Dynamic Modular Shoe Sole Design in Sports Footwear Li Wen Chang Parsons The New School For Design MFA in Design and Technology New York, United States Chanl051@newschool.edu ABSTRACT Looking back on the history of sportswear evolution, it is easy to find the emphasis on the development. Not only professional athletes but also average sportsmen are searching for wearable clothes that enable them to elevate their body strength and present their entire potential. This desire evokes scientists’ endeavor to research human physical structure and also produce the most suitable sportswear to our needs. The development research in this paper is divided into different categories to examine what should be improved and enhanced. Specifically Sports footwear is focused to develop a better model and material selection for the future plans. The final project will also experiment different structures and textiles to construct shoe soles to respond to the necessities of experiencing environments and the need to personalized products. Technology makes a huge impact on the result and we can reference these innovative example projects to evaluate whether it is necessary to implement such technical attachment to our cloth and body. Keywords Sportswear, Footwear, Shoe Sole, Technology, Smart Textile, Material Stiffness, Modular Design, Functionality, Aesthetics INTRODUCTION I. Development in Sportswear The innovation of sportswear is very exciting to the fashion industry. Not only because sportswear offers a more commercial and down to earth approach of wearable clothes but also it allows a wild experimental implementation to the development of wearable itself. Here to summarize the focuses of research in 3 domains: purpose, technology and evaluation. 1. PURPOSE: The main reason of elevating technology in fashion is to enhance human body’s possibilities. We have always wanted to become super human that can jump 10 feet high, run as fast as horses or with strong muscle that can break walls. However, it can hardly be achieved according to our physical constrains. Thus scientists stared to look for a method that can help human race to pursue our dreams. Various ways are tried and now we are coming to the field of wearable technology. This world “Fashionable Technology” might be relatively new to scientific evolution, but the growth within these 10 years has been lively booming. Particular about sportswear, the innovative endeavor from scientists, designers, entrepreneurs are all get their full hands together on hoping to create a better clothing that maximize human power. This effort undoubtedly has begun immediately in the sportswear innovation. Professional athletes are expecting big sportswear companies to offer new technology that help them to run fast and play harder. The sponsorship therefore established to prolong this commercial negotiation. It is also clear to explain the reasons that why technology in sportswear is easier to be accepted by consumers. For professionals, they are always looking for better products that help them to do better in competitions. For regular people, as ling as we see great results from our favorite athletes, it will be cool to have the same clothes as they do. For example, the Nike Flyknit technology (Figure 1) is emphasizing the knitting technology by manufacturing with only one thread that makes the total weight much lighter. A lot of professional runners has already adopted this footwear in their gears and also brought up a huge marjet interest. Textiles for Sportswear it is stated that with different knitting skills can give garments more power to support body with more pressure. The stretchable fabric and textile can add on to that as well. 3. EVALUATION: Figure 1. Nike FlyKnit Collection (http://www.dezeen.com/2012/08/06/movie-nike-flyknit-rshoes/). 2. TECHNOLOGY: From Columbia’s Omni Shield Textile innovation (Figure 2), the functionality orientation is perfectly executed. There are two main problems people who love outdoor life always encounter: rain and temperature. To avoid them, Columbia develops this new textile that resist water molecule to stay on the fabric and also dry the coat extremely fast after a heavy rainstorm. It also protects the textile to be less easy being stained that makes outdoor activists to move more freely. Evaluation process can be very difficult to assess the value of these implementations of technology into wearable items. Although invention and innovation are promoted in this open era, there should still be a principle of how are we going to grade these blue-sky ideas. Some of the technology used in garments is extremely functional, for instance the space wear new material development of Toray from Japan (Figure 3). We know the