"Unique Ideas To Put Economic, Entrepreneurship and Innovations into the School Classroom" Presented to Dr. Fred Carr Center for Economic Education The University of Akron In partial fulfillment of the requirements for the Course Ed.590 "Economics and Entrepreneurship and Innovative Workshop" Sue Lyons November, 1989 THE FREE ENTERPRISE SYSTEM MADE SIMPLE INTRODUCTION This project could be implemented in sixth to twelfth grade. It proposes that a particular class is going to develop a unit on "Free Enterprise" to teach to younger students. This project could be done in any subject classroom, but it would correspond highly with most Social Studies curriculums. The students who will study and develop this unit will spend three weeks researching and planning. Then they will go into the elementary school and present their unit to a younger class. These arrangements must be made in advance between the building administrators and cooperating teachers. GOALS AND OBJECTIVES The goal is to have an eighth grade social studies class research, develop, design, and present a unit on "The Free Enterprise System" to a fourth grade class. The four main objectives are: 1. to have eighth grade students learn all about free enterprise. (When you must teach about a subject, you learn it in more depth.) 2. to assist students in understanding and appreciating how the free enterprise system really works. 3. to have students develop plans and various projects to teach fourth graders about free enterprise in a simple way. 4. to provide students the opportunity to share the knowledge they have just learned. PROCEDURES AND ACTIVITIES In the first week students will study and discuss information about free enterprise. This can be in the form of lectures, films, videos, resource books, guest speakers, etc. During the second week, students can work in small groups solving various tasks. They must decide whether their presentation on free enterprise is going to be in the form of: 1. lectures and examples 2. 3. several small projects one major project that takes students step by step through free enterprise Some of the tasks each group will work on might be: 1. Objectives of the unit they will teach 2. Which subject matter to actually cover 3. Activities for the 4th graders 4. Pre and Post tests 5. Audio-visual materials 6. Bulletin boards and displays 7. Vocabulary lists 8. Discussions 9. Future projects the 4th grade teacher may want to continue 10. Evaluation of the unit (by 4th and 8th graders) Students will finalize all of their group plans during the third week. All displays and projects will be completed. Students will practice role playing their presentations. These practice sessions could be videotaped so students could review and evaluate themselves. The culminating activity will be presenting and teaching the free enterprise unit to a fourth grade class. The class will meet for one hour each day. Each group of students will make their presentations that they planned and designed. EVALUATION There will be four separate evaluations: 1. The eighth grade students will be evaluated by the teacher on the entire four week unit. 2. The eighth graders will evaluate the unit itself and also their own performance in the fourth grade classroom. 3. The fourth graders will evaluate the unit, which was presented to them. 4. The fourth grade teacher will evaluate the presentations made by the eighth graders to his/her class. An Inter-disciplinary Unit on "INVENTIONS" This inter-disciplinary unit will involve all sixth grades teachers and students. The unit will last one week. Purpose: Goal: To have students participate in a new movement in America on inventing. To familiarize teachers with "Invent America." "Invent America" is a national contest to encourage students to become involved in inventing. To have students become aware of the many inventions and with the process of inventing. Objectives: Evaluation: 1. Students will become familiar with major inventions, inventors, and U. S. Patents. 2. Students will acquire an appreciation of modern conveniences. 3. Students will be aware of the scientific principles behind major inventions. 4. Students will understand the large scope of the many inventions contributing to modern life. Students will develop their own inventions. Students will be evaluated on their time line, news release, math projects, oral book presentation, and their inventions. 5. 1. 2. 