VIRTUAL PATIENTS GROUP Health Sciences Center Symposium March 12th, 2010 Interpersonal Scenario Training Training people to interact with people is difficult Lectures Role-play Observe We propose to add simulation Goals of Talk Motivate Simulating Interpersonal Scenarios Virtual Human Experiences Typing->Natural Interaction->After Action Review Mixed Reality Public Exhibits Open Issues Metrics Learning Training Transfer Role of Technology Current approaches have difficulty providing: Sufficient opportunities for practice Exposure to infrequent – yet critical – scenarios Tailoring for each student Standardization Patient variability Team-based learning Cultural competency Feedback Addressed with virtual patient experiences Experiences with Virtual Patients Students practice communication + diagnostic skills Used in conjunction with standardized patients For different level of learners, different benefits Initially, practice and feedback Later, exposure Eventually, continuing medical education Watch Video www.virtualpatientsgroup.com www.virtualpeoplefactory.com Virtual Patients Webpage Virtual Patients Group Created technology that provides role-playing experiences with interacting with virtual people Students interact with virtual patients to: Cover lecture cases in more detail Be exposed to abnormal findings Reduce anxiety to intimate exams Continuum of Experiences Web Browser Instant Message Video Conference Chat Second Life Immersive Interaction IPS System Inputs Outputs Natural speech Tracking head, hands, chair, tools Video Speech and animation Life-size VH Commercial-off-the-shelf 2 PCs 2-4 video cameras Data projector, large-screen TV, or HMD Wireless microphone < $6,000(USD) Virtual Patients Consortium University of Florida University of Georgia Medical College of Georgia University Medical College ofof Florida of Georgia University University of Central Georgia Florida PIs PIs PIs PIs Benjamin D. Scott Lind, Lok, M.D. Ph.D. Laura Kyle Cuty-Ruiz, Johnsen, Ph.D. Ph.D. Juan Cendan, M.D. Rick Senior Ferdig, Personnel Ph.D. (KSU) Senior Students Personnel Mike Adriana M.D. Moshe QianRobinson, Feldman, MaFoster, Ph.D. Ph.D. Angela Gucwa, M.D. Tyler Niles Senior Candelario Personnel Laserna, M.D. Staff Animesh Thakre Yong Brenda HoRosson, Hwang, R.N. Ph.D. Eakins University of Central Florida Mike Peggy Wagner, Ph.D. Dan Sagendorf Students Jennifer Carrick Joon Hao Chuah Willie Students Maddox Mallory Steven McManamon Blackwood Diego AshitaRivera-Gutierrez Gehlot Andrew ChandniRobb Kalaria Brent Hevil Rossen Shah Shivashankar Alyssa Wier Halan Sponsors Current support National Science Foundation National Institutes of Health Association of Surgical Education Prior Support University of Florida Medical College of Georgia Keele University Consortium Overview Started in Spring 2004 Four universities 33-person team including Computer Science Medicine Education Psychology 53 active members Consortium Overview Experiences Publications: 9 journal, 16 conference, 18 abstracts Awards: Immersive: 600+ Online: 4700+ (with over 1100+ long conversations) Public exhibits and demos: 150+ 24 scenarios IEEE VR 2008 Best Paper Research and Clinical Abstract Awards (Georgia ACS) $2.8 million in funding (NSF, NIH, and ASE) Scripts (24) at VPF General http://vpf.cise.ufl.edu/wiki/index.php/VPF_Script_Tracking Anesthesia Psychiatry Pre-op OSA (UF) Failure to thrive (UF) Conscious sedation (UF) Depression (MCG) Bi-polar (MCG) Cancer General Abnormal mammogram (UF) BRCA Pedigree (UCF) Breaking bad news (MCG) Clinical breast exam (UF/MCG) Cranial Nerve (UF) Melanoma (MCG) Dyspepsia – Pharmacy (UF) Gastro-Band (UF) Pain Abdominal Pain (UF) GI Hemorrhage (UF) Chest pain (UF) Meningitis (PCOM) Gallstones (UCF) Patient-Centered Counseling (USF) Lower back pain (UF) Post Operative Hemorrhage (UF) Lower back pain (PCOM) Sexually Transmitted Diseases (UF) Contraceptive Counseling (UF) Getting involved Short term (demo) – a few weeks Create a scenario using Virtual People Factory Use an existing case Saves course time Test with students