SYLLABUS CREATING/WRITING CHARACTERS FOR TV

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SYLLABUS
CREATING/WRITING CHARACTERS FOR TV ANIMATION
INSTRUCTOR: PETER HANNAN
PHOENIX COLLEGE, SPRING 2016
NOTE
This syllabus is a living document and subject to change.
COURSE OVERVIEW AND APPROACH
This is an integrated lecture/lab course. There are no
traditional exams, just exercises, projects, pitches, and
writing assignments. It is designed to be a combination of fun
and hard work. Through an extensive use of journals/sketchbooks,
students will learn to honor the brainstorm, the doodle, and the
unfiltered mind, as a way of developing ideas and properties for
TV animation in particular, but more generally for publishing,
film, and all sorts of media. The goal is to create unique and
engaging characters and the worlds they inhabit, and to develop
stories that are not generic, but instead, particular to those
characters. The most important thing for you to bring to class
is you. Lots of people can draw and write and come up with
ideas, but no one else is you. Your background, interests,
strengths, weaknesses, and sense of humor add up to a unique
point of view. The aim here is for each student to produce work
that literally no one else is capable of producing.
MATERIALS
Basically anything you need to draw and write in sketchbooks and
create pitch materials. What each student needs and wants may
vary and evolve as the course progresses.
REQUIRED FOR DRAWING AND WRITING: Sketchbook(s) dedicated
exclusively to this course. The kind of sketchbook is up to you,
but don't use one that will wrinkle or fall apart if you splash
a little watercolor on it or that will tear under the weight of
taped or glued-in paper. 8.5” x 11” is a good size because it’s
not too small, but most scanners can accommodate it. You may go
through more than one. If you do, your grade will probably be
higher than it otherwise would have been.
REQUIRED: Drawing utensils, pencils (2Bs or softer are good, but
it’s up to you. Don’t use anything too hard, because you need to
make dark marks), a good eraser (white Staedtler Mars Plastic,
gum, etc), a sharpener, and any/all of the following: pens,
markers, colored pencils, pen/ink, watercolor, etc.
REQUIRED: laptop with Final Draft and/or Microsoft Word
(depending on availability of Final Draft for students, Word may
be acceptable for everything).
CREATING/WRITING CHARACTERS FOR ANIMATION, HANNAN, SPRING 2016
VERY USEFUL, BUT OPTIONAL: Digital tools. Pitch materials should
be as professional as possible. Students may or may not be
versed in graphic design, scanning, Photoshop, InDesign, Quark
Xpress, or other word-image programs. For this reason, when
working in groups, PH will attempt to help students form teams
that are well balanced, with individuals who complement each
other in terms of talents and skills. That said, this is not a
graphic design class and good pitch materials can be created
using only Microsoft Word and Powerpoint. Access to a scanner
and basic Photoshop and other design program skills are helpful,
but not absolutely necessary. In addition to the sketchbook
work, if you’d like to also draw or paint on Wacom tablet, iPad,
or other electronic devices, that’s great. If you have Photoshop
or other helpful programs on your laptop, you can use during
class in addition to required traditional tools.
COLLABORATION
Some assignments will be of a collaborative nature and some
solo. A collaborative spirit is expected at all times.
DELIVERY OF MATERIAL
In addition to delivering and presenting assignments and
materials in class, all pitches, team pitches, and sketchbook
work must be emailed to PH as they are due.
STUDENTS IN THIS CLASS AGREE TO THE FOLLOWING:
This class will expose me to work that has been created by
others, including ideas, artwork, and texts that are not the
property of myself or Arizona State University. I promise not to
reproduce these materials in any manner except for my own
personal use for this class; I promise not to represent these
works as my own, or represent that I have any legal relationship
with the property or the individuals who are the legal owners of
the property. Any classwork or material I generate in relation
to these works will only be used in conjunction with this class,
or as samples of my own writing in support of my own
professional development.
INSTRUCTIONAL GOALS
Students will demonstrate basic ability to generate their own
ideas for animated and other creative properties and expand them
into pitches or proposals.
