ICT Curriculum and resource list Nov 11

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Jotmans Hall Primary School
Addition to
ICT – Curriculum
& Resources
Policy
Approved by Curriculum & Target Setting Committee on
16.11.11
Ratified by the Full Governing Body
28.11.11
Year One
Unit
1 – An introduction to
modelling
-
2 – Using a word bank
-
3 – The information
around us
-
4 – Labelling and
classifying.
-
5 – Representing
information
graphically.
6 – Understanding
instructions and
making things
happen.
-
Skills
Using mouse to place items on a
screen.
Making choices using a computer
screen.
Creating a computer
representation.
Making labels using the computer,
Selecting text from a word bank.
Communicating ideas by selecting
and adding text.
Recognising different information
sources.
Obtaining information from
different information sources.
Conveying information through
sound.
Using and understanding symbols.
Using icons.
Formatting text.
Presenting information in a variety
of forms.
Using key pieces of information to
describe objects.
Using key words to describe
objects.
Sorting according to criteria.
Using a range of key words to
identify objects.
Using pictorial information to
answer questions.
Creating and using pictograms.
Using ICT to create pictograms.
Representing information.
Recognising controllable devices.
Sequences.
Sequencing events.
Using directional language.
Recording and using instructions.
Predicting and testing results.
Programs / Resources
• 2Simple Modelling
Toolkit
• Simple City
• Clicker 5
• 2Publish
• 2Create A Story
• 2Investigate
• 2Create a story
• 2Simple Science
Simulation (labelling
parts of a plant)
• 2Count
• 2Graph
(both in Infant Video
Toolkit)
• 2Connect
• 2Simple Modelling
Toolkit (Activity 5)
• 2Go
• Beebots
Year Two
Unit
1 – Writing stories:
communicating
information using
text.
-
2 – Creating pictures
-
3 – Finding information
-
4 – Routes: controlling a
floor turtle
-
5 – Questions and
answers
-
Skills
Entering and correcting text.
Putting spaces between words.
Using the enter / return key to
make new lines.
Using the enter / return key to
make a string of words into a list.
Inserting full stops and capital
letters to make text clearer.
Using ICT to communicate ideas
through text.
Using simple mark-making tools and
correcting mistakes.
Using the ‘fill’ tool and learning how
to save work.
Using the straight line and
geometric shape tools to create
pictures.
Using the spray tool to create
pictures.
Communicating ideas through
pictures.
Navigating a CD-ROM encyclopaedia
Searching a CD-ROM encyclopaedia
using the menu and index.
Using keywords and hyperlinks /
hot links.
Using appropriate search
techniques.
Inputting instructions.
Sequencing instructions.
Using repeated instructions.
Developing repeated instructions.
Collecting and representing data.
Asking different types of
questions.
Using a binary tree to identify
something specific.
Using the search tool in a database.
Preparing data for a database.
Programs / Resources
• Microsoft Word
• Clicker 5
• 2Create A Story
• 2Simple Stories2Tell
• 2Publish
• 2Type
•
•
•
•
Microsoft Paint
2Paint
2Paint a picture
2Simple Modelling
Toolkit (Activity 2
and 3)
• 2Draw
• Online
Encyclopaedias
• 2Create
• 2Simple Modelling
Toolkit (Activity 5)
• 2Go
• Beebots
• Probot
• 2Count
• 2Graph
(both in Infant Video
Toolkit)
• 2Investigate
• 2Question
• 2Connect
Year Three
Unit
1 – Combining text and
graphics.
-
2 – Manipulating sound.
-
3 – Introduction to
databases.
-
4 – Simulations
-
5 – E-mails
-
Skills
Using font size and type to produce
different effects.
Using font size, type and colour for
advertisements.
Highlighting text, over-typing and
saving changes.
Inserting a graphic from a clip art
file and re-sizing.
Copying and pasting graphics from a
CD-ROM (or internet).
Using the shift key to type upper
case letters and characters such as
question marks and speech marks.
Centre, left and right aligning.
Recording sounds
Using symbols to organise and reorganise sounds.
Combining electronic and live
sounds.
Collecting and organising
information in an organised way
using fields and record cards.
Exploring record cards stored as
numbers.
Creating and searching databases.
Using database information to
create bar charts.
Exploring options using a history
CD-ROM.
Evaluating computer simulations.
Exploring the effects of changing
variables in simulations.
Reading, annotating and replying to
emails.
Using an address book and adding
attachments.
Gathering, exchanging and
developing information using email.
Programs / Resources
• Microsoft Word.
