USING TECHNOLOGY IN SPECIAL EDUCATION Submitted by Patricia Blackwell Amjaad Mujallid CONTENT Introduction Timeline of Technology In Special Education Ease of Access Medical and Assistive Technologies Technology for Teaching Video Games Smart Board Phonetic Ear Conclusion INTRODUCTION The use of technology in Special Education spans nearly two centuries and is divided into six primary areas: Instructional Technology Technology Productivity Tools Information Technology Assistive Technology Medical Technology Technology for Teaching TIME LINE OF TECHNOLOGY IN SPECIAL EDUCATION Since 1879, the federal government has supported the production of alternative communication technologies, one of the first was the use of Braille materials at the American Printing House for the Blind. As public school programs for students with disabilities increased, a need was identified to improve the access to instructional materials, media, and technology by special education teachers. In 1964, the federal government funded two prototype Special Education Instructional Materials Centers (SEIMCs) to explore ways to make instructional technologies more accessible to special education teachers. Today, the US Department of Education Office of Special Education and Rehabilitative Programs is responsible for supporting states in their funding and implementation of special education services and programs. TIMELINE CHART 1834 Louis Braille invents the Braille code using patterns of six dots 1874 The Audio phone Bone Conduction Amplifier 1935 The Waldman Air Conduction Audiometer is developed to detect hearing impairments 1987 Technology, Media, and Materials Program established in the Office of Special Education Programs (OSEP) 1900 The first electrical amplifying device for the hearing impaired 1968 Doug Engelbart demonstrates the use of a mouse as a way to interact with a computer 1903 Nikola Tesla patents electrical logic circuits called “gates” or “switches” 1968 Instructional Media Program to include production and distribution of educational media 1988 Technology-Related Assistance Act for Individuals with Disabilities (The Tech Act) provides funding for statewide systems and services to provide assistive technology devices and services 1917 Teletypewrite rs appear foreshadowin g the development of today’s TTY devices 1972 Atari is founded. It produces Pong, the first video game 1995 U.S. Department of Education creates Regional Educational Technology Centers (RTECs) to assist schools in using technology effectively 1926 Pressey develops a teaching machine that uses programmed instruction 1981 IBM Personal Computer (PC) is introduced and computers entered classrooms 1996 Telecommunication s Act mandates that telecommunication systems and devices must be accessible for individuals with disabilities and provides funds for schools and libraries to access telecommunications (e-rate) EASE OF ACCESS A PC tool used for reading aloud Students use of Ease of Access http://windows.microsoft.com/enus/windows7/products/features/accessibility MEDICAL AND ASSISTIVE TECHNOLOGIES Medical Technologies Augmentative Devices TECHNOLOGY FOR TEACHING IN SPECIAL EDUCATION Phonetic ear Video games Interactive whiteboard ((Smart boards)). Projectors Pencil grips. PHONETIC EAR It is a microphone for the teacher to wear, and 4 speakers placed around the classroom. The purpose: to get students attention when the teacher speaks. VIDEO GAMES Game show wizard: the teacher can create his/her game by writing questions related to the material. Then, the teacher can choose from 8 forms to start playing. Video games improves social skills. A real story about how video games helping a special need kid. SMART BOARD Used as a projector and an interactive tool Playing games on it (e.g. Vocabulary Games) allows teachers to address different learning styles - visual, auditory and kinesthetic helps students with autism, for example, improve communication skills through group collaboration Since students with special needs frequently respond well to visuals, the SMART Board takes this one step further by projecting really large visuals PENCIL GRIPS (( LOW -TECH TOOLS)) Students with grip disorders, caused by a wide variety of different health and mental disabilities, may benefit and write more comfortably when taking notes and completing assignments with non-traditional pencils. Primary pencils can allow students to have a better hold on their pencils. The larger size, softer lead, and ability to write clearly without a very sharp edge, make these pencils a high-quality alternative. If a student is having difficulty applying enough pressure to a pencil to have the lead mark dark enough to read, then pencil weights are an easily attachable device. In addition to specialty pencils, pencil grips, may make writing easier for special education students. There are several different types of pencil grips. Pencil grips can soften the texture of a pencil, or assist a student in holding the pencil correctly. One specific type of pencil grip, referred to as the C.L.A.W., aids students to learn to hold their pencil correctly. Learning this skill can be overlooked by many teachers, but is an important skill and helps to improve handwriting effectiveness and speed. CONCLUSION These technologies are just examples, but there are more of them in special education field. The challenge is that technology is often too expensive for school or parents to afford. CITATION Blackhurst, A.E., & Edyburn, D.L. (2000). A brief history of special education technology. Special EducationTechnology Practice, 2(1), 2136. Mott,Kelly. (2007). Integrating Technology in a Special Education Classroom. PowerPoint. Gately, Julie. "Video Gaming: Access for All." Special Education Technology (Apr. 2009): 2-5. Ketcham, Laura. "Low-Tech Tools in Special Education." Web log post. Special Education MangoMon Blog. Denis Soukhanov, 1 Mar. 2010. Web. <http://www.mangomon.com/blog/bid/16621/Low-Tech-Tools-inSpecial-Education>. Bryant, D.P., & Bryant, B.R. (2003). Assistive Technology Devices to Enhance Access to Information. Assistive Technology for People with Disabilities, 111-133.