990, p. 109). According to Piaget (1970), there are two types of actions: individual actions, such as throwing, pushing, touching, and coordinated actions from these individual ones, (additive, sequential, correspondence, intersections) Piaget considered coordinated actions as the basis of logical 1 mathematical thoughts. For him, coordinated actions become mental operations and a system of these operations constitutes a structure. His notion of scheme refers to “whatever is repeatable and generalizable in an action” (ibid, p. 42). Hence, scheme theory functions to explain the stability and predictability of actions (Confrey, 1994). Like the actions, the schemes can be coordinated with each other and the logical mathematical structures emerge from these coordinations (Piaget, 1970). For instance, when a child wants to reach an object on the blanket and pulls the blanket toward himself to get it, that scheme includes some subschemes, involving the relationship between the child’s hand and the blanket, the relationship between the blanket and the object, and another relationship between the object and its position. According to Piaget the way that the subschemes are included in the whole scheme lays the basis for the inclusion relation, like the relationship of class inclusion in the logical mathematical structure (e.g., there is a class of objects called apples; and there is also a class called fruits. If all apples are fruits, then the class of fruits includes the class of apples). To interpret Piaget’s scheme theory, one needs to understand two fundamental processes: assimilation and accommodation. According to Piaget, assimilation involves an incorporation of new experiences and perceptions of the world to the existing schema whereas accommodation refers to adaptation of the existing schema to a new structure. Moreover, these two processes work in a dialectical relationship (See Figure 1). When a scheme leads to a perturbation, the problematic will be called to action. Then, accommodation takes place in order to maintain or re-establish the equilibrium. Note that equilibrium takes place both in the forms of assimilation and accommodation. New Situation/ Perturbation ASSIMILATION Disequilibrium ACCOMMODATION Equilibrium Assimilation Existing Schema Equilibrium New Situation Figure 1. Dialectic relationship between assimilation and accommodation in Piaget’s theory For example, once a child constructs the idea of commutative property of addition in natural numbers, he can assimilate it to the addition of fractions as well (i.e. 1/4+1/2=1/2+1/4). This means that in von Glasersfeld’s term, the child fits an experience into existing conceptual structure during the assimilation process. However, when he tries to assimilate the addition in natural number to fractions, such as 1/4+1/2= 2/6, it may raise some problems and calls for an accommodation. Representational Re-description (RR) Karmiloff-Smith, who is a student of Piaget, proposes a mechanism of cognitive development that brings Piaget’s constructivism and Fodor’s nativist approach together (Karmiloff-Smith, 1992). For knowledge acquisition she claims that “a specifically human way to gain knowledge is for the mind to exploit internally the information that it has already stored (both innate and acquired), by redescribing its representations or, more preciously, by iteratively re-representing in different representational formats what its internal representations represent.” (Karmiloff-Smith, 1992, p. 2 15). This representational re-description refers to a knowledge change from implicit to explicit allowing for flexibility and creativity. In other words, the acquired knowledge initially stored implicitly and the development occurs through the redescription of that knowledge into accessible, explicit forms at various levels. Karmiloff-Smith describes the RR model as it “attempts to account for the way in which children’s representations become progressively more manipulable and flexible, for the emergence of conscious access to knowledge, and for children’s theory building.” (p. 17). Her view of how children develop understanding of concepts in math, science, or language indicates that “redescription of knowledge into increasingly exploit formats which ultimately enable the child to provide verbal explanation is at the heart of the RR model’s account of how children subsequently develop their intuitive theories about different domains. Theories are built on explicitly defined representations.” (p. 110). In other words, a shift from initially procedural knowledge to knowledge with a theoretical status (i.e., abstract concepts) requires an explicit representation of that knowledge. In the RR model the development of representations (from implicit to explicit) takes place in three recurring phases: Phase 1. Representational adjunctions are created based on data from external environment. Representations are independently stored rather than being linked in a coherent system. Consistently successful performance through these representations leads to ‘behavioural mastery’ at this phase (behavioural change). Phase 2. The focus is on internal representations and not in external data anymore. The neglect of features of the external environment can lead to a decline