208322 Mechanical Vibrations Lesson 4-1 6 Kinetics of Rigid Body: Force and Acceleration......................................11 6.1 Mass Moment of Inertia.....................................................................11 6.2 Planar Kinetic Equations of Motion ..................................................11 6.3 Friction Problems ..............................................................................12 7 Kinetics of Rigid Body: Work and Energy ..............................................12 7.1 Work of Various Forces ....................................................................12 7.2 Principle of Work and Energy ...........................................................12 7.3 Power .................................................................................................12 8 Kinetics of Rigid Body: Impulse and Momentum....................................12 8.1 Momentum.........................................................................................12 8.2 Principle of Impulse and Momentum ................................................13 8.3 Conservation of Momentum ..............................................................13 8.4 Eccentric Impact ................................................................................13 9 Miscellany.................................................................................................13 9.1 Gravitational Constant .......................................................................13 9.2 Systems of Units ................................................................................13 9.3 Vector Analysis .................................................................................13 References....................................................................................................14 Dynamics Review [1] 1 Kinematics of Particle.................................................................................2 1.1 Rectilinear Motion: Continuous Motion..............................................2 1.2 Rectilinear Motion: Erratic Motion .....................................................2 1.3 Curvilinear Motion: Rectangular Components ....................................2 1.4 Curvilinear Motion: Normal and Tangential Components ..................3 1.5 Curvilinear Motion: Polar Components...............................................3 1.6 Absolute-Motion Analysis of Dependent Motion................................3 1.7 Relative-Motion Analysis Using Translating Axes .............................4 2 Kinetics of Particle: Force and Acceleration ..............................................4 2.1 Newton’s Laws of Motion ...................................................................4 2.2 Equation of Motion for a System of Particles......................................4 2.3 Equation of Motion: Rectangular Coordinates ....................................5 2.4 Equation of Motion: Normal and Tangential Coordinates ..................5 2.5 Equation of Motion: Cylindrical Coordinates......................................5 3 Kinetics of Particle: Work and Energy .......................................................5 3.1 The Work of a Force ............................................................................5 3.2 Principle of Work and Energy .............................................................6 3.3 Principle of Work and Energy for a System of Particles .....................6 3.4 Power and Efficiency...........................................................................6 4 Kinetics of Particle: Impulse and Momentum ............................................6 4.1 Principle of Linear Impulse and Momentum .......................................7 4.2 Principle of Linear Impulse and Momentum for a System of Particles ............................................................................7 4.3 Conservation of Linear Momentum for a System of Particles ............7 4.4 Impact ..................................................................................................7 4.5 Angular Momentum.............................................................................7 4.6 Angular Impulse and Momentum Principles .......................................8 5 Kinematics of Rigid Body ..........................................................................8 5.1 Absolute-Motion Analysis ...................................................................8 5.2 Relative-Motion Analysis for General Plane Motion: Translating Axes ........................................................................................9 5.3 Relative-Motion Analysis for General Plane Motion: Rotating Axes...........................................................................................10 1 Copyright 2007 by Withit Chatlatanagulchai 208322 Mechanical Vibrations Lesson 4-1 For Constant Acceleration 1 Kinematics of Particle We treat an object as a particle when we only consider the motion at its mass center and when any rotation of the body is neglected. v2 = v1 + at , 1 s2 = s1 + v1t + at 2 , 2 2 2 v2 = v1 + 2a ( s2 − s1 ) . 1.1 Rectilinear Motion: Continuous Motion This section discusses the case when position, velocity, and acceleration are described using mathematical functions. Only two of the above three equations are independent of one another. Position vector, s , is used to specify the location of a particle at any given time. Displacement vector, s2 − s1 , is defined as the change in position vector. 1.2 Rectilinear Motion: Erratic Motion Average velocity vector, ( s2 − s1 ) / t , is the displacement vector divided by When position, velocity, and acceleration are described using graphs. time. Instantaneous velocity vector is v = ds / dt. Slope of s - t graph equals velocity ( ds / dt = v. ) Slope of v - t graph equals acceleration ( dv / dt = a. ) Distance, a scalar quantity, equals the total traveling distance of a particle. Average speed, a scalar quantity, equals distance divided by time. Instantaneous speed, a scalar quantity, is magnitude of the instantaneous velocity, v = ds / dt. ∫ Area under v - t graph equals change in displacement ( v dt = s2 − s1. ) ∫ Area under a - t graph equals change in velocity ( a dt = v2 − v1. ) 1 2 2 ( v2 − v1 ) . ) 2 Signs Area under a - s graph ( a ds = First, set an origin and set positive direction of the position vector. Velocity and acceleration’s positive directions follow that of the position vector. Velocity multiplies slope of v - s graph equals acceleration ( a = v ∫ For Non-constant Acceleration dv .) ds 1.3 Curvilinear Motion: Rectangular Components r = xi + yj + zk , + yj + zk , v = xi a = xi + yj + zj . ds , dt dv a= , dt v dv = a ds. v= 2 Copyright 2007 by Withit Chatlatanagulchai 208322 Mechanical Vibrations Lesson 4-1 1.5 Curvilinear Motion: Polar Components Motion of a Projectile Set coordinates for correct signs, x - axis for horizontal and y - axis for vertical. uθ ur ax = 0, a y = − g. P r Then apply equations for constant acceleration in Section 1.1. 1.4 Curvilinear Motion: Normal and Tangential Components θ un v = vr ur + vθ uθ = r ur + rθ uθ , a = ar ur + aθ uθ = r − rθ 2 ur + rθ + 2rθ uθ . ( When r = f P (θ ) ) ( ) is given, use the chain rule to find velocity and acceleration components. When in 3 dimensions (cylindrical coordinates), add z component as in Section 1.3. Sometimes, 2 or more types of coordinates can be used to help solve a problem. ut v = v ut = s ut , 2 v a = at ut + anun = v ut + un , 1.6 Absolute-Motion Analysis of Dependent Motion ρ When the motion of one particle depends on the corresponding motion of another particle, set position coordinates then relates each coordinates geometrically, that is, at ds = v dv, 1 + ( dy / dx ) 2 ρ= 2 2 ( d y / dx ) 3/ 2 . sa + sb = c, ∆sa + ∆sb = 0, When in 3 dimensions, include ub = ut × un as the third-component va + vb = 0, unit vector. aa + ab = 0. 3 Copyright 2007 by Withit Chatlatanagulchai 208322 Mechanical Vibrations Lesson 4-1 1.7 Relative-Motion Analysis Using Translating Axes F= When an observer A is on a translating axes. Gm1m2 , r2 G = 66.73 × 10−12 y B again, obtained from experiments. Weight is found from the law above, therefore, weight is not absolute. Inertial frame of reference is a coordinate system that does not rotate and is either fixed or translates with a constant velocity. Whenever the Newton’s law is applied, the acceleration must be made from the inertial frame of reference. Even if the earth is rotating, motions on or near the surface of the earth can approximately use the earth as the inertial frame of reference. Y x A rB vB aB m3 , kg ⋅ s 2 X = rA + rB / A , = v A + vB / A , = a A + aB / A . 2.2 Equation of Motion for a System of Particles Center of mass of a system of particles is defined by mrG = ∑ mi ri , 2 Kinetics of Particle: Force and Acceleration therefore, This method is suitable for solving kinetic problems that involve force and acceleration. maG = ∑ mi ai . 2.1 Newton’s Laws of Motion For one particle in the system, we have From experiments, we have Newton’s second law of motion Fi + fi = mi ai , ∑ F = ma. where Fi is an external force and f i is an internal force of the system. Mass is found from the law above, therefore, mass is an absolute quantity, which means it is constant disregarding location. External attraction force between two bodies is governed by Newton’s law of gravitational attraction, For a system of particles, we have F ∑ i = maG . Only external forces of the system are taken into account since all the internal forces are cancelled out. 4 Copyright 2007 by Withit Chatlatanagulchai 208322 Mechanical Vibrations Lesson 4-1 r = f (θ ) 2.3 Equation of Motion: Rectangular Coordinates Free-Body Diagram (FBD) Draw all external forces ( Tangent ∑F ) in the left-hand-side diagram. i ϕ Draw all inertia forces ( maG ) in the right-hand-side diagram. ∑F ∑F ∑F x = max , y = ma y , z = maz . r θ Signs of quantities in the FBD tan ϕ = Any positive values are in the same direction as in the FBD. Any negative values are in the opposite direction as in the FBD (including a. ) Friction force always acts on the FBD such that it opposes the motion of the particle relative to the surface it contacts. 3 Kinetics of Particle: Work and Energy This method is suitable for solving kinetic problems that involve velocity, force, and displacement. 2.4 Equation of Motion: Normal and Tangential Coordinates 3.1 The Work of a Force ∑ F = ma , ∑ F = ma , ∑ F = 0. t t n n F ds θ dr r1 r2 b 2.5 Equation of Motion: Cylindrical Coordinates dU = F ⋅ dr , dU = F ds cos θ . ∑ Fr = mar , ∑ Fθ = maθ , ∑ F = ma . z r . dr / dθ Signs of Work z depends on angle between F and dr , 5 Copyright 2007 by Withit Chatlatanagulchai 208322 Mechanical Vibrations Lesson 4-1 if 0 < θ < 90, work U is positive, if 90 < θ < 180, work U is negative, if θ = 90, work U is zero. 3.2 Principle of Work and Energy dU = dT , ∑U Work of a Variable Force s2 U1−2 = ∫ F cosθ ds. 1− 2 = T2 − T1 = 1 2 1 2 mv2 − mv1 . 2 2 The principle of work and energy cannot be used to determine normal force. Instead, it can be used to find v and then apply s1 ∑F n Work of a Constant Force Moving along a Straight Line U1−2 = FC cos θ ( s2 − s1 ) . = man = mv 2 / ρ . 3.3 Principle of Work and Energy for a System of Particles Work of a Weight ∑U U1−2 = ± mg ∆y. 1− 2 = ∑ T2 − ∑ T1. Signs depend on whether moving up (negative work) or moving down (positive work.) Work and kinetic energy are of all internal and external forces acting on the particles of the system because each particle does not travel the same path, therefore internal forces are not cancelled out. Work of a Spring Force 3.4 Power and Efficiency U1−2 Power is given by 1 1 = ± ks22 − ks12 , 2 2 P= when s1 and s2 are distance from its unstretched position. dU dT = = F ⋅ v. dt dt Efficiency is given by For signs, if the direction of spring force and the direction of the displacement vector are the same, work is positive. If opposite, work is negative. ε= output power output energy = . input power input energy 4 Kinetics of Particle: Impulse and Momentum This method is suitable for solving kinetic problems that involve velocity, force, and time. 6 Copyright 2007 by Withit Chatlatanagulchai 208322 Mechanical Vibrations Lesson 4-1 For the y direction (plane of contact), 4.1 Principle of Linear Impulse and Momentum ∑∫ t2 t1 mAv Ay 2 − mAv Ay1 = 0, F dt = mv2 − mv1. mB vBy 2 − mB vBy1 = 0. 4.2 Principle of Linear Impulse and Momentum for a System of Particles ∑∫ t2 t1 Energy loss during collision equals ∑U F dt = ∑ mi vi 2 − ∑ mi vi1 = