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Copyright © 2003 Prentice Hall, Copyright © 2003 Prentice Hall, IncInc NEXT SLIDE 2 COMPUTERS IN YOUR FUTURE 2004 by Bryan Pfaffenberger and Bill Daley Chapter1 Becoming Fluent with Computers Chapter1 What You Will Learn Becoming Fluent with Computers The importance of computer fluency The four basic operations of a computer The information processing cycle Responsible computer usage Hardware devices that handle input, processing, output, and storage The difference between system and application software Internet services NEXT Copyright © 2003 Prentice Hall, Inc SLIDE 3 Computer Fluency EDUCATION NOT FUTURE? THE ENGINEERING COMMERCE THIS PERSONAL ORGANIZING HOME PRODUCTIVITY COMPUTING TASKS The knowledge and skills possessed by people who are able to navigate the digital world successfully. Computer-literate people are skilled in using computers and the Internet. Copyright © 2003 Prentice Hall, Inc I NEXT SLIDE 4 Understanding the Computer A computer is a machine that, under a program’s direction, performs four basic operations: input, processing, output, and storage. A program is a list of instructions that tells a computer how perform the four operations. Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 5 Input The first operation. The computer performs arithmetic or comparison operations on data. Electrical impulses representing words, numbers, images, or sounds. Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 6 Processing Arithmetic 4 + 16 = Logic 20 728 > 546 The second operation. The computer performs arithmetic or comparison (logical) operations on the data. Performed at a very high speed. Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 7 Output The third operation. The computer shows the results of the processing operation in a way people can understand. Data is processed into information. Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 8 Storage The fourth operation. The computer saves the data or output so that it can be used again later. Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 9 How Computers “Think” Computers use algorithms to solve a problem. Algorithms are step-by-step procedures. Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 10 The Information Processing Cycle Input Processing Output Storage The computer performs the four basic operations (input, processing, output, and storage). Two types of processing cycles: Batch processing– A lockstep sequence used by older computers. Interactive processing– Initiating several information processing cycles in a single session; used by modern computers. Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 11 Using Computers Responsibly Cyber phobia is the fear of using computers. Don’t be afraid to use computers. Understand the risks and limitations of using a computer. Recognize that programs may be flawed or contain bugs. Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 12 Computer System Hardware Software A collection of related computer components that are designed to work together. A system includes hardware and software. Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 13 Hardware Hardware is the computer’s physical components. The components include: Input devices– Enable users to enter data into the computer for processing. Processing circuitry– Components located in the system’s case that transform data into information. Output devices– Peripherals that show the results of processing. Storage devices– Used to store all the programs and data that the computer uses. Communication Devices– Used to move data between computers. Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 14 Input: Transforming Data into Information Key Terms Command– A type of input that tells the program what to do. Confirmation– A message that indicates if the command was or was not carried out. Keyboard– Enables the user to input characters. Pointing device– Enables the user to move an on– screen pointer. Speech-recognition– A program that enables the computer to transcribe spoken words into text. Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 15 Input Devices Keyboard Mouse– pointing device Microphone– speech-recognition Digital Cameras Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 16 Processing: Transforming Data into Information Key Terms Central processing unit (CPU)– The computer’s processing circuitry. It is also called a microprocessor. Chip– A wafer of silicon that contains a complex electronic circuit. Motherboard– The computer’s main circuit board. Memory– Chips that store program instructions. Random access memory (RAM) is the most important type. Expansion slots– A receptacle designed to accept a plug-in expansion card. Expansion card– Used to connect peripherals (input/output devices) to the motherboard. Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 17 Processing Devices Motherboard Expansion Card Central Processing Unit– CPU Random Access Memory– RAM Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 18 Output: Displaying the Information Key Terms Monitors– Display processing results on a screen. Cathode ray tube– Monitor similar to televisions. Flat-panel displays (LCD)– Monitor that uses liquid crystal diodes. Speakers– Enable the user to hear the results of sound processing. Printers– Generate output on paper. Impact printers– Print heads strike a ribbon to produce an image. Nonimpact printers– Transfer the image to the paper. • Inkjet printers • Laser printers Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 19 Output Devices Monitor Printer Speakers Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 20 Storage: Holding Programs and Data for Future Use Key Terms Storage media– Includes all types of storage media. Magnetic storage media– Uses magnetically sensitive material. Optical storage media– Uses a laser beam to scan pits etched into a disc. Writing– Recording data to a disk. Reading– Playing back information on a disk. Floppy disk– Removable storage medium. CD ROM– Optical storage medium. Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 21 CD / DVD Drive Storage Devices Hard Drive Floppy Disk Drive Zip Drive Jazz Drive Copyright © 2003 Prentice Hall, Inc Micro Drive Tape Drive NEXT SLIDE 22 Communications Devices Key Terms Computer network– Two or more computers linked by some type of connection. Modem– Enables access to other computers by way of a telephone line. Network interface card (NIC)– Enables computers to connect to each other in a limited geographic area. Local area network (LAN)– Computers connected to each other within a building or group of buildings. Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 23 Communications Devices Modem Network Interface Card– NIC Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 24 Types of Computers Desktop– PC, Microcomputer Notebook– Laptop Copyright © 2003 Prentice Hall, Inc Workstation Personal Digital Assistant– PDA, Handheld, Pocket PC NEXT SLIDE 25 Introducing Software Software consists of the programs that give the computer’s hardware its step-by-step instructions. Software is created by programmers using a programming language. Programs contain units called files. Transferring a program into the computer’s memory is called loading. Once loaded into memory the program’s instructions are carried out or executed. Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 26 Types of Software System software Application software System software– All programs that help the computer function properly. Application software– All the programs you use to perform a task such as writing a letter or browsing the World Wide Web. Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 27 System Software System software is divided into two categories: The operating system: Provides support for running application software. Coordinates the various functions of the computer’s hardware. System utilities: Are programs for optimizing computer performance. Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 28 Types of Operating Systems Command-line interface– Users type instructions at the keyboard, one line at a time. Examples: MS-DOS, PC DOS, UNIX Graphical user interface (GUI)– Users choose items from menus by using a pointing device to click on icons which represent resources and commands. Examples: Windows, Mac OS Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 29 Command-Line Interface Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 30 Graphical User Interface (GUI) Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 31 Application Software Application software includes all programs that enable us to use the computer in a useful way. Custom software is developed for specific needs. Packaged software is produced for the mass market. Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 32 Software Suite MS WORD MS ACCESS MS EXCEL MS POWERPOINT MS FRONT PAGE A collection of full-featured standalone programs that usually share a common command structure and have similar interfaces. Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 33 The Internet A world-spanning computer network. Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 34 Internet Services World Wide Web– (WWW) Electronic commerce– (e-commerce) Electronic mail– (e-mail) File Transfer Protocol– (FTP) Instant messaging Standards and software that make Internet resources, such as Web pages, files, and electronic mail available to users. Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 35 Chapter 1 Summary 1. Computer fluency refers to a person’s ease in navigating the digital world successfully. 2. A computer is a machine that performs the operations of input, processing, output and storage. 3. Programs provide instructions which direct and control the computer. 4. The information processing cycle consists of the input, processing, output, and storage operations. 5. The two types of processing cycles are batch and interactive. Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 36 Chapter 1 Summary cont. 6. A computer system is composed of hardware and software. 7. Typical input devices are the keyboard and mouse. 8. Processing is done by the CPU and RAM. 9. Monitors and printers are the typical output devices. 10. Long term storage is handled by the hard disk. 11. System software helps the computer to function properly. 12. The Internet is a global network. 13. Internet services include e-mail, WWW, instant messaging, e-commerce, data exchange networks, and FTP. Copyright © 2003 Prentice Hall, Inc NEXT SLIDE 37 The End Copyright © 2003 Prentice Hall, Inc 38