JUST L7 (1) Mark Scheme 2005 English Assessment Task Range of punctuation Question 2. How do the final three paragraphs make the writer’s point of view clear to the reader? You should comment on the main arguments put forward The space given to other points of view The way the piece ends Reading Criteria Level 3 responses will be characterised by a few simple facts extracted showing very limited awareness of the writer’s purpose and viewpoint . They may copy out or retell parts of the extracts and answer may be only partly relevant. Level/Marks Level 30 Marks Level 4 responses will show some awareness of the writer's purpose and viewpoint. A few words and phrases from the text are mentioned but the selection is not always appropriate. Level 41 Mark Level 5 responses will demonstrate an overview of the conclusion of the argument showing general understanding of the writer’ purpose and viewpoint. They may make limited comment on how the text is written. Points will be illustrated by relevant references to the text. Level 6 responses will demonstrate the ability to discuss specific features of the conclusion, show a clear understanding of the writer’ purpose and viewpoint and will make effective comment on how the text is written. Ideas will be developed by relevant references to the text, Level 52 Marks Level 7/8 responses will explore the structure of the conclusion and how specific features of the argument are used together to persuade the target audience. Ideas will be developed by well chosen references to the text. Level 7/8 4 Marks factual info mixed with anecdote short sentences for impact + variety Level 6 3 Marks anecdote modal + tense change Anticipating viewpoint of the recipient. Dear Jordan, Thanks for the letter! I was really glad to hear from you, I haven’t wrote to you in ages so I’ll apologise now if this letters really long. i gather from your letter you had a good Christmas, and thanks for my pressie by the way. I didn’t get that much this year because we’re off on holiday in a weeks time. It seems like a year away though. Well anyway, I don’t know how to put this but I really think you need to know about the dangers of video games, as your last letter had a total A4 sheet of how far you were on your new game. It’s not as if I have anything against video consoles but when summarising items my mum took mine away three years ago, I realised what an expensive mistake they are. I used to play on my x box all the time and never see my friends, but now I realse how ‘adictive’ they are and prefer to go down to the ice arena or the bowling alley and have a laugh with my mates. This boy in my class called Charlie, steals money to buy new games of his own mother, that’s how repetition reformulating addictive they are. Researches, nowadays well they even know theres symptoms to becoming addictive to playing video games. In your letter you said you had a stiff neck, guess what? Thats a symptom. Another symptom is loss of interest in other subjects. I mean you’re a really good footballer and you could make a pro so I’m begging you, please don’t waste throw your career away, like other people have, and concentrate on football, not Fifa 2005. subtle humour I once heard a story about a boy, who was our age, and he played on his PS2 so much8 that he had to sit with his thumbs in ice-cold water just to ease the pain. So knowing your delicate body, you wouldn’t be able to play anymore, because you wouldn’t have any thumbs. I meen do you remember when you were in year 5 and I kicked you in the shin and then you couldn’t do PE for a week because you had a bruise. You little wimp. By the end of this letter, I’m probably gonna seem like your mum but video games affect our heart, mind and behaviour, and if I were you I would seriously cut down the amount of hours you play on your PS2. They might seem more psychologically rewarding, but at the end of the day its not real and your wasting your time, money and effort and basically your going to be classed as a gaming addict. Anyway lets look on the bright side, you are coming to my party in a months time and your can meet all my friends in a video game free zone Anyway Cya in a month From (Pupil Xs name) P.S. Write back as A.S.A.P. Why don’t you take a page from book, and spend more time with your friends, its much more funner and you’ll feel the benefit. 7+4 L6 11 This response is characteristic of level 7. There is a range of sentence structures and verb forms, including tense changes, modals. A range of devices is evident within paragraphs along with a variety of punctuation to create effects. The voice of the response is controlled – even down to a sprinkling of informalities “cya” “gonna” – with subtle humour and anticipation of viewpoint of recipient. Mark Scheme 2005 English Assessment Task Question 1. In what ways does the writer try to persuade the reader that video games are dangerous? In your answer you should comment on The main symptoms of video game addiction Why the writer refers to an expert (Dr Griffiths) as part of her argument How the writer structures the text in a way that persuades her target audience How the writer uses language Reading Criteria Level 3 responses will be characterised by a few simple facts extracted with little comment. They may copy out or retell parts of the extracts and answer may be only partly relevant. Level/Marks Level31-2 Marks Level 4 responses will show some awareness of form and purpose and will be aware that the text is written for a particular audience. There