Proposed use of I pod Touch apps: Blackburn Primary Autism Unit Literacy & English Expressive Arts Health & Wellbeing/ Social studies Mrs Rea Gourlay : Class Teacher Blackburn Autism unit :Feb 2011 Initial proposed app for use with I pod touch. CfE Experience & outcome Intended outcome for learner Autism specific advantages of the technology: Developing the four capacities. •Pocket SLP (speech & Language) •Speech with Milo •Match 2 say •Articulate it •Talking Tom/Hippo etc •Tap to talk. •First words. I enjoy playing with the patterns and sounds in language •Increased understanding and use of prepositions and action words. •Conversational skills , turn taking. •Targeted development of specific phonemes and speech sounds children having difficulty with. •ABC pocket phonics. •Interactive alphabet. •Teach me reception. •Rhyme book and Dr Seuss. •iLearn to read. •Sentence builder. •Nursery rhyme time. I explore sounds, letters and words, discovering how they work together. • Drawing pad. •Paint studio (allow uploading of own photo’s) •Kid animation. •Doodle town. •Kid music I have the freedom to discover & choose ways to create images. Successful Learners •Developing communication and language skills. The children have difficulty processing and retaining verbal information. The apps support the development of expressive and receptive language skills, support pronunciation and increase vocabulary, these skills are a focus for learning and teaching for the children and underpin all other areas of learning and development. The technology also gives immediate feedback which helps develop self assessment skills. •A consistent visual environment. Human faces with constantly changing expressions often leads to sensory overload in children with autism. The apps offer a consistent and repeatable visual environment which would help overcome these barriers to learning. Children with autism tend to be very visual learners thus the visual, hands on nature of the technology enhances learner experience and engagement. •A wide variety of apps developing the same core skills. •Children with autism have difficulty transferring skills to new contexts. The apps allow a format for developing and applying academic, social, critical thinking and problem solving skills in a huge variety of contexts. •Model me going places. •Stories 2 learn. •Expressive •Smile at me As I listen & talk in different situations, I am learning to take turns. I enjoy exploring characters & events in stories. I have the freedom to use my voice, musical instruments and technology to discover sounds & rhythm I know that we all experience a variety of thoughts and emotions and I am learning ways of managing them I am aware and able to express my feelings. •Further development of letter / sound awareness and letter formation. Blending skills through audio word games. •Sight words through visual / audio and touch games. •Development of pre reading and word attack skills, matching common words to pictures. •Development and awareness of patterns and sounds in language. •Creative use of colors. •Can copy and extend patterns. •Development of creativity and imagination. •Link to Literacy through use as a stimulus for story telling. •Development and awareness of patterns and sounds in language. •Can demonstrate steps involved in simple social situations, i.e. going to shop. •Increased awareness of simple social cues through personalised and preloaded stories, i.e. eye contact, turn taking. •Increased awareness of and interpretation of simple facial expressions and relation to emotions. Confident Individuals •Communication and social interaction modeling. Children with autism struggle with communication and social situations. The apps provide a safe and familiar context for relating to others. Apps such as model me, model social situations (I.e. going to a shop) in very small steps thus teaching children how to manage themselves and be independent. The use of apps ideally meets learner needs as they can ‘practice’ social situations without fear of failure and sensory overload. The difficulty autistic children have with imaginative play and sensory overload currently make this difficult to break down into Small manageable steps in learning. Proposed use of I pod Touch apps: Blackburn Primary Autism Unit Mathematics Initial proposed app for use with I pod touch. CfE Experience & outcome Intended outcome for learner •Number tracer •Learn numbers. •123 colour •Teach toddler shapes. •Kid Math •Solving Maths I have explored numbers, understand they represent quantities & can use them to count, create sequences and describe order. •Matching sets to numerals and number formation. •Development of 1-1 correspondence through touch screen counting games. •Basic mental maths, show understanding of addition and subtraction. •Recognition of colours, shapes, can continue and make patterns. •Problem solving skills in real life context. I enjoy investigating shapes and objects and can describe and be creative with them. General Cross curricular •Giraffes Pre school playground. •Pre school adventure. •Its Learning time. •World Atlas and Encyclopedia Britannica kids. •Teach me reception. Within real and imaginary situations I share experiences and feelings, ideas & information in a way that communicates my message. I explore software & use what I learn to solve problems & present my ideas thoughts or information. I am developing problem