Ultimate Frisbee Scheme of Work

advertisement
Ultimate Frisbee Scheme of Work
Learning Objectives
To be better able to…
To develop an awareness of the
rules of ultimate frisbee and an
understanding of the principle of
‘spirit of the game’ and safety.
To be able to successfully execute a
frisbee throw accurutely to a static
partner.
All pupils will:
Start to develop an awareness of
the rules of ultimate frisbee and an
understanding of the principle of
‘spirit of the game’.
Most pupils will: execute and
handle the frisbee with an
appropriate throwing and catching
consistency across different
challenges
Some pupils will: make good
passing decisions in a game
situation and will show an
increasing understanding of the
rules.
PDST PE Galway Workshop – September 2015
Equipment
and
Resources
Task cards:
Learning and Teaching
Methodologies
Rules card
Ultimate frisbee video demonstration (YouTube
videos).
http://www.youtube.com/watch?v=Zg4_P20rVa0
Skills card
https://www.youtube.com/watch?v=aAyEti-_lR8
Transferabl
e skills
cards
Brief discussion about aspects of the game noticed
and students to feedback their feelings towards the
game.
Literacy:
Frisbee
wordsearch
Introduce key rules: ‘spirit of the game’ Create a
discussion in how they would like their game to
progress throughout the scheme of work and state
learning objectives.
Laptop
Projector
YouTube
Bibs
Cones
Tennis balls
‘The game
in ten
steps!’ –
laminated
and stuck to
the walls of
Warm-up: Passing game – in a small area: 4 vs. 4
passing around a tennis ball. Aim: to complete as
many passes as possible in succession.
Student led dynamic streching.
•Bounce the disc off your knee/thigh and catch it. 1
hand/2 hands/crocodile/high/low
•Head drop. Balance disc on your head and place
hands at waist height. Nod your head forward and
catch. Do not trap the disc against your body
Assessment
Self-Assessment fundamental skills
Peer Assessment Wheel for throwing
and catching
Teacher Observation and questioning:
1. How does the Frisbee feel to
throw?
2. Create five different ways to throw
the Frisbee.
3. How can you get the Frisbee to go
higher/faster?
Extension
Students create a video illustrating
the skills of ultimate Frisbee-set a
standard by showing examples
Explicit learning objectives shared on
the whiteboard
Traffic Lights self-assessment
Oral questioning with differentiation
Ultimate Frisbee Scheme of Work
PDST PE Galway Workshop – September 2015
the hall
:
All pupils will: be able to accurately
catch the frisbee using the pancake
catch when receiving an accurate
pass.
Warm up
criteria task
card
Most pupils will: be able to
accurately backhand pass the
Backhand
frisbee and be able to consistantly criteria card
catch the frisbee using the ‘pancake’
and/or ‘two handed’ technique.
Some pupils will: be able to
consistently catch the disc
(passively/travelling) and also when
to use the forehand correctly
depending on the trajectory of the
pass.
Restart it!
Throw in pairs for two minutes.
If your drop the Frisbee, it is a re-start. Count the
number of restarts. The pair with the least number of
restarts wins.
3 v 3 with Ultimate Frisbee.
Warm-up: Student led -teacher to select a leader to
independently organise and run a student warm-up.
Warm up criteria task card-a ‘heart raiser’, ‘dynamic
stretching’ and a ‘skill’ aspect of the warm-up and a
highlighted a body part the student must ensure they
concentrate on in detail (naming
stretches/muscles/joints).
•Waiter pose (High catch). Disc up in eye line resting
on finger tips. Slight push up then flip hand over and
make a high catch. One hand then the other. Try with
the disc upside down too. Progression: One and two
handed catches.
Backhand Pass
Pupils work in pairs:
1. Highest passes in 60 seconds
2. Beat your score-60 secs
4 v 4 adapted game
and Blooms Taxonomy.