will be some broad references to how the text is constructed. A few words and phrases are mentioned but the selection is not always appropriate . Level 43-4 Marks Level 5 responses will demonstrate an overview of the text showing general understanding of form and purpose and will make limited comment on how the text is written for a particular audience. Points will be illustrated by relevant references to the text. Level 6 responses will demonstrate the ability to discuss specific features of the argument show a clear understanding of how the writer has used form for her purpose and audience although the same quality may not be evident throughout. Comment on language will show insight into effect of chosen language on the reader. Ideas will be developed by relevant references to the text. Level 55-6 Marks Level 7 responses will explore the development of the argument and how specific features of the argument are used together to persuade the target audience. There will be evidence of the analysis of specific features of language and its impact on the target audience. Ideas will be developed by well chosen references to the text. Level 7 9-10 Marks Level 8 responses will be characterised by a coherent and thorough analysis of how the argument is developed throughout the text. There will a clear appreciation of how language is used to manipulate the target audience. The response will show the use of integrated and precise textual reference. Level 8 11 Marks Level 6 7-8 Marks LOW 4 BOTTOM L6C Dear friend, Tone of concerned friend – giving warning Begins to have range of stylistic devices – uses integral quotes + connectives in lengthy sentence, partially controlled, followed by a short sentence for effect. Main ideas organised around topic sentences I have received your letter, and have read it thoroughly. Some range in My opinion on this is that the amount of hours played daily is far sentence too much, in fact it is a serious matter that should be solved. structure – The only real reason why this is becoming serious is because of the here e.g. of complex manner of the games, if they where educational games, then that sentence would be fine, but they are not, they are violent, gory and makes almost the players thirsty for more blood. What I mean is that if you have controlled – ever heard a parent say “time to come off it” to someone on one of some doubts re these games, they will then say “let me get to the Save Point”, then punctuation you will find them still on it half an hour later. This is what I am e.g., between games and if. talking about. The dangers of these games is the amount of violence and/or the + short for goriness of it, this in turn can lead to a violent life for the child. effect The other danger is that what watching a screen for a long while Another can lead to eye damage in the future. The last danger is when the Variation in players start skipping school, so they can play on the games. verb forms The last danger is when the players start skipping school, this can gives focus and emphasis e.g. lead to obesity, where players quickly pause the game and get a snack, doing this throughout the day, throughout the whole period mixture of present and of no school. conditional in The dangers of video games are becoming quite real and serious, if 3rd sentence they are not solved, who knows what will happen, whether one emphasises less dangerous parent solves it, or a whole town solves it together. Broad references to content 3+5 =8 Pupil X establishes and maintains the tone of a concerned friend, giving a clear warning of the dangers. They begin to have a range of appropriate stylistic devices although it is not always secure. Sentence control is secure for simple and compound sentences but the punctuation of complex sentences sometimes lapses. Main ideas are organised around topic sentences but not always sequenced and linked to give force. This pupil merits a mark of 8 placing it at the bottom of Level 6. The writer trys to persuade the reader that games are dangerous by talking to the reader and making them see her side of the theory. She writes her story as though she is talking to you directly and using really good convincing words, metaphors and nouns and adjectives, similies etc. When the writer is telling you about all the symptons, that playing on Video games are dangerous, addictive and cause more violence and aggresion, the writer also brings a professional expert into the argument to make more people think, well there is a expert who knows what she is saying so video games must be dangerous. The response shows an awareness of purpose and form; refers to expert and mentions language; so this merits low level 4. 3 L4- 2 alternatives. Yours sincerely (Pupil X’s Name) awareness of specific audience 1 9th November 2004 Retells parts of the extracts. The final three paragraphs make the writers point of view clear by telling the readers that the argument has been going on for 15 Not really years and the longer the arguments get the more realistic and relevant violent they get, The writer tells the reader that the social learning theory is that the more realistic and violent games get and encourage kids to be aggresive and naughty. But then she brings the catharsis theory say to the reader that playing aggresive games help them loose stress and aggression. By taking it out on a video game. The writer also brings an expert Dr Griffiths saying that after playing on an aggresive video game a child becomes more aggresive. 