3. Students will complete 2 appraisals: a.) self-appraisal of individual performance b.) questionnaire to rate the invention unit Staff and administrators will evaluate the invention unit. 4. Possible pre- and post-tests Culminating Activity: "Invention Cenvention" Resources: Optional Activities: All students will create an invention and display it in one of the following forms: 1. Poster-including diagrams and descriptions 2. Written report with drawings 3. Physical project with explanations Sally Patton & Margaret Maletis "Inventors" 1979 Zephyr Press Dianne Draze "Inventions, Inventors & You" 1985 Dandy Lion Publications Don Wulff son "The Invention of Ordinary Things" 1981 Creative Learning Systems Steven Caney "Invention Book 1985 Zephyr Press Bob Stanish "The Unconventional Invention Book" 1981 Good Apple Film "Inventions in America's Growth" K. S. U. Library Additional reference books in the Tallmadge Middle School Library 1. Guest speaker - Ned Oldham, patent attorney responsible for bringing Inventors Hall of Fame to Akron. 2. Future field trip to Inventors Hall of Fame (in 2 years or more). 3. Create learning centers about inventors/inventions. 4. Raise money for the new Inventors Hall of Fame. 5. Pre-test and post-test all students. SUBJECT SCIENCE SOCIAL STUDIES CONTENT 6th Grade "Invention Unit" One Week Major inventions that revolutionized the world File - "Inventions in America's Growth" Scientific principles of major inventions Future inventions (to modernize schools and households) - demonstrations of some inventions - students will make lists of school, household chores & everyday activities that could be improved History of famous inventors Modern day inventors Students will work in small groups (2-4) and select an inventor to study. Discussion about future needs and inventions Future predictions of inventions News releases on famous inventions Famous patents Steps of legal patents (U. S. Patent Office Info.) 4 groups in each class will work on: 1) History of news releases 2) Elements of news releases 3) History of famous patents 4) Steps securing legal patents History of number systems - Egyptian, Arabic, Roman, etc. Students will work in small groups studying ancient and modern number systems LANGUAGE ARTS PROCESS MATH Biographies of inventors PRODUCT Students will invention. "Invention Co Each group wi inventions. Time line wil and predictio First two com release for t Second 2 grou and awards fo Convention." Two projects Students will select a book from a given list and read the book within the time limit 1) Create mat using ancient classes will 2) Create a n Students will first person. Students will do small individual research papers on selected invention(s), Students will also draw the inventions, Students will compare ordinary inventions with major inventions in discussion, Props, costum Students will creative mann first person, Their researc a book. New number systems - Base 2, Computer language Future inventions of new number systems READING I Books on inventions Small common inventions G/T CLASS Major inventions WHAT IS INVENTIVE THINKING? Inventive thinking is concerned with the creation of unique products. It is the intellectual operation of one process (or a combination of several processes), which results in originality. The inventive processes used and encouraged in this book are REVERSING, DESIGNING, REDESIGNING, FINDING NEW USES, IMPROVING and INVENTING. REVERSING means ..................... trying opposite approaches, ............................................................. such as zag before you zig, . changing things around, . making the negative positive . and the positive negative, . turning things upside down, . outside in and inside out. REVERSING, under certain circumstances, may be a viable solution to a problem or a way of making things work better. It is extremely useful as a device for generating ideas and gaining information about whatever is being investigated. REVERSING is a wonderful vehicle for expanding alternatives and gathering data. "INVENTORS" 5 DESIGNING means ............... Converging and constructing, ........................................................ arranging smaller ideas to form a . larger idea, . laying out patterns, . making things fit, . mixing things for a blend, . thinking of a way to do something. DESIGNING is the act of using what's usable. It is the placement of pieces to form a statement: the converging after the diverging. REDESIGNING means... creating new patterns from existing ones by shuffling parts, by rearranging things, by making modifications (like making things bigger or smaller), or by putting things in or taking things out. REDESIGNING is at the heart of the inventive process because it implies that there ARE other ways of doing things! REDESIGNING requires manipulation of intellectual concepts before improvement on something it attempted. FINDING NEW USES means... putting to a use other than what was intended, making things flexible, thinking across categories, looking at something in a different way, doing something in a different way, discovering the "aha!" in things. FINDING NEW USES for things requires flexibility. Looking at things from many different frames of reference and from many