solving, navigation & coordination. I explore and discover features of the environment helping me to make sense of the world around me. Mrs Rea Gourlay : Class Teacher Blackburn Autism unit :Feb 2011 Autism specific advantages of the technology: Developing the four capacities. Effective Contributors and Responsible Citizens. Autism specific apps. Children with autism have difficulty with face to face social situations. They struggle to read facial expressions. The children will be given opportunities to relate to others and manage themselves through apps developed specifically for autism . I.e. those which model social situations. They will develop tolerance for others through facial expression / emotion apps. The apps break the learning down into manageable steps in a way not currently possible due to sensory overload. The technology will thus provide opportunities to develop life long communication skills , this along with the ICT skills being developed will support children in contributing to society in adulthood. • Understanding and awareness of world around us. •Application of above learning in variety of contexts and real life situations i.e. shop, farm, zoo etc. In summary the technology will provide an engaging context for learning and support children in overcoming barriers to learning which their autism presents. It will also offer opportunities to tackle aspects of their autism such as difficulties in communication ,social interaction and imagination. The nature of the technology means we could continually adapt the apps we use to best meet the needs of our learners and the listed apps are just a sample of those that would currently support the class in their learning and development. N.B We would also be looking for support in accessing App store under teachers login as it is currently blocked by web sense. We have already purchased 2 ipod touches thus we may also encounter problems with the number of machines we can install apps from once downloaded. Evaluations June 2011 The children are motivated and engaged when using the Ipods. The technology has been used to develop and apply skills across the curriculum. Children have made very good progress in their number and letter formation and letter sound awareness and have benefited greatly from the touch screen aspect of the technology. They are able to focus and engage in such learning for significantly longer periods of time. The children also benefit from story applications where they can see the text highlighted as it is being read, games associated with the stories have also developed comprehension skills in some of the children. The talking applications which allow children to hear their own voice has supported pronunciation work and developing turn taking in a conversation. Less able children have also benefited from the tap to talk app and are in the early stages of using this to learn new phrases- The visual aspect along with a narrative allows the children to learn phrases and supports the way we work in class to develop children’s language and communication. Children have benefited from creative apps such as drawing pad and paint studio and enjoy uploading their own photo’s. This has helped children explore various facial expressions as they can annotate pictures of themselves and other familiar individuals. Apps specific to autism ( i.e. expressive and smile at me) have also supported children in their awareness of others facial expressions and they can practice their own facial expressions by mimicking the simple graphics demonstrating various emotions. The children can practice in a safe way without the sensory overload of complicated and ever changing real life facial expressions. The children has also hugely enjoyed autism specific apps such as model me going places as they can develop their knowledge and skills in simple social situations such as going to the park/cafe etc. The apps have been successful in breaking such experiences down into small steps and the mobility of the equipment allows it to be taken on such trips if children need a reminder of what to do in a queue etc. This supports the children in transferring their learning to real life. In numeracy children have engaged for significantly longer periods of time in mental agility practice and the visual aspect of applications such as Kid maths has supported understanding of the concepts of addition and subtraction. The various levels and rewards help children build confidence in their ability and motivate them to learn. The technology has been hugely beneficial for all of the children and has supported the learning we carry out in class by further engaging children and allowing them to remain on task practicing essential skills for significantly longer periods of time. The exclusive benefit of the technology is its touch screen and accessible user interface as well as its interactivity children can hear , see and touch what they are learning and are given constant and instant feedback. Next steps-The project is in the early stages and will continue to be developed to support and enhance learning across the curriculum within the school. Children would benefit from using the ipod to record their learning and achievements through videos and photographs . The flexibility of the technology and the ever increasing apps on offer will allow us to expand and develop their use as our children’s learning and development needs change.