0 The response has been awarded a mark of zero (0) because the pupil has simply copied out sections of the last 3 paragraphs. There is no engagement with task and no analysis or comment. TOP 4 1 broad references to how the text is constructed Awareness and purpose Assessment Task: Reading The writer tries to persuade the reader that video games are dangerous by reffering to the expert Dr Griffiths and asking her him to give the facts on what video games can do to young children, the writer also comments on how you can get addicted to the video games and what are the side effects, and how bad it is for Viewpoint structure you. The writer structures her text by breaking all the points down into Awareness paragraphs, explaing each reason why you shouldn’t play them, of form like explaining effects of it first, addiction, facts, So the reader can then read each bit about it without it all been jumbled in one, and Implicit being confusing. awareness that The writer also gets some children in to explain the effects of video the text is written for a games and what has happened to them because of it. particularly audience Words + phrases are not mentioned but there is general reference to the text. The pupil does not illustrate points by relevant reference to the text and therefore merits a mark of 4. 4 L4 2 The final 3 paragraphs make the writers point of view clear by explaining how people who play agressive video games can lead to agressive behavior in some children, and how it has caused a lot of controversy over the last 15 years. The piece ends by having someone elses opinion of what could happen and how it could be Again broad reference to the very bad for them. No specific reference text shows some awareness of writer’s viewpoint 1 L4 3 Some awareness of purpose LOW 5 (1) TOP L5 Appendix 1 Test Comma – some use of other punctuation - brackets passive voice modal connectives signpost points Tone – humour subtle Dear Firmy Thang you for the letter you sent me, witch I recievd two or three days ago. I am writing this letter just to warn you that I saw a documentary on the television about this thing called RSI active voice (repetitive strain injury) witch is a thing that is a commonon occurance on Game aholics sutch as you. I am getting abit worries because even though it is not seriously life threatening or even permanent it has been said that the people who do get it are more tone of a concerned likley to get arthritis in their hands at a surprising young age & I friend would not want that to happen to you because in some cases it can warning be excrutiatingly painful for the victim. Any way, I am not saying that you have to quit gaming all togater I is just a warning that there is a possibility of it & I would not want anything bad to go the way of my friend. Even just a cut down to only two maby just one hours a day would be a huge improvement to the usual four or five witch you told me about in the afore mentiond letter & also would improve your chances of avoiding repetitive strain injury dramatically. Anyway I hope this letter is not a hinderance to our frendship. I wish you all the best for when you go to the words fastest typer award compatition in Tokyo Japan next Monday. All the best & Good luck your best mate (Pupil X’s name) P.S. Have you got the PS3 or are you getting it from Tokyo? 2+3=5 2+5= 7 This response clearly shows the sustained tone of a concerned friend using warnings and humour. It addresses the views of the recipient using some stylistic devices. The main ideas are signposted by topic sentences in paragraphs. Although the sentences are grammatically and there is some attempt early on to use other punctuation, the sentences are lengthy and display no real variety. 1 Assessment Task: reading The main symptoms of video game addiction are: The video games can lead to compulsive behavior one of the most worrying is that it can lead to less of interest in other activities. why the writer refers to an expert. she refers to this man because hes studied this sort of thing for most of his life. he also uses good points but he uses more bad Awareness of points to have video games. This gives the reader an option. audience How the writer structures the text in a way that persuades her target audience: audience She trys to compair situations, like This text is aimed at adults who have children, saying how long there kids are in their room an there computers, and telling the parents the symptoms of computer addiction, It also says what could happen if kids don’t get bought or get given these video games stealing, truancy. This text is just aimed at parents to persuade them not to buy Doesn’t refer to video games for their kids. structure How the writer uses words and sentences for effect eg for most, the games remain a harmless activity, but a small minority could be termed addicts. She’s trying to make it sound like there bad people like drug addicts and the games consoles and games are the drug. this tells us shes got another answer Shes saying it like a gathering of people of ‘gang’ Shows insight into effects of language choice of the reader 5 L5 LOWER 5 LOW 5 (2) Complete overall comment 1 East Riding Assessment Task Writing Task In this answer the pupil shows a general overview of the content of the text but no real evidence of analysis. There are some limited by relevant references to purpose and viewpoint but no comment on structure or author’s technique. This response therefore merits a mark of 5. Plan Hi Quintin 5 Hildably Road Milsrough Cottage P135 6LM ● Computer Video games that you play all the time is dangerous and affecting your brain and your actions. ● If can affect you because you will get addicted to it, and can ruin your life. ● I think you should stop going on your computer and start doing other things like hanging round the park playing football or something. 