UNIVERSITY OF ABERDEEN Curriculum Reform Enhancing the Learning Environment to Support Learner Engagement Paper from the Centre for Learning & Teaching The theme of this paper is the enhancement of the learning environment at the University of Aberdeen in order to support, and ultimately increase the engagement of learners. Its purpose is to synthesise contributions on this theme to the Curriculum Reform debate, proposed by colleagues from three cognate areas within the University of Aberdeen’s Centre for Learning & Teaching (CLT). The remit of the CLT is to support staff and students across the University in the enhancement of learning and teaching. The scope of this paper is necessarily broad, representing the wide remit of staff within the Centre and the range of experiences from which they are able to draw, as a result of working with both staff and students from all three Colleges. Its key message is based around the issue of engagement of students with their learning environment. The ideas presented are divided into suggestions which focus on the nature of both the physical and the online learning environment, and those staff and students who both shape and populate this learning environment, currently and in the future. The learning environment, if we view it as a single entity, can be conceptualised in a variety of ways. Firstly there is a physical environment, consisting of classrooms, lecture theatres and including other, physical resources (e.g. books, paper copies of journals). Increasingly we use a range of online learning environments too, utilising both large scale technologies (e.g. WebCT) and smaller, local-scale applications. These might involve tools for course organisation, communication and an increasing range of resources. The scholarly activities of our staff, working in disciplines and frequently across subject boundaries, creates a third, intellectual learning environment. Together these three elements combine to create a fourth, symbolic, learning environment, most easily conceptualised through the eyes of our graduates. They will remember aspects of their time at Aberdeen in terms of the preceding elements, combining them in different ways depending on the nature of their own experiences. Clearly the learning environment is changing, particularly at present with pressure from external, sometimes competing demands (for example the RAE), changes in technology and changes in the demands of our potential student intake. Of interest is the rise of the notion of “personalised” learning; in a society marked by mass branding and increasing participation in higher education, learners are seeking ways to personalise and customise the experience of higher education. This is the experience that they bring from both school and beyond higher education, and one which they want to experience during their time at university. The ideas in this paper are aimed at helping to shape the institution’s thinking in these increasingly complex areas. The paper is supported by a series of longer appendices on each of the key areas covered, to which the reader is directed as appropriate. Much expertise in the CLT is based around online learning environments. Three supporting papers (Fisher, Calder, Marston, appendices 1-3) examine elements of this increasingly important strand of the learning environment, the ways in which it is developing and interfacing with the physical environment and how the institution might respond to the challenges that this produces. Increasingly there is blurring of the traditional boundaries between “learning” and “work”. Students may be attending university at any point in their careers; they may be studying full-time or part-time for a CPD qualification whilst continuing to work. Students also demand a relevant experience at University which will serve them as they seek employment both within, and increasingly outside, academia. Appendix 1 sets out the challenges that creating a customisable, authentic online learning environment raises, as well as suggesting ways in which this might be tackled. Such challenges as linking the learning experience at University to wider learning communities, both locally and, increasingly, globally, are further discussed in Appendix 2. Here, the development of an e-portfolio tool is described, and its implications examined. As a tool for students to reflect both on their development and their courses, and as a practise that appears increasingly to align with professional development requirements outside academia, (in the light of the Burgess Report, http://bookshop.universitiesuk.ac.uk/downloads/measuringachievement.pdf), development in this area is seen as increasingly useful and important. Looking to the future, Appendix 3 describes the rise of pervasive, ubiquitous computing and some of the implications of an increasingly networked environment, with tools that can assist learners at all stages in both communication and data acquisition and storage, and the ways in which we as humans interface with this technology. This paper poses an interesting question: with the rise of cheap handheld devices with vast storage capacity, will the need to have facts at one’s fingertips be a skill required in the future? Will the assessment of factual retention be considered “quaint” in the future? This section is concluded by considering briefly what the further implications might be on the physical learning environment as a result of these changes to the online environment. Having considered aspects of the learning environment, the population of that environment, both by students and staff is next examined. Considering students first, Appendix 4 discusses the so-called “Net Generation”; people born after 1982 who are considered by some to be so familiar with technology that it seems like second nature to them. The expectations of this generation are somewhat different to that which preceded it; using and being comfortable with technology, expecting to be connected to colleagues, friends and family at all times, resulting in rapid communication and feedback, and an increasing recognition of communication and social networking as ways both to work and relax. Such technologies, and the willingness of many students to engage with them, open up new opportunities for staff and students to enhance the learning environment in which they work. However, being a member of the “Net Generation” does not necessarily equate with being skilled and critical in the use of information (JISC, 2007), and a re-evaluation of the role of higher education in this evolving scenario is called for (Appendix 4: Preston). The University is also host to an increasingly international student and staff population, with a rise of c.40% in international students since 2003. As a university with a mission to be in the top 100 in the world, our outlook is becoming increasingly international. As such we cannot afford to view international students’ needs and concerns (e.g. language, cultural) as “deficits” requiring some form of “remediation”; instead we need a rigorous system to develop the skills of the international student body. Ideally this development should be embedded within the curriculum, involving both students and staff and providing early diagnostic and formative assessment. Appendix 5 (Di Pietro & Bray) describes such a model, developed jointly between CLT staff and the Language Centre. Our learning environments are of course shaped and populated by staff. Through the subjects that are taught, and the disciplines that surround us, scholarly environments with their own traditions, methods and ‘folklore’ are created. Appendix 6 (Comber) provides a critical view of such environments, asking us to reconsider how staff develop and maintain such environments, and how we might develop such structures further