Submit a ‘spirit of the game’ poster
for the sports hall wall
Collaboration and creativity for a
sport specific warm up
Review and reflect exit passes
Class discussion on team with the best
tactical awareness and why
Ultimate Frisbee Scheme of Work
All pupils will: learn to use a
forehand pass with increasing
accuracy.
Most pupils will: understand some
of the specific techniques involved
in making a forehand pass.
Some pupils will: make the correct
passing decision in a game situation,
using both forehand and backhand
accrurately.
PDST PE Galway Workshop – September 2015
Forehand
task card
with QR
codes
Bring your
own device
or use a
school
device.
Score in the endzone, keep possession and aim for the
opposite endzone. Possession turns over if the Frisbee
dropped/goes out.
Warm up:
‘Disc Race’ Start off a race with two people and a disc.
Their task is to pass the disc to each other up the pitch
until they catch it in the endzone. When they have the
disc they can’t move, so to move up the pitch they
have to pass it to each other. To ensure they learn to
value possession, if the disc is dropped or hits the
ground they have to start again. Let them find and
learn the best distance to stand apart that works for
them.
•Flip (Low catch). Disc held in front of body, fingers
below disc. Flip disc towards self and catch in same
position. Add more flips. Catch with same hand, or
other hand, or two hands. Flip away from body.
The millionaire euro pair!’
Work in pairs
Each throw = 1 million euro, first pair to get 10 million
wins!
All pairs have 10 million. Throw the Frisbee. If they
drop the Frisbee they lose 1 million euro. Sit down
when all their money is gone. Last pair standing wins.
Extension: non-dominant hand / stand on one leg.
Peers to use ‘forehand pass resource
sheet’ to assess partner’s
performance and provide constructive
feedback.
Use of QR code to see model
technique.
Ultimate Frisbee Scheme of Work
PDST PE Galway Workshop – September 2015
‘Piggy in the middle!’
If it is intercepted the person gets a point and swops
with the person who threw the Frisbee.
Goaltimate: 4v4 game of goaltimate. Same rules as
ultimate frisbee, but the aim is to throw the frisbee
into a goal (football, hockey goal, backetball
backboard).
All pupils will: pivot more
effectively when making a pass.
Most pupils will: use pivoting in
practice and in small sided games
Some pupils will: pivot around
markers effectively to execute
passes in game situations.
Game
Makers!
Task card
with the
success
criteria for
creating a
game
2 medals
and a step
forward
task card.
Warm up- Goaltimate: Students create 4v4 game.
Game Makers! Task card in groups.
Introduce the notion of ‘man marking’ which will lead
on to the need to pivot.
Marker to use 2 medals and step
forward to assess their pivots
Pivoting: teacher to explain and demonstrate key
teaching points of pivoting. Open and closed.
Students complete the Triangle of
Learning in pairs as an exit pass
•Spin. Disc held with thumb near picture, fingers
underneath. Disc vertical, spin up to self. Small spin,
it’s not about height.
Activity: In groups of 3, one passing player, one
receiver and one marker. Marker stands directly in
front of the passing player. The passing player has to
pivot to one side or the other to make a 5-10m pass.
Each player to change role.
Extension: Passing player to practice a ‘fake’, with the
aim to put a potential marker off balance.
Ultimate Frisbee Scheme of Work
PDST PE Galway Workshop – September 2015
Pivot Square Drill: 4 cones in a square, 4 attackers on
each cone and 3/4 defenders in the middle. Attackers
are allowed to move one step away from their cone to
pass through the square to another attacker.
Defender/attacker swap went failed pass/intercepted.
All pupils will: ‘cut’ effectively in
order to move into space to receive
a pass.
Performanc
e analysis
task card
Most pupils will: use change of
Warm up
direction to make effective cuts, and criteria task
continue to run onto the disc.
card
Some pupils will: show an
increasing awareness of the space
available in a game, and make sharp
cuts to move into this space.