transformation from space wear to regular clothes seems vey bizarre, but which parts from space wear are going to be selected and embed into the everyday life garments are highly discussable. If we are able to evaluate the final product by market and strictly test its functionality, we are able to comment on this implementation about its success. Figure 3. Toray Turn Spacewear Into Sportswear (http://www.toray.com/aboutus/ourgroup/japan/jap_069.html). Figure 2. Columbia Omni Shield Textile (http://www.columbia.com/Omni-Shield/Technology_OmniShield,default,pg.html). It is also very interesting to develop sportswear in an emotional approach. In the research of Sato Tetsya and his colleges, emotions are also assessed by color manipulation. This might not be a high-tech movement, it is still very valuable to see how color become am essential element of wearable construction. Different knitting techniques are also important to sportswear. In the research paper of A Review of New Directions in Shingosen and Synthetic-fiber However, there are times the value of the garment itself can hardly be reviewed, take the Speedo Challenge (Figure 4) as an example. This swimsuit design is not a traditional fashion design but to use swimsuit textile to create a more diverse functional garment. The winning team did a fantastic job by changing the functionality essence thoroughly into an elegant and sophisticated day and night dress. The main focus here is to rethink the value of swimwear. It is also an emphasis that using the swimsuits materials not needed and making them a new wearable garment. The sustainability is seriously concerned. Therefore if we only assess the value of swimsuit, it is meaningless. But to put this new concept as an additional plus, it is well structured and valuable. Figure 5. Adidas One (http://chrisadas.com/topics/gadget) Figure 4. Speedo Swimsuits Challenge (http://www.falmouth.ac.uk/content/performance-sportswear-designstudents-collaborate-speedo) II. Development in Sports Footwear 1. DEVELOPMENT: The development in footwear has always been a continuous endeavor. It is very obvious for sportswear companies and manufacturers to create a new trend to attract consumers’ attention. This battle stared very early since the first pair of lighting sneakers was launched. Even now it has become a regular shoe style for kids, it was once very innovative at certain era. Just as mentioned previously, the functionality is one of the main focuses for developing sports footwear. However, to win this commercial battle and get the best of market share, all the big names in this industry are thriving to find the best and smartest product that can respond to customers’ needs. Therefore the Adidas One (Figure 5) was born, in 2005. It is the second general consumer sneaker to incorporate a computer after Puma. This pair of sneakers was a break through creation at that time. It brought a wide discussion not in the industry but also among sportswear fanatics that how this pair of 250 dollars shoes can do to match its high price. The market did not really respond positively to this trend. The feedbacks were negative overall about the poor functionality and repair requests were all over the place. The result for this sneaker can be categorized as a failure, but the revolution of embedding technology into sports footwear is nonstop. The purposes of doing so become more various which give designers and technologists an opportunity to expand their imagination and fulfill them into reality. The Talking shoe (Figure 6) made by Art, Copy and Code is a very interesting piece to look at. The functionality of sportswear is not so much emphasized but the intelligence of the footwear. This product might not be very commercial but it reminds us why we need shoes and what can the shoes can do for us. There are full of possibilities and we can never expect what will be launched 5 years later. To explore the world of connected objects and demonstrate that anyone and anything can tell a story, artist Zach Lieberman and YesYesNo create a pair of smart sneakers that allow people to follow every step of the wearer through a real-time display ad. The ad is a symphony of colors, visuals, music and text generated from the motion data recorded in the shoe. Using off-the-shelf sensors, prototyping technologies and a mobile app, an ordinary shoe is given a personality, access to the web and the power to convert data into fun content that can be shared to both an ad and Google+. Figure 6. The Talking Shoe (http://www.artcopycode.com/#/talking-shoe?p=Overview) 2. STRUCTURE: According to Sole for footwear, especially sports footwear(1978), the material of shoe soles can be very different each layer and combination of its structure. It