in order to create true “communities of learning”, using the professional practices (from both research and teaching) in which staff are immersed. With further challenges to the individual nature of a higher education at any one institution (for example the MIT Open Courseware Programme, http://ocw.mit.edu/OcwWeb/web/courses/courses/index.htm), plus a body of increasingly strategic students who are selecting courses based on criteria that may transcend the purely academic, then how might this University make the experience for its learners different and better? Extracting and synthesising the key challenges from the various appendices to this document, the following ideas are proposed for discussion by the Steering Group: 1. The learning environment as a community. This is an increasingly important aspect of many professional and personal situations. What sort of scholarly community have we constructed at Aberdeen? Who belongs to it? 2. Belonging to a community on entry. Can students at levels 1 & 2 be brought increasingly into a community, rather than just being taught a subject? Anecdotal evidence suggests that students feel disowned until they reach honours. Can we create an environment with which students feel engaged from day 1? 3. Global engagement. As an institution with a mission to be in the top 100 universities in the world, how can we support, fully exploit and extend our engagement across the world, using both traditional networks (conferences etc.) and emerging technologies to teach, assess and support learning? 4. As a research-driven institution, how can we further utilise our research to support our teaching and assessment strategies, involving students in “research-like” teaching even if not at the “cutting edge” from day one? 5. Do we teach and assess in ways that engage students fully from day 1? Have we fully considered and evaluated both our existing effective practices and thought about other methods of supporting learning (for example problem-based learning, enquiry-based learning etc.) These ideas, viewed through the lens of Curriculum Reform, play to the strengths of both staff and students. APPENDIX 1 University learning environments: they just need to grow up! Exploiting the online environment to build professional engagement Joan Fisher Senior eLearning Adviser The University’s current online learning environment bears little relevance to a graduate’s later working world. This disparity does not encourage optimum engagement, and represents an opportunity lost in terms of professional development in a professional setting. Most large and many medium-sized companies now deploy business portals and intranets, enabling roletailored access to information, applications and workspaces. These environments are increasingly critical for managing workflows, supporting flexible working (work-life balance) arrangements and increasing collaboration between project teams. They support a large number of business processes including project management, interactive modelling, collaborative document authoring, document control and real-time communications between dispersed workgroups. They also routinely support a number of essential HR functions. One example is Shell’s award winning Intranet design described in a case study by the developers (online, Intranet DASHBOARD, 2007). A key feature of these environments is the strong sense of corporate identity: the company's 'message' and ethos permeate all aspects of the portal. Integration of components is visually seamless, so that the user is not forced to make contextual jumps between applications (eg as from WebCT to Student Portal or Email/Calendar). As one portal vendor states, 'A Portal is much more than a simple business tool. It is also the biggest investment you can make in your people and your internal cultural identity & branding....It should feel like home.' (online, Alchemy) The user's sense of belonging is further enhanced by the ability to personalise the environment. Research portals are another example of this 'grown-up' online environment. Designed to feel that they are truly part of the culture within which they operate these environments make it easy, by technology and design, for users to interact with the wider world of a discipline. If the graduate's online work environment can encompass the above qualities, why are many university learning environments so out of step and out of time? Unfortunately an institution’s online learning environment has been considered synonymous with its'VLE' (in this University’s case, WebCT), a single application into which students are dropped to 'do the learning thing'. The drawbacks are manifold: the range of tools within a VLE does not reflect those likely to turn up in the workplace; there is no option for users to personalise the environment and make it their own; the VLE has no meaningful interface with the rest of the institution's applications and Web pages and there is no corporate branding. Furthermore the environment is highly insular in that its design does little to encourage and support interaction with the wider HE network, vocational forums and industry. (The concept of a VLE 'course' is exclusive by its very nature... the doors are barred to all but those who have been 'enrolled onto the course' i.e. have a password to get through the door.) It is possible for an institution to move on from the VLE concept to a more complete learning environment that would present a foretaste of the online workplace, support the student’s gradual emergence into the professional community of practice, foster professional and intellectual development, and create a sense of belonging that will aid retention, support progression and encourage alumni to return. The components are readily available for such an environment. What is needed is a switch from WebCT to a highly extensible learning environment, integrated with a comprehensive portal application. Added to this it is essential to exploit the richness of the wider internet environment, which offers a growing range of subject-based and vocational forums, news sites, online tools and participatory simulations, where students can engage with peers and professionals in their subject area. Examples include Math Forum at http://www.mathforum.org (online, Drexel University) and MIT PDA Participatory Simulations at http://education.mit.edu/pda/ (online, MIT). There are also many specific tools to support study of complex systems, modelling and scientific simulations, and opportunities for peripheral participation in research projects. Universities that have adopted a portal/intranet/learning environment approach, rather than relying simply on a VLE, include Yale, Harvard (Figure 1, below) and the Open University. Many other universities currently conducting evaluations of their learning environments are also looking beyond a basic VLE solution. An environment as described could support students in a continuum of professional development from joining university. By reflecting the structure, richness and authenticity of a workplace environment it would emphasise the relevance of coursework and learning outcomes. By enabling and encouraging communication with a wider community it would support a progressive immersion in the community of practice and increasing familiarity with the vocabulary, standards and methodologies of a discipline. It would help to prepare students to communicate in the workplace, by exposing them to the diversity of communication and the subtleties of language in a professional situation. Such an environment could support collaborative projects and research tasks, with student groups at other institutions and with professionals in industry. This online engagement with the wider community could also facilitate virtual placements' whereby students