Kahoot - Weebly

advertisement
DEKALB EDUCATORS’ ANNUAL
CONFERENCE
DCSD Dept. of Professional Learning
June 16/ 17, 2015
“USING KAHOOT AS ASSESSMENT,
INSIDE-OUTSIDE STRATEGY, TEACHER
DIGITAL LITERACY”
LEAD TEACHER PRESENTERS: SHERRY HOLLOWAY &
ALEXANDER HOLMES
CLASSROOM 3/2
Agenda
•
Opening Period:
1. Skittles Activity Formative Assessment
(20 Minutes)
•
*PLEASE, DOWNLOAD A QR
READER. GO TO YOUR APP.
STORE ON YOUR PHONE AND
TYPE IN ‘QR’ TO MAKE YOUR
PRESENTATION INTERACTIVE
TODAY!
Work Period:
*PLEASE USE
Kahoot Formative Assessment (20 Minutes)
YOUR QR
READER APP. TO
Kahoot Workshop with corresponding
ACCESS THE
“The Digitally-Literate Educator” handout and Power
DIGITAL
LITERACY
Point Presentation (40 Minutes)
TOOLS
3. Inside-Outside Circle Strategy Formative Assessment with PROVIDED
DURING THE
Paired Groups and Whole Group Discussion (40 Minutes) PRESENTATION/
FOUND IN YOUR
4. Digital Literacy Presentation/ Workshop with Circle
“D.L.E.”
HANDOUT.
Thinking Map Activity/ Formative Assessment, Power Point
Presentation, and Teacher Course Website, Apps., and Enhancing
Content Materials with corresponding “The Digitally-Literate
Educator” handout (50 Minutes)
1.
2.
•
Closing Period:
1.
One Minute Essay Formative Assessment (10 Minutes)
But first….Skittles Ice-Breaker
Strategy
• Let us get to know each other first!
• Do NOT eat the Skittles yet!
• Educators are to complete their Team Building Worksheet in
accordance to their 10 Skittles’ colors (Original Colors: Red,
orange, yellow, green, purple)
• Follow directions for each of your proportioned Skittles and write
down your answers to: You have ONLY 3 Minutes!
 “Red Skittle” – Tell an interesting fact about yourself.
 “Orange Skittle” – Share your favorite things to do in your
leisure time.
“
Skittle” – Discuss a place you have visited or want to
visit.
 “Green Skittle” – Discuss a name of a food you have never
tried but would like to.
 “Purple Skittle” – If you were an ice cream, list the flavors
you would be and discuss why.
Skittles Ice-Breaker Strategy Explained
• Can be utilized as a fun ice-breaker
strategy at the beginning of the semester
or year to promote a positive classroom
environment through the skill of student
teambuilding.
• Can be used to assess learning
formatively by having students identify
their own prior knowledge concerning a
concept or theme.
Skittles Ice-Breaker Strategy Modeled
for Instruction
•
This strategy was utilized below to assess students’ prior knowledge
concerning teambuilding.
•
Directions previewed through Mrs. Holloway’s Business Ed. Course
from lesson entitled, “Team Player: Skittles Pre-Assessment:
1. As students enter your room, give each student 10 skittles with original colors
(Red, Orange, Yellow, Green, Purple) in a pre-portioned sandwich bag.
2. Tell students that they WILL eat the Skittles but they must wait to eat them until
instructed.
3. Students are given time to respond to their worksheet through the directed
questions about team-building according to their given Skittles.
4. Once students have their Skittles and teambuilding worksheets completed,
teacher facilitates individual and group discussion about what it means to be a
team-player and to team-build.
5. Follow directions for each of your proportioned Skittles:
 “Red Skittle” – List an advantage of being a good team player.
 “Orange Skittle” – List a characteristic of a great team player.
 “Yellow Skittle” – List a reason why great leaders are also great team players.
 “Green Skittle” – List a reason why you would not want to to work with a
“bad” team player.
 “Purple Skittle” – List a reason why it is important to be able to work in a
team.
 Kahoot is a collection of questions on specific topics. Created
by teachers, students, business-people and social users, they
are asked in real-time to an unlimited number of “players”
creating a social, fun, and game-like learning environment.
 Kahoot is a great assessment tool. It can be used for:
• Pre-Assessments. Educators can use Kahoot to assess student
learning prior to starting a new topic.
• Formative Assessment. Educators can use Kahoot to drive
instruction in helping students to review for quizzes or exams.
• Scan QR Code on Handout now for kahoot.it or please login @
Kahoot.it on your smart device. Login using the game pin that is
listed on the board.
• Create a nickname.
• Watch the video until the game starts. Answer as quickly as you
can! The first to answer is awarded more points!
• To create your own educator’s account scan the QR
Code on your handout or go to getkahoot.com
• View your given “The Digitally-Literate Educator”
handout and the corresponding slides in order to assist
in creating your own Kahoot account for your
classroom and students.
• Questions, Comments, Concerns…Hold/ write them
down for the next portion of our presentation!
Creating Your Own Kahoot Quiz
or Assessment
• Follow along with the provided screenshots and your
“The Digitally-Literate Educator” handout to learn
how to create your own Quiz or Assessment using
Kahoot.
• Your “Digitally-Literate Educator” handout also
features how to create your own surveys and
discussions.
 Can be used for Directed Questioning/ Socratic
Method and Formative Assessment for studentcentered self-reflection.
Inside-Outside Circle Strategy
• Two circles of educators will be created in pairs facing each
other.
•
Within each pair of facing educators, inside educators will ask:
How would you use Kahoot in your classroom or within your
content?
• Outside educators will respond in 60 seconds to the prompt.