Teacher led Q&A: group discussion into basic
forehand pass technique. Recap ‘key points’ (Stance,
Grip, Spin). Students to think of 2 key things they feel
they have learnt this lesson Brief discussion of
problems they encountered when making decisions in
the game regarding rules.
Watch Video footage from YouTube link and model
good practice from high level ultimate game. Analyse
performance refering to cutting, stacking, forcing,
marking, pivot, fakes etc.
Student led Warm-up with criteria task card.
Goaltimate: 4v4 game of goaltimate. Same rules as
ultimate frisbee, but the aim is to throw the frisbee
into a goal (football, hockey goal etc.). Introduce the
notion of ‘man marking’.
Diamond cutting drill: In a diamond, 2 lines of
students on opposite corners. First student in each
line to make a diagonal cut from their line with 2nd
student in each group passing to student 1. Perform
the drill in three stages: 1. Backhand pass only. 2.
Forehand pass only. 3. Choice of pass.
Performance analysis assessment
Reflect and review exit pass
Ultimate Frisbee Scheme of Work
PDST PE Galway Workshop – September 2015
Tactical discussion, using examples to plan correct
cuts. In small groups of 3 or 4 with teacher supporting
discussion, extending questioning. Groups to feedback
to class about why they choose that cut.
Game situation: students to put into practice all the
basic skills and understand of Ultimate Frisbee. Three
teams, 2x playing, the other acting as coaches to
provide feedback to performing students.
All pupils will: Understand the
principle of stacking on offense, and
use this formation in game
situations.
Most pupils will: Understand the
basic principle behind stacking, and
be part of this formation in game
situations.
Some pupils will: Fully understand
the principle of stacking and
communicate well with team-mates,
advising them how to effectively cut
from a stack and clear out.
Explain how cutting fits into the overall scheme, and
how next lesson, an offensive structure of ‘stacking’
will be introduced.
Passing race: Students to complete 10/20 passes in
pairs as quickly as possible over 5-10m. Students to
start again when dropped/incomplete pass they have
to run to the centre and take a sort card. When all the
sort cards are taken, the pair come together and sort
them into backhand and forehand criteria, resume
throwing.
After, stress the importance to taking time,
controlling the throws.
Recap marker (open/close) and introduce stacking.
Use of practical example to show why a team may
stack.
Show the difference between a random arrangement
of players and a stacking – more space etc.
Stacking: Three phases, groups to work through in
Triangle of learning in pairs
JCPE self-assessment tick sheet
Ultimate Frisbee Scheme of Work
PDST PE Galway Workshop – September 2015
own time.
Phase 1 – set up a stack with a forcing marker on the
passer. Make cuts to the open side and complete each
pass.
Phase 2 – Same as phase 1, but passer does not make
every pass to the cutter. Therefore cutter needs to
‘clear-out’ and re-join the stack when not passed too.
Phase 3 – Same as phase 2 and work way down the
playing field to complete a score. Re-setting stack
everytime. Only 10 seconds between catching and
releasing disc – therefore stack needs to be reformed
within 10 seconds. 2nd cut drill: passer to first cutter,
who then moves the frisbee onto the last cutter.
All pupils will: mark on the correct
side depending on the force, and
show an increasing understanding
of this defensive structure.
Most pupils will: develop some
understanding of defensive
structure and marking in a game.
Warm up
success
criteria task
card –
Action for
Life
resource
Three teams, 2x playing, the other acting as coaches
to provide feedback to performing students. Explain
how cutting fits into the overall scheme, and how next
lesson, an offensive structure of ‘stacking’ will be
introduced.
Post match interviews in pairs, analysis performance,
feeling towards th game/rules etc.
Create a warm up game: success criteria task card.
Some pupils to measure biological
What components of fitness are involved when
responses using HR monitors
playing ultimate Frisbee?
Components of fitness HW sheet.
