Community of Family Relations and Human Development Breakfast Violence and Technology: The Role of Social Networking and Technology Dr. Bill Ganza Director of Faculty Development – FSCJ President of the Florida Association for the Education of Young Children Collaborative Partner for Adults and Children Together Against Violence (ACT) Educational Trainer and Consultant Former Early Care Center Director Professor of Sociology, Psychology, and Education Welcome and Objectives Engage the FRHD Community to learn more about violence through technology. Obtaining resources to utilize in classroom teaching. Interaction within the community to strengthen the network of family and human development professionals. Old Problem – New Twist Film in the 1900’s Radio in the 1920’s TV in the 1940’s Internet in the 1990’s Social Media in the 2010’s The technology changes but the concern remains the same – protecting children. Violence Statistics - Overall Violence Statistics - Murder Violence Statistics – 5 Years Pattern FBI.gov Violence Statistics – Change Role of Mass Media Media Examples Effects of Media Violence on Youth Research on violent television and films, video games, and music reveals that media violence increases the likelihood of aggressive and violent behavior in both immediate and longterm contexts Short-term exposure increases the likelihood of physically and verbally aggressive behavior, aggressive thoughts, and aggressive emotions. Media violence produces long-term effects via several types of learning processes and reduces individuals' normal negative emotional responses to violence (i.e., desensitization). Media Violence Statistics Media Violence Statistics Research indicates that media violence has not just increased in quantity; it has also become more graphic, sexual, and sadistic. A Federal Trade Commission (FTC) report showed that 80 percent of “R” rated movies, 70 percent of restricted video games, and 100 percent of music with “explicit content” warning labels were being marketed to children under 17. By the time the average child is eighteen years old, they will have witnessed 200,000 acts of violence and 16,000 murders. Media Violence Statistics Media violence is especially damaging to young children (under 8) because they cannot easily tell the difference between real life and fantasy. Despite falling crime rates across North America, disturbing images of violent crime continue to dominate news broadcasting. Around two-thirds of Hollywood films released are rated “R.” Media Violence Statistics Surveys have found that 82 percent of the American public consider movies too violent. Most of the top-selling video games (89%) contained violent content, almost half of which was of a serious nature. The highly criticized video game Grand Theft Auto 3 was initially banned in Australia for its graphic violence and sexual content. The game grossed $300 million in the United States by the end of 2002. Media Violence Statistics The level of violence during Saturday morning cartoons is higher than the level of violence during prime time. There are 3-5 violent acts per hour in prime time, versus 20-25 acts per hour on Saturday morning. Nearly 75 percent of violent scenes on television feature no immediate punishment for or condemnation of violence. SURPRISED? Surprised by these numbers? Surprised by the violence in society? Some Important Definitions Aggression Hostile or violent behavior or attitudes toward a person or thing with the intent of harm Electronic Aggression Any type of harassment or bullying that occurs though e-mail, a chat room, instant messages, website, text messaging, social media, etc. CDC (2014) Technology and Youth: Protecting your child from electronic aggression Cyber bullying Cyberbullying is bullying that takes place using electronic technology. Examples of cyberbullying include mean text messages or emails, rumors sent by email or posted on social networking sites, and embarrassing pictures, videos, websites, or fake profiles. Social Networking Sites which are web-based and allow individuals to create a public profile to create a list of users with whom to share connections Technology Is the collection of techniques, methods or processes used in the production of goods or services or in the accomplishment of an objective. Young Children and Violence Young Children and Violence Children learn by observing and imitating people around them and from their experiences? Violence can be physical, emotional, sexual; and neglect is also a form of violence Children can be involved with violence as victims, aggressors, or witnesses Young children and violence There are two forms of violence ◦ Instrumental aggression: When children cause harm to someone to get something they want ◦ Relational aggression: When they hurt someone to get revenge or to dominate Cyberbullying Cyberbyllying 25 percent of teenagers report that they have experienced repeated bullying via their cell phone or on the internet. Over half (52 percent) off young people report being cyber bullied. Cyberbullying Embarrassing or damaging photographs taken without the knowledge or consent of the subject has been reported by 11 percent of adolescents and teens. Cyber bullying Of the young people who reported cyber bullying incidents against them, one-third (33 percent) of them reported that their bullies issued online threats. Cyber bullying Often, both bullies and cyber bullies turn to hate speech to victimize their target. One-tenth of all middle school and high school students have been on the receiving end of ‘hate terms’ hurled against them. Over half (55 percent) of all teens who use social media have witnessed outright bullying via that medium. Prevent Cyberbullying Be aware of what kids are doing online ◦ ◦ ◦ ◦ Chat with kids Know the sites they go to “Friend” or “follow” your child. Establish open communication so your child can confide in you if something happens. Tips for Parents and Caregivers Talk to your child Develop rules Explore the internet Talk with other parents and caregivers Connect with the school Educate yourself Prevent Cyberbullying Establish rules about technology use ◦ Computers, phones, and other devices ◦ Be clear about the sites they can and can not go to. ◦ Help them be “smart” about what they say online ◦ Protect passwords – set a good example! Prevent Bullying - Schools Rules and policies ◦ Mission statement ◦ Student bill of rights Integrate rules and policies into the culture ◦ Include all ◦ Offer training Have a reporting system Protecting Children/Prevent Violence The ultimate goal is to stop youth violence before it starts. Protecting Children/Prevent Violence Parent- and family-based programs improve family relations. Parents receive training on child development. They also learn skills for talking with their kids and solving problems in nonviolent ways. Social-development strategies teach children how to handle tough social situations. They learn how to resolve problems without using violence. Protecting Children/Prevent Violence Mentoring programs pair an adult with a young person. The adult serves as a positive role model and helps guide the young person’s behavior. Changes can be made to the physical and social environment. These changes address the social and economic causes of violence CDC 4 Step Approach Define the problem Identify risk and protective factors Develop and test prevention strategies Ensure widespread adoption Resources Resource – Stop Bullying Adults and Children Against Violence Children’s Safety Network Second Step Resources Adults and Children Together Against Violence http://actagainstviolence.apa.org/ Children’s Safety Network http://www.childrenssafetynetwork.org/inj urytopics/youth-violence-prevention National Crime Prevention Council http://www.ncpc.org/topics/bullying/strate gies/strategy-violence-prevention-andproblem-solving-education-for-children Additional Resources Committee for Children (Second Step) http://www.cfchildren.org/ Centers for Disease Control http://www.cdc.gov/violenceprevention/pu b/EA-tipsheet.html