different angles will promote and generate new ideas and will spark new insights. "INVENTORS" IMPROVING means... advancing the quality of things by searching for, reaching, finding solutions through refinement, finding better ways of doing things. The act of IMPROVING things really includes problem-solving processes! It involves the asking of questions such as: "What is it I want to improve?" "Why do I want to improve it?" "What's the best way of improving it?" "How many ways are there to improve it?" "How will I know if I have improved it?" "Am I satisfied with the improvement?" INVENTING means ...................... taking provocative leaps, ............................................................. thinking laterally', then vertically, ............................................................. trying the unconventional by challenging ............................................................. accepted concepts, ............................................................. visualizing what's behind and beyond ............................................................. closed doors, ............................................................. making the unfamiliar familiar and ............................................................. the familiar unfamiliar, ............................................................. for building up, sorting through, and ............................................................. selecting ideas to make things work. INVENTING is putting the processes together to form a statement of original thought. It's the visualization of how something might function and planning a way to make it function. 'Edward de Bono uses the words "lateral thinking" to distinguish between the "natural gift-artistic production" concept of the word CREATIVITY and the processes associated with creative thinking. The implication is that "lateral thinking" generates ideas while "vertical thinking" (logical thinking) develops them. (See Lateral Thinking, Creativity, Step by Step, 1973.) "INVENTORS" 7 HOW TO GENERATE STUDENT INVENTIVENESS The inventive processes described on the previous pages can be applied to a wide assortment of tasks. As the teacher encourages these six processes (REVERSING, DESIGNING. REDESIGNING, FINDING NEW IDEAS, IMPROVING, INVENTING), it is important to cultivate, as well, the processes of creative thinking. For it is by watching these that we can measure a student's inventiveness. These creative thinking processes are as follows: FLUENCY ...................... the production of a large number of ideas, pro........................................ ducts or plans FLEXIBILITY .................. the production of ideas or products that show a . variety of possibilities or realms of thought ORIGINALITY ................ the production of ideas that are unique or . unusual ELABORATION ............. the production of ideas that display intensive ............................................ detail or enrichment The special classroom activities described on the following pages are suggested because they will help teachers lead students toward increased creative and inventive thinking. These eight techniques described should ever be a part of classroom experience. Read them carefully, keep them in your mind, and incorporate them consistently into classroom activities within all subject areas! 8 "INVENTORS" Invention Categories Name Engineering nzrgy Personal - edjcáf For each category, name at least one invention that has been developed in the last 50 years and one invention that you would like to see invented in the next 50 years. Category Engineering Food Preparation Energy Transportation Communication Farming Medical Home Office Recreation/ Toys Personal Entertainment Last 50 years © 1985 Dandy Lion PubIications-Inventions, Inventors and You Next 50 years 27 Headline Name Choose one of the following headlines and write the news story that gives all the facts. Edison Electrifies Lighting Light Forms Laser Transistor Replaces Vacuum Tube Atomic Power Unleashed Television Promises New Horizons Cotton Gin Revolutionizes Agriculture Fulton's Folly Tom Thumb Chugs Along Telephone Will Replace Telegraph © 1985 Dandy Lion Publications-Inventions, Inventors and You 33 You, the Inventor Be an inventor! Invent something new and unique! Use this form to describe your invention. Name of invention Description Purpose Who will use this? Why is it needed? How does it work? Diagram of invention - Use another piece of paper to make a diagram of your invention. Label all important parts. ¿) 1985 Dandy Lion Publications-Inventions, Inventors and You Name of inventor 35 Planning Sheet for Report on an Invention Name Invention Date of invention Name of inventor Important contributions that lead to the invention Invention. Notebook How the invention changed the