2 Main arguments put forward are: violent video games make the user of the games violent. The amount of room given to a different point of view: Theres a very short space were a different view is given near the end saying teenagers arent really effected. I think it makes the whole peice of writing an un even argument. General understanding of writer’s viewpoint The way the piece ends: it ends saying games effect kids that are younger then there teen years it also says games dont really effect teen angers. Shows some awareness of purpose and viewpoint Comment? 1 6 L4 2 Dear Quintin Now then mate, how are you? Still going out with sandra? Appropriate tone for All those video-games you are playing isn’t good for you, they giving are dangerous and they can affect your brain and your actions. information Main ideas That’s proberbly why youv’e you’ve been acting strange lately, to a friend signposted because you’ve been on the computer too much. Computer games by topic Some range affect us because we get addicted to them, and eventually you will sentences of sentence connectives structures – get too addicted to them and you won’t want to come off it, and it emphasise will ruin your life. cause and I saw this program once showing a game called ‘Manhunter’. effect It was a very violent game and a kid of 12 was playing it, and he Good use of used the violence he saw on the game, on another kid his age, and killed him. Just think, that’s what could happen to you. direct address I think you should cut down on the time you spend on shows computer games and come to the park with us and play football or attempt to Role of concerned friend is not something. return to maintained consistently – this I’ll be in touch mate, speak soon, Tony. concerned friend. This answer is significantly weaker and focuses exclusively content rather than structure or form. There is now attempt to explain the balance of the ending by discussion of the “space” allocated to different viewpoints showing some awareness but never beyond the general and literal meaning. This is a level 4 response 1 mark. Overall level Sample Sentence 5 mark of 6 D–2 E-3 section is in-appropriately extreme. Pupil X assumes the role of a concerned friend although this is not consistently maintained throughout the piece. Main ideas are signposted by topic sentences and there is some evidence of same range of sentence structures. The most frequently used connective is ‘and’ to join ideas which limits the achievement of the piece. Most sentences are correctly demarcated with same use of other punctuation (commas + apostrophes). This is a low level 5 meriting a mark of 5 LOW 6 (2) TOP 4 2 4th NOV 04 In the final 3 paragraphs the main argument put forward is that video games spark off agressive temper – beheiviour so that makes the writers point of view very clear. Very little There are about 7 lines before a new point of view this again is a space given to counter long time talking about one thing so that is making her point of anyone! view clear. Why? The writer ends the piece by saying “it is probably the case that violent video games have a mroe pronounced effect on young children but less of an effect – if any – once they have reached their teenage years”. He is just saying here that you shouldn’t buy violent games for little children but it is OK for a teenager. 2 Despite the confident tone the pupil struggles to go beyond a general overview comment on language is limited but there is some understanding of purpose and viewpoint. On balance it merits a mark of 2 (level 5). Role of E concerned friend Writing task Informs Attempted variation of sentences not always successfully demarcated Dear friend, (Nicki) I am Writing this letter to you, so you can understand the danger of playing video-games and how they can affect you in any Kind of Way. I Want You to be safe and not be violent to anybody including me. Clear attitude to situation conveyed. What I am trying to say to you is that these video-games get out of control and the same might happen to you. playing violent videogames everyday and night is meant by you missing out all of your friends and not hanging out With them or having fun, also you are Simple cutting out on your school Work, e.g. not taking down notes doing connectives homework etc. And the most important thing not hanging out or used talking to your family and probably, they are really concerned about you and I am too. if you get this letter Maintains role adopted at start please write E back, Love Kirsty xx x D=2 =4 E=2 Pupil assumes the role of concerned friend but struggles to maintain the appropriate tone. The focus on concern for the friend opens and closes the piece successfully. Sentences are initially grammatically sound but… the second paragraph struggles to use appropriate subordination to express complex ideas…..therefore this is a sure level 4 meriting a mark of LOW 6 (1) BOTTOM END OF LEVEL 5 1 4th November 2004 Assumes role of responsible friend – gives warning with clear attitude to situation conveyed. Writing task Main ideas signposted by topic sentence Generally grammatically sound – with some range in sentence structures not always well controlled. Dear friend