all depends on the purpose of the functionality and the ground the materials of the layers will physically touch while the user is having a certain movement. If the support system is strongly built in advance, the power of the user can be fully embodied and have less risks of getting injured. A sole for footwear comprising a lower layer of abrasion-resistant material having a lower surface comprising a plurality of downwardly-projecting ribs to touch the ground, the ribs being substantially perpendicular to the longitudinal axis of the footwear, and an upper layer of impact-absorbing material attached to the lower layer, and in which the upper surface of the lower layer is provided with grooves corresponding to the ribs, the grooves extending to the sides of the sole and being occupied by corresponding downwardly-projecting portions of the upper layer(Figure 7). protection for our body to move forward. In How Products are made site, there is a general introduction of how shoes are manufactured. Running shoes are made from a combination of materials. The sole has three layers: insole, midsole, and outsole. These 3 layers give a different functionality for movement but a great support system as a whole. The insole is a thin layer of man-made ethylene vinyl acetate (EVA). The components of the midsole, which provides the bulk of the cushioning, will vary among manufacturers. Generally it consists of polyurethane surrounding another material such as gel or liquid silicone, or polyurethane foam given a special brand name by the manufacturer. The main focus of the midsole is to create a protection layer to reduce the pressure to our feet. In some cases the polyurethane may surround capsules of compressed air. Outsoles are usually made of carbon rubber, which is hard, or blown rubber, a softer type, although manufacturers use an assortment of materials to produce different textures on the outsole. This combination of soles generates a complete outcome of individual features of running body movement. Figure 8. Footwear Structure (http://www.madehow.com/Volume1/Running-Shoe.html) PROPOSAL PROJECT Figure 7. Patent Shoe Sole for Sportswear (http://www.google.com.tw/patents/US4130947?printsec=drawing&dq=spor ts+footwear) To discuss the structure of footwear, it is extremely important to think about the shoe sole. From an overall viewpoint of the structure (Figure 8), the sole can be a indicator to the category of this particular product. This bottom does not only support the user a comfortable environment to exercise but also provide a safe 1. INSPIRATION: The environment is always changing when we run. Sometimes we run on running machines in the gyms. Sometimes we run outdoors on the road. The feeling can differ tremendously according to the surfaces we are physically on (Figure 9). Different surfaces also reduce different energy for runners to run on. Regularly we run on hard surface and it gives us enough counterforce to move fluidly. However if we run on sand it becomes much harder to move. Less counterforce limits our behavior thus need to put more effort to take a step. For professional athletes it is a great environment to rain their muscle and also cardio. Figure 9. Different surfaces 2. CONCEPT: Runners have limitation of different environments offered. They can not run to specific places or on special surfaces easily and quickly. They also experience injuries and pains by different environments that have no way to transform. Therefore in this project the focus is to create a pair of shoes for runners to experience different environments and thus change the experience in terms of their needs. The project goal is to research on the structures and materials of sports footwear and thus create a pair of footwear that changes its stiffness of the sole to enable users experiencing different environments as surfaces by technology. The sole will be changeable and disposable then will make the top part of the shoes more sustainable and customize the products responding to consumers’ needs. 