in performance at the behavioural level, rather than in representational level. Phase 3. There is a reconciliation of internal representations and external data. A balance is achieved to restore new knowledge with a complete representation when a child is able to succeed in a task and reports on the representation verbally. Example: Like maybe many other people solving puzzles, Karmiloff-Smith explains how she had to ignore her conciseness when solving Rubik’s Cube. She had to try to analyze her steps until she could solve it. During the solution process, she initially developed a proprioceptive solution that she could carry out fast, but it was difficult for her to repeat it at a slower pace. She claims that her current “knowledge” was embedded in the procedural representations through which she could do it rapidly. This did not stop her from reiterating the solution several times. When she began to recognize certain states of the cube, she was able to see whether she was in the right direction towards her solution. Her knowledge was still not flexible enough to interrupt the solution and to keep solving the puzzle from any state. Then she realized that she could predict the next step before really executing them. Eventually she could explain her solution to her daughter. She observed that when her daughter tried to solve the Rubik’s Cube, she moved from procedural to explicit knowledge in the same way, rather than using her mother’s explicit solution steps. Regarding development she hypothesizes that “children are not satisfied with success in learning to talk or to solve problems; they want to understand how they do these things.” (p. 17). 3 In the RR model, Karmiloff-Smith proposes that there are at least four levels at which knowledge is represented and re-represented throughout the development. These different levels of representational formats are part of a reiterative cycle both within different microdomains1 and during the developmental period. The representations formed at the initial level develop towards a higher level through this reiterative process of representational redescription. Implicit Level (I): The nature of representations is procedural and implicit when used in response to an external stimulus. A procedure is a closed entity as a whole and therefore it components are not available to other operators. For instance, “One-to-one correspondence is an implicit feature of successful counting procedures. The principle embedded in the procedure must then be abstracted, redescribed, and represented in a different format independent of the procedural encoding. This level-E1 representation, once it is lifted from its embedding in the level-I counting procedure, can then be used for unspecified quantities.” (p.109) Explicit Level 1 (E1): Representations at this level are the result of a process of redescription of level-I representations encoded in procedural formats. The resulting compressed formats are reduced descriptions, that is to say many details of the procedurally encoded information are discarded but some essential features are exploited. [For example, a child groups all different kinds of triangles together and all squares and rectangles together by distinguishing them with respect to the number of sides, but fails to differentiate rectangles from squares or equilateral triangles from isosceles triangles. That’s my understanding at least. -SK] Representations are redescribed into E1 formats explicitly. So cognitive system has access to them, but this is not conscious yet. Explicit Level 2 (E2): At this level E1 representations are recoded and the resulting E2 representations become accessible to consciousness but are not verbalized yet (possible only at level E3). For example, when we draw diagrams of problems that we cannot verbalize, E1 spatial representations are redescribed into E2 spatial representations which are consciously accessible (Kamiloff-Smith, 1992). So, the end product is actually a visual representation of similar knowledge existing at level E1 with less detail and explicitness. (She notes, “No research has thus far been directly focused on the E2 level (conscious access without verbal report).” (p. 23) Explicit Level 3 (E3): Knowledge is recoded into a format in which it can be stable and communicated verbally. At this higher level of redescription, representations become manipulable and available to both consciousness and verbal report. She argues that some knowledge is learned through verbal interactions with others. These representations are directly stored at level E3 (Kamiloff-Smith, 1992). She points out that However, knowledge maybe stored in linguistic code but not yet be linked to similar knowledge stored in other codes. Often linguistic knowledge (e.g., a mathematical principle governing subtraction) does not constrain non-linguistic knowledge (e.g., an algorithm used for actually doing subtraction) until both have been described into a similar format so that inter-representational constraints can operate.” (p. 23) 1 Karmiloff-Smith refers to a microdomain as a subset within a particular domain, such as language, mathematics, etc. 4 This claim implies that a child can perform a mathematical procedure, such as computing the mean of a data set, without