could participate in a company's online environment and contribute to real projects. It could also help to maintain the interest of alumni. Learning and the learner have evolved faster in the last decade than over any similar period previously. People now learn throughout their lives: worlds of ‘work’ and ‘learning’ are less distinguishable. Learners have become more autonomous: expectations of an adult, customisable experience are high. Applicants have become more discerning and strategic: they seek relevance and authenticity, and a route into the workplace. University learning environments, they just need to grow up. Figure 1: Harvard’s student portal (http://my.harvard.edu/icb/icb.do ) Figure 2: Mock-up of an eLearning environment / portal for University of Aberdeen References Alchemy: Intranet Portal Design. http://www.alchemyebusinessconsulting.co.uk/intranet/services/intranet-portal-design.html Accessed on 2 May 2008 Drexel University: Math Forum. http://www.mathforum.org Accessed on 2 May 2008 Harvard University: MyHarvard. http://my.harvard.edu/icb/icb.do (requires guest registration) Accessed on 11 April 2008 MIT: MIT PDA Participatory Simulations. http://education.mit.edu/pda/ Accessed on 2 May 2008 Intranet DASHBOARD: Shell Case Study. 20 April 2007. http://www.intranetdashboard.com/press/case_studies/case_study_shell.pdf Accessed on 2 May 2008 APPENDIX 2 The e-Learning environment and the curriculum Dr Colin Calder Senior eLearning Adviser The learning environment for today’s taught students consists of not just the lecture theatres, tutorial rooms, libraries, and labs found on campus - it includes the online learning environment accessed on a daily basis by all students. This online learning environment includes a variety of University supported applications, for example WebCT for course management and content, Questionmark Perception for assessment, the library catalogue, and a wide range of bespoke applications across the disciplines. These tools form the core of traditional e-learning environments, and typically fall into three categories: Simulations or applications which provide problem based learning Tools which facilitate communication between staff and students Course tools providing services such as secure assessments, repositories for notes and course content, and timetabling and class management tools. When enthusiastically embedded and blended with campus based learning and teaching activities there is an overwhelming body of research evidence to indicate that learning outcomes are enhanced by e-learning activities. In an ideal world the pedagogies we choose should dictate the tools we adopt, but the two are nevertheless closely related. The strategic institutional decisions about the tools we support have consequences for the learning activities we offer, and the learning our students experience. In addition to the strategic choices we make at the institutional level, students are also making tactical choices about what aspects of the curriculum and learning environment they engage with. They are increasingly relying not only on the tools, activities, and content we provide, but also choosing their own online learning tools and websites to visit. Students more frequently decide themselves where to access information, decide how they communicate with their peers, and decide which communities they belong to. Student expectations for the online learning environment are consequently changing driven by factors out-with the University, and are relevant to recruitment, retention, and progression. Building on independent student choice can however encourage Independent self directed learning, a key life skill and graduate attribute. The more student centred activities we can design into the curriculum the better, whether this be facilitated by e-learning or campus based activity. The e-portfolio serves as a useful example of a technology which can be deployed to promote student centred learning. All undergraduates at Aberdeen now have their own personal e-portfolios implemented to support Personal Development Planning, but their e-portfolios are also online spaces where they can collect, share, and reflect on their academic work. The development of a portfolio over time being seen by many as the key, with the learning activity rather than the transfer of content enabling students to develop as effective learners. If we choose to engage with tools like e-portfolios, and encourage early independent learning in undergraduates, then there are also consequences for the curricula we design. Stefani et al1 for example reporting: 1 Stefani, Mason, & Pegler. 2007. the Educational potential of e-portfolios p.68. Routledge 2007 One of the more interesting observations to emerge from the use of e-portfolios in curriculum design is the way in which they are subtly altering the curriculum. This is the result of two factors: The processes of student reflection provide the teacher with insight into which aspects of the curriculum are successful and which are not. The public nature of e-portfolios, as with the web in general, means that teachers’ curriculum design is subject to greater scrutiny. In addition to student learning, our curriculum also serves as a framework for summative assessment, ultimately leading to degree classification. At the course level e-portfolios are often used as a framework for formative and summative assessments, feedback, and student reflection, but may also in future contribute to a richer measure of student achievement and classification. The Burgess report ‘Beyond the honours degree classification’2 recently proposed that the degree classification be enriched by a ‘Higher Education Achievement Report (HEAR)’, one aspect of which could be student generated and supported by evidence collected and verified through eportfolio. Collecting evidence over time in a portfolio is a method of assessment in step with lifelong learning, and longstanding professional practice. As the HEA commented, ‘The principal focus of measures of student achievement should be on students themselves’ The exemplar of the e-portfolio is one aspect of the e-Learning environment which is student centred, but institutionally managed. The changing online experience, and use of tools like eportfolio serve to highlight that students are exercising increasing choice about how as well as what they learn. We have opportunity to promote as an institution student centred approaches to learning and teaching, and design curricula sufficiently flexible to be delivered with the student and student choice at the centre. No matter what we choose to teach, to be competitive our online and physical leaning environments need to complement each other, and our approaches to teaching and learning need to be up to date and continuously maintained so as to meet and exceed student expectations. 