3. PRECEDENCE: 3.1 Smart Textile Adidas One is one of the most relevant and influential products in the market to this project. It was quite a phenomenal breakthrough at the time 2005 that such “smart” wearable object has ever been massively produced in a commercial sense. This pair of sneakers was launched in 2005 which is so called "1", providing “intelligent cushioning” by automatically and continuously adjusting itself. Simply describing its function, it does the adjusting by sensing the cushioning level, using a sensor and a magnet. It then understands whether the cushioning level is too soft or too firm via a small computer and adapts with a motor-driven cable system to provide the correct cushioning throughout the run. Similar to the logic we have now by implementing a designed chip such as Arduino, Adidas one has a microcomputer to process the whole circuit. Figure 10. Adidas One Structure (http://www.gizmag.com/adidas-launches-the-intelligent-runningshoe/2810/picture/40/) According to the description of the Adidas One functionality and process (from popularmechanics.com), impact is measured by a magnetic sensing system. A sensor is placed just below the runner's heel and a magnet is located at the bottom of the midsole. On impact, the sensor measures the distance from top to bottom of the midsole to determine the degree of compression and the amount of cushioning being used. The sensor does this about 1000 times a second and relays the information to the system's brain--a 20MHz microprocessor located underneath the shoe's arch. This mini computer can make up to 5 million calculations per second, which is probably more than you can. The brain compares the cushioning level information from the sensor to its programmed optimum cushioning zone. The zone was determined by feedback from runners. The brain then activates a tiny motor, housed in the midfoot, which turns a screw. This in turn lengthens or shortens a cable that is connected to the walls of the plastic cushioning element. Shortening the cable stiffens the element and limits the amount of compression. Lengthening the cable increases compression travel for a "softer ride." If your personal comfort zone is a little firmer or softer than the factory's programmed setting, two buttons let you adjust compression resistance up or down. Figure 11. Adidas +F50 TUNIT Advertisement (http://www.coloribus.com/adsarchive/prints/f50-tunit-boot-cisse-8131355/) Figure 11. Adidas One Interface (http://www.taringa.net/posts/imagenes/1327737/Megapost---Las-mejorescosas-del-mundo.html) 3.2. Modular Components Creating a modular oriented pair of shoes can be so exciting because the benefits it brings are numerous. Firstly it might change people’s shopping behavior. Everyone in fashion industry is talking about sustainable design right now, but it is an idea that is actually very difficult to realize in life. People don’t buy new things just because their old products are broken but also their curiosity and desire to be trendy. Taking this modular idea into the commercial market might be able to help designers to get closer to the ultimate goal of sustainability in fashion. The broken and old parts of the wearables can be replaced by newer and different designs in order to eliminate the needs of changing products that generate tons of wastes and disposables. In January 31, 2006 adidas unveiled a new soccer footwear concept in Germany which could have far-reaching ramifications for the world's fashion footwear and sporting footwear industries. This new series of boots will be called +F50 TUNIT(Figure). This new soccer boot concept allows players to customize, adapt and tune their boots to any weather, any pitch and their very own personal style. The revolutionary +F50 TUNIT is easily constructed from three interchangeable components: the upper, the chassis and the studs. Each component comes in a variety of styles and functions. By this changeable components concept consumers can easily build their own personalized shoes simply by replacing new components and make their own combination according to aesthetics and functionality. The specific descriptions of the shoes are below (from CrunchWear.com): Interchangeable components: 1. The Upper 2. The Chassis 3. The Studs Technology implemented: 1. The lightweight Chassis provides reduced weight through less material usage. 2. The Comfort Chassis provides additional comfort, cushioning and shock absorption at high pressure points, such as the heel and the forefoot ball area. 3. The Orthopaedic Chassis features reductions in the sock liner to allow the usage of personal orthopaedic in-socks. 4. The specially developed adiHex micro fibre is thin, soft and strong. The use of this unique material allows adidas to produce a very lightweight, yet highly resistant performance boot. 5. ClimaCool® provides a 360° cooling effect for the entire foot through the adiHex/mesh upper construction and ventilation cut-outs in the outsole. 6. The lace cover provides a cleaner kicking surface to reduce missed shots and passes. 