really understanding the reasoning behind the procedure. [sort of similar to Vygotsky -SK] But some children can have both understandings at the level E3. In the RR model, the abstraction emerges during these redescriptions. [Question: Does it mean that an abstraction is possible without understanding how the algorithm works? –SK] According to Karmiloff-Smith, a child uses the existing Level I representations in certain tasks involving speed and automaticity and the representational redescriptions in situations where explicit knowledge is required. In the RR model, failure, incompletion, or conflict can lead to behavioural mastery, but in the transition between phases she proposes a success-based view of cognitive change. In contrast to Piaget’s process of equilibration in the presence of a disequilibrium, Karmiloff-Smith argues that “for the RR model certain types of change take place after the child is successful (i.e., already producing the correct linguistic output, or already having consistently reached a problem-solving goal). Representational re-description is a process of “appropriating” stable states to extract the information they contain, which can be used more flexibly for other purposes.” (p. 25). She puts more emphasis on the “role of internal system stability as the basis for generating representational redescription.” (p. 26). Her idea of representational re-description is similar to Piaget’s assimilation. However, von Glasersfeld (1995) notes that “if an unexpected result happens to be a desirable one, the added condition may serve to separate a new scheme from the old. In this case, the new condition will be central in the recognition pattern of the new scheme.” (p. 66). This seems to imply that cognitive change can occur when there is unexpected success. Cognitive Conflict In the Piagetian tradition, the role of “cognitive conflict” or “socio-cognitive conflict” to probe students’ learning has been studied as a mechanism of social interaction in peer collaboration through a series of experiments conducted by a group of psychologists (e.g., Mugny & Doise, 1978). In this approach students with moderately different perspectives are paired up so that when they work on a mutual task, the incompatibilities in their ideas or strategies creates disequilibrium. This socially created cognitive conflict then leads them to cognitive reorganization as they try to reach a consensus. According to Mugny and Doise (1978), “social coordination of actions facilitates and precedes the individual coordination of actions.” (p. 191). The socio-cognitive conflict mechanism is usually studied through peer interactions and also viewed as a way of implementing a co-construction of knowledge (Cesar, 1998). According to Cesar, this process is “a powerful way of confronting pupils with one another’s solving strategies and that made them decentralize from their own position and discuss the one another's conjectures and arguments.” (1998). For instance, among several studies conducted by Mugny and his colleagues the researchers examined the effectiveness of the socio-cognitive conflict in the context of conservation (see Mugny, 1982). First, they administered a pre-test individually to assess whether a child is conserver or nonconserver. Then, the children are paired, such as a conserver child with a nonconserver, to ensure a potential difference in perspectives as they work on the same task during the training in conservation. For instance, in a task where children were to determine whether there is an equal number of candies in two given rows after the candies were spread out further in one of 5 them, children were asked to come up with a joint decision (cited in Tudge & Rogoff, 1989). Based on Murray (1972) and Silverman and Stone (1972), Murray (1982) reported that these studies showed children’s success in various conservation problems through having the nonconservers argue with their conserving peers until they all agree. The results revealed that in the individual post-test, 80-94% of the nonconservering children made significant gains in conservation. Social Constructivism Building upon the two principles of radical constructivism mentioned earlier, Ernest (1999) refers to social constructivism as a philosophy of mathematics and defines additional assumptions of the existence of social and physical reality as a basis of social constructivism: 1) The personal theories which result from the organization of the experiential world must 'fit' the constraints imposed by physical and social reality; 2) They achieve this by a cycle of theory-prediction-test-failure-accommodation-new theory; 3) This gives rise to socially agreed theories of the world and social patterns and rules of language use; 4) Mathematics is the theory of form and structure that arises within language. More specifically, social constructivism focuses on “the development of “knowledge communities” as a larger unit of analysis provided it is connected to its effects on independent reasoning patterns for individual students, as also a target unit of analysis.” (Confrey & Kazak, 2006, p. 319). In other words, the main concern of social constructivists is still the individual aspects of knowledge with the acknowledgement of the social interaction