Vanessa_Lind_Resume_2011

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Pho

Redmond, Wa 98052

Contact ♦ vlind@vanessalind.org

Website ♦ http://vanessalind.org

Vanessa Lind

PROFILE

Highly talented and self-motivated professional with strong ability to adapt to new environments and processes. Ability to work independently with minimal supervision on projects in addition to functioning well in a team environment. Able to assist development and maintain production development processes, resulting in successful, on time projects. Detail oriented and focused in analyzing programming challenges and solutions. Dedicated and reliable.

EXPERIENCE

Software Engineer Flow International Corporation July 2010 – Present

Responsible for design and development of system software for high precision, multi-axis industrial machinery. Work includes research, development, design, documentation, and testing of computer software modules and/or complete systems. Works under general supervision, exercising a certain degree of independent judgment.

Object-Oriented analysis and design requirements for water jet technology applications.

Designs, modifies, develops and documents PC software programming applications in a standard product (OEM) environment.

Designing, coding, and debugging applications in various software languages

Analyzes software requirements to determine feasibility of design within time and cost constraints

Analysis of software, code, requirements, system risk, software reliability

Front end graphical user interface design

Supports product documentation including generation of user manual content, sequence of operations and source code documentation.

Identify and evaluate new technologies for implementation.

Performance tuning, improvements, balancing, and usability.

EDUCATION

Masters in Project Management Graduation: 2010-2013 (expected)

Keller Graduate School - Bellevue, WA

Bachelor of Science in Game and Simulation Programming Graduation: June 2010

DeVry University - Federal Way, WA Cumulative GPA: 3.78,

Dean’s List

CORE SKILLS

Object-Oriented Programming

Design/Development Logic

RELEVANT COURSEWORK/SKILLS

LANGUAGES/APIs SOFTWARE

C++ /C#

Python/php/Html

Visual Studio

Photoshop

GAME ENGINES

Panda 3D

Torque (TGE)

3D Modeling & Texturing

Game Physics

DirectX/XNA/OpenGL 3D Studio Max Game Maker 6

WPF Flash

Project Management ActiPro/SpaceClaim MS Office Suite

Software & Game Documentation Acis SoundForge

Software Interface Design

PROJECTS

S ENIOR P ROJECT : C HICKEN R ANCHER J UNE 2010

Collaborated with team in designing and producing a 3d casual farming style game intended for the pc, Xbox, and mobile phone platforms, using the cumulative knowledge acquired throughout school courses. Full SDLC experience: planning, design, implementation, testing, deployment, documentation and maintenance

A PPLIED P ROJECT : T EMPLE D EFENDER J UNE 2009

Collaborated on a casual 2D tower defense game designed using Microsoft XNA to show knowledge of the software development cycle and programming skills.

INTERESTS

Awarded the ESA Foundation Scholarship for 2009

Member of King County Explorer Search and Rescue (ESAR)

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