7. The glove-like fit of the TUNIT makes for a lighter shoe and allows a better feel for the ball. • Level: 4(avoid average) The results is very exciting that most of the people do not have such experience in running in different surfaces which leave them a room of imagination and curiosity (Figure). It is also positive receiving testers’ opinions on having changeable shoe soles that will help them to keep their running shoes for a longer period of time (Figure). Figure 12. Proportion on running in different environments Figure 12. Adidas +F50 TUNIT Modular (https://www.facebook.com/pages/F50-tunit/34320509202) 4. USER RESEARCH: It is very important to understand users needs and enhance the experience of the product to match their requirements. I sent out a questionnaire that base on the orientation of the project and got 12 test results. I defined the questionnaire direction in below(Appendix 1, 2). 1.Target Group: Runners 2. Main Domains: • Basic questions • Shoes • Environments 3. Main Focus: • Runners’ experiences on running shoes • Runners’ view on new product 4. Questions • Content: descriptions Figure 12. Proportion on feedbacks of changeable sole 5. PROTOTYPING PLAN: 5.1 Material Exploration To find one single material that changes the stiffness is not an easy task. The material will be implemented in a wearable product that means that it needs to be durable and comfortable for users to put on. At first I want to focus more on the automatic dynamic material that affords such changes between formation and deformation. In 2004, the HoverMesh project was published in the science journal to discuss the possibilities of a changing formation material composition by several researchers. It consists of a cubical, whose upper wall has been designed as a deformable mesh of particle filled inflatable cells. The deformation of the structure is achieved by inflating or deflating the cubical while consolidating (evacuating) or releasing (inflating) the cells(The HoverMesh: A Deformable Structure Based on Vacuum Cells, 2004). Basically the HoverMesh is consisted of polystyrene beads that can be manipulated by computational control. By the small vacuum machine working, the particles of the HoverMesh will be evacuated or inflated which will change the formation of the structure of the material and thus change the stiffness of the surface. Figure 12. The HoverMesh Formation Figure 12. The HoverMesh Prototype (The HoverMesh: A Deformable Structure Based on Vacuum Cells, 2004) (The HoverMesh: A Deformable Structure Based on Vacuum Cells, 2004) The researcher also developed a clay simulator called ClaytricSurface (Figure) that is an interactive surface that can dynamically change the flexibility. Users can form the surface into different 3D sculptures and deform it into original flat surface by changing the strength of the interface. The techniques (Figure) that exploit computercontrolled jamming of granular particles as a scalable method to programmatically control the stiffness of malleable devices. This, in combination with embedded shape sensing, demonstrate the potential for novel interactions and increased expressiveness. Figure 12. Pneumatic Jamming System. Figure 12. ClaytricSurface (Jamming User Interfaces: Programmable Particle Stiffness and Sensing for Malleable and Shape-Changing Devices, 2004) (http://www.youtube.com/watch?v=4Na3_E6GVcQ) Another project building on this research was introduced by MIT Media Lab in 2012. This project is called Jamming User Interfaces by Sean Follmer, Daniel Leithinger, Alex Olwal, Nadia Cheng and Hiroshi Ishii. It includes multiprojects that consist a complicated computational exploration on jamming structures that enables haptic feedback, deformation, tunable affordances and control gain. Figure 12. Jamming (Jamming User Interfaces: Programmable Particle Stiffness and Sensing for Malleable and Shape-Changing Devices, 2004) For an implementation of the system, one of the project Tunable Clay Interface (Figure) is created to demonstrate the actual ability of the material. This project uses material stiffness as an extra dimension for 3D modeling in its malleable interface. It is a 30*33 cm2 malleable tabletop, designed to mimic the malleability of clay, which is a continuous material that users can easily deform. Optical sensing achieved using structured light through the back of the transparent, hydraulic-activated jamming volume-captures the shape in real-time and applies it to a virtual 3D model. The model is shown both on a separate display and through projected graphics on the malleable surface for direct feedback. The sensing and visible projection is integrated beneath the surface to avoid occlusions from user interactions (Jamming User Interfaces: Programmable Particle Stiffness and Sensing for Malleable and Shape-Changing Devices, 2004). Figure 12. Tunable clay Interface (http://tangible.media.mit.edu/project/jamming-user-interfaces/?item=2) With the Jamming system, dynamic material that changes stiffness seems pretty doable. However the consideration of wearability is still essential in this project. The mechanic components required in this system tend to transform the shoes into a giant product which is against runners will. Also the failure of Adidas One makes me think twice of how far technology can go to change the market. Are consumers really looking for a super computerized shoes that can help them doing a lot of tasks they can’t do by themselves or better basic functions that enable them to run faster and healthier? Instead of making the shoes into a extremely complex design with circuits and microchips, I intend to create a pair of shoes that naturally generate different feelings through materials. 