Theatrical Logic In is down, down is front Out is up, up is back Off is out, on is in And of courseLeft is right and right is left A drop shouldn't and a Block and tackle does neither A prop doesn't and A cove has no water Tripping is OK A running crew rarely gets anywhere A purchase line buys you nothing A trap will not catch anything A gridiron has nothing to do with football Strike is work (In fact a lot of work) And a green room, thank god, usually isn't Now that you're fully versed in Theatrical terms, Break a leg. But not really ! "They just put a man on the moon. If you miss a cue, no one will die." -submitted by Shelli Aderman, SMA. "Your job is to facilitate." -- submitted by Shelli Aderman, SMA. "There are no problems, there are only solutions." -- submitted by Shelli Aderman, SMA. "On a day no different than the one now dawning, Shakespeare sat down and started Hamlet, Leonardo stepped to an easel and made the first strokes of the Mona Lisa, and Beethoven took out a sketch book and began the Ninth Symphony." -- adapted from Robert Richardson, Emerson: The Mind on Fire "The two happiest days in a theatre person's life: The day you start on a new show and the day the damned thing closes." -- Unknown. "Any smoothly functioning technology will have the appearance of magic." -Arthur C. Clarke. "Create an atmosphere in which anything is possible." -- Thomas Kelly. "Keep your head when all about you are losing theirs and blaming it on you." -Rudyard Kipling. "Perhaps, therefore, ideal stage managers not only need to be calm and meticulous professionals who know their craft, but masochists who feel pride in rising above impossible odds." -- Sir Peter Hall, director of the Royal Shakespeare Company and the National Theatre of Great Britain. "A stage manager is as creative as any other member of the production." -- Daniel Ionazzi. ACTING AREA: The area of the stage where the play is performed. Also called the Playing Area. APRON: The extension of a stage projecting outwards into the auditorium. In certain types of theatre the apron can be quite large. See also forestage. BEGINNERS: The request for cast and crew to take their positions for the start of the performance. Also “Places”. BLACKOUT: A fast shutdown of all lighting to complete darkness. BLACKS: Curtains hung both to mask the back-stage area and to shape the on-stage area. BREAKAWAY: A prop specifically made to break at a certain point in the play. CALL The notification to cast and crew of rehearsal or performance. Also the countdown to curtain provided by stage management, usually half-hour call, fifteen minute call, five minute call, and beginners. CALL-BOARD: The bulletin board used by stage managers to post any information important to actors and crew, such as rehearsal schedules and costume fittings. CENTRE LINE: An imaginary or real line that divides the stage area into two equal parts, running from downstage to upstage. CENTRE STAGE: The middle area of the performance space. CREW: The backstage group of people who perform all the technical tasks during the show. CROSS: In blocking, to move from one area of the stage to another. CROSSOVER: A passage way behind the stage for actors and technicians to cross from one side of the stage to the other. CUE: The signal for an action by an actor or a technician during a performance. Actors cues are mostly verbal, but for technicians they may be given verbally over the intercom by the stage manager or visually by a cue light. CUE LIGHTS: Specific lights used by the deputy stage manager to cue back stage technicians and actors. CUE SHEET: The page(s) used to note the cues called by the stage manager to the different technicians. CUE SYNOPSIS: A written list if lighting cues including their position in the script, time, and nature of lighting change. CURTAIN: In addition to its normal definition relating to draperies, a term used to indicate the start or end of a performance such as "Five minutes to curtain up" (five minutes to the start of the performance). CURTAIN LINE: The final line in the play. CURTAIN LINE: The imaginary line across the stage immediately behind the proscenium which marks the position of the house tabs when closed. CYCLORAMA: Plain, curved, stretched cloth or rigid structure used as a background to a setting, giving an illusion of infinity. DARK THEATRE: A day or night when there is no performance. DIMMER: An electrical apparatus used to control the intensity of the lantern to which it is circuited. DOWNSTAGE: DRESSER: Portions of a stage nearest the audience. A member of staff who helps actors to get in to costume DRESS RUN: A dress rehearsal. DRY TECH: A technical rehearsal without actors. FIRE CURTAIN: A non-flammable curtain hung directly behind the proscenium that protects the audience from fire or smoke emitting from