ATTENDANCE
A lot of the work in this class involves in-class exercises,
projects, and activities that will be done individually or in
small groups. Therefore, attendance is essential. Students with
CREATING/WRITING CHARACTERS FOR ANIMATION, HANNAN, SPRING 2016
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two unexcused absences will lose 1/2 of a grade level; students
with four absences will lose at least one full grade; students
with more than four absences may fail the class. Tardiness is
marked if you are 10 minutes (or more) late. Three tardies
constitute an absence. A student who leaves class early without
PH’s permission will be marked absent for the whole class.
Students are required to sign themselves in on attendance sheet
everyday, with no exceptions. If you are not signed in you will
be recorded as absent. Work missed must be made up and you are
responsible for such work. Since some of the work is
collaborative, each student’s attendance and performance
directly impacts the experience of fellow students. This
responsibility should be taken seriously.
GRADING
CLASS PARTICIPATION/COLLABORATION — 10%
You must be prepared to present your work in an effective
fashion. You must work well with others, give and receive
constructive criticism and praise, and have a good attitude.
ASSIGNMENTS (IN/OUT OF CLASS, GROUP/INDIVIDUAL PROJECTS,
PITCHES, WRITING ASSIGNMENTS, WRITTEN EVALUATIONS OF OTHERS’
WORK)— 20% Some assignments are done in class, some out. All
assignments must be handed in on time. Unless otherwise
instructed, assignments must delivered to PH by email
(peter.hannan@phoenixcollege.edu) by midnight the night before
the class or as otherwise instructed at the time.
SKETCHBOOK — 20%
This is a very important part of this course. We will use
techniques and directions to spark character and story ideas and
often the students will be asked to focus on specific tasks and
goals, but students should also do a good deal of drawing and
writing for fun…relatively unedited, in a stream-ofconsciousness way. This class is about brainstorming, drawing,
writing down ideas and fragments, cutting, pasting...an
unfiltered generation of material that is then brought into
focus, refined, redrawn and rewritten. Sketchbooks must always
bring sketchbooks to class. Students will also be required to
submit sketchbook via email periodically...dates TBD.
SOLO PITCH — 25%
Each student is responsible for developing and preparing all
written and artistic content and for delivering the oral and
physical presentation of his/her pitch. Pitching is an art, not
a science, so pitch formats can vary, but pitch materials will
basically consist of show overview, main character art and
description, secondary character art and description,
world/environment art and description, story premises and story
outline. Students may do everything themselves or enlist the
CREATING/WRITING CHARACTERS FOR ANIMATION, HANNAN, SPRING 2016
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assistance of another student in preparing pitch materials.
Students who feel less capable in one area (writing, drawing,
graphic design, etc.) can enlist another student to help them.
But the enlisted student’s job is to help realize the pitcher’s
vision and the pitcher is the boss. Tasks performed by the
enlisted student must be derived from the pitcher’s intention
and his preliminary work, i.e., rough sketches, rough draft of
writing, etc. Pitcher must get approval of all tasks assigned to
other student from PH in advance. Pitching students can use
printed materials and/or original art, small or large format,
PowerPoint, Prezi, etc., but the pitch must also be emailed to
PH and to all classmates on the same day as the pitch.
FINAL OUTLINE AND SCRIPT – 15%
SOLO PITCH REVISION —10%
Pitch revisions will be due at pre-scheduled times in the last
days of the course. Each student will share his/her changes or
revisions with the class and their revised pitch must be emailed
to PH in PDF form ahead of time.
EXTRA CREDIT
Extra credit will be offered and potential extra points will be
explained at that time. No extra credit will be accepted unless
all other assignments have been completed.
Grading Scale:
98-100+ ---A+
92-97
---A
90-91
---A88-89
---B+
82-87
---B
80-81
---B78-79
---C+
72-77
---C
70-71
---C60-69
---D
59-BELOW --F
LATE POLICY
Late assignments will be subject to penalty of up to 50%. All
assignments MUST be turned in by their respective due dates and
also compiled on disk by the final class session unless
otherwise specified.
SUBMISSION POLICY
All work should be free of spelling, grammatical, punctuation,
and typographical errors. This is a lab/studio and writing
class. Professionalism is important. Always proofread your work
multiple times. Writing is always about rewriting, revising, and
CREATING/WRITING CHARACTERS FOR ANIMATION, HANNAN, SPRING 2016
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improving. Make certain to date and save all earlier drafts of
projects.
