10. CONTEXT The physical context Placement The first and most tangible part of the context is the physical placement of the system. Public areas A system will be designed for use in a public area. - major part A system may be intended for personal use but may occasionally be used in a public space. – some influence Other information sources available Part of the context of an interactive system is the presence of other associated sources of information. Environment One obvious influence that the immediate environment exerts upon a system is dirt. Audio context A system can influence its use is in the effect of sound. Sound can also have an impact on the privacy of the user’s interaction. Visual context Too dark or too sunny Colored light Less obvious are the situations where a system is used in a context where the ambient light source is a colored light. User ‘baggage’ A part of the physical environment often overlooked is user baggage. Conventional baggage Casual baggage There are few places to put baggage The user’s context Introduction Cultural context - The Japanese spreadsheet • The user group context - Different levels of expertise - Different user groups - Users with accessibility requirements - Existing users Cultural context ◈ Consideration • Different work environments • Culture is so deeply ingrained in us The Japanese spreadsheet Many things change when culture switched Date is different in Japan A large American burger There is no exception of cultural context on design The user group context Different sorts of users using the system What should be considered in the design process? → As easy and as efficient Different levels of expertise Different levels of expertise and styles of use → → → → The keen photographer The musician The Adobe Photoshop whizz The secretary Different user group All sorts of different user groups characterized Online system for the publishing of scientific journals 1 → author, editorial board, librarian, society board, maintenance staff, marketing people, and so on. Users with accessibility requirements Users with hearing or vision difficulties Designer’s responsibility It makes good economic sense Existing users When redesign, that keep in mind ‘cognitive lock-in’ → layout of supermarket Other Contexts Other contexts … also important … less relevant … deserve a mention Vital issue - The technological context Cross-platform software Web (especially) A vital Issue of context Technological context The technological context Apple PC CD-ROM & Other media carriers Great variety in the actual hardware Screen sizes etc. Speed of the computer itself Screen resolution Great variety Speed of the cd-rom drive Support for sound Speed of the internet connection Great variety in the actual hardware This Hardware impact becomes even greater as… Introduction of games consoles Ability to standardize All the different variations game designers didn’t have to take all … On the software front Simple Suite ofTrade programs Era affect: Focus: Experience of the interaction Sell Surplus TT Focus: To view: PDF Files Sales Era Focus: To view: Beat Competition Digital video clips The question of which web browser Netscape Communicator Microsoft Internet Explorer • VBScript • JavaScript • ActiveX • Plug-in OR • <marquee> • <blink> • Features • Features • etc. • etc. Standards Increasing number of standards More pressure to make obligatory Voluntary at the moment Standards Standard Can be useful for justifying a design to clients The Designer should be aware of them… A tool for designing Standards “This is the best way of designing it” “This way conforms to ISO 8763” YOU © 2005 :: http://wave.or.kr “Well, couldn’t we do it this way..” “OK!” Clients Standards - Becoming more important is accessibility Use of newmore Becoming media important systems is accessibility by users with disabilities Legislation for disabled users.. …Against online information providers regarding accessibility of information