the stage. FIRST ELECTRIC: The first row of lanterns hung on a bar behind the proscenium. FLAT: A unit section of flat scenery, usually made of wood or muslin on a wooden frame. FLY: To lift above the level of the stage floor by means of sets of lines from the grid. The term flies is also used as an abbreviation for fly gallery. FORESTAGE: Portion of the stage floor in front of the curtain line. FRENCH SCENE: Scene that begins and ends with an actors entrance or exit. FRONT OF HOUSE: Areas of a theatre on the audience side of the proscenium wall or stage area are called FOH. GEL: Transparent plastic sheet placed in front of a lantern to colour the light beam. GOBO: A metal cutout used in ellipsoidal reflector spotlights that projects an image on stage. Also called template. GLOW/FLUORESCENT TAPE: Tape that glows in the dark, placed in small pieces around the set so the actors and crew will not bump into anything during a black out. GREEN ROOM: A back-stage room used by actors and crew as a waiting and meeting area. GROUND PLAN: Plan of a stage on which is marked the position of the scenery in a setting,(including borders, hanging pieces and sometimes lighting equipment. HALF-HOUR: The 30 or 35 minutes warning before the performance starts. HOUSE: The part of the theatre where the audience sits. HOUSE LIGHTS: Lights used to illuminate the area where the audience sits. LEGS: Narrow curtains or cloth that hang vertically on the sides of the stage to mask the backstage area. Also called tormentors. LIGHTING BOARD: The console that controls all the lanterns. Also called the Dimmer Board and Switchboard. LIGHTING PLAN: A plan that designates the placement of lighting equipment relative to the set. Plan includes gel, circuit and patch number for each lantern. MASK: To hide any equipment or offstage area through the use of curtains, flats, etc. OFFSTAGE: Any position on the stage floor out of sight of the audience. ONSTAGE: Any position on the stage within the acting area. ON THE BOOK: When either the deputy stage manager or an assistant is following the script in order to help actors when they stumble over lines. PACE: The tempo of the performance. PAPER TECH: A meeting between director, designers, and stage management to define and record the series of technical events required to operate the production. PRE-SET: The setting on stage that the audience sees before the play begins, refers to light, set and props. PROMPT: To help an actor with his lines when he either asks or is stumbling. PROMPT SCRIPT: The book kept by the stage manager that contains all paper work necessary to the production of the play, including a script with blocking and cues. Also called Prompt Book. PROP TABLE: The table backstage on which props are laid out, usually mapped out order. PROPS or PROPERTIES: All objects, such as furniture, pictures, carpets, flowers, books, implements, weapons etc., used in a performance (but not including scenery). Categorised into "hand props" and "set props" (or "set dressing"). QUICK CHANGE: A fast costume change. READ-THROUGH: Usually the first rehearsal at which the company reads through the script. RUN: The total number of performances for a production. RUN THROUGH: To rehearse the show by performing from beginning to end without stopping. SET DRESSING: Props that are used to decorate the set and are usually not handled by actors. SNAP CUE: A cue executed in an instant. SPECIAL: A lantern used for one specific object or effect. SPIKE MARK: A mark on the stage or rehearsal floor, usually a piece of tape, that denotes the specific placement of a piece of scenery or a prop. STAGE DIRECTIONS: Instructions indicating the movement, blocking, or stage business of the performers or other descriptions of the physical setting or atmosphere of the play. STAGE LEFT: Actor's left. STAGE RIGHT: Actor's right STRIKE: Remove set, scenery, props, costumes or lights from the acting area after they have been used, usually at the end of a run. TECHNICAL REHEARSAL: The rehearsal or series of rehearsals in which the technical elements of the show are integrated with the work of the actors. Also called The Tech. THRUST STAGE: A type of theatre in which the audience is seated on three sides of the stage. TRAPS: Removable areas of the stage floor that allow access to the area underneath the stage. Special purpose traps are grave traps, dip traps and star traps. TRAVELLER: A curtain that can open to the sides of the stage. UPSTAGE: The portions of the stage furthest from the audience. (To move upstage means to move away from the audience: to move above a person or object means to move on the side furthest from the audience.) WINGS: Offstage spaces to left and right of the acting area. WORK LIGHTS: Lights used for general illumination of the stage when not in performance.