Sian, I don’t quite think you realise how dangerous it can be having harmless fun. You don’t Seem to be addicted, yet, but if I where you I would listen to the following dangers before you decide to extend your game hour. C video games are so easy to get addicted to, Once you Start you cant stop, it eats up all your time, especially When you could be Direct appeal doing Something much more useful. shows They can cause bad attitude to others, been moody, even stealing. appropriate tone to a they can even cause you actual physical pain. friend So Why waste your time on some thing so pointless? if I were you I would limit your precious time on video games, you play them too much its not worth it. Soon you will be doing bad in school, like having bad attitudes towards teachers and not completing homework. I hope you take your time to Sit down and have a good think about What I Said before you gon on your Video games. The focus of Sinserly, Tone maintained concern opens Sarah throughout SSPTO = 3 C+E = 4 and closes the piece successfully. Video Games: Cause for concern 7 The writer tries to persuade that video games are dangerous by always – “mentioning the main symptons e.g. that they are addictive Paragraph 1 Line 2. Also the writer mentioned that you could get “the shakes” so again he is focusing on all the bad points. She said playing video games can lead to agressive beheivior, loss of interests in other activities. Secondly she asked an expoert (dr Griffiths) this will show the reader that she is not just making it up she has actually got facts, this is what Dr Griffiths had to say “The video games of the 21st centurn may in some ways be more physicologically rewarding than the 1980’s games in that they require more complex skills.” Next the way she structures it is very clever because wherever you look in piece there are negatives all the way through it therefore persuading the audiance that Video Games Are Dangerous. She also includes facts from an expert and like I said before it proves she More depth is not making it up. She used a rhetorical question which will have made the reader needed re structure think about what she is saying, “Sound familier?” She repeats and herself about video games being dangerous. technique. =7 Level 5b Pupil X established the tone and purpose effectively by addressing the friend directly and refocusing with a direct appeal in the middle section. There is an attempt to use a range of sentences but it is not always controlled. Main ideas are usually signposted by topic sentences. This response clearly demonstrates the pupil’s ability to discuss specific features of the argument and comment on how the writer achieves this, e.g. “there’s one negatives all the way through it therefore persuading the audience....” Even though the same quality is not evidence throughout the comments on language show insight and references to the text develop the commentary. The piece finishes strongly with the comment on the use of rhetorical questions but is not sufficiently developed. This merits a mark of 7 (Level 6). LOW 6 (1) LOW L4 sentences grammatically correct but no variation. Dear friend Some awareness of audience and purpose warning attempts to inform modal 1 sentences Playing video games are on to play on for a short period of time, correctly but when you play on them for counless hours then certain dangers demarcated. will become a problem to you and your health. When playing on video games I would suggest a maximum 1 hour per day or 8 hours statistics a week. Playing on video games for to long may cause you damage, the damages could be anything such as Really Big Headaces and bad eye sight, forcing you to wear glasses. Some video games are simple so realistic are so aggressive and gorey that when you start to play connections on them for hours on end, when you come off the game you become moody and aggressive, but that’s not in all cases some times it some apt helps to take Anger and Stress by taking it out on the game. I stylistic would seriously consider not playing on video games for a long features period of time because they can cause more damage than you Role adopted is thought. some attempt to adopt concerned friend role – not sustained Yours sincearly (Pupil X’s name) SSPTO = 2 C+E = 2 = 4 not really that of concerned friend The writer trys to persuade the reader that video games are harmless dangerouse by highlighting the main symptoms of video game addiction. “The resulting bad posture is one of the chief causes of repetitive strain injury”. This shows that they are looking at every aspect of Playstations even the way you sit when you are playing on them. They are trying to persuade you that Playstation could have long term effects on your son or daughter this will inturn make them stop and think maybe there is a danger. To help back up a lot of her argument she mentions an expert, Dr Griffiths is concerned by that figures “more worryingly – 7% played for at least 30 hours a week. Dr Griffiths is concerend by that figure”. This makes parents stop and think if even an expert is worried by this figure, then maybe their really is something wrong, or maybe the parents might realise how seriouse it is now that expert are getting involved. Either way it helps back up her arguement. Also they way the author structurs her text to apeal and persuade her target audience audience is good effective. It is set out formaly, language so you know it is for adults and is seriouse, however the writing is not complicated. She has short