as a secondary focus (Ernest, 1994). For example, the approach taken by Yackel and Cobb (1996) “reflects the view that mathematical learning is both a process of active individual construction (von Glasersfeld, 1984) and a process of acculturation in to the mathematical practices of wider society (Bauersfeld, 1993)” (p. 460). In the social constructivist tradition, social processes are important mechanisms through which participants negotiate meaning and co-construct knowledge in collaborative learning environments. Co-construction of knowledge refers to the internalization of knowledge by individuals from semiotic and tool-based mediation, i.e. shared language and tools (e.g., Hull & Saxon, 2009). Drawing upon the studies by Goodwin (1995), Roschelle (1992) and Säljö (1999), Rojas-Drummond, Albarr’an and Littleton suggested that the process of children’s co-construction of meaning and knowledge to achieve their goals on a collaborative task entailed “joint planning; taking turns; asking for and providing opinions; sharing, chaining and integrating of ideas; arguing their points of view; negotiating and coordinating perspectives; adding, revising, reformulating and elaborating on the information under discussion and seeking of agreements.” (p. 186). [When examining coconstruction of knowledge in collaborative learning environments, looking for these actions can be useful, I guess. –SK] The work of Cobb and his colleagues (e.g., Yackel & Cobb, 1996; Cobb, 1999) focuses on the analysis of sociomathematical norms of mathematical difference (what counts as a different solution) and mathematical sophistication (what counts as a sophisticated or an efficient solution) to foster the intellectual development in the classroom community through social interactions between teacher and students. Sociomathematical norms refer to “what counts as an acceptable mathematical 6 explanation and justification” when teacher and students interactively participate in a classroom discussion (Yackel & Cobb, 1996, p.461). Yackel and Cobb argue that in addition to the participation in mathematical discussion, the sociomathematical norms enable students to engage in higher level cognitive activity. When the sociomathematical norms are negotiated in the classroom, students are encouraged to make an effort to understand others’ perspectives. As a result, taken-as-shared understanding of the mathematical value of explanations, reasoning, and solutions evolves. In this process, there needs to be a shift from students’ making sense of an explanation for themselves to anticipating how others might make sense of it (Yackel & Cobb, 1996). For instance, Yackel and Cobb (1996) provides an example of the negotiation of the meaning of mathematical difference in the following classroom dialogues where students respond to a mental computation problem “7 8 - 53 = ?“ (p. 463) Dennis: I said, um, 7 and take away 50, that equals 20. Teacher: All right. Dennis: And then, then I took, I took 3 from that 8 and then that left 5. Teacher: Okay. And how much did you get? Dennis: 25.... ... Teacher: Ella? Ella: I said the 7, the 70, I said the 70 minus the 50 ... I said the 20 and 8 plus 3,...Oh,I added, I said 8 minus the 3, that'd be 5. Teacher: All right. It'd be what? Ella: And that's 75 ... I mean 25. Dennis: (Protesting) Mr.K ., that's the same thing I said. In this exchange, Yackel and Cobb point out that Dennis takes the initiative to use the norm of mathematical difference when he protests Ella’s way of solving the problem. Here he compares Ella’s solution and his. Then he arrives to a conclusion that it is not different from the one he described earlier. Furthermore, Yackel and Cobb suggest that “the sociomathematical norm of what constitutes mathematical difference supports higher-level cognitive activity.” (p. 464). They argue that in order to compare differences and similarities in two solutions Dennis reflected on his own activity. According to Yackel and Cobb, “Such reflective activity has the potential to contribute significantly to children's mathematical learning.” (p. 464). In another classroom-based design study, Cobb and his colleagues aimed at developing 12-year-old students’ conceptual understanding of key statistical ideas and topics as they organize and structure data using computer-based minitools and describe the characteristics of distribution through statistical reasoning (Cobb, 1999). The researchers designed data sets for analyses in which students could make decisions in the context of a real-life problem situation. Moreover, students were encouraged to justify their reasoning in the whole-class discussions to develop their own statistical understandings through these tasks. As students initially tended to focus on data as individual points rather than as distributions (an aggregate view of data), Cobb (1999) describes the emerging mathematical task when students used the first minitool (like value bars showing two different brands of battery’s life) as “exploring qualitative characteristics of collections of data points.” (p. 17). When students started to use the second minitool (like split dot plots showing the speeds of 60 cars before and after the speed trap), a 7 student began to describe a data set with qualitative