Demonstrate technique of effective forcing of the
marker. Explain how this produces ‘open side’ and the
‘closed side’.
Marking: in groups of 5, a passer, marker and three to
Ultimate Frisbee Scheme of Work
PDST PE Galway Workshop – September 2015
Some pupils will: understand the
principles of forcing, use this tactic
in game situations and instruct and
advise ohers.
create a stack to cut to the open/closed side. Aim is
for the marker to stop/block the closed side passes.
5v5 mini games encouraging pupils to demonstrate
where marker should be in certain situations. During
gameplay, questions players about appropriate
marking positions.
Game situation: students to put into practice all the
basic skills and understand of Ultimate Frisbee.
Three teams, 2x playing, the other acting as coaches
to provide feedback to performing students.
Students to plan and discuss tactics before, at half
time and after the game.
All pupils will: execute longer passes
with increasing accuracy and
control.
Most pupils will: begin to
understand the techniques of
throwing a longer pass, and throw
longer passes with some accuracy
and control.
Some pupils will: Make good passing
decisions in a game situation,
appreciating good opportunities for
Peer
assessment
task card
Teacher led Q&A: Recap of last lesson. Key
words/points: Stance, Grip, Spin.
Share learning objectives.
Peer Assessment for the Huck Pass
Components of fitness in Ultimate Frisbee recap and
sort cards.
Goaltimate: 4v4 game of goaltimate. Same rules as
ultimate frisbee, but the aim is to throw the frisbee
into a goal (football, hockey goal, backboards)
Introduce the notion of ‘man marking’.
Longer Passing (HUCK) : Explain the key teaching
points for a longer backhand pass, and demonstrate
Extension
Prepare for a student presentation on
the components of fitness in Ultimate
frisbee
Ultimate Frisbee Scheme of Work
a longer pass and executing these
passes well.
PDST PE Galway Workshop – September 2015
(Stance, Grip, Spin, Fixed plane, Step into pass). In
pairs, students to stand 15m apart, and with success
they gradually move further apart (up to 40m).
Longer passing and Cutting: in groups of 6 (3 passers,
3 receivers), receiver (20-40m away) to cut towards
passer at an angle, and then cut away to receive a
long pass. Timing of pass important, passer to judge
the speed of the runner to release disc at correct
weight. Pupils to evaluate their own and others
performance.
Students to plan and promote an upcoming
tournament –SPORT EDUCATION MODEL.
All pupils will: participate in a 7v7
game, using an appropriate
structure of stacking and cutting
when on offence, and forcing and
marking correctly on defence.
Most pupils will: participate in a 7v7
game, demonstrating a basic
understanding of appropriate
Game situation: students to put into practice all the
basic skills and understand of Ultimate Frisbee. Four
teams, round robin. Students to plan and discuss
tactics before, at half time and after the game. Some
pupils to measure biological responses using HR
monitors.
Teacher led Q&A: group discussion into basic
forehand pass technique. Recap ‘key points’ (Stance,
Grip, Spin).
Students to think of 2 key things they feel they have
learnt this lesson (regarding technique, rules, playing
etc). Brief discussion of problems they encountered
when making decisions in the game regarding rules.
Students evaluate their tournament.
Students evaluate the Ultimate
Frisbee module.
Utimate Frisbee traffic lights self
assessment for learning- exit pass.
Ultimate Frisbee Scheme of Work
structure of stacking and cutting
when on offence, and forcing and
marking correctly on defence.
Some pupils will: participate in a
7v7 game, demonstrating an
excellent understandinf of
appropriate structure of stacking
and cutting when on offense, and
forcing and marking correctly on
defence. Integrating more complex
principles of offense and defence in
their play.
PDST PE Galway Workshop – September 2015
Tournament: Students to organise and run
tournament based on last lessons notes.
Teacher to ensure tournament will run smoothly,
although it should be left to be run completely
independently by the students.
Download