world Why the invention is important today How it works Other topics to research and include in your report: - Diagram of how the invention works - How it has changed since it was first invented - Other inventions by the same inventor - Forecast for the future of this invention - Timeline that shows developments that lead up to this invention and subsequent improvements - List of all ideas or technology that was necessary before this invention could be developed - Other inventors connected with this invention • Reasons why the invention is important • How you could change this invention to make it better 1985 Dandy Lion Publications-Inventions, Inventors and You 36 Planning Sheet for Report on an Inventor Name Name of Inventor When inventor lived Where inventor lived Facts about childhood Training or schooling Jobs the inventor held Important inventions and dates of invention Interesting or amusing facts or stories about the inventor or about how the inventor made his discovery Other topics to research and include in the report: - How was the inventor helped by other people? - How was the invention accepted by people at the time it was first introduced? - Were other people working on the same invention? If so, why did this inventor get credit for it? • Did the inventor get rich on the invention? • What important lessons can you learn from this person? © 1985 Dandy Lion Publications-Inventions, Inventors and You 37 Great Moments in History Think About: History is full of interesting stories about inventions. There are stories of dreams or observations that lead to breakthroughs, accidents that resulted in innovations, and instances of individual perservance and cooperative teamwork. Is Z-) Something to do: Produce and present a "you are there" newscast in which you reenact scenes from the lives of inventors. Some ideas might be: Goodyear spilling the compound that lead to the discovery of vulcanized rubber. Elias Howe explaining his dream that lead to the development of the sewing machine Alexander Graham Bell's first words on the telephone. Invention Process Think About: What steps does an inventor go through? Is inventing a random process? Can people learn to be inventors? How can the inventing process be applied to solving problems in general? Something to do: Make a flow chart that shows the process one would follow from initially thinking about a problem to the final step of selling the invention. In What Ways Might We Think About: While we usually do things in the same, traditional manner, there are many ways of accomplishing everyday tasks. By thinking of different ways of doing things, inventors sometimes think of better ways to do things. Something to do: Choose one of the following things and list as many ways as possible to accomplish this task. When you have listed all the usual ways of doing these things, think of usual or creative ways of doing it. open a can get from here to there sharpen a pencil fasten tennis shoes entertain a small child lift 2000 ninth nki 12 Analyzing an Invention 2. Make a timeline that shows how it has developed or changed. 3. Tell what the effects would be if it were to suddenly disappear. 4. Tell how it could be changed to solve a problem that exists in our world today. 5. List ten interesting facts about it. 6. Make a "Yesterday, Today, and Tomorrow" poster that shows how the invention looked when it was first invented, what it looks like today, and what it might look like in the future. Think About: An invention is something that is new and original. Most inventions are attempts to simplify work or accomplish more work with the same (or less) input of energy. Many inventions are merely changes or improvements of existing items. Something to do: Choose an invention and do two of the following: 1. Make a chart that shows how ¡t works. Patent Pending Think About: What is a patent? Where do you get one? Why do you get one? How long does a patent last? Something to do: Make a flowchart that shows the procedure for getting a patent. o Categories Think About: The Patent Office divides inventions into sixteen areas. Some of these categories are transportation, communications, power generation, farming, toys, personal, entertainment, and office. There are, however, many ways to think about inventions-useful, frivolous, mechanical, non-mechanical, life-saving, time-saving, etc. Something to do: Find or make a long list of inventions. Decide on a way to divide inventions into groups. Use these categories to divide your list of inventions into groups. 