• 2Type
• 2Publish
• 2Create a Story
• 2Draw
• 2Create
• Easi-Speak
• 2Simple Music
Toolkit (contains
2Explore, 2Beat,
2Sequence, 2Play,
2Synthesise,
2Compose)
• 2Create a Story
• 2Create a
Superstory
• 2Investigate
• 2Graph
• 2Calculate
• 2Simulate
• 2Simple Science
Simulation
• 2Email
Year Four
Unit
1 – Writing for
different audiences.
-
2 – Developing images
using repeated
patterns.
-
3 – Branching databases
-
4 – Collecting and
presenting
information.
-
5 – Modelling effects on
screen.
-
Skills
Creating different text effects to
indicate importance.
Reorganising text to make the
meaning clearer.
Amending text through inserting
and replacing text.
Using the spell checker.
Amending text using ‘find’ and
‘replace’.
Using a stamp tool in an art and
graphics package.
Using different brush sizes in an
art and graphics package.
Copying and re-sizing images to
make a pattern.
Using symmetry and reflection
effects in an art and graphics
package.
Flood filling shapes reproduced
from hand drawings.
Dividing sets of objects with yes /
no questions.
Searching a database.
Using a branching database to
organise, reorganise and analyse
information.
Designing a questionnaire.
Creating pie charts.
Creating line graphs.
Interpreting and analysing
information in graphs and charts.
Linking a floor turtle to a screen
turtle.
Following and inputting commands
and instructions.
Writing a command for a pre-drawn
shape.
Using the repeat command.
Using and writing procedures.
Using repeated procedures to
produce a desired outcome.
Programs / Resources
• Microsoft Word
• 2Publish
• 2Create a Story
• 2Create
•
•
•
•
Microsoft Paint
2Paint
2Paint a Picture
2Draw
• 2Investigate
• 2Question
•
•
•
•
Microsoft Word
Microsoft Excel
2Graph
2Calculate
• 2Go
• Probot + software
• Coco2 control
program
• 2Control NXT
Year Five
Unit
1 – Graphical modelling
-
2 – Analysing data and
asking questions.
-
3 – Evaluating
information,
checking accuracy
and questioning
plausibility.
4 – Introduction to
spreadsheets.
-
-
5 – Measuring
environmental
conditions and
changes.
-
Skills
Moving, rotating and resizing
graphics to make a collage.
Manipulating shapes to give a
layered effect.
Using geometric tools to create
objects.
Using a graphical model to design a
layout.
Searching a database using = < and
>.
Searching a database using ‘AND’.
Searching a database using ‘OR’.
Finding helpful information.
Using ICT to test a hypothesis
using a created database.
Checking accuracy and questioning
plausibility of data.
Checking for mistakes using graphs.
Identifying and correcting
implausible and inaccurate data.
Entering labels and numbers for
calculating totals.
Adding, subtracting, multiplying and
dividing two cells to explore number
patterns.
Using the formula ‘SUM’, to
calculate totals.
Changing data to answer ‘What
if...?’ questions and then to check
predictions.
Using a thermometer.
Using a temperature sensor.
Using a sound sensor.
Using data-logging equipment to
collect data and draw conclusions.
Programs / Resources
• Microsoft Word
• Microsoft Publisher
• Internet Explorer
• 2Paint a picture
• 2Draw
• 2Publish
• 2Investigate
• 2Question
• Internet Explorer
• Microsoft Excel
• 2Calculate
• Data-loggers and
software.
Year Six
Unit
1 – Multimedia
presentation
-
2 – Spreadsheet
modelling
-
3 – Control and
monitoring:
What happens
when...?
-
-
4 – Using the internet
to search large
databases and to
interpret
information.
-
-
Skills
Creating a multimedia presentation
using text, images and sound.
Creating links between pages.
Understanding the needs of their
audience.
Using formulae in spreadsheets to
answer ‘what if...?’ questions.
Exploring how changes in
spreadsheets affect results.
Identifying simple rules.
Using input devices or switches to
control a process.
Attaching devices to a control box.
Programming a computer to carry
out a process when it detects a
change.
Learning control language necessary
to program a control box to make
decisions (‘if...then...’).
Using large sources of information
(e.g. the internet).
Skim reading and interpreting
information with others.
Being critical of content and being
able to check for different
viewpoints.
Presenting researched information
in a form suitable to the needs of
their audience.
Programs / Resources
• Microsoft
Powerpoint
• 2Create
• Microsoft Excel
• 2Calculate
• CoCo2 control
program
• CoCo the clown
• 2Control NXT
• Internet Explorer
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