terms by focusing on its global features, i.e., its shape, such as “like hills” and “bunched up close.” (p. 19). According to Cobb, when one of teachers showed the “hills” by marking them on the projected data, student’s interpretation was legitimized. Both teachers continue to capitalize on the student’s contribution for the rest of the classroom discussion. As another student attempted to describe these qualitative differences in data sets in terms of quantitative ways (e.g., “most people are from 50 to 60” in one data set and “most people were between 50 and 55” in the other one), the teacher presented her analysis as a way of the global shift proposed by the other student earlier. Through this revoicing of the student’s contribution, Cobb argued, “it gradually became taken-as-shared that the intent of an analysis was to identify global trends or patterns in data that were significant with respect to the issue under investigation.” (p. 20). As the tasks evolved through use of different minitools and the classroom mathematical practices emerged as students developed statistical competencies, Cobb et al. observed shifts in students’ statistical perspectives through the taken-as-shared ways of reasoning and arguing about data. Cobb further argued that the shifts in mathematical practices and meanings in a collective mathematical activity were to attributed to the classroom community (the unit of analysis in the study) rather than the individuals. He also acknowledged the tool-use as a mediator in a Vygotskian perspective as well as the role of argumentation in relation to developing the sociomathematical norms in the classroom. How do we know that a mathematical practice (i.e., interpretation of data sets as distributions) as taken-as-shared? When the student used the notion of “hills” for the first time, she provided a warrant for her interpretation explaining her interpretation (Cobb, 1999). However in the following task, the legitimacy of the hill interpretation was not questioned when students discussed the data sets. This is Cobb’s way of interpreting that seeing data sets as distributions was taken-as-shared!?? Socio-Cultural Theory (Vygotsky) In contrast to Piaget, Vygotsky assumes that higher mental functioning in the individual emerges from the social context. Thus, the direction of intellectual development is from social to individual. According to Vygotsky’s general genetic law of cultural development, any mental function occurs first in the social plane and then in the psychological plane (Wertsch, 1985). Mediation is a key concept in Vygotsky’s theory to describe the shift from social plane to psychological plane. Vygotsky argued that higher mental processes are mediated by tools (i.e., technical tools, such as a calculator, a graphic paper, etc.) and signs (i.e., psychological tools, such as language, numerical system, algebraic symbols, and so on). Development takes place when these different forms of mediation create a transformation in mental functioning. Individuals have access to the mediational means as part of a socio-cultural context, from which individuals “appropriate” them (Wertsch, 1985). Example of mediation by a technological tool. In a teaching experiment conducted with ten 7th grade students participated in an after-school program in Turkey, students engaged in a series of tasks involved data analysis and probability by using TinkerPlots (Konold & Miller, 2004) as a computer tool for data analysis, data modeling and probability simulations (Kazak, 2012). In one of these tasks, students were first asked to determine whether it is fair to choose a winner among three players by flipping a coin twice in a game where player 1 wins if both outcomes are tails (TT); player 2 wins if both comes up heads (HH); and player 3 wins if one tails and one heads turn up (HT/TH). Some 8 students initially predicted that the game was not fair because after the first flip either player 1 or player 2 would be eliminated but player 3 would always be in the game. This was a reasonable explanation. To test this idea, students were asked to build a Sampler to play this game in TinkerPlots (TP) and to run it 12 times individually. The results from each student were recorded and discussed whether the game was fair as a class. Looking at the combined results (24 TT, 26 HH, and 46 HT/TH) all students thought that the game was not fair since one tails-one heads came up about twice as many as the other outcomes. When asked to explain why one tails-one heads is twice as likely as the other outcomes, S1 said “since TH, HT are the same, it occurs more.” But it was not clear what he meant by “TH, HT are the same.” During the class discussion, another student (S2) made a comment that “there [pointing to H;T/T;H on the TP plot] we combined the two chances.” In S2’s explanation, the action involved in showing the results on the plot (i.e., combining two joined outcomes, HT and TH, by dragging one into the other) enabled her to recognize that there were two different ways to get one T one H (an understanding that leads to the idea of sample space). Figure 1. Model of the Coin game in TinkerPlots and the outcomes in 100 trials. A single mixer device is set to draw twice with 100 repetitions. The table next to it