2 Beyond the honours degree classification: Burgess Group Final Report. October 2007 http://bookshop.universitiesuk.ac.uk/downloads/measuringachievement.pdf APPENDIX 3 Impact of Emergent Technologies on Learning and teaching in the 21st Century Philip Marston Learning Technology Adviser What are humans good at? No matter how technology has changed what we are able to do and how, one thing seems to remain constant and that is human abilities and motivations. These are the things that shape the use and development of technology and they’re also the things that seem to set us apart from even the most sophisticated technologies. It seems to be human nature for one to constantly strive to improve one’s lot. Be that to make one’s job easier, to have more money or to merely be happier (whatever that means). Almost uniquely we seem to be driven to innovate (sometimes deceitfully). Humans are social animals and where improvements can be made by pooling resources and collaborating; there is a natural tendency to do so. Some of the abilities that humans have that seems to elude technology is the ability to find meaning in mere facts (make sense of things, literacy), distinguish truth from fiction, empathize (see things from another’s point of view), reframe insights to communicate them and to be creative (think laterally, ask what if). What then are humans bad at? Remembering details, holding large enough amounts of information in our minds eye in order to see relationships, notice complex patterns and perform mathematical transformations and comparisons on such information. Humans are also not very good travelling or communicating over large distances without assistance. It is in these later areas where technology has provided us with the most benefit and where the greatest advances are likely to impact education in the early part of the 21st Century. According to Sandford & Facer in the Beyond Current Horizons Futures Review3 “there are three broad categories that [...] the technologies most likely to impact society and education in the future can be grouped under”. These are: Automation and artificial intelligence Ubiquitous computing Brain/world interfaces 3 Sandford R. & Facer K. 2008.Beyond Current Horizons Futures Review. http://www.beyondcurrenthorizons.org.uk/futures-review/ p44 Automation and artificial intelligence Artificial intelligence already impacts our lives in the algorithms used by the search engines and recommender systems we employ when using Google or Amazon. Intelligent agents are used in the less obvious realms of financial data management and logistics, when huge amounts of complex data need to be managed and interpreted. Mathematical modelling used to handle large amounts of complex data are allowing us to model complex structures such as biological systems and the earth’s climate. As more data describing the world and our activities in it is gathered and stored, AI and modelling could provide new insights, allow greater understanding and result in further automation of many activities. Computer Vision is one area of inference engine technology that is currently showing rapid advances. Technologies currently exist that can identify objects never before ‘seen’ by a particular computer system such as fruit and veg. on a checkout conveyor belt or objects in a street scene captured on CCTV cameras. Another example is a piece of software that can aggregate digital images found on the internet that appear to be of the same object. When this ability is combined with the fact that some of these images have associated metadata, all the aggregated images can thus inherit all the associated metadata. Very quickly a network of cross references can be built up where at least one of the search terms could actually be a photograph of the object in question. Genetic algorithms are used in the design of computer chips and other complex systems. The massive computational power available in modern computers means they can use these algorithms to evolve new designs according to parameters such as size, cost and efficiency. Current computing technology is too complicated to be designed by humans alone. Ubiquitous computing Sandford & Facer describe ubiquitous computing as a “Seamless computing infrastructure combined with massive increases in processing and storage power, accessible via miniturised devices and ‘natural’ interfaces that are distributed and integrated into the individual and their environment. This infrastructure connects the individual constantly with ‘the network’ (the convergence of systems we currently see as distinct i.e. internet/telephone/TV and so forth)”.4 They go on to point out that these technological developments may play a significant role in networking relationships between individuals, society and the environment via always available networks and access to information and communication. Indeed this seems highly likely if the trends seen in the use of social networking software and the open source movement are anything to go by. Mass collaboration for mutual benefit when it is easy enough to do, does appear to be attractive to mankind. Perhaps say Sandford & Facer these “Examples [...] require us to begin to explore ways of understanding [...] intelligence as distributed and collective.”5 Which begs the question how we might assess an individual’s understanding and intelligence in the future. Just as we would no longer wish to speak of Virtual Learning Environments (VLEs), since they are so integral to our notion of an actual learning environment, it is possible to envision a time when the notion of the networked and the non-networked no longer make sense. As Sandford & Facer put it: “Distinctions between ‘cyberspace’ and ‘real space’ may be further eroded as we move towards an ‘internet of things’.”6 RFID7 embedded in objects in the environment will allow us to access information about those objects that goes beyond what is available by merely seeing them, recognising them and recalling what you know 4 Sandford R. & Facer K. 2008.Beyond Current Horizons Futures Review. http://www.beyondcurrenthorizons.org.uk/futures-review/ pp45-46 5 Sandford R. & Facer K. 2008.Beyond Current Horizons Futures Review. http://www.beyondcurrenthorizons.org.uk/futures-review/ pp46 6 Ibid. 7 Radio-frequency Identification http://en.wikipedia.org/wiki/RFID about them. Instead you may not even need to see the object, to be made aware of its presence, nor will you have to know anything about it in advance as all you may want to know will be available then and there either from the object itself or via ‘the network’. The facility to communicate with individuals or groups of people anywhere in the world means people will always have access to their social networks. This could range from simply contacting friends to arrange where to meet later that day to posing a question about an idea you’ve had or a paper you’ve heard about to the community of scholars working in your field. With large global social networks responses to these questions could be near instantaneous 24/7. Brain/world interfaces Sandford and Facer’s description for this is: “the ways in which the relationship between the mind and the external world is mediated through the use of emergent technologies.”8 The body is the primary means of mediating between the mind and the external world. One way in which future technology may play a role is in body enhancements. These could be physical (bodily prosthetics) and/or biological/chemical (e.g. brain enhancing or mood changing smart drugs). Prosthetics, such as cochlear implants, already exist. Retinal implants are being developed and memory chips have been tested in monkeys. Other prosthetic research is in the area of brain-computer interfaces for paraplegics and systems where a patient can control an onscreen cursor, an electric wheel chair, voice generation software and even their own limbs (in the case of victims of severed spinal cord) are already at advanced stages. More conventionally the main means for the brain to interface with a computer is through a keyboard, mouse and screen, but there are developments away from this crude means that don’t require implanting electrodes in our brains. There are developments towards more ‘natural’ interfaces in terms of input such as voice recognition, touch screens, gesture recognition, bio-sensors and haptic devices. For computer output purposes display technologies are advancing with high resolution flexible films (allowing screens to be rolled up or hung on walls like wall paper), projectors the size of sugar cubes (allowing mobile devices to project large displays on any available surface), head-up-displays (HUDs) in glasses (allowing information about the wearer’s environment to be displayed in view over the top of