Once the music is over, outside educators will move clockwise
to the next seat facing their new inside educator. Inside
educators’ will ask the same question until all outside educators
have met all inside educators.
• Whole Group Discussion (5-10 Minutes):
 How will you use Kahoot in your classroom and within your
content?
 Did you like the Inside/ Outside Circle Strategy?
 How could you use the Inside/ Outside Circle Strategy in your
classroom and within your content?
 How was this activity differentiated?
Inside-Outside Circle Strategy
Explained
•
Purpose: Can be used as a formative assessment, particularly when
reviewing for quizzes or exams.
•
Directions for Students:
 Inside and outside circles of students face each other. Within each
pair of facing students, students quiz each other with questions
they have written. Outside circle moves to create new p􏰅􏰅􏰅􏰅􏰅
􏰅􏰅􏰅􏰅􏰅􏰅􏰅􏰅􏰅airs. Repeat.
•
Personal Anecdote:
 I use music for transitions so students know when to move. When
the music stops, the outside group moves to meet a new inside
paired partner.
 Make inside students the group that asks questions in order to
allow for differentiation of this strategy. These are your higher
achieving students who most likely studied. Thus, you are
differentiating allowing for enrichment activities by having them
create a question related to the content. Students who did not
study are getting much needed review prior to their quiz or exam!
What is
?
Brainstorm what you already know about Digital Literacy
and what it looks like in your classroom through a Circle
Map.
This is where
your main
ideas related
to the topic
go; i.e
Kahoot
This is where the
rim of influence
Goes; i.e. Teacher/
Student Shared
Academic Goal
<--This is
where
the
central
concept/
topic
goes; i.e.
Digital
Literacy
Digital Literacy Defined
• The New York Department of Education defines digital
literacy as “having the knowledge and ability to use a
range of technology tools for varied purposes”
(Edweek, 2014)*.
• The New York Department of Education defines
“digitally literate” teachers as educators who “can use
technology strategically to find and evaluate
information, connect and collaborate with others,
produce and share original content and use the
Internet and technology tools to achieve many
academic, professional, and personal goals” (Edweek,
2014)*.
• EQ: What does a digitally-literate classroom look like
in the 21st Century?
*http://www.edweek.org/tm/articles/2014/10/29ctq_crowley_digitalliteracy.html
Student created Wordle:
http://purposefultechnology.weebly.com/creating-digitalcitizens---what-is-digital-literacy.html
http://digitalliteracy.us/thought-leadership/
A Call to Action!
• Essential Question:
 How can implementing digitally-literate strategies within your
classroom provide quality instructional strategies that enhance
student achievement or success?
• Consider the significant outcomes from the slide before pertaining
to the incorporation of Digital Literacy within the classroom:
1.
Adapt to diverse learning styles (ALL OF THEM!)
2.
Boost student motivation (ALL OF THEM!)
3.
Enhances the material being taught (BRAINPOP, CRASH
COURSE)
4.
Integration of Social Networks (EDMODO!)
5.
Data-Driven (SOCRATIVE!)
6.
Real-World Education (Project-Based Learning)
7.
Games and Gamification (KAHOOT!)
8.
Allows for Differentiation (ALL OF THEM!)
So how do I get started?
There are four categories, according to our
definition provided by the New York Department of
Education, that makeup a digitally literate
educator:
1. Use of a Course Website for Students
1. Use of “applications” on a smart device that
are used within or are data accessible outside
the educator’s classroom
1. Podcasts that allow for connections as well as
inspire collaboration between educators
2. Incorporation of Content-Enhancing
So how do I get started?
Course Websites:
 Edmodo: Great for both Teachers and Students
• Communication, collaboration, and coaching tools.
• Can be utilized to share content materials, distribute
quizzes, and assignments
 Weebly:
• Drag-and-drop widget Website builder for Content
development, storage of documents, pictures, and videos
 eSchoolview:
• DeKalb County’s preferred teacher Course Website
creator for content, blogs, and student created blogs.
• * Use your “Digitally-Literate Educator’” handout for the
following slides for comparison.
So how do I get started?
• Apps. for Teachers:
 ClassDojo: Enter real-time data about student behavior by
assigning points for teamwork, creativity, and more. Can be
shared with parents and staff.
 Socrative/ Plickers: Turns student devices into student
response clickers. Provides an engaging way for students to
participate and interact in their learning. Provides teachers
real-time feedback and allows assessment to be an integral and
immediate part of the instructional experience.
 Quizlet: Online Tool/ App. that allows teachers and students
(registered users) to create or view sets of vocabulary terms
customized for their own needs. Can be studied under several
study modes.
So how do I get started?
• Apps. For Teachers:
 Podcasts: I highly recommend for connection and
or collaboration with other global educators that
you listen to the following:
• “Freakanomics Radio”
• “Two Teachers Talking”
• “Every Classroom Matters with Cool Cat
Teacher; BAM Radio Network”
• “Assistive Technology Tools in the Public
Schools”
• “TedTalks Education”
• “Stuff You Missed in History Class” for all you
history nerds out there!
• “Dan Carlin’s Hardcore History”
So how do I get started?
• Enhancing Content Materials:
 BRAINPOP: Over 1,000 short animated
videos for students in grades K-12. Has
quizzes, games, and learning materials for
science, social studies, English,
mathematics, engineering, and technology,
health, arts, and music.
*Find out password from your school.
 Crash Course: An educational Youtube
channel presented by numerous presenters
that focuses on the humanities and sciences
for all grades, 6-12.
One Minute Essay
• You have ONE minute to
respond to the following
prompt in writing or in
limited discussion…
• EQ: How can you become
more digitally-literate? What
can you do TODAY in order
to begin this process?
Download