shows the results of each repetition as they are drawn. The graph on the left-hand side displays the percent of outcomes for each event. In the graph on the right-hand side, the two outcomes (HT and TH) are combined into a single bin by dragging one into the other. In studying the development of thinking as a dialectic process between thought and language, Vygotsky focuses on the word meaning as a unit of verbal thought (Vygotsky, 1978). From Vygotskian perspective, words have certain meanings for adults/experts and children/less competent students begin to develop them through social interactions. It is also noted that “word meaning continues to develop long after the point when new words (that is, sign vehicles or sign forms) first appear in children’s speech. He argued that although it is tempting to attribute a complete understanding of word meaning to children when they begin to use word forms in what seem to be appropriate ways, the appearance of new words marks the beginning rather than the end point in the developments of meaning.” (Wertsch, 1985, p. 99). Furthermore, using the Vygotsky-Shpet Perspective on implications for instruction, Wertsch and Kazak (2011) argue that “the act of speaking often (perhaps always) involves employing a sign system that forces us to say more (as well as perhaps less) than what we understand or intend, more in the sense that 9 interlocutors may understand us to be conveying a higher level message than our mastery of the sign system really justifies.” (p. 156) Example. Students can use the word “standard deviation” after they learn it in the class. Their initial understanding could be only the formula ( ) so it means only an algorithm that they employ to find a number, not the same meaning that an expert would have. Eventually we expect that the meaning will evolve and they begin to use the word as a measure if variation from the mean (or expected value). The notion of intersubjectivity is a relevant idea in collaborative learning environments. From the Vygotskian perspective, it refers to a process in which a less competent child/student can become involved with a more experienced adult/teacher and through which he can extend his understanding to a higher level (Wertsch & Kazak, 2011). Vygotsky, unlike Piaget, emphasized more on adult-child interaction. He introduced the notion of the zone of proximal development (ZPD) (Vygotsky, 1978): [The ZPD] is the difference between [a child’s] actual development level as determined by independent problem solving and the level of potential development as determined through problem solving under adult guidance or in collaboration with more capable peers. (p. 86) He argued that intellectual development occurs within the ZPD of the child. Moreover, in his formulation of the ZPD, Vygotsky pointed to the role of imitation in learning. He argued that “children can imitate a variety of actions that go well beyond the limits of their own capacities. Using imitation, children are capable of doing much more in collective activity or under the guidance of adults” (ibid, p. 88). For him, with assistance of an adult or a more capable peer every child can do more than he/she can by him/herself. To elaborate on Vygotsky’s ZPD, Bruner and his colleagues used the notion of scaffolding as a way of structuring the learning task by an adult to help the learner “to internalize knowledge and convert it into a tool for conscious control” (Bruner, 1985, p. 25). Example. How can we observe scaffolding during the instruction? Based on their research with teachers Bliss, Aksew, and Macrae (1996) identify scaffolding strategies in primary school design and technology, mathematics, and science classrooms: 1) Attempted, but unsuccessful, scaffold with unexpected consequences. When students interpret teacher’s actions in a different way than the teacher expected, their responses might lead to unintended consequences. This would create a distraction from the task and its goal. 2) Unintended scaffolding. Teacher’s actions or words may help students respond in an unexpected way, but teacher may not be conscious about it. 3) Actual scaffolds. Mostly they involve “approval, encouragement, structuring work, or organizing people scaffolds.” (p. 47) 4) Props scaffolds. Teacher provides a suggestion that will help students during the task. 10 5) Localized scaffolds. When the idea or concept is too big and complex, it might be difficult to provide students help with the overall idea. So, teacher scaffolds one part of it which could help student move towards the more general concept. 6) Step-by-step scaffolds. When arguments get a bit difficult in teaching, leading students step by step in a series of questions can help instruction moving. 