paragraphs and long paragraphs for added effect and detail. Another thing wich helps her with over her audience is the language and sentence structure she uses. She uses long informative sentences, but also she adds short and to the point ones for e.g. “Dr Griffiths is concerned by that figure”. The response clearly shows an insight and ability to discuss specific features, e.g. the symptoms of addiction and reasons for using an expert. A good understanding of form and audience, although tends to spot features of structure, sentence and language without any explanation of how they function. So this is a level 6 response at the lower end of the range. LOW 6 (2) WRITING MARK SCHEME D 2 clear insight into structure + purpose The final three paragraphs make the writer’s point of view clear to the reader because it definatly highlights the meun argument put forward “playing aggressive video games leads to the stimulation of aggressive behavior”. This shows that she is clearly stating another point and that her opinion is clearly against it. The amount of room which she actualy gives to another point of view is very few and is only because she has to, to be fair. “On the other, the catharsis theory suggests that playing aggresive video games has a relaxing effect by channeling and releasing aggression.” This is all she writes and it is the shortest paragraph in the whole argument, also she does not try to back up this theory. She ends the piece with a balance, “pronounced effect in young childlren but less of an effect – if any – once they have reached their teenage years”, he added. Although you can still understand what her point of view is. Level 6 criteria is clearly evident in paragraph 2 where the student demonstrates an ability to discuss the specific features of the conclusion. A clear understanding of the writer’s viewpoint and purpose is evident in this paragraph. Points are illustrated by relevant reference to the text. Although other paragraphs are less secure the task still warrants L6. states it and recognises it’s reformulated effective comment Sentence structure, punctuation and text organisation Assessment focuses: Band AF5 vary sentences for clarify, purpose and effect; AF6 write with technical accuracy of syntax and punctuation in phrases and sentences; AF4 use cohesion within paragraphs. This band is included to help differentiate writing which, whilst showing some fluency and accuracy, does not merit a mark. Simple connectives (and, but, so) link clauses to support D1 straightforward information. Most present tense with verb forms not always controlled. Simple expansion on noun phrases adds limited detail. Within sections, there is some attempt to maintain L3 links between ideas. Sentences generally correctly formed. Some attempt to use punctuation. Sentences generally grammatically sound with some variation in structure for clarity to develop points, or some use of simple and compound sentences. There is some attempt to vary the subjects D2 of sentences. Within sections or paragraphs, content is organised around a key piece of information, although ideas may not be L4 developed. Most sentences correctly demarcated with some use of other punctuation. Some range in sentence structures varies the information given, e.g. connectives (however, so, similarly, although) emphasise cause and D3 effect or comparison. Variation in verb forms gives focus and emphasis, e.g. mixture of active and passive mix of tenses. Within L5 sections or paragraphs, main ideas signposted e.g. by topic sentences. Length and structure of sentences varied to support the range of information and possibly advice, short sentences for direct appeal D4 (Try it and see!) and variation in word order to foreground particular points. Within paragraphs, ideas sequenced or linked to give force and logic to the information and advice given. L6 Punctuation used, generally securely, to mark structure of sentences and give clarify. Range of sentence structures, contributes to information and possibly clarify of advice given. Variety of verb forms, including imperatives, tense changes and modals, used to link ideas for D5 effect. Controlled use of adverbial and expanded noun phrases. Within paragraphs, a range of devices supports links between L7/8 ideas, e.g. connectives, summarising, reformulating. Range of punctuation used to clarify meaning and create particular effects. Marks available 1 2 3 4 5/6 LOW L7 (2) involved in the text because they think about whether they suffer from any. This is good because if they do, they want to read on to see if they can cure themselves and find out if it’s normal by reading the facts and statistics. I think the writer adds another addiction paragraph in the middle because it focuses on one addiction – ‘stiffness’. It focuses on this one because it is something that parents can notice in their children. LOW L7 (3) Understanding of how writer uses structure for her purposes and begins to explore the development of the argument. The writer uses words such as ‘harmless’ to effect because the word makes the reader feel think that it is harmless, however there is Shows insight always a ‘but’ after ‘harmless’ to make the reader worry. ‘The ga into effect of For most, the games remain a harmless activity, but a small chosen language on majority could be termed ‘addicts’. reader The writer uses sentences for effect by including all of the major symptons from addictions in one long sentence. This is good because it makes it seem like a never ending list of symptons which are all from one addiction. Video gaming! Also the writer used dashes in nearly every sentence just to add that a little bit more information. The writer tries to persuade the reader that video games are dangerous by using facts to support the argument and using children as targets because they are innocent and they will have to live with these addictions for a very long time. In this answer the pupil shows an understanding of how the writer uses structure for her purposes and begins to explore the development of the argument, particularly in the first paragraph. There is clear evidence of insight into the effect of chosen language on the reader and ideas are developed by relevant references to the text. However, although the pupil does comment on features used there is no evidence of analysis of these. 