Mitchell Waters Media Studies How does a Web Site Work – Task 2 Types of Images and Animation JPG is the most used image file format. Digital cameras and web pages normally use JPG files - because JPG heroically compresses the data to be very much smaller in the file. However JPG uses lossy compression to accomplish this feat, which is a strong downside. A smaller file, yes, there is nothing like JPG for small, but this is at the cost of image quality. GIF was designed by CompuServe in the early days of computer 8-bit video, before JPG, for video display at dial up modem speeds. GIF offers transparency and animation. PNG and TIF files can also optionally handle the same indexed color mode that GIF uses, but they are more versatile with other choices too (can be RGB or 16 bits). But GIF is still very good for web graphics (i.e., with a limited number of colors). This is both an image type and animation. PNG can replace GIF today (web browsers show both), and PNG also offers many options of TIF too (indexed or RGB, 1 to 48-bits, etc.). PNG was invented more recently than the others, designed to bypass possible LZW compression patent issues with GIF, and since it was more modern, it offers other options too (RGB color modes, 16 bits, etc.). One additional feature of PNG is transparency for 24 bit RGB images. Normally PNG files are a little smaller than LZW compression in TIF or GIF (all of these use lossless compression, of different types), but PNG is slower to read or write. That patent situation has gone away now, but PNG remains excellent lossless compression. This is both an image type and animation. SWF is a file extension for a Shockwave Flash file format created by Macromedia and now owned by Adobe. SWF stands for Small Web Format. SWF files can contain video and vector based animations and sound and are designed for efficient delivery over the web. This is both an image type and animation. Types of Videos (AVI) Audio Video Interleaved (also Audio Video Interleave), known by its initials AVI, is a multimedia container format introduced by Microsoft in November 1992 as part of its Video for Windows software. AVI files can contain both audio and video data in a file container that allows synchronous audio-with-video playback. Like the Mitchell Waters Media Studies DVD video format, AVI files support multiple streaming audio and video, although these features are seldom used. Most AVI files also use the file format extensions developed by the Matrox OpenDML group in February 1996. These files are supported by Microsoft, and are unofficially called "AVI 2.0". MPEG-1 is a standard for lossy compression of video and audio. It is designed to compress VHS-quality raw digital video and CD audio down to 1.5 Mbit/s (26:1 and 6:1 compression ratios respectively) without excessive quality loss, making video CDs, digital cable/satellite TV and digital audio broadcasting (DAB) possible. Today, MPEG-1 has become the most widely compatible lossy audio/video format in the world, and is used in a large number of products and technologies. Perhaps the best-known part of the MPEG-1 standard is the MP3 audio format it introduced. QuickTime File Format (QTFF) is a computer file format used natively by the QuickTime framework Because both the QuickTime and MP4 container formats can use the same MPEG-4 formats, they are mostly interchangeable in a QuickTime-only environment. MP4, being an international standard, has more support. This is especially true on hardware devices, such as the Sony PSP and various DVD players; on the software side, most DirectShow and Video for Windows codec pack include an MP4 parser, but not one for QTFF. Windows Media Video (WMV) is a file type which can contain video in one of several video compression formats developed by Microsoft. The original video compression format used in the file, also known as WMV, was originally designed for Internet streaming applications, as a competitor to RealVideo. The other compression formats, such as WMV Screen and WMV Image, cater for specialized content. After standardization by the Society of Motion Picture and Television Engineers (SMPTE), WMV 9 adopted for physical-delivery formats such as HD DVD and Blu-ray Disc. RealVideo is a suite of proprietary video compression formats developed by RealNetworks – the specific format changes with the version. It was first released in 1997 and as of 2008 is at version 10. RealVideo is supported on many platforms, including Windows, Mac, Linux, Solaris, and several mobile phones. RealVideo is usually paired with RealAudio and packaged in a RealMedia (.rm) container. RealMedia is suitable for use as a streaming media format that is one which is viewed while it is being sent over the network. Streaming video can be used to watch live television, since it does not require downloading the entire video in Mitchell Waters Media Studies advance. Compression and decompression software for each version are called "codecs". Flash Video is a container file format used to deliver video over the Internet using Adobe Flash Player version 6 and newer. Flash Video content may also be embedded within SWF files. There are two different video file formats known as Flash Video: FLV and F4V. The audio and video data within FLV files are encoded in the same manner as they are within SWF files. The F4V file format is based on the ISO base media file format and is starting with Flash Player 9 update 3. Both formats are supported in Adobe Flash Player and developed by Adobe Systems. FLV was originally developed by Macromedia. Types of Audio MIDI Files ("SMF" or *.mid files) are a popular source of music on the web, and for musicians performing in clubs who need a little extra accompaniment. The files contain all the MIDI instructions for notes, volumes, sounds, and even effects. The files are loaded into some form of ‘player' (software or hardware), and the final sound is then produced by a sound-engine that is connected to or that forms part of the player. RealAudio is a proprietary audio format developed by RealNetworks and first released in April 1995. It uses a variety of audio codecs, ranging from low-bitrate formats that can be used over dialup modems, to high-fidelity formats for music. It can also be used as a streaming audio format that is played at the same time as it is downloaded. In the past, many internet radio stations used RealAudio to stream their programming over the internet in real time. In recent years, however, the format has become less common and has given way to more popular audio formats. RealAudio was heavily used by the BBC websites until 2009, though it was discontinued due to its declining use. BBC World Service, the last of the BBC websites to use RealAudio, discontinued its usage in March 2011 Windows Media Audio (WMA) is an audio data compression technology developed by Microsoft. The name can be used to refer to its audio file format or its audio codecs. It is a proprietary technology that forms part of the Windows Media framework. WMA consists of four distinct codecs. The original WMA codec, known simply as WMA, was conceived as a competitor to the popular MP3 and RealAudio codecs. WMA Pro, a newer and more advanced codec, supports multichannel and high resolution audio. A lossless codec, WMA Lossless, compresses audio data without loss of audio fidelity (the regular WMA format is lossy). WMA Voice, targeted at voice content, applies compression using a range of low bit rates. Mitchell Waters Media Studies MP3 is an audio coding format for digital audio which uses a form of lossy data compression. It is a common audio format for consumer audio streaming or storage, as well as a de facto standard of digital audio compression for the transfer and playback of music on most digital audio players. The use of lossy compression is designed to greatly reduce the amount of data required to represent the audio recording and still sound like a faithful reproduction of the original uncompressed audio for most listeners. An MP3 file that is created using the setting of 128 kbit/s will result in a file that is about 1/11 the size of the CD file created from the original audio source. An MP3 file can also be constructed at higher or lower bit rates, with higher or lower resulting quality.