Can My Game be a Brand?

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Can My Game be a

Brand?

J. Michael Monahan

Pattishall, McAuliffe, Newbury,

Hilliard & Geraldson LLP

Dr. Sunny Handa

Blake, Cassels & Graydon LLP

INTRODUCTION

Brand: marketing concept

Build a reputation.

Set product apart from the competition.

Trademark: legal concept

A tool to build and manage brands and maximize brand value.

BRANDING – Marketing

Tool

Brand Basics

A brand…

- is the symbolic embodiment of all information connected to the product.

- creates associations and expectations around the product.

- is a message that, through use, can acquire recognition and a particular reputation for the product in the marketplace.

BRANDING – Marketing

Tool

Brand Basics (continued)

A brand...

- may be expressed through written, audio and visual content.

 ex. BMW: logo + emphasis on design +

“The Ultimate Driving Experience” = luxury brand.

BRANDING – Marketing

Tool

Brand Basics – Games

Sound + Graphic Design + Characters = desired gaming experience.

 ex. Rock Band and Guitar Hero

Logo design

Artist roster

Music catalogue

BRANDING – Marketing

Tool

Brand Basics – Games (Continued)

What can be a brand?

Consoles, platforms, games, publishers, online games.

Examples of brands in the industry:

X-BOX (console), GRAND THEFT AUTO

(game), ELECTRONIC ARTS and UBISOFT

(publishers), WORLD OF WARCRAFT (online game), SECOND LIFE (online community).

BRANDING – Marketing

Tool

Brand Basics – Games (continued)

Characters as brands

SUPER MARIO BROS.

LARA CROFT

SAM FISHER

DONKEY KONG

Why characters as brands?

Represent the quality, story-line and game feature expectations of players.

Represent the idea or the philosophy behind the game with which players identify.

Provide a natural link between games and other products or merchandise

BRANDING – Marketing

Tool

Brand Basics – Videogames (continued)

Using Outside Brands

Non-videogame brands appear in the game itself.

Association with well-respected brand (i.e. COCA-

COLA) enhances image of videogame.

Real-life brand presence enhances immersive videogame experience by rendering it more realistic.

Examples of Outside Brands in Videogames:

Product placement: COCA-COLA and BATMAN in

Tom Clancy’s Splinter Cell.

In-game advertisements: ADIDAS in Major League

Baseball 2K7, MOBILE NETWORK 3 in Juiced 2: Hot

Import Nights.

BRANDING –

Marketing Tool

Brand Equity

You have a brand if you have a product

Key - focus the brand message to increase the product’s appeal and thus its value.

BRANDING – Marketing

Tool

Brand Equity (continued)

Creating « brand equity »

Having a message about a product and using it to attach a certain reputation to that product, which has a certain value.

 ex. Marvel – publisher deals for online games based on Marvel characters.

Importance of brand equity:

Asset: accounts for 1/3 of value of Fortune 500 companies.

Sign of responsible company : boost to investor confidence.

Credibility: helps in the context of commercial dealings.

BRANDING – Marketing

Tool

Brand Strategies:

Brand Strategy

Creates the desired image to set product apart from the competition.

Strong Brand Strategy

Establishes strong feelings and reactions and favorable view towards company as a whole.

BRANDING – Marketing

Tool

Brand Strategies (continued)

Strong Brand = high brand equity, because…

 easily recognizable immediate association of product with desirable idea, emotion, image.

 ex. ELECTRONIC ARTS has a strong brand.

BRANDING – Marketing

Tool

Brand Strategies (continued)

Consider your own brand:

- Identify needs and desires of target consumer

- Identify and assess competition’s offerings

- Live up to the brand statement

BRANDING – Marketing

Tool

Conclusion

Thoughtfully developed brands stand out in a crowded marketplace.

Branding builds stronger, longer-lasting customer relationships.

Well-established brand makes product unique, not a commodity.

Trademarks as Brand

Value

The way customers find you

Critical asset

Confirms equal quality from one game to another

Carries desired message to future games and to non-game products

A Few Terms of Art

“trademark” is a mark for a product

HALO game

WII console

LOGITECH peripheral

“service mark” is a mark for a service.

STEAM online services

BIOWARE development services.

“trade dress” is the total appearance of the product or its packaging. Sometimes (as in the case of the XBOX

360 console or SONY PS3 controller), the “trade dress” of the product is also a “trademark.”

“trade name” is the name of a business. Used correctly, a trade name also serves as a trademark or service mark

BLIZZARD is a company and trademark

Types of

Trademarks

Common words used arbitrarily

(BLIZZARD)

Invented words (ATARI or WII)

Personal names (SID MEIER’S

PIRATES)

Alphanumeric combinations (PS3)

Logos (ROCKSTAR)

Packaging (XBOX peripheral blister/card)

Colors/Color Schemes (XBOX white/green packaging)

Product shapes (XBOX 360 console, PS3 controller)

Choosing a Brand

Coined invented word (EIDOS games).

Arbitrary common word with no ordinary meaning when applied to the goods (APPLE computers,

BLIZZARD games).

Suggestive – word that suggests an attribute of the product, without describing the product itself

(PLAYSTATION consoles).