HOW TO DO WELL IN THIS CLASS
Effort is very important. Also important: focus, enthusiasm, and
attitude. Work hard and have fun. While working with others, be
respectful when expressing a difference of opinion. This course
is meant to foster free-flowing ideas (within reason) and
students should be confident that although their work will be
critiqued constantly, it will be done in a respectful way and in
the spirit of helping everyone do their best possible work.
Unsportsmanlike critiquing could adversely affect the
unsportsmanlike critic’s grade.
While using the Internet will be essential for certain class
projects, your laptop, phone, iPad, etc, are only to be used
during class in conjunction with classwork. Using such devices
for anything but classwork could adversely affect your grade.
SYLLABUS STATEMENT
General Education Assessment
The faculty and staff at Phoenix College believe that your
college education should not only include learning content, but
also developing important life-long skills. We call these
general education outcomes. The 5 general education outcomes we
have identified that should be developed throughout your college
career are: Writing - develop effective writing skills to
communicate. Numeracy - learn to use numerical concepts and data
effectively. Critical Thinking - learn to apply critical
thinking skills to solve problems, make informed decisions, and
interpret events. Oral Presentation - plan and deliver an oral
presentation to a target audience. Information Literacy - learn
to locate, evaluate, and use information effectively, ethically,
and legally.
In this course, we will be focusing on
• Writing - develop effective writing skills to communicate.
• Critical Thinking - learn to apply critical thinking skills to
solve problems, make informed decisions, and interpret events.
• Oral Presentation - plan and deliver an oral presentation to a
target audience.
• Information Literacy - learn to locate, evaluate, and use
information effectively, ethically, and legally.
COURSE BY WEEK
WEEK 1, THURSDAY, 1/21
CREATING/WRITING CHARACTERS FOR ANIMATION, HANNAN, SPRING 2016
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• INTRODUCTIONS PART ONE: WHO IS PETER HANNAN AND WHAT IS THIS
COURSE ABOUT? Lecture presenting PH’s work (animation, books,
sketchbooks, paintings, writing, cartoons, roughs, finals) and
course overview.
•Screen selected CATDOG episodes.
• START ASSIGNMENT IN CLASS: CATDOG TRAVESTY (SOLO) Look at the
CatDog series and throw away everything you know about it.
Through art and writing, completely reimagine the show. Start
this in class and finish before next class.
ASSIGNMENTS FOR NEXT CLASS:
• FINISH CATDOG TRAVESTY
• WHO ARE YOU AND WHAT DO YOU DO? Bring in examples of your own
work that you consider successful, significant, funny, or
interesting. This could be a project you've completed or are
working on or any creative work that shows why you’re in this
class.
• Draw/write in sketchbook. Additional guidelines will be given
in class. Absorb culture, read, observe people, watch movies,
think about life, and watch cartoons.
WEEK 2, THURSDAY, 1/28
• INTRODUCTIONS PART TWO: WHO ARE YOU AND WHAT DO YOU DO? Each
student presents something they've done in the relatively recent
past...something they are proud of. Students introduce
themselves to instructor and fellow students.
•EACH STUDENT ALSO PRESENTS THEIR CATDOG TRAVESTY. Discussion,
feedback, Q&A.
• Screen selected TV animation, movies, and/or short films.
• SHORT PH LECTURE: MORE THAN THE SUM OF YOUR PARTS Not only
write what you know, write what you are.
• THE FAMILY SHOW (SOLO): Draw and write about you and your
family from memory. Make yourself the main character in a TV
series about your family. You and your family can be portrayed
as humans, animals, or inanimate objects brought to life.
Annotate your drawings with observations, descriptions, and
details of each family member's personality. If you had to
reduce each person to an easily understandable essence, what
would it be? What's funny or weird or poignant or heroic about
these people? Think of ways to describe them through drawing and
short bits of writing.
ASSIGNMENTS FOR NEXT CLASS:
•FINISH WORK ON THE FAMILY SHOW
•Draw/write in sketchbook. Additional guidelines will be given
in class. Absorb culture, read, observe people, watch movies,
think about life, and watch cartoons.
WEEK 3, THURSDAY, 2/4
CREATING/WRITING CHARACTERS FOR ANIMATION, HANNAN, SPRING 2016
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• STUDENTS PRESENT THE FAMILY SHOW. Q&A.
• STUDENTS VOTE ON FAMILY SHOW PITCHES. Possible extra credit.