the environment (Augmented reality)). For instance aeronautics engineers working on aircraft systems can see digital schematics of the system they’re working on super-imposed via the lens of their glasses over the actual system they are looking at. Another development in interfaces is the use of 3D immersive environments. While Virtual Reality (VR) has been long explored for applications such as engineering and architecture, it is the significant developments in computer game technology that has brought the current crop of 3D immersive environments out of the CAVE9 and on to the desktops & handsets of ordinary computer users. High levels of graphical realism, surround sound, voice communication and the integration of applications normally associated with the work environment mean that companies like Sun Microsystems are running virtual work places in which employees around the world can collaborate on projects10. The experience of telepresence is good enough for some users to mitigate the need for actual presence and this will only improve. “We are living in exponential times” The pace of scientific development is exponential according to Ray Kurzweil11. A good example is the Sandford R. & Facer K. 2008. “Beyond Current Horizons Futures Review”. http://www.beyondcurrenthorizons.org.uk/futures-review/ pp46 9 Cave Automatic Virtual Environment http://en.wikipedia.org/wiki/Cave_Automatic_Virtual_Environment 10 ”Current Reality and Future Vision: Open Virtual Worlds”. Sun Services White Paper 2008 http://www.sun.com/service/applicationserversubscriptions/OpenVirtualWorld.pdf 11 http://en.wikipedia.org/wiki/Ray_Kurzweil 8 human genome project. If technology had stood still at the point where they started the project they would still be mapping the genome today. Instead year on year they were able to accelerate the mapping of the previous year and are now well into a period of making practical use of the new found insights. If the same rapidity is seen in research into brain interfaces (or any of the above mentioned technologies) then the practical implications could be with us surprisingly quickly. At this pace of development it is hard to predict or even imagine what kind of developments might be on the middle horizon (20 years) let alone the far horizon (30 or 40 years). Consider that 20 years ago, digital telephony didn’t exist practically and calls were made via exchanges with mechanical relays. Today everyone in the Western world (as well as large numbers in the developing world) has a small digital phone in their pocket that also has multifunctional capabilities. 20 years ago PHD candidates had to book time on the university main-frame computer to process their data. Today the same multifunction phone just mentioned contains enough processing power to carry out those same tasks. In two more years that power is likely to have doubled and only cost half as much as it does today. By the time the initial stages of the Curriculum Reform process is complete in 2010, students will be beginning to be able to have always connected devices in their pockets with similar processing power to today’s desktop PCs at a fraction of the cost (if not free, depending on their mobile operators service plan). These devices will serve as their wallets, ID cards and as a portal to any information they care to search for, as well as information being pushed to them (e.g. advertising as they pass a store). 10 years later the integration with the networked world is unlikely to be via a single discreet device, but by a collection of devices that work as a wirelessly connected mesh. The clothes and jewellery worn will provide a local network (GPS, environmental sensors, comms., media access and wider network access). Interface with devices may be via gestures or even neuro-sensors. The practical implications: What might the future look like?12 Take the currently available machine vision and inference technology that can search datasets based on similar images in the set, combine it with the nascent ‘networks’ of ubiquitous computing and brain/world interfaces such as the head-up-displays that fighter pilots and luxury cars use, it is likely that we will see such technologies as pairs of glasses or eventually retinal implants that can relay what the wearer sees, via the ‘network’ for analysis, to return information about what is seen to be displayed superimposed on the object the wearer is looking at. In a world of ubiquitous computing everything is connected to ‘the network’ and a wealth of information is at hand. Just as is the case today with London Transport’s Oyster Card you won’t need a ticket, the gate will ‘know’ you have paid and grant you access. You will pay for your shopping just by being present at the checkout (as is being trialed by some mobile phone operators and super markets), where the groceries are not scanned individually by a laser, but identified by their RFID chips en masse (or visually recognised in the case of fresh fruit and veg.) while still in your trolley. You will be able to ask your personal device to remind you things according to certain rules (much as we currently do will our email filters). For instance you may wish to have a look at the latest device next time you’re in the vicinity of a shop that sells them, you could set that as a ‘rule’ on your personal device and as it would be aware of your location and be linked to all premises as you pass by, it would also discover whether they have the item you are interested in and alert you to it’s availability. A student in the library may be able to access the library catalogue entry for a particular item by simply passing their mobile device in the vicinity of an item embedded with an RFID chip. Students in another scenario may receive automatic updates to their mobile device of lecture notes and to their class schedule merely by entering the room in which their next lecture is being held. ‘The network’ would recognise their See also Daanen H. & Facer K. 2007. “2020 and Beyond: Future scenarios for education in the age of new technologies”. Futurelab http://www.futurelab.org.uk/resources/publications_reports_articles/opening_education_reports 12 presence in the appropriate space, identify them and that they are registered for that course and thus entitled to the updates. They could be provided with personal messages and receive their marked assignments too. It is conceivable using technologies that exist or are in development today that in the not too distant future that you could pose a question to your social network merely by thinking about it and receive their aggregated collective response via your cochlear implant and no-one around you would know (unless perhaps they were also part of your network). Higher Education Learning & Teaching in 21st Century In a world where access to information is ubiquitous remembering information will cease to be relevant. New information will be being generated at such a rate it would make little sense to commit to human memory information that may be out of date the following week, month or year. Assessing recall will seem quaint, open network assessment (like open book) will be more relevant, if at all exam hall assessments even remain. For a graduate the most important abilities to stand a chance of achieving success will be those human ones that for the time being set us apart from technology. The ability to find meaning in mere facts (make sense of things, literacy), distinguish truth from fiction, empathize (see things from another’s point of view), reframe insights to communicate them and to be creative (think laterally, ask what if). There will be a need to develop teaching and assessment strategies that more accurately develop and reflect the student’s abilities in these important areas. The graduate who will be successful