Accounting Games and Hands

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Accounting Games and
Hands-on Activities
By Linda Welsh, Business Educator
Whitehall High School
Linda Welsh, Business Educator
Whitehall High School
Accounting
Photoshop
Web design
Computer applications
Business management
Entrepreneurship
Let your feet do the talking!
If this session isn’t for you, feel
free to walk out at anytime and
find something more suitable.
Your time is valuable!
If you have a gmail account, write your gmail down so I
can share the Google Doc and Presentation with you.
OR
If you want the materials emailed to you, write your
school email down; and I will email everything to you.
OR
If you have a flash drive, I can transfer all my files to
your drive after the session.
Chalk Talk
The teacher will write a topic. The
teacher must correct any wrong
concepts if another student doesn’t
make a correction.
Each student must write four
items – 2 of which must break off
from someone else’s post (these
rules can be adapted for your
situation)
No talking by the students
Group discusses purpose of activity.
Fly Swatter Game
Teacher will arrange the students into small groups.
Each student will receive a fly swatter
The teacher will have a set of questions ready to ask students.
Students will be in ready position – elbow on table
Teacher reads a question and then tells students to go.
Students slap the correct answer on the table.
JENGA
Teacher will number each wooden piece.
For each Jenga group, the teacher will make one copy of review questions.
Teacher will arrange the students into small groups.
Students will play Jenga – answering question with the number of the
Jenga game piece pulled.
Student will keep piece if question is answered correctly.
The Building Supervisor (student asking questions) will get the piece if the
student answers incorrectly.
Hollywood Squares
Teacher will prepare questions.
Teacher will prepare activity cards—
nine X and O cards—stars optional.
Teacher will identify nine participants and then divide the remaining
students into two groups—X’s and O’s.
Teacher will arrange participants (stars): three will stand, three will sit in
chairs and three will sit on floor.
Teacher will explain that the object of the game is to create a tic-tac-toe
in a row across, diagonally, or down.
Hollywood Squares cont.
Teacher will choose a team to begin—team will select a star.
Teacher will read a question to the person holding the star.
Student holding star will answer the question. The star may choose to
answer the question correctly or incorrectly.
After the star answers, the team chooses to agree or disagree.
If the team is correct, then the team gets that square. The star then
shows the X or the O that corresponds with the team. Play moves to the
next team. If the team is incorrect, the other team gets the star.
However, you can’t win a game on an incorrect answer.
True and False – Chair Race
Teacher will divide participants into two teams.
Teacher will place a TRUE sign on one chair and FALSE on
another chair.
Teacher will have one team sit on one side of the chairs and
other team sit on the other side.
Teacher will start at one end of the chairs. Participants will
compete against the person sitting behind them on the
opposing team. If there is an odd number of participants, the
competitor may change every time by moving to the next
person available for each team.
True and False – Chair Race cont.
Teacher will read a true or false question.
The competing participants decide if the answer is true or false, and
“walk” to the appropriate chair.
The participant who sits in the correct chair first wins one point for
his/her team.
Teacher will keep score on the board or on a piece of paper.
After the score is recorded, participants return to their original chairs.
Play moves to the next two participants. If both participants answer
wrong, no points are awarded and the play moves to the next two
participants.
Kahoot
https://getkahoot.com/
Spoons
Teacher will need 1 spoon for every participant and a set of
activity cards that can be matched (one set for each group).
Teacher will designate a participant as the “spoonmaster”
(one per group). This participant is in charge of checking the
answers as needed.
The spoonmaster will arrange the spoons in the center of the
table, an equal distance from all players--remove one
spoon--there should be one less spoon available than players.
Teacher will designate a dealer per group. The dealer deals
three cards to each player and keeps the remaining cards in
a stack.
Spoons cont.
The dealer quickly takes a card from the deck and can either: Keep the
card and pass one card from his/her hand to the player on his/her left
or pass the card selected to the player to the left.
Players continue quickly passing the one card from the dealer or a
different card from their hand to the player on his or her left, attempting
to make a pair in their hand.
Players should always have three cards in their hand.
Once a player has what they think is a correct pair, they take a spoon
from the middle of the table.
Once a spoon has been taken, remaining players should quickly grab
the remaining spoons.
Spoons cont.
The spoonmaster must then verify that the match of the player first
taking a spoon was correct.
If it was, the player who did who did not get a spoon is out of that
round.
If it was not a correct match, the player who took the first spoon is
out.
For the next round, the player who was eliminated automatically
becomes the spoonmaster, and one spoon is taken off of the table.
Play continues until there are only two players remaining and one
spoon. The winner is the participant who gets that spoon with a
correct match.
I love teaching accounting and finding
fun things to add to my classroom.
What kind of activities do you like to
do in your class?
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