• RANDOM IDEA GENERATOR (TEAM PITCH 1) Students are divided into
teams, draw elements (names, character types, settings,
conflicts) out of a hat. Create an animated TV series based on
these elements.
• Screen selected TV animation, movies, and/or short films.
ASSIGNMENTS FOR NEXT CLASS:
• Random Idea Generator Teams work outside of class to prepare
pitches.
• Draw/write in sketchbook. Additional guidelines will be given
in class. Absorb culture, read, observe people, watch movies,
think about life, and watch cartoons.
WEEK 4, THURSDAY, 2/11
• RANDOM IDEA GENERATOR teams present pitches. PH and other
students act as executives…reacting, asking questions, giving
feedback. Pitchers must answer for their work, defend, explain,
sell, convince. All teams must email pitches to PH and other
students on the same day. Q&A.
•STUDENTS WRITE SHORT EVALUATIONS OF RANDOM IDEA GENERATOR
PITCHES. Class discussion. Students vote on Random idea
generator pitches. Possible extra credit.
• SHORT LECTURE
• TEAM TRAVESTY (TEAM PITCH 2): Choose teams sandlot style.
Redevelop existing animated or live-action television series as
new unique animated series with different context, different
tone. Teams work on TEAM TRAVESTY.
• Screen selected TV animation, movies, and/or short films.
ASSIGNMENTS FOR NEXT CLASS:
• Teams work outside of class to prepare TEAM TRAVESTY pitches.
• Draw/write in sketchbook. Additional guidelines will be given
in class. Absorb culture, read, observe people, watch movies,
think about life, and watch cartoons.
WEEK 5, TUESDAY, 2/18
• ALL TEAMS PITCH TEAM TRAVESTY. PH and other students act as
executives…reacting, asking questions, giving feedback. Pitchers
must answer for their work, defend, explain, sell, convince. All
teams must email pitches to PH and other students on the same
day. Q&A.
• STUDENTS WRITE SHORT EVALUATIONS OF TEAM TRAVESTY PITCHES.
Class discussion. Students vote on Random idea generator
pitches. Possible extra credit.
• SHORT LECTURE
• Screen selected TV animation, movies, and/or short films.
ASSIGNMENTS FOR NEXT CLASS:
CREATING/WRITING CHARACTERS FOR ANIMATION, HANNAN, SPRING 2016
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• All write evaluations/critiques of Travesty pitches.
• Draw/write in sketchbook. Additional guidelines will be given
in class. Absorb culture, read, observe people, watch movies,
think about life, and watch cartoons.
WEEK 6, THURSDAY, 2/25
• SHORT LECTURE
• LIVE-ACTION-TO-ANIMATED (SOLO). WATCH TBD LIVE-ACTION FILM IN
CLASS. Use characters and relationships as inspiration for
creating animated characters.
ASSIGNMENTS FOR NEXT CLASS:
• FINISH LIVE-ACTION-TO-ANIMATED.
•Draw/write in sketchbook. Additional guidelines will be given
in class. Absorb culture, read, observe people, watch movies,
think about life, and watch cartoons.
WEEK 7, THURSDAY, 3/3
• STUDENTS PITCH LIVE-ACTION-TO-ANIMATED. Q&A
• STUDENTS WRITE SHORT EVALUATIONS OF LIVE-ACTION-TO-ANIMATED.
CLASS DISCUSSION. Students vote on Live-action-to-animated.
Possible extra credit.
• SHORT LECTURE
• WAY-BACK MACHINE/BEAUTIFUL WEIRDO (SOLO). Travel back in time
in search of childhood memories of the funniest, weirdest, most
trouble-causing, laugh-inducing, beautiful, horrifying,
engaging, adored, reviled friends and enemies to inspire
characters for animation. Create character based on this
beautiful weirdo. Invent another secondary character. Write a
story premise using these two characters.
•Screen selected TV animation, movies, and/or short films.
ASSIGNMENTS FOR NEXT CLASS:
• FINISH WAY-BACK MACHINE/BEAUTIFUL WEIRDO.
• Draw/write in sketchbook. Additional guidelines will be given
in class. Absorb culture, read, observe people, watch movies,
think about life, and watch cartoons.
WEEK 8, THURSDAY, 3/10
• STUDENTS PRESENT WAY-BACK MACHINE/BEAUTIFUL WEIRDO. STUDENTS
Vote on Way-back Machine/Beautiful Weirdo. Possible extra
credit.
• STORY BLITZ. CHOOSE ANY OF THE BEAUTIFUL WEIRDO PITCHES OTHER
THAN YOUR OWN AND WRITE A STORY PREMISE AND OUTLINE USING MAIN
CHARACTER AND SECONDARY CHARACTER. Consider feedback given by
all during critiques. Make sure story ideas utilize uniqueness
of main character(s). If you want, you can tweak the show
concept if you feel it would make property and story potential
stronger. Any tweaks should be explained up front. Each student
CREATING/WRITING CHARACTERS FOR ANIMATION, HANNAN, SPRING 2016
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pitches his or her outline and premises to class. Everyone
discusses which stories work best and why. STUDENTS VOTE ON
STORY BLITZ. Possible extra credit.
• SHORT LECTURE
• Screen selected TV animation, movies, and/or short films.
ASSIGNMENTS FOR NEXT CLASS:
• START WORKING ON FINAL SOLO PITCHES AND DEVELOPING MAIN
CHARACTER. PITCH MUST INCLUDE: SERIES TITLE, COVER PAGE WITH ART
AND LOGLINE, SHOW OVERVIEW, MAIN CHARACTER AND WRITTEN
DESCRIPTION AND ART, SECONDARY CHARACTER DESCRIPTION AND ART,
WORLD DESCRIPTION AND ART, THREE STORY PREMISES, AND ONE STORY
OUTLINE. IT’S GREAT IF YOU GO TOTALLY SOLO, BUT IF YOU WANT, YOU
CAN CHOOSE AN Assistant to help with YOUR final SOLO pitch. This
person can help you with some aspect of pitch. If you feel more
confident with the art portion and want to enlist the help of a
writer, do that. If you feel more confident with the writing and
want to enlist the help of an artist, do that. The assistant can
act as a sounding board, discuss, give you feedback, but his or
her primary role is that of a crewmember, there to help you
implement your ideas and realize your vision. You are the
creator and executive producer in this relationship. You will be
graded on the overall success of the pitch materials and pitch
performance. Bringing in an assistant will not be held against
you. But do not use existing artwork from an existing property
and simply change the character names and descriptions. That
will be detrimental to your grade. Pitching students may use
printed materials, original art, small or large format,
PowerPoint, Prezi, storyboards, etc, but the pitch must also be
emailed to PH and students on the same day as the pitch.
Draw/write in sketchbook. Additional guidelines will be given in
class. Absorb culture, read, observe people, watch movies, think
about life, and watch cartoons.
THURSDAY, 3/17 NO CLASS, SPRING BREAK
WEEK 9, THURSDAY, 3/24
• CONTINUE WORKING ON FINAL SOLO PITCHES.
• SHORT LECTURE
• Screen selected TV animation, movies, and/or short films.
ASSIGNMENTS FOR NEXT CLASS:
• CONTINUE WORKING ON SOLO PITCHES.
• Draw/write in sketchbook. Additional guidelines will be given
in class. Absorb culture, read, observe people, watch movies,
think about life, and watch cartoons.
WEEK 10, THURSDAY, 3/31
CREATING/WRITING CHARACTERS FOR ANIMATION, HANNAN, SPRING 2016
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• CONTINUE WORKING ON FINAL PITCHES. Write premise and outline.
Revise, do more character art if needed, do what ever you need
to do to make the pitch great.
• SECONDARY CHARACTER EXPLOSION. Mine sketchbooks, draw more.
Create characters with distinctly different looks and
personalities from your main character(s). How do supporting
characters help create stories? What are the relationships
between characters? If time permits, watch TBD animation.
• Create a world FOR YOUR CHARACTERS TO LIVE IN...a world unique
to these particular characters.
•Screen selected TV animation, movies, and/or short films.
ASSIGNMENTS FOR NEXT CLASS:
• WORK ON FINAL PITCHES.
• Draw/write in sketchbook. Additional guidelines will be given
in class. Absorb culture, read, observe people, watch movies,
think about life, and watch cartoons.
WEEK 11, THURSDAY, 4/7
• ALL STUDENTS PRESENT FINAL SOLO PITCHES
Non-pitching students play an important role while others are
pitching. Attendance and thoughtful participation are mandatory
and graded. Reaction, critique, discussion. PH and students act
as executives...reacting, asking questions, giving feedback.