in the 21st Century, will be able to not just understand concepts, but synthesis them and apply them in different contexts. They will know how to find the information they need and vet its reliability. They will know how to ask the right questions and provide clear and insightful answers. They will be able to understand what is necessary to communicate their own insights and how to illicit the insights of others. They will be collaborative and know how to work in a team in what ever role is necessary for the task at hand. They will have a moral sensibility and an understanding of the ethical consequences of a chosen course of action. Therefore in many respects the graduate of the 21st century will be no different to any graduate of higher education in the last 500 years. The difference will be in their Learning & Teaching, the powerful resources they have at their disposal, the pace of change in the world around them and how we assess their ability to operate at a the ‘higher’ levels expected of a graduate. As an Institute of Higher Education we will have to have a clear sense of what scholarship and higher learning is and we will have to be clear on how we both deliver and assess such a thing in way that cannot be simply open to abuse by the application of technology what ever it may turn out to be. APPENDIX 4 The Net Generation: Implications for Education in the 21st Century Dr Sara Preston Senior eLearning Adviser Education in the 21st Century There is an increasing realisation, worldwide, that current educational systems need to be reviewed in order to better meet individual and societal needs of the 21st Century. As part of such a process, we need to be clear about the purpose of higher education, students’ and institutions’ expectations, curricula expectations and the role of technology in learning (Clayton-Pedersen & O’Neill, 2008). Oblinger (2008) suggests that Institutions need to help students develop the skills that are harder to come by, skills such as the ability to distinguish between unreliable and reliable forms of information, to synthesize new ideas and knowledge, to carry out research, to learn by doing within their chosen discipline, to work across disciplines and cultural boundaries. As stated by Brown & Adler (2008): ‘We are entering a world in which we all will have to acquire new knowledge and skills on an almost continual basis’ In a world of ubiquitous computing, technology must be fully integrated into the curriculum if we are to capitalize on the learning styles exhibited by the Net Generation and the potential of technology to enhance learning. The Net Generation The Net Generation (students born after 1982) have grown up with the internet and cannot imagine life without it. They use the internet to communicate (friends, family etc), to entertain themselves, to make purchases, to access information, to learn. Oblinger & Oblinger (2005) highlighted several characteristics of the Net Generation that could have a significant impact on higher education. Net Generation students are: digitally literate - they intuitively use technology and multimedia connected - they are never out of touch due to the pervasiveness of technology (mobile devices, wireless networks etc) immediate - they expect things fast and have fast response times experiental - they prefer to learn by doing social – they seek out social interaction, whether by instant messaging their friends, joining gaming teams, blogging etc. These characteristics have resulted in this generation exhibiting particular learning styles. They prefer interactive hands-on activities, are more visual and kinaesthetic learners, enjoy collaborating, working in teams, solving real-world problems. They are multi-taskers. They seamlessly move between the physical and online worlds – to them, there is no distinction between these worlds. They therefore expect an engaging learning environment (whether physical or online) that provides them with opportunities for carrying out collaborative, media-rich experiential learning activities. Furthermore, to this generation, technology is just a means to an end, and as such, they expect to be able to customise it to meet their individual needs. However, being comfortable with technology does not mean that they are proficient in the use of technology, nor aware of the importance of issues such as intellectual property. Technology and Learning: Expectations of the Net Generation Interestingly, the fact that the Net Generation use technology as part of their every day life does not mean that they have high expectations of the use of technology in Higher Education (Roberts, 2005). However, this may well be because their experiences have, in general, been limited to searching the internet, accessing course content online, and word-processing assignments. Neither does the Net Generation have a preference for online learning over face-to-face. In fact, quite the opposite is true. They expect face-to-face interaction with their peers and teaching staff and revel in the social aspects of learning. The Net Generation view teaching staff that are passionate and knowledgeable about their chosen field as the key to successful learning, coupled with the fact that such staff should be wellinformed and skilful in the use technology to enhance learning (Roberts, 2005). In a recent JISC study (JISC, 2007), prospective university students’ thought that technology should: ‘support established methods of teaching and admin; act as an additional resource for research and communication; be a core part of social engagement and facilitate face-to-face friendships at university’ However, it has to be borne in mind that these views are based on their experiences of their current use of technology at school or college. As students’ experience of technology in education increases so will their expectations of its use in Higher Education. Glow, Scotland’s national schools intranet, was launched in 2007 and will digitally link Scotland’s 800,000 educators and pupils. Glow aims to provide online resources and connected learning opportunities for all participants. As Glow becomes embedded across Schools and the potential learning opportunities afforded by such a project begin to be exploited, so will students’ expectations of the role of technology in learning will change. The impact of the Internet / Technology on Education There have been various technological developments that are beginning to have a transformational effect on education, redefining what it is to be a learner in the 21st-Century. These are: The Open Educational Resources (OER) movement (the release of teaching, learning and research resources under an intellectual property license that permits their free use or re-purposing by others). Access to remote instrumentation (expensive and scarce tools) enabling students to engage in the types of activities undertaken by professional researchers (e.g. The Bugscope project) Social Learning o Access to research and scholarly portals that provide access to educational resources, enable students to contribute to these communities of practice and to interact with professional scientists/scholars (e.g. Faulkes Telescope Student Academy, Hands-on Universe; the Decameron Web) Virtual Worlds (Second Life) Simulations – exponential increase in sophistication Web 2.0 – user-generated content, the power of the crowd / communities of practice, openness, participation encouraged because of their ease of use Higher Education Institutions need to be aware of these developments and the opportunities they present for enhancing learning. Challenges / Implications The internet and technology is transforming education. Higher Education institutions need to be more than responsive – they need to be proactive about the use of technology and inspirational. Some