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INTERACTION DEVICES

Lori Stringer

INTERACTION DEVICES

 Interaction devices involve physical actions of dragging, clicking, typing, speaking, writing, etc. . .

 Devices should be easy to use.

GOALS OF INTERACTION

DEVICES

 Increase performance speed

 Reduce error rates of users

HISTORY OF INTERACTION

DEVICES

 Sharp Rocks

 Chalk

 Papyrus and Paper

 Ink

 Quills and Fountain Pens

 Pencils

 Ballpoint Pens

 Typewriters

Sharp Rocks

 The all-purpose tool for the cave man; good for killing, skinning, and making drawings on the cave wall.

Chalk

 “A soft, earthy substance, of a white, grayish, or yellowish color, consisting of calcium carbonate, and having the same composition as common limestone.”

Papyrus and Paper

Egyptians, Romans,

Greeks and Hebrews used papyrus.

Wood-fiber paper was invented by the Chinese in

105 A.D.

“Paper was not widely used throughout Europe until paper mills were built in the late 14 th century.”

Ink

Invented by the Chinese, it was originally made of soot and lamp oil mixed with the gelatin of donkey skin and musk.

Other mixtures included: dyes and colors from berries, plants, and minerals.

By 400 A.D. Ink was uniformly made of ironsalts, nutgalls, and gum.

Quills and Fountain Pens

Quills were introduced around 700 A.D.

Goose feathers were the most common

Lasted only one week

The oldest fountain pen has survived since 1702, but the first practical pen wasn’t patented until

Lewis Waterman came along in 1884.

Pencils

The process to make pencils was patented in 1795 by a

French chemist named Nicolas

Conte.

“He used a mixture of clay and graphite that was fired before it was put in a wooden case.”

Since the mixture was fired in a kiln, you could control the hardness.

The name pencil comes “from the old English word meaning

‘brush’.”

Ballpoint Pens

Invented by two

Hungarian brothers

(Ladislo Biro and George

Biro) in 1938.

Today the “Bic Crystal has a daily world wide sales figure of 14,000,000 pieces.”

Today much of the world still refers to these pens as

Biros

Typewriters

Invented in 1868 by

Christopher Latham

Sholes.

The first one was more like a telegraph instrument, it did not have keys. Sholes later added them.

Remington & Sons started production on them in

1874.

CURRENT INTERACTION

DEVICES

 Keyboard

 Mouse

 Trackball

 Touchpad/Trackpad

 Pointing Stick

 Joystick

 Wheel

 Light Pen

 Touch Screen

 Stylus

 Graphic Tablet

 Tablet PC

 Voice Recognition

 Handwriting Recognition

Types of Keyboards

QWERTY

DVORAK

Enhanced

Cordless

Ergonomic

Keyboard Facts

 QWERTY: standard keyboard. The fist six leftmost letters on the top alphabetic line spell QWERTY

 Enhanced: Most commonly used today.

These keyboards have twelve function keys along the top, 2 CTRL keys, 2 ALT keys, arrows, etc.

Keyboard Facts II

 Cordless: a battery-powered device that transmits data using wireless technology, such as radio waves or infrared waves.

 Ergonomic: this keyboard is specially designed to reduce the chance of wrist injuries.

QWERTY

ENHANCED KEYBOARD

ERGONOMIC KEYBOARD

Pointing Devices

 Pointing device: an input device that allows you to control a pointer on the screen

 They are generally fast and easy to use, but require hand-eye coordination

Types of Pointing Devices

 Mouse

 Trackball

 Touchpad/Trackpad

 Pointing Stick

 Joy Stick/Wheel

 Light Pen

 Touch Screen

 Stylus

Mouse

 Invented by Doug

Englebart in 1964.

 Most used pointing device for desktop computers

Types of Mice

 Mechanical Mouse: has a rubber or metal ball on the bottom. The motion of the ball controls the motion of the pointer. This type should be used on a mouse pad.

 Optical Mouse: has no moving mechanical parts inside. It uses optical sensors or lasers that emit and sense light to detect the mouse’s movement.

The type often requires a special mouse pad.

Trackball

 Stationary pointing device with a ball on top,(upside down mouse)

 To move the pointer you rotate the ball

Requires frequent cleaning because of oil and dust

Benefit: you don’t have to move the entire device, so it takes up less space

Touchpad/Trackpad

 Small, flat, rectangular device that is sensitive to pressure and motion

 You move the pointer by sliding your finger around

 You tap the pad to initiate a “click”

 Most often found on notebook computers

Pointing Stick

 Pressure sensitive device shaped like a pencil eraser that is positioned between keys on the keyboard.

 First developed by

IBM for their notebook computers

Joystick & Wheel

These devices are used for game software or flight and driving software.

The name joystick comes from early history in aircraft control.

Joystick: a vertical lever mounted on a base. It is easily moved in multiple directions.

Wheel: a steering-wheel type device used in auto simulation games

Light Pen

 A handheld device that contains a light source or can detect light.

 Some require specially designed monitors.

 One problem is hand fatigue.

Touch Screen

 A touch sensitive display you interact with by touching areas of the screen with your fingers

 Examples: Kiosks

(Wal-Mart automotive department) and ATM machines

Stylus

 Looks like a ballpoint pen. It uses pressure to write and draw lines.

 Original names were:

“electronic pen” or

“e-pen”

Other Interaction Devices

 Graphic Tablet

 Tablet PC

 Voice Recognition

 Handwriting Recognition

Graphic Tablet

It is a flat, rectangular electronic plastic board

Also called a “digitizer” or

“digitizing tablet”

 Used along with a stylus

 One use: architects, map makers, artists, and designers create drawings and sketches using it

Tablet PC

Weighs around 3 lbs.

Uses a digital pen

Microsoft version uses

Windows XP Professional

It has handwriting and voice recognition capabilities

Take notes and save them

Convert handwritten documents into typed documents

Voice Recognition

Voice recognition: a computer’s capability of distinguishing spoken words.

You speak into a microphone and the words display on the screen.

You can also edit and format a document by speaking or spelling instructions.

Handwriting Recognition

 Process by which handwritten letters and symbols are translated into characters that the computer understands.

 Used by many notebook computers and handheld computers.

 Requires the use of a stylus.

Problems

 One problem with keyboards is that the keys are so close together you often hit the wrong key.

 Fast typists are slowed down because of the need to switch between the mouse and the keyboard.

 Most of these devices are for your hands and can cause fatigue and other long term health problems such as carpal tunnel syndrome.

Future

 In the future devices may be:

– Very small

– Embedded in the environment, in other words all around us

– Rely more on voice command instead of mice and other input devices

References

 www.csse.monash.edu.au/courseware/cse5930/lectures/lect ure10.ppt

http://inventors.about.com/library/weekly/aa100197.htm

http://inventors.about.com/library/weekly/aa100897.htm

http://inventors.about.com/library/weekly/aa101697.htm

http://inventors.about.com/library/inventors/blpen.htm

www.ask.com

www.microsoft.com

Shelly, Cashman, Vermaat. Discovering Computers:

Concepts for a Digital World. United States: Thomson

Learning, 2001.

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