Descriptive – word that merely identifies or refers to an attribute of the product. Laudatory terms (BEST

BUY for retail store) personal names (SID MEIER) and geographic terms (BETHESDA SOFTWORKS) are also descriptive.

Generic A generic term is not a trademark at all but simply the name of the product itself (GAME or MMO).

Distinctive Brands

Coined

Arbitrary

Suggestive

 instant protection

 easier enforcement swifter registration

 long-term branding benefits

Less Distinctive

Brands

Suggestive/Descriptive

 need exclusive use for

“secondary meaning”

 rely on design elements exist in “crowded field”

Advantages In Selecting A

Distinctive Trademark

Instant rights - In the U.S., a coined, arbitrary, or suggestive mark is valid as soon as goods bearing the mark are sold.

Ease of registration - Descriptive marks are much more difficult to register.

Broader protection - Descriptive marks usually exist in a crowded field of similar marks. A distinctive mark is easier to defend against infringers.

Long-term brand building - Descriptive marks may seem attractive because they communicate the nature of the goods or services to customers, but distinctive marks - because they are unique and more easily enforced - tend to be better investments in the long run.

Brands from Games

Titles

Characters

Symbols

More Brands from

Games

Enemies

Settings

Weapons

Trademark Clearance

Process

“Knock-Out” Search - Review USPTO online records and other Internet resources for identical or near identical marks

Full U.S. Search - Broader review of

U.S. federal and state trademark registries, 50 Secretary-of-State databases, trade directories, Dun &

Bradstreet, the Internet, and other resources

Follow-up Investigation – Confirm the use and ownership of problem marks found in the search. Is there really a conflict?

Limitations of Trademark

Searches

No Search is 100% Complete - Unregistered trademarks may not appear in trademark registries, industry directories, online databases, or the Internet.

Foreign trademark records may be incomplete or incorrect.

Assigning Risk is Tough Call - Reasonable people may disagree as to whether two marks are in conflict. Senior trademark owner may be unexpectedly aggressive. Judges and juries are often unpredictable.

No Guarantees Trademark clearance always has a degree of risk.

Registered & Unregistered

Trademarks

In the United States, trademark rights come from use, not registration.

Unregistered or “common-law” marks may be valid and enforceable.

The first person to use a trademark generally gets rights to it.

Important exception: federal “intent-to-use” filings can set up priority before use.

In other countries, trademark rights flow mainly from registration. Unregistered marks are usually protected only if they are “well-known.”

Why Register Trademarks in the U.S.?

 easier to prove that the trademark is valid.

 evidence of ownership and of nationwide rights.

 establishes the exclusive right to use the mark for the goods or services listed in the registration.

Trademark Registration

Process

Apply to USPTO, usually electronically

®

USPTO Examiner reviews the application for distinctiveness and compares mark to prior registrations

USPTO publishes mark for opposition by anyone who believes he will be damaged by registration

If no successful opposition, the mark may be registered. Applicant must show use of the mark before the registration can issue

Registration does not guarantee rights; others may still petition to cancel

Trademark Use Guidelines

Trademarks are adjectives, not nouns . “XBOX

360 gaming console” is better than “XBOX 360.”

Trademarks should not be used possessively .

“The gaming power of the PLAYSTATION 3 console” is better than “The PLAYSTATION 3’s gaming power.”

Use marks exactly as registered . “WORLD OF

WARCRAFT” not “WORLD OF WAR CRAFT” or “WARCRAFT

WORLD”

Trademarks should be distinguished . Use capital letters, italics, bold type or the like to distinguish a trademark from other text.

Don’t Let Trademarks

Become Generic

ASPIRIN generic for acetylsalicylic acid.

THERMOS generic for vacuum bottles.

CELLOPHANE generic for transparent cellulose film.

ESCALATOR generic for moving stairways.

LINOLEUM generic for plastic flooring

Proper Trademark

Attribution

® only for trademarks federally registered in the

U.S.

“TM” for unregistered trademarks

“SM” for unregistered service marks

Trademark Infringement

You must show

Priority

Likelihood of Confusion, based on:

Strength of Your Mark

Similarity of the Marks

Similarity of the Goods

Same Channels of Trade

Intent

Actual Confusion

Trademark Infringement

Remedies

Injunction

Profits

Damages

Destruction Order

Attorneys’ Fees

CANADIAN TRADEMARK

LAW DIFFERENCES

Trademark laws differ by country

In Canada:

- No supplemental register.

- No service marks.

- 15 year renewable registration period.

- No proof of use necessary for registration.

- Single federal registration system.

FINAL THOUGHTS

Licensing and Building a Successful Brand

License = permission to use a trademark not your own under certain agreed terms.

Examples of the power of licensed trademarks to enhance videogame brands:

EA and John Madden.

SCRABBLE for FACEBOOK v. LEXULOUS.

FINAL THOUGHTS

Identify possible brands in the creative process

Develop marketing strategies to fully exploit those brands

Identifying,managing and policing trademarks secures your brand strategy

Questions?

Thanks for your attention.

J. Michael Monahan

Pattishall, McAuliffe, Newbury,

Hilliard & Geraldson LLP

Dr. Sunny Handa

Blake, Cassels & Graydon LLP

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