of the challenges that will need to be addressed are: Designing engaging physical and online environments Integrating technology into the curriculum (both in terms of learning and assessment) Empowering and supporting staff in the use of technology for enhancing learning References: Clayton-Pedersen, A.R. & O’Neill, N. 2005. Chapter 9: Curricula Designed to Meet 21st-Century Expectations, In Educating the Net Generation (D. Oblinger and J.L. Oblinger, eds). Educause. Oblinger, D & Oblinger, J. 2005. Chapter 2: Is it Age or IT: First Steps Toward Understanding the Net Generation, In Educating the Net Generation (D. Oblinger and J.L. Oblinger, eds). Educause. Oblinger, D. 2008. Growing up with Google. What it means to education. In Emerging Technologies for Learning. Becta Research Report, March 2008, Vol. 3. pp. 11-19. Roberts, G.R. 2005. Chapter 3: Technology and Learning Expectation of the Net Generation, In Educating the Net Generation (D. Oblinger and J.L. Oblinger, eds). Educause. Brown, J.S. & Adler, R.P. 2008. Minds on Fire. Open Education, the Long Tail and Learning 2.0. Educause Review. January/February, pp 17- 32. JISC, 2007. Student Expectations Study. http://www.jisc.ac.uk/publications/publications/studentexpectations APPENDIX 5 Teaching International Students: A Collaborative Framework for Embedding Academic Skills Training into the Course Syllabus Lynn Di Pietro, Academic Support Adviser (International Students) Julie Bray, English for Academic Purposes Programme (EAP) Introduction International students enrich our community. They bring a cross-cultural perspective to the classroom and to the university as a whole. They encourage staff and students to negotiate cultural difference, an important life skill in the 21st century; however, the very presence of international students on campus does not assure that these opportunities take place. Indeed, diverse backgrounds and differing expectations can lead to cultural tensions in the classroom. If internationalization is to be a priority teaching and academic support staff will need to examine and adapt their own practice to optimize the learning experience for all students in the multi-cultural classroom. Priority for International Postgraduate Taught Students Perhaps the best way to fuel this process is to focus on the learning concerns of international taught postgraduates. They make up the largest group of international students and their needs are most the pressing. Unlike undergraduates and research postgraduates who have the time to evolve linguistically and to develop academic skills overtime, taught post graduates must complete their degrees in 12 months. Responding to the Needs of Taught Postgraduates Student demographics in our post graduate taught programmes have changed over the last ten years. International students are no longer a small group scattered across programmes. For many programmes the opposite is true. International students are the norm. Their language and cultural challenges can not be seen as deficits needing remediation outside the subject classroom. Instead we must develop an inclusive teaching practice informed by students’ diverse academic backgrounds. “The deficit view of international students is not effective pedagogically because it assumes not only that some cultures are in “ deficit” but that cultural baggage is carried only by students and not teachers”(Teaching International Students: Improving Learning for All. Edited by J. Carroll and J. Ryan. London: Routledge. 2005) Embedding Academic Skill Support into Course Syllabus If we are to take globalization seriously, we need to raise awareness on both sides of the desk: Students from different academic cultures have different expectations of the teaching and learning experience. New expectations are not easily absorbed when they are presented as abstract directives in the course handbook or in general induction sessions. Programmes should be explicit about what is expected in student work and how the work will be assessed. Most importantly, in a 12 month course programmes must provide students with opportunities to practice and receive feedback on their work early in the semester. Acquiring skills like critical /analytical thinking and scientific reasoning are meaningful to students when they are contextualized into the subject curriculum, applied and evaluated. The collaboration model below details how an embedded skills strategy might be incorporated into a core course. Collaboration Model: Support and Teaching Staff Working Within a Core Course This approach to international student support is founded on an on-going collaboration between a taught postgraduate core course instructor and academic and language support staff. It draws on the expertise of all groups to embed academic skills and language development into a course syllabus. The support is not superimposed on the existing course structure but integrated into the syllabus. The model relies on early formative assessment and targeted support as needs emerge. It is likely to be labour intensive in the development stage but ideally the skills applied and the support materials developed in the targeted course would transfer to other courses in the programme. Four Steps in a Collaborative Embedded Skills Strategy 1. Teaching International Students Workshops (hosted by CLT) Discussion and awareness raising about effective practices for lecturing; leading seminars and tutorials for an international audience Staff /student dialogue about cross-cultural concerns and issues impacting international students’ success 2. Core Course Instructor, and Academic and Language Support Staff Work Together to Identify. the academic skills crucial to study in the discipline progression in which skills are needed the assignments in which these skills will be demonstrated the specific criteria used to assess the skills opportunities for formative feedback as students move through learning processing conventions of writing in the discipline for second language speakers key language inventory for second language speakers 3. Two-phase Support to Provide Students with Explicit Information about Expectations Identified in Step 2 above Phase 1: Front Loaded Awareness –Raising Orientation (extended: 2 or more days) Hands-on workshop using discipline specific materials explaining conventions of study in the discipline such as Expectations of the teacher/student relationship Assessment criteria made explicit Teaching methods to be used and expected student response Rigour of Masters’ level study as opposed to undergraduate study Core academic skills such as critical/thinking / scientific reasoning to be demonstrated in coursework Features of academic style in writing assignments Phase 2: On-going Targeted In- Session Support early diagnostic assignments early formative feedback in a non threatening environment specific workshops/tutorials as needs emerge 4. Development of Print and On-line Materials to be used in Workshops and as Support Resources Course instructor and support staff develop discipline specific materials to teach key skills in orientation and follow-up sessions as well as resource materials to promote learner autonomy during the course. Materials might include: Heuristic devices such as Bloom's taxonomy to address critical thinking Annotated samples of effective writing Second-language writing support using model texts to illustrate -organizational moves and textual features in a model written work -exercises to recognize grammar and vocabulary conventions -discourse markers to establish coherency -vocabulary inventory Readings to apply critical reading skills Guidelines/checklists for critical reading Guidelines/Checklist for self-review of written work Video of effective oral presentations APPENDIX 6 Creating a “Learning Community” Dr