Pitcher answers for work, defends, explains, sells, convinces.
Q&A. ALL STUDENTS WRITE EVALUATIONS OF PITCHES.
• Screen selected TV animation, movies, and/or short films.
ASSIGNMENTS FOR NEXT CLASS:
• ALL STUDENTS FINISH EVALUATIONS OF PITCHES.
• Draw/write in sketchbook. Additional guidelines will be given
in class. Absorb culture, read, observe people, watch movies,
think about life, and watch cartoons.
WEEK 12, THURSDAY, 4/14
• DISCUSS/EVALUATE EVERYONE’S FINAL SOLO PITCHES.EVERYONE WRITES
PREMISES FOR EVERYONE ELSE’S PITCHES. DISCUSS PREMISES.
• EACH PITCHER CHOOSES ONE PREMISE TO TAKE TO OUTLINE.
• STUDENTS WORK ON OUTLINES AND THEN GO TO SCRIPT.
• Screen selected TV animation, movies, and/or short films.
ASSIGNMENTS FOR NEXT CLASS:
• FINISH OUTLINES AND GO TO SCRIPT. EMAIL FINAL OUTLINE AND
FIRST DRAFT SCRIPT TO PH AND ALL OTHER STUDENTS.
• Draw/write in sketchbook. Additional guidelines will be given
in class. Absorb culture, read, observe people, watch movies,
think about life, and watch cartoons.
WEEK 13, TUESDAY, 4/21
CREATING/WRITING CHARACTERS FOR ANIMATION, HANNAN, SPRING 2016 10
• STUDENTS WILL HAVE ALREADY READ EACH OTHERS’ OUTLINES AND
SCRIPTS. MORE IN-CLASS TIME GIVEN TO MAKE NOTES ON HARD COPIES
OF SCRIPTS PROVIDED BY PH. DISCUSS. STUDENTS VOTE ON OUTLINES
AND SCRIPTS. Possible extra credit.
• STUDENTS START REVISION/ PUNCH-UP OF THEIR OWN SCRIPTS.
Screen selected TV animation, movies, and/or short films.
ASSIGNMENTS FOR NEXT CLASS:
• STUDENTS FINISH REVISION/ PUNCH-UP OF SCRIPTS.
• Draw/write in sketchbook. Additional guidelines will be given
in class. Absorb culture, read, observe people, watch movies,
think about life, and watch cartoons.
WEEK 14, THURSDAY, 4/28
• STUDENTS PRESENT REVISED SCRIPTS. Students perform scripts.
They enlist classmate(s) to help voice roles. CLASS GIVES
FEEDBACK. STUDENTS REVISE FINAL SOLO PITCHES BASED ON FEEDBACK.
• Screen selected TV animation, movies, and/or short films.
ASSIGNMENTS FOR NEXT CLASS:
• REVISE FINAL SOLO PITCHES BASED ON EVERYTHING LEARNED THROUGH
OUTLINE AND SCRIPT PROCESS.
• Draw/write in sketchbook. Additional guidelines will be given
in class. Absorb culture, read, observe people, watch movies,
think about life, and watch cartoons.
WEEK 15, THURSDAY, 5/5
• STUDENTS PRESENT REVISED FINAL SOLO PITCHES. Q&A, DISCUSSION.
STUDENTS VOTE ON FINAL SOLO PITCHES INCLUDING REVISIONS.
Possible extra credit.
• Screen selected TV animation, movies, and/or short films.
ASSIGNMENTS FOR NEXT CLASS:
• Draw/write in sketchbook. Additional guidelines will be given
in class. Absorb culture, read, observe people, watch movies,
think about life, and watch cartoons.
FINAL CLASS (NO EXAM), THURSDAY, 5/12 7:00-9:00
• FINAL CLASS ACTIVITY TBD. BALLOTING ON FINAL PITCHES, SCRIPTS,
REVISIONS, ART, WRITING, AND OTHER CATEGORIES. Possible extra
credit.
It’s a wrap.
ASSIGNMENT FOREVER:
• Draw/write in sketchbook. Absorb culture, read, observe
people, watch movies, think about life, and watch cartoons.
Additional guidelines will be given to you by you.
CREATING/WRITING CHARACTERS FOR ANIMATION, HANNAN, SPRING 2016 11
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