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Tarrant County Vikings
PISTOL OFFENSE
Cedric Coleman-- Head Football Coach
Rob Park– Offensive Coordinator
Jim Gnacinski– Run Game Coordinator
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HOLES
The second number in the two number running plays
generally indicates the point of attack. We run all even
numbers to the right and odd numbers to the left.
9
7
5
3
10
2
4
Holes 8 and 9 are wide running plays to
the right and left respectively.
6
8
THE LINE OF SCRIMMAGE
FS
C
C
LB
E
LB
T
LB
LB
T E
X
Y
H
Z
Q
A
1a. Offensive Linemen get in their stance and ready to get off the ball immediately!
1b. Quarterback gets to the line quickly, gets hands in ready position to force defense to adjust
2a. Center calls basic front structure (even, odd) and blocking scheme
2b. Receivers make coverage calls
3. Linemen make calls specific to the play being run
4. Quarterback begins cadence
PART 3 - FORMATIONS
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are needed to see this picture.
H
Y
X
Z
Q
Pistol Tight
A
X
Y
Z
H
Q
Spread Pistol
A
X
Y
H
Z
Q
A
Pro Right
X
Y
H
Q
Pistol Right
A
Z
X
Y
Z
H
Q
A
Duck Right
X
Z
H
Y
Q
A
Hide Right
X
Y
H
Z
Q
Pistol Trips Right Y
A
X
Z
H
Q
A
Trips Right
Y
X
Z
H
A
Y
Q
Trips Right Spread
X
Y
H
Q
Bunch Right
A
Z
Y
X
Z
Q
H
A
Diamond
Y
X
Z
H
Q
Hammer
A
X
Y
H
Z
Q
Hippo Right
A
X
Y
Z
Q
Pro Right King
A
H
23/22 ZONE READ Zipper
F
C
W
M
C
S
R
B
E
N
E
X
Y
H
Z
Q
A
OL - Zone Scheme (Man up and blow your defender off the ball). Double playside.
QB - Take the snap mesh with the RB up the 4/5 hole then attack outside holding DE.
H - Lead block in the 4/5 (playside) hole for A. Should collision and iso block on LB
A - Mesh with the QB and get downhill following the block from H
X - Stalk block
Keep tag alerts QB that we are faking the
Y - Stalk block
zone and QB keeps it. No change in
Z - Stalk block
blocking scheme.
24/25 RB POWER Whip
F
C
W
M
C
S
R
B
E
N
X
E
Y
H
Tight Right Hide
Q
A
OL - Power Scheme (BST is reach, BSG is up the hole, C, PSG, PST are down)
QB - Mesh with RB (A or H) and then roll out (like a bootleg)
A - Take a settle step, allow BSG to pull and create running lane. Mesh with QB.
H - Immediately attack the LOS and block EMLOS or first man who shows
X - Stalk block
Y - Immediately chip EMLOS then 2nd level LB/Safety
Z - Stalk block
Z
24/25 RB POWER
F
C
W
M
C
S
R
B
E
N
E
X
Z
Y
Q
Pro Right King
H
A
OL - Power Scheme (BST is reach, BSG is up the hole, C, PSG, PST are down)
QB - Mesh with A and then roll out (like a bootleg)
H - Lead block through the 4/5 hole
A - Downhill and mesh with QB. Follow lead block of the H
X - Stalk block
Y - Stalk block
Z - Stalk block
14/15 QB POWER Rider
F
C
W
M
C
S
R
B
E
N
E
X
Y
H
Z
Q
A
OL - Power Scheme (BST is reach, BSG is wide trap block, C, PSG, PST are down)
QB - Settle step (2) and then get behind the pulling BSG and follow lead block by A
H – Get to 2nd level player
A - Beat the QB through the hole and block the inside linebacker (or first man showing)
X - Stalk block
Y - Stalk block
Z - Stalk block
28/29 OUTSIDE ZONE Out
F
C
W
M
C
S
R
B
E
N
X
E
Y
Z
H
Q
Pro Right
A
OL - Zone Scheme (Combo blocks to second level. Backside do not block EMLOS.)