Darren Comber Senior Educational Development Adviser The notion of a “learning community” (see http://www.units.muohio.edu/celt/flcs/index.php) is growing in stature both in the UK and the USA as their rationale of engagement and involvement is examined and utilised. A learning community has been defined as one in which its members share common purposes, and which members use to negotiate meaning and to undertake purposeful action (Tagg, 2003: 255). The University of Glasgow is running a pilot learning community for teaching staff (http://eprints.gla.ac.uk/2089/), whilst for students Locks et al. (2008) stress the importance of managing the transition into higher education, and note that this might be supported by greater involvement in what is for them a new social and cultural, as well as academic, environment. Parker (2002) reminds us that the traditional idea of the discipline also represents a community of learning, and that the concept is not necessarily a new one. This paper describes the elements that comprise an effective learning community, using a five-themed approach described by Tagg (2003). Each theme is a self-contained thesis, with its own aims and potentially beneficial outcomes. These are framed here as emergent questions that might be considered in the Curriculum Reform debate. The themes can be viewed as hierarchical, with each subsuming the former until the fifth theme (learning communities) provides an encompassing environment in which the previous four themes can co-exist. 1. Intrinsically rewarding goals: People who choose and enjoy what they are doing become more committed to those things than to tasks or goals that are imposed externally and without personal commitment required. Conversely, students might apply themselves for short periods to tasks which have been constructed by others but about which they care little (exam passes). This has implications for the kind of learning environment that we want to create It has been posited (Tagg, 2003:) that we “produce” students who are playing a game; that game is the system that we have built, with exams and formal testing being at the heart of it. We measure success by how well the students can master our system, rather than how they are developing as individuals. Students frequently answer the questions that we set for them, rather than those that they pose themselves: “…we are like tourists, not seeing the Eiffel Tower or Half Dome but testing it against the…images that have already defined the thing for us.” (Tagg, 2003:135) Emergent question: in what ways do we instil a spirit of enquiry in our students from the point at which they join the University? 2. Frequent, connected, “authentic” student performance. Tagg (2003: 155) suggests that frequent, continuous and connected performance is critical for effective learning: we learn by doing, and we learn most effectively if the activities were engage with are authentic. He proposes that learning become intrinsically more rewarding when students get more ownership of ideas and concepts which are new, at least to them. Developing the links between research and teaching, particularly in a research-intensive university such as Aberdeen, provides opportunities to create authentic, “research-like” teaching; generating environments in which students might develop and investigate their own questions about the subject. Emergent question: to what extent do we have to be teaching “cutting edge” research materials and methods in order to instil the qualities of a researcher in our students? 3. Consistent, continual, interactive feedback to students. “Feedback is defined by its relationship to contemplated future actions.” (Tagg, 2003: 186). Feedback is an essential process in supporting learning at all levels. It is forward-looking; there must be some opportunity to act on feedback provided, else the opportunity to learn from it is at best minimised. Giving feedback early in a course provides students with the opportunity to do something about their performance, or to gauge their progress. Anecdotal evidence suggests that much feedback is provided at a stage where it is too late for the student to do anything about it, for example when the course has finished. In terms of course and programme design, the issue of feedback is inexorably bound up with assessment, either summative or formative. Assessment is probably the main driver of student learning. If this is the case, then are opportunities being made available for feedback throughout courses and programmes, at the most appropriate and useful points for the student? Emergent question: what opportunities exist to provide more feedback to students early in courses, that don’t have to be tied to a formal (and time-intensive for staff) assessment? 4. A long time horizon for learning. With the benefit of hindsight, it is more straightforward for staff to know what aspects of a subject will be important for their students in the future. Staff are in the position of being able to lay the foundations of learning over a longer period than students, particularly younger students, are often able to see. However, with the limitations of course and programme length, it can be difficult to create a learning environment in which the longer term implications of what is being learned can be fully appreciated, and linkages explored. With students motivated by the short-term goal of passing an examination, rather than thinking about the longer term implications of what they are being encouraged to learn, then the horizon for learning is necessarily short. Thus “surface” learning and factual recall is implicitly encouraged in order to pass the exam and move on. Intrinsic goals (see 1) don’t have a short timeline (Tagg, 2003: 219). One only has to envisage a hobby or pastime to appreciate that we don’t deliberately finish becoming “better” at something we care about unless we deliberately give up. Emergent questions: how can we apply a similar way of thinking to the way we encourage our learners? Do meaningful tasks easily fit into the time we have available to teach? 5. Purposeful communities of practice: legitimate, peripheral participation. Students and staff operate in groups, families and teams when outside academia. Whilst groupwork is used in many, if not all parts of the University, final performance is still dominated by the “single assessment, single mark” system. Tagg questions the authenticity of the environment created in many H.E. institutions, and raises the idea that, in order to encourage greater engagement, the idea of “legitimate, peripheral participation” be explored. This he defines as kind of apprenticeship, gradually introducing newcomers to the practices used by expert practitioners in the field. The difference between subject and discipline is critical here, and one explored more fully by Parker (2002). Context and application of learning are key points here, and Tagg usefully raises the point that students who live together, or who have strong peer groups (e.g. those participating in residential sessions, fieldwork etc.) tend to have a stronger sense of “belonging” than other groups, again due in part to the collaborative nature of the tasks they perform. Emergent question: how can we use these ideas to encourage further engagement and a sense of belonging, both institutionally and within large degree classes, especially at levels 1 & 2? References Locks, A., Hurtado, S., Bowman, N. & Osegura, L. 2008. Extending notions of campus climate and diversity to students’ transition to College. The Review of Higher Education 31 (3), 257-285 Parker, J. 2002. A new disciplinarity: communities of knowledge, learning and practice. Teaching in Higher Education 7 (4), 373-386. Tagg, J. 2003. The Learning Paradigm College. (Anker Publishing, Boston MA). 379pp.