5.2 Structure of the Shoes The regular structure of a pair of running shoes is described below (Figure). It consists of several parts: 1. Outsole 2. Space Trusstic 3. Midsole 4. GEL Cushioning 5. Lasting 6. Sockliner 7. Tongue 8. Eyelet 9. Heel Collar 10. Heel Counter 11. Upper. Basically to construct this project is to examine the functionality of the bottom part of the shoe and the sole. Figure 12. Running Shoe Structure (http://www.asics.co.uk/running/knowledge/anatomy-of-a-running-shoe/) Figure 12. Shoe Sole Structure (http://www.asics.co.uk/running/knowledge/anatomy-of-a-running-shoe/) In prototyping process we will put more effort on researching to find right materials and how we are going to implement that into a regular pair of sneakers. Here is our prototyping image (Figure 10). According to the basic structure we will have 3 layers, the upper sole, mid sole and out sole. The mid sole will be the rubber foam (Figure) and the conductive fabric (Figure) in between. The rubber foam gives a better durability to the sports traits. Combining with the memory foam they also deliver a mixture sense. Also the conductive fabric will enable any of the sensors to be built in to collect data for future use. Figure 11. Rubber Foam Figure 10. Shoe sole structure Materials for the 3 layers are considered (Figure 11). (http://library.materialconnexion.com/ProductPage.aspx?&Keywords=&Attri butes=&Category=&Country=&Manufacturer=&Tag=&MC=697704&Lang =en&ProdID=&PageNum=1&ItemsPerPage=20&SearchDisp=0) 1. The upper Sole: The upper sole will be the memory foam (Figure) that is giving different environments to the user. With different layers the users can experience a mix complicated bottom due to the density of the materials. Figure 11. Conductive Fabric (http://library.materialconnexion.com/ProductPage.aspx?&Keywords=&Attri butes=&Category=&Country=&Manufacturer=&Tag=&MC=697704&Lang =en&ProdID=&PageNum=1&ItemsPerPage=20&SearchDisp=0) 3. The Out Sole: Figure 11. Memory Foam (http://library.materialconnexion.com/ProductPage.aspx?&Keywords=&Attri butes=&Category=&Country=&Manufacturer=&Tag=&MC=664602&Lang =en&ProdID=&PageNum=1&ItemsPerPage=20&SearchDisp=0) 2. The Mid Sole: The out sole will be an impact absorbing material. Here with the D3O (Figure) which provides a perfect protection for pressure and impact for the foot. According to the manufacturer, foot components offer great protection and performance in extreme temperatures. These are made out of the Shock+ material and are popular in footwear, motorcycle, defense, medical and sports markets. They have several fantastic features: 1. Great performance in extreme temperatures. 2. Great shock absorption in forefoot and heel. 3. Non-toxic. very promising act that brings us into a next phase of social cultural outcome. The Sports Footwear is specifically discussed here. From the development of footwear we can see it is not guaranteed to be successful to invent new shoes just by technology. We should not view the product’s value merely by the sale number as well. Those innovations can always be inspiration for the development for next seasons to come. The most important is to really consider consumer’s needs and make the product answer to the questions they raise. Figure 11. D3O technology (http://www.d3o.com/d3o_products/foot-components/) By the combination different layers, users can create their own unique quality of soles. It is a very personalized experience that provides not only a fun scenario but also a sustainable thinking process for our environment. CONCLUSION When technology is taken as a plus to the wearable textile, we should always ask why. In the modern times there is no place without technology or it will be viewed as outdated. That is also the reason that thinking about mechanics is such an important preparation before constructing a garment these days. As described in Fashionable Technology, clothing with embedded technologies is evident in the realms of sport, work wear, healthcare and rehabilitation, rescue services, elderly care, and security. Therefore examining the purpose and the methodology of implementation can be crucial to both users and designers. It is obvious that functionality is the first consideration in sportswear, such as Nike Flyknit and Toray space wear. But aesthetic design is also important to be taken into deep discussion, and the swimsuits reproduction from Speedo is a very good example. Whether which one is going to be more emphasized, the fact that bridging fashion industry and technology is still a REFERENCES 1. Sato Tetsya, Morimoto Kazunari, Kajiwara Kanji, Kurokawa Takao. Development of Sportswear Design Assisted System Based on Numerical Expression of Colour Emotion. Dyeing Industry. VOL.48, NO.7(2000), 311-325. 