Publish and demo Long term Develop a deployable teaching unit Integrate into curricula at UF Federal funding (e.g. NIH, NSF) Developing Virtual Character Cognition • Virtual People Factory – – – • In two years – – • • Web-based interface End-user creation of content Pharmacy patient Over 4700 interactions 24 end-user created scenarios End-user created scripts can reach 85% accuracy UCF integrated into curriculum NERVE: The Neurological Examination Rehearsal Virtual Environment Virtual multi-tool interface to VH Single input device (Wii Remote) controls multiple virtual tools used in eye exam Gestural and tool input, in addition to speech Medical students can Learn how to use neurological tests to diagnose a patient with a vision disorder Receive additional exposure to patients with abnormal findings (e.g. double vision, lazy eye) Physical Examinations of Virtual Human Patients Mixed reality humans Passive-haptic interface to life-sized virtual human Applications Clinical breast exam Prostate exam (upcoming) Medical students can Practice merging physical examination and communication skill sets Get real-time feedback of exam performance Coverage Pressure Conversation topics Museum of Science and Industry Science museum in Tampa, FL 5th largest in US (75,000 sq ft.) 1 million guests Integrate a VH interaction The Amazing You exhibit Lifelong wellness information March 2010 Inspire, inform Explore race, VH bias Youtube Video After-Action Review by Students • IPSViz – – – – • Web-based interface Students received email with link (automated) Sample student (10158/00000) Self-directed review of content, video, and feedback Each student can review their performance and compare with experts After-Action Review by Educators • IPSVizn – – – – Web-based interface Educators can review completed student interactions Data from study Filter based on user background • • • • Level of expertise Gender Educator-defined metrics Experts can – – Identify trends (mean of class) Identify outliers Bias Interact with either a Caucasian or African-American VH Experts rated empathy Empathy was correlated to psychology measures of skin-tone bias VHs can elicit racial biases People reported that the AfricanAmerican VH had less education and money Identical: animations, words spoken Differences: skin-tone, voice Other biases to study Race/Ethnicity Gender Age Weight Social ‘hot topics’ Pain Perception PI: Mike Robinson Video vignettes of VPs expressing low or high levels (FACS) of pain VPs varied in gender, age, and ethnicities Doctors, nurses, and dentists evaluate perceived levels of pain Identifies variables and weighting of variables that affect healthcare provider’s pain perception What we think we might know… Does not matter if people believe the virtual human is real or virtual Apply communication skills training until technology proves them wrong Valid interaction Potential benefits above real humans If people see benefits, they overlook technology faults People want to play along Consortium Expertise University of Florida Medical College of Georgia Intimate Exams University of Georgia Technology development Scenario development Abnormal findings Patient-centered experiences University of Central Florida Assessment Curricular integration Collaborators Looking to add collaborators Contact me (lok@cise.ufl.edu) One-on-one discussions Demos Speak to your research group Virtual Experiences Research Group Thank you! Experiences 24 Patient-Doc scenarios Intimate Exams Abnormal Findings (Neurological Exam) Conscious Sedation (VP+IPS) Audiology Testing After-Action Reviews You, M.D. Bias studies: Pain perception Video Conference with a VP All VPF scripts can be experienced videoconference style Interact with 3D VPs using a webcam and typing Enables study of distributed medicine Audiology collaboration with Mark Billinghurst (NZ) Students administer audiology exams to VP Exams include: History VP visual examination Hearing screen Testing speech understanding Highlights Procedure and communications skills VP presenting abnormal conditions