Profile Enthusiastic, determined and highly self motivated games design graduate seeking to be a part of the design and creation of really awesome video games, as well as further his design skills and knowledge. Technically minded, goal orientated enjoys collaborating with team members as well as the challenges of working alone. Wears a really nifty top hat and drinks a lot of tea. Summary of Qualifications Games design degree at Vancouver Film School A2 qualifications in Graphic Design, Computing and Psychology. Experience in using of Macromedia Flash, Unreal 2.X, 3D Studio Max and Adobe CS3 suite. Self published titles using Flash through popular portals. Understanding of both Analog and Digital games design theory. Relevant Experience Scripting Created several games and online content using ActionScript 2.0/3.0 Programmed a total conversion mod for Unreal 2.x in three months as part of a team of five games design students Took on the role of Technical Lead in a team project, managed pipelines, builds and created all scripting deliverables for a multiplayer game. Wide base of languages and IDE's used including Ruby, C# and Visual Basic. Communication Developed a game as part of twelve week team project, in the role of technical director. Conceived new IP and created concept documents to promote them, as well as developing a single concept through to a full game design document. Gained practical experience working as part of team in a high pressure environment. Follows closely industry trends, news and articles on Gamastura, N4G, Kotaku; as well as reading several designer blogs such as Zen of Design and Lost Garden. Design Designed and created levels using Unreal 2.X/3.0, the Aurora Engine and Flash. Experienced the level design process from pen and paper designs through to white boxing, lighting and set dressing levels in 3D and 2D. Wrote both full design documentation and short concept documents for new IP as well as documentation to support level design. Up to date on emerging design methods including Modular Design and Interaction Design. Work experience 2006-2007 2006-2007 2005 – 2006 JJBean House of Coffee, Vancouver, BC, Canada Barista – Created and served espresso based beverages, worked tills and performed other basic food service duties. Old Spaghetti Factory, Vancouver, BC, Canada Dishwasher – Got covered in three inches of grease and got several burns in the name of scrubbing the dishes clean. Birthdays, Chichester, England Sales assistant – worked shop front, served customers, took display orders, sorted and ordered stock. Education 2007-2008 Vancouver Film School, Vancouver, BC, Canada Graduated with degree in Video Games Design 72.8/100 final mark. 2002 – 2005 Southdowns College, Waterlooville, England Obtained advanced level certificates in post secondary education. Including Computing, Graphics and Psychology. Earned additional AS levels in Math and Critical Thinking. Other Achievements ● ● ● Golden Joystick nominee for the game Gun-Fu in the flash games category. Created a one hundred page web comic using pixel art generated with a mouse and a lot of patience. Nominated for Unsung Hero award, for going above and beyond when assisting peers with their work. References available upon request.