2. David Smith. Smart Clothes and Wearable Technology. AI&Soc(2007), 22:1-3. 3. Jess Power. Developments in apparel knitting technology. Advances in Apparel Production(2008), Ch.9. 4. K. Yamazakia, M. Okamotoa. A Review of New Directions in Shingosen and Synthetic-fiber Textiles for Sportswear. Journal of The Textile Institute. Volume 88, Issue 3(1997), pages 5-31. 5. Sabine Seymour. Fashionable Technoloy(2008).p.1-10. 6. Toray Turn Spacewear Into Sportswear. AsiaPulse News(2010). 7. Lin Yinglei. Finite element modeling of male leg and sportswear : contact pressure and clothing deformation. Textile research journal (2011). 8. Owen Bennett, Mette Larson, Bethany Orrell . Sportswear designers dream up fashionable use for swimsuits. Europe Intelligence Wire (2011). 9. Nike FlyKnit Racer Shoes http://www.dezeen.com/2012/08/06/movie-nike-flyknitrshoes/ 10. Columbia Omni Shield Technology http://www.columbiasportswear.es/OmniShield/Technology_Omni-Shield,default,pg.html 11. Toray Turn Spacewear Into Sportswear http://www.toray.com/aboutus/ourgroup/japan/jap_069. html 12. Schwartz, M. Guidelines for Bias-Free Writing. Indiana University Press, Bloomington, IN, USA, 1995. 13. Zellweger, P.T., Bouvin, N.O., Jehøj, H., and Mackinlay, J.D. Fluid Annotations in an Open World. Proc. Hypertext 2001, ACM Press (2001), 9-18. 14. Francis Denu. Sole for footwear, especially sports footwear(1978). 15. Mark J. Lakea. Determining the protective function of sports footwear(2000). p.1610-1621. 16. How Products are made. http://www.madehow.com/Volume-1/RunningShoe.html 17. The Talking Shoe http://www.artcopycode.com/#/talkingshoe?p=Overview 18. Adidas Launches the Intelligent Running Shoe http://www.gizmag.com/adidas-launches-the-intelligentrunning-shoe/2810/picture/41/ 19. Adidas +F50 TUNIT Running Shoe http://www.crunchwear.com/adidas-f50-tunit-runningshoe/ 20. MIT Media Lab Jamming User Interfaces http://tangible.media.mit.edu/project/jamming-userinterfaces/?item=2 APPENDIX 01. Questionnaires: BASIC INTRO 1. What is your name? ☐☐☐-­‐☐☐☐ 2. How long have you been a runner? ☐ years 3. How often do you run in a week? ☐Once ☐2~3 times ☐4~5 times ☐more than 5 times 4. How long does it take to run every time? ☐30 min ☐45~60 min ☐1~2 hours ☐more than 2 hours 5. What is the main purpose for you to run? ☐Exercise ☐Hobby ☐Professional ☐Other 6. How many running shoes do you have? ☐None ☐1~2 ☐3~5 ☐more than 5 7. How do you pick running shoes? 8. How often do you change running shoes? ☐Under 3 months ☐6~12 months ☐1~2 year ☐more than 2 years 9. What running shoes do you wear? 10. How long have you worn this pair? ☐Under 1 month ☐2~6 months ☐½~1 year ☐more than 1 year 11. What do you like about this pair? ☐Aesthetics ☐Functionality ☐Both ☐Other ENVIRONMENT 12. What environment do you usually run in? ☐Gym ☐Outdoors in the City ☐Grass ☐Sand ☐Other 13. What surfaces have you ever run on? ☐Regular ground ☐Grass ☐Sand ☐Treadmill ☐Others 14. What are the good and bad sides of them? 15. How do you think about running in different environments? ☐Dislike ☐Ok ☐like ☐Very Like 16. What surfaces do you prefer to run on? ☐Regular ground ☐Grass ☐Sand ☐Treadmill ☐Others 17. Will you like a pair of running shoes that can provide you with different surfaces experience? ☐Dislike ☐Ok ☐like ☐Very Like 18. What do you expect to see from this pair of shoes? SHOES 19. What are the main features when you choose a pair of running shoes? ☐Aesthetics ☐Functionality ☐Both ☐Other 20. What is your favorite running shoes brand? Why? 21. What are your favorite running shoes out there? (no need to be yours) Why? 22. What other features do you want to be on your shoes? 23. What do you think about shoe soles? ☐Dislike ☐Ok ☐like ☐Very Like 24. Has shoe sole ever been a problem for your running experience? ☐Never ☐Rarely ☐Sometimes ☐Always 25. How long does it take for your shoe sole to start having problems? ☐Under 1 month ☐2~6 months ☐½~1 year ☐more than 1 year 26. Do you like the idea of “changeable shoe sole”? ☐Dislike ☐Ok ☐like ☐Very Like 27. Are you willing to keep your running shoes longer if you can change its sole? ☐Dislike ☐Ok ☐like ☐Very Like APPENDIX 02.