2 The main arguments put forward in the final three paragraphs are that ‘Do agressive and violent video games have an effect on children and adults?’ or ‘Does it stop aggressive behaviour in people because in video games the can channel and release the aggression?’ The writer only comments on the argument that video games channel aggression for one small paragraph, however she talks about the effect violent video games have on children and adults for two long paragraph which are supported by a fact. ‘If now seems clear a child’s play after watching a violent video game becomes more aggressive.’ This suggests that the writer is more against video games. The way the piece ends is by a fact. This is good because it talks about the effect violent video games have on young children. They’re innocent and kind but it sticks in peoples mind that someone so innocent could become corrupted by a video game. In this answer the pupil explores the structure of the conclusion and how specific features of the argument are used together to persuade the target audience. Ideas are developed by well chosen references to the text. LOW L7 (1) 1 WRITING MARK SCHEME E shakes compulsive behaviour loss of interest in other activities stiffness of thumbs ?1 ?4 Composition and effect Assessment focuses: Band AF1 write imaginative, interesting and thoughtful texts; AF2 produce texts which are appropriate to task, purpose and reader This band is included to help differentiate writing which, shows some fluency and accuracy, does not merit a mark. Some awareness of purpose and audience evident in selection of ideas for E1 teenage reader and attempt at appropriate tone. Some attempt, not always sustained, to adopt the role of concerned L3 friend, though some lack of consistency apparent. Shows awareness of appropriate style to inform, though often limited. Vocabulary generally relevant to purpose and context. Appropriate tone mostly maintained with selection of relevant information, e.g. key points are clear. E2 Role of responsible friend maintained, mostly consistently. Clear attitude to situation conveyed reflecting concerned role. L4 Some appropriate stylistic features help convey key points of information, or imperatives. Statistics examples of effects. Appropriate tone for giving information to your friend is maintained. L5 Role of concerned friend maintained consistently. Appropriate stylistic devices support the purpose for writing – to inform. Tone of concerned friend giving information is beginning to be varied for effect (possibly using humour or giving warning.) Role of concerned friend maintained and used to address the views of the L6 recipient. An appropriate range of (e.g. use of the imperative modal) use of stylistic devices support the purpose of writing. Reader’s interest is sustained by variation in tone, e.g. shift from humour to seriousness. Chosen voice is effectively controlled, anticipating viewpoint of the L7 recipient. Range of stylistic devices provides variety in the advice and gives emphasis, e.g. contrast. Purpose of task fulfilled with tone adapted to manipulate the reader. Voice adapted and controlled to convey viewpoint which recognises L8 different perspectives on situation. Appropriate and individual style deployed to match the purpose and audience. Marks available addiction symptoms facts/support more symptons violence These addictions could cause the child to become unfit and unsocialable with loss of interest in other activities. The child may become effect your life by the school ringing up about his compulsive behaviour. Also physical education at school and any other sports may become hard to do because of the shakes and stiffness ‘Sound Discusses specific features of the argument – writer uses familiar?’ 3 5 persuasive techniques eg use of expert view for her purpose 7 +8 Strengthens the agreement The main symptons of video game addictions are that they can lead to: compulsive behaviour loss of interest in other activities stiffness in movements the shakes 2 +6 ?2 ?3 1 +4 Plan Relevant reference to text The writer refers to an expert (Dr Griffiths) as part of her argument because he can strengthen the argument with facts and statistics. ‘7% played for at least 30 hours a week.’ This makes the reader feel threat guilty about what they themselves or the children parents let their children do to themselves by playing video games. 40% of family homes now have containing homes and... The writer structures her text with the first paragraph about addictions and then the next four paragraphs with facts. Then the next paragraph about addictions and the final six with facts and opinions in. By starting with addictions, the reader becomes