57 INVENTIONS, INVENTORS AND YOU" you may just describe the function of the machine instead of how it works in detail. Inventor's Award Think About: Who was the greatest inventor? Why was he/she the greatest? Think About: What problems do we have now? What things could be improved? How can inventive minds solve problems? Something to do: Make an award for the "Greatest Inventor." Tell who you would give this award to. Tell why you chose this person. Needed Now! Rube Goldberg History: Rube Goldberg was not really an inventor. He was a cartoonist who drew inventions or machines. These inventions performed a simple task in a very complicated manner. Something to do: Study several Rube Goldberg drawings. Design your own Rube Goldberg machine to do one of the following things. crack an egg feed your pet sharpen a pencil wake you up extinguish a flame on a candle bring in the newspaper Something to do: Make a long list of problems that we now face as individuals or as members of a community or as residents of earth. Choose five of the problems and describe what kind of an invention would help solve each problem. The inventions can be imaginative, and "INVENTIONS, INVENTORS AND YOU" Make a drawing of your invention and explain how it works. 55 Invention Patent Patent Number The Office of Creativity and Invention is happy to issue a patent to Invention name for the following invention. Description The Office of Creativity and Invention finds that this is an original and useful invention. The holder of this patent is the sole owner of rights of production and sales. This patent is good for a period of 9 months or until the end of the present school year. signature of patent officer Date of issue Inventions Reference List The following is a list of inventions, inventors and dates of invention for some of the most important or well-known inventions. In cases where the invention was a result of a series of developments by several people, all these have been noted. Invention Abacus Airplane Inventor Chinese Orville and Wilbur Wright Date c.500 B.C. 1903 Aqua-lung Atomic reactor Automobile engine Balloon flight Ballpoint pen Barbed wire Battery (electric) Bicycle Braille Calculating machine Camera (Kodak) (Polaroid) Cement Compass Computer (digital computing machine) (automatic digital) (electronic) Cotton gin Cyclotron Diesel engine Dynamite Electric power system Electron microscope Elevator Eye glasses Fireworks Fluorescent lights Frozen food Gasoline engine Gears Glass Glue Hearing aid Horse shoe Ice cream Ink Jeans Jet engine Knife Laser Lightning conductor Linotype Mass assembly method Cousteau and Gagnan Enrico Fermi Daimler and Benz J. Montgolfier Laszlo Biro Joseph Glidden Luigi Galvani Alessandro Volta Karl von Sauerbronn Louis Braille Blaise Pascal Niece arid Daguerre George Eastman Edwin Land Joseph Aspdin Chinese 1942 1942 1887 1783 1935 1873 1786 1800 1816 1822 1642 1822 1888 1947 1824 c.1000 Charles Babbage Howard Aiken Eckert and Mauchley Eli Whitney Ernest Lawrence Roudoif Diesel Alfred Nobel Westinghouse Vladimir Zworykin Elisha Otis Italians Chinese Alexandre Becquerel Clarence Birdseye Jean Lenoir Chinese Asians prehistoric people Miller Hutchinson Romans Romans Chinese and Egyptians Levi Strauss Frank Whittle Stone Age people Theodore Maiman Benjamin Franklin Otto Mergenthaler Henry Ford 1823 1944 1946 1793 1931 1897 1867 1888 1939 1853 c.1200 1000 1859 1925 1859 c.3000 B.C. c.1500 B.C. 1902 c.100 A.D. c.100 A.D. c.2500 B.C. 1850 1930 1960 1752 1886 1896 62 "INVENTIONS, INVENTORS AND YOU" Match (safety) Microscope Movable type printing press Money (metal) Money (paper) Motorcycle Nails Paper Phonograph Plow (steele) Potato chips Radar Radio(triode) Radio telegraph (wireless) Reaper Refrigerator Revolver gun John Walker Gustave Pasch Zacharias Janssen Johann Gutenberg Chinese Egyptians Chinese Edward Butler Middle Eastern people Chinese Thomas Edison John Deere George Crum Young and Taylor Lee de Forest Guglielmo Marconi Cyrus McCormick Ferdinand Carre Samuel Colt 1827 1844 1600 1450 c.1040 c.2500 B.C. c.1200 1885 c.3000 B.C. c.100 A.D. 1877 1837 1853 1933 1906 1895 1834 1858 1836 Rocket Roller skates Rubber (vulcanized) Safety pins Safety razor Screw (water raising) Sewing machine Soap Steam engine Steam boat Submarine Telegraph Telephone Telescope Television Typewriter Transistor Vacuum cleaner Vaccination Vacuum tube (triode) Velcro fasteners Washing machine Wheel Xerographic copier X-ray Zipper Goddard Chinese Joseph Merlin Charles Goodyear Walter Hunt King C. Gillette Archimedes Elias Howe Thomas Saint Middle Eastern people James Watt Thomas Newcomen Robert Fulton Nautilus John Holland Samuel Morse Alexander Graham Bell Isaac Newton John Baird Vladimir Zworykin Paul Nipkow Philo Farnsworth C. L. Sholes Shockly, Bardeen, Brattain Cecil Booth Dr. Edward Jenner Lee deForest George de Mestral Hamilton Smith Asians Chester Carlson Roentgen Whitcomb Judson 63 "INVENTIONS, INVENTORS AND YOU" 1926 c.1100 1760 1839 1849 1895 c.200 B.C. 1846 1790 c.3000 B.C. 1765 1712 1787 1954 1898 1836 1876 1608 1926 1923 1884 1930 1867 1948 1901 1796 1906 1956 1858 c.3000 B.C. 1948 1895 1892