7) Hints and slots scaffolds. When usually open ended questions lead to a specific answer, it is possible to narrow the question down quite further until only one answer can be appropriate. Dialogic Theory Dialogic learning theory as the context for understanding L2L2 (Wegerif) L2L2 studied in WP2 is not the same kind of learning as the learning of domain specific concepts and skills studied in WP3. L2L2 is a version of the domain general skill of creative thinking in group. Whereas learning specific domain concepts could be seen as convergent because it aims at answers, learning creative thinking could be seen as divergent because it aims at richer and more fruitful questions, the kind of questions that take more possible perspectives into account. According to dialogic learning theory (Wegerif, 2013: 2011), creative thinking is learnt in the context of dialogues and dialogic relations and can be understood as the process of expanding the space of dialogue: deepening this space by reflecting on framing assumptions and expanding this space through introducing more voices into the dialogue. Creative thinking emerges out of the constructive tension of different perspectives held together in the tension of a dialogue. The dialogic tension that leads to creative thinking can be that between two specific perspectives but can also be a dialogic tension between a specific focus of attention and an unspecified horizon of background knowledge. The development of a group capacity for creative thinking includes learning to see from the perspective of specific others (for example a team-mate), from the perspective of generalised cultural others (for example the unknown future audience of scientists who might look at any scientific product) and ultimately from the perspective of the outside or ‘infinite other’ (being open to original and unanticipated questions). General dialogic mechanisms behind the development of a capacity for creative thinking that could be seen in the data are: • opening a space of dialogue (eg asking open questions, or calling up a brainstorm map) • deepening the space of dialogue (eg questioning assumptions) • expanding the space of dialogue (eg introducing new voices and perspectives such as the maps of other groups or using the attitude cards to re-think plans) • seeing from the perspective of a specific other (eg listening to and taking on board the comments of a colleague) • seeing from the perspective of a generalized cultural other (eg invoking the perspective of the absent addressee or audience for the product or referring to the generalized other of the community) 11 • reflecting through taking an outside perspective (eg genuinely asking why something is happening without any presuppositions, looking at it in a new and unexpected way) A further question to ask is: is evidence of these mechanisms in the data linked to evidence of new and useful ideas? This does not only mean problem solving ideas but more especially, problem posing ideas. An example in the context of statistical thinking: Interpreting results, making conclusions based on data, generating new ideas from findings and communicating the results are essential to the conclusions part of the statistical inquiry cycle (Wild & Pfannkuch, 1999). Context is also a crucial aspect of statistical thinking. Wild and Pfannkuch emphasize that to make meaningful inferences based on data, one has to make connections between the context that the problem was embedded in and the results of the analyses. So in a statistical inquiry task, I anticipate that students will use statistical tools (i.e., mean, median, range) and technological tools (i.e., TinkerPlots) to make inferences based on data in a real-life situation, but they need to communicate their conclusions to the others (to group members as well as the whole class) as well as to connect them to the real life context. This process might initiate a mechanism that entails “seeing as if from the perspective of others, both real others and virtual others.” (Wegerif, 2013, p.56). Also connection to the real life context again in the cycle can be linked to the idea of “dialogue with infinite otherness” (Wegerif, 2013, p.57) because in this investigative cycle contextual knowledge informs statistical knowledge and vice versa. There is always an ongoing linking and synthesis of ideas between context and statistics. Wild and Pfannkuch’s 4-dimensional framework for the statistical thinking in empirical inquiry includes also some personal qualities, called dispositions, that statisticians use in the statistical problem solving: scepticism, imagination, curiosity and awareness, openness to ideas that challenge preconceptions, a propensity to seek deeper meaning, being logical, engagement, and perseverance. I think emphasis on being open to the new perspectives in the dialogical approach might be useful to promote these attitudes as well. References ...to be completed Bruner, J. (1985). Vygotsky: A historical and conceptual perspective. In J. V. Wertsch (Ed.), Culture, communication, and cognition: Vygotskian perspectives (pp. 21-34). Cambridge: Cambridge University Press. Cesar, M. (1998). Social Interactions and Mathematics Learning. Paper presented at the First Annual Meeting of International Mathematics Education and Society Conference. Nottingham, United Kingdom, September 6-11, 1998. (For full text: http://www.nottingham.ac.uk/csme/meas/papers/cesar.html.) Confrey, J. (1994). A theory of intellectual development: Part 1. For the Learning of Mathematics, 14, 2-8. Mugny, G. & Doise, W. (1978). Socio-cognitive conflict and structure of individual and collective performances. European Journal of Social Psychology, 8, 181-192. Piaget, J. (1970). Genetic Epistemology. 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