CONSUMER BEHAVIOR VOCABULARY Consumer Behavior: processes a consumer uses to make purchase decisions, as well as to use and dispose of purchased goods or services; also includes factors that influence purchase decisions and product use. Decision Making Process: a five step process used by consumers when buying goods or services. Problem Recognition (need recognition): result of an imbalance between actual and desired states. Want: recognition of an unfulfilled need and a product that will satisfy it. Stimulus: any unit of input affecting one or more of the five senses: sight, smell, taste, touch, and hearing. Information Search: o Internal Information Search: the process recalling past information stored in the memory. o External Information Search: the process of seeking information in the outside environment o Nonmarketing-Controlled Information Search: a product information search that is not associated with advertising or promotion. o Marketing-Controlled Information Search: a product information source that originates from an information search from which a buyer can choose. Post-Choice Behaviors: o Cognitive Dissonance: inner tension that a consumer experiences after recognizing an inconsistency between behavior and values of opinions. Involvement: the amount of time and effort a buyer invest in the search, evaluation, and decision process of consumer behavior. Routine Response Behavior: the type of decision making exhibited by consumers buying frequently purchased low-cost goods and services; requires little search and decision time. Limited Decision Making: the type of decision making that requires a moderate amount of time for gathering information and deliberating about an unfamiliar brand in a familiar product category. Extensive Decision Making: the most complex type of consumer decision making, used when buying an unfamiliar, expensive product or an infrequently bought item; requires use of several criteria for evaluating options and much time for seeking information. Culture: the set of values, norms, attitudes, and other meaningful symbols that shame human behavior and the artifacts, or products, of that behavior as they are transmitted from one generation to the next. Subculture: a homogeneous group of people who share elements of the overall culture as well as unique elements of their own group. Value: the enduring belief that a specific mode of conduct is personally or socially preferable to another mode of conduct. Social Class: a group of people in a society who are considered nearly equal in status or community esteem, who regularly socialize among themselves both formally and informally, and who share behavioral norms. Primary Membership Group: a reference group with which people interact regularly in an informal, face-to-face manner, such as family, friends, and coworkers. Secondary Membership Group: a reference group with which people associate less consistently and more formally than a primary membership group, such as a club, professional group, or religious group. Aspirational Reference Group: a group that someone would like to join. Norm: a value or attitude deemed acceptable by a group. Noninspirational Group: a group with which an individual does not want to associate. Socialization Process: how cultural values and norms are passed down to children. Evoked Set (consideration set): a group of brands resulting from an information search from which a buyer can choose. Reference Group: all of the formal and informal groups in a society that influence an individual’s purchasing behavior. Opinion Leader: an individual who influences the opinions of others. Personality: a way of organizing and grouping the consistencies of an individual’s reactions to situations. Self-Concept: how consumers perceive themselves in terms of attitude, perceptions, beliefs, and self-evaluations. Ideal Self-Image: the way an individual would like to be perceived. Real Self-Image: the way an individual actually perceives himself or herself. Perception: The processes by which people select, organize, and interpret stimuli into a meaningful and coherent picture. Selective Exposure: the process whereby a consumer notices certain stimuli and ignores others. Selective Distortion: process whereby a consumer changes or distorts information that conflicts with his or her feelings or beliefs. Selective Retention: a process whereby a consumer remembers only the information that supports his or her personal beliefs. Motive: a driving force that causes a personal to take action to satisfy specific needs. Maslow’s Hierarchy of Needs: a method of classifying human needs and motivations into five categories in ascending order of importance: physiological, safety, social, esteem, and selfactualization. Learning: a process that creates changes in behavior immediate or expected through experience and practice. Stimulus Generalization: a form of learning that occurs when one response is extended to a second stimulus similar to the first. Stimulus Discrimination: a learned ability to differentiate among similar products. Belief: an organized pattern or knowledge that an individual holds as true about his or her world. Attitude: a learned tendency to respond consistently toward a given object.