Useful New York GAA Contacts Coaching Information & Pointers

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Contents:

Useful New York GAA Contacts

Coaching Information & Pointers

New York GAA Long Term Athlete Development Plan

Warm Ups

Gaining Possession

Maintaining Possession

Releasing Possession

Contesting Possession

Wall Ball Exercises

Sample Conditioned Games

Blank Session Plan Template

New York GAA Useful Contacts:

Name Role

Michael O Sullivan Hurling Development

Administrator

Simon Gillespie Games Development

Officer

John Riordan PRO

Contact No

(646) 431 – 0600

(914) 573 – 8761

(917) 767 – 2362

Email hurling@newyorkgaa.com nygaagdo@gmail.com

PRO@newyorkgaa.com

Coaching Information & Pointers:

Try identify the number of children you will have, this helps determine how many helpers you will need. Ideally it should be at most 8-10 kids per 1 adult/helper.

Plan your session (See attached Session Template) – This ensures the session runs on time and you and the other coaches know who is doing what, for how long, etc.

It is important to keep the session fun. From experience, children at under 8 have a short attention span so it is important to keep them interested. Drills should be short, easy to understand and have quick, simple variations.

When introducing a warm up activity, hurling drill or game it is vital that we use the IDEA

Concept. That is;

 Introduce: Introduce the game/drill

 Demonstrate: Demonstrate the skill, what is expected

 Execute: Execute the activity

 Attend: Attend to the drill/game, and provide feedback.

It is important that when using the IDEA and throughout the session, we use age appropriate

language. Remember that these are not adults

All feedback should be positive: “Well Done”, “Good Effort”. Try not to use phrases such as

“Unlucky” or “Hard Luck”.

When adding variations or changing the difficulty of a drill, follow the STEP Principle:

 S = Space

 T = Task

 E = Equipment

 P = Players

Each player should get 200+ touches in each session.

This is why we should not have large numbers in groups, keep groups to 3 or 4 at a max

Warm ups should incorporate the ball, this is where some coaches (at all levels) fall down

Refer to the New York GAA Hurling Long Term Athletic Development (LTAD) Plan to ensure that the kids are training the correct physical and hurling specific skills.

E

2

P

H

A

S

S

E

H

A

1

P

NY GAA Long Term Athletic Development (LTAD) Plan For Under Age Hurling/Camogie

FUNdamental Phase

Boys: 6-9 years

Girls: 5-8 years

Developing Agility, Balance, Co-ordination (ABC’s)

Developing Running, Jumping, Throwing (RJT’s)

Catching & Striking

Fun Warm Up Games

Basic Hurling Skills (Dribbling, catch, ground strike)

Incorporate correct hurling grip through out

Small sided games

Use bigger sliothars, tennis balls, bean bags, etc. to develop fundamentals quicker

Learning to

Train Phase

Boys: 9-12 years

Girls: 8-11 Years

Further development of FMS (fundamental mov’t skills)

Learning of overall sport specific skills

Player:Ball Ratio = 3:1

Introducing basic flexibility/stretching work

Warm up: dynamic, agility, quickness, change of directions

Warm downs: static

Introduce & develop knowledge of warm ups/downs, hydration, etc.

Small sided, conditioned games preferred

150+ touches per person per session

A

S

P

H

E

Training to Train

Phase

Boys: 12-16 years Girls: 11-15 Years

More importance on sport specific skills

Ball work should be priority

Player:Ball Ratio = 2:1

Mix of Conditioned Games & Structured Games

Position specific training

Flexibility training becomes very important due to growth spurts.

200+ touchers per person per session

3

*** Consult this Plan to ensure that your session is in the right phase of training, and incorporates the areas related to that phase

Warm Ups:

Why do a warm up?

 Prepares the body for physical activity

 Warms and loosens the muscles up

 Prevents Injuries

 Helps coach to get the players to focus in on the session

What should my warm up include?

 Dynamic movements such as high knees, heel flicks, one legged hops, kangaroo jumps

 Dynamic stretches such as lunges, squats, hamstring kicks, etc.

 Static stretches can be used but only hold them for 3-4 seconds

 Warm ups should include the ball as much as possible. Aim is 150+ touches on the ball!

Sample Warm Up:

Mark out a square grid (15mx15m)

Simple enough to start -> get the players jogging in and around the square, changing directions all the time

Try to avoid them running in straight lines around the square

Coach calls a movement; high knees, one legged hops, etc.

Introduce balls: start with hand passing to another player, get them to call the name of who is receiving.

Change to roll lift, jab lift, etc.

Mix in some dynamic stretches (table below) (no need to go overboard with the stretching!)

Should talk 8-10 minutes in total

Sample Stretches:

Muscle

Hamstring

Quadricep

Groin

Calves

Type of Stretch

Dynamic

Dynamic

Dynamic

Dynamic

Name/Position

Straight leg kicks

Lunges

Over the fence

Tip toes, rocking

Length/Sets

8 kicks/2 times each leg

8 Lunges/2 times

6 each leg, 2 times

10 times, 2 sets

Upper Body

Upper Body

Dynamic

Dynamic

Shoulder rolls

Arm Rotations

10-15 secs fast,2 times

10-15 secs fast, 2 times

Paired Exercises:

Before going into the next stage of the session and if time permits, maybe set up a couple of paired exercises with the ball

Set up like above, or even a shorter distance than 20m

First exercise could be strikes on the ground to your partner for 30s/60s

Progress to striking to hand

Shorten the distance to the 5m and make it into handpass

Change over onto non-dominant side/hand for all drills

Get them to move off the spot, and do the exercises on the run

This is the perfect filler exercise if the coach needs time to set up the next drill/session

5 minutes of this will result in 50-60 touches on the ball per player!

Gaining Possession

Maintaining Possession

Releasing Possession

Contesting Possession

Wall Ball Exercises - Tips

Keep Groups Small (2-3 per group)

Mark out “lanes” for each group

Wall Ball Exercises are to improve touch so use the ball at all times

Use dominant and non dominant in all drills

Use short handed grip

Practice the basic skills such striking, catching, batting

Keep the drills short (5 mins per drill) so the quality is good

Small races are good: 60sec to see how many strikes, catches, hand passes, etc. off the wall

Benefits of Wall Ball Exercises

No negativity

The wall is your coach – follow the wall

The ball has to come back

Satisfaction in striking off a wall

Increased amount of touches (200+ is our goal per session)

Improves technique

Improves reactions and reflexes

Basic Drills

Strike low off the wall and pick up

Strike off the wall and catch

Handpass of the wall and catch

Strike off the wall, partner runs in and picks up and strikes off the wall

Handpass off the wall to partner

Strike high off the wall for partner to over head catch

One touch flicks off the wall

Remember to vary each drill – shorter or longer distance, non dominant side/hand only, etc.

Conditioned Activities & Games

Activities

Notes

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