QB - Take the snap mesh with A in the 8/9 hole. Carry out fake to the playside. Read DE.
Y - Lead block off the edge
A - Mesh with QB and read block of the H.
X - Stalk block
H - Stalk block
Z - Stalk block
28/29 OUTSIDE ZONE
F
C
W
M
C
S
R
B
E
N
E
X
Y
H
Z
Hurry motion
Q
A
OL - Zone Scheme (Man up and blow your defender off the ball). Double playside.
QB - Reverse pivot and give to the RB then attack the backside
H - Lead around edge for A and seal the edge
A - Block off the edge and allow no penetration from the playside
X - Stalk block
Y - Stalk block
Z - Stalk block
39/38 JET SWEEP Fly
F
C
W
M
C
S
R
B
E
N
E
X
Y
H
Z
Q
Zip motion
A
OL - Jet Scheme (Be sure to reach playside as you come off the ball) Cut block DL is best
QB - Secure the snap when Z is over tackle. Give good mesh, fake to A, then run to BS 8/9
H - Block off the edge and allow no penetration from the playside. You are lead block
A - Mesh with QB up the middle after he gives to Z on Jet.
X - Crack to playside and allow Z to get outside.
Y - Stalk block
Z - On “set” spring down the LOS to one foot in front of the QB. Mesh with QB.
39/38 Zip SWEEP READ Iron
F
R
C
M
W
E
T
C
S
N
E
X
Y
H
Z
A
Q
Spread Tight H Zip Motion
OL - Power Scheme (Down Block off the ball) Pull BSG.
QB - Secure the snap when Z is over BS tackle. Give good mesh, read DE follow BSG.
H - Block off the edge and allow no penetration from the playside. You are lead block
A – Lead block to outside for Z on Jet Sweep.
X – Stalk block for Z to get outside.
Y - Stalk block
Z - On “set” spring down the LOS to one foot in front of the QB. Mesh with QB.
Crawfish
F
C
W
M
C
S
R
B
E
N
E
X
Y
H
Trips Right (Back)
Z
Q
B
OL - OL with man on, cut. No man, reach to second level. Playside DE must be cut.
QB - Look downfield for a split second, then throw flair to RB.
H - Block up to 2nd level and protect from the blitz.
B - Flair route. Look for ball once you have cleared the tackle box.
X - Hitch (you are the outlet receiver)
Y - Crack
Z - Stalk second level
DRAG (CROSS) RIGHT
X
Z
H
Y
Q
A
Backside (X) - Run a 10 yard Post. Find the open spot in the zone.
Backside (H) - Run a 3-4 yard shallow cross. Look for ball when you exit the box.
Playside (Z) - Run a 7 step timing Post. Find the open spot in the zone.
Playside (Y) - Snag Route. Look for the ball once you clear the blitzing LB.
QB - #1 read is to throw to Z or H on the shallow if Sam blitzes. #2 read is to throw the
snag/dig if open. #3 read is the A on the sit. Finally, throw the fade out of bounds to Z.
76/77 FUNNEL VERTICAL
4 Yds. From Sideline
20 yds.
1
2
FS
B
C
B
XX
#
Empty Right
T
Break at 8-10
B
3
Get Into the QB’s View
Show Your Hands
E
SS
T
C
E
#Z
Z
R
H
W
A
Y
Y
10
5
X
2
Z
H
Y
2
Stick
QB
Doubles, Stick Right
F
9
10
5
X
2
Z
H
Y
2
7
QB
Doubles, Snag Right
F
Pivot
10
5
X
9
Z
H
Y
9
9
QB
Doubles, 4 Verticals
F
9
10
5
X
8
Z
H
Y
Shallow
Snag
F
Doubles, Cross Right
QB
8
10
5
X
Hitch
Z
H
Y
7
7
QB
Doubles, SMASH
F
Hitch
10
5
X
2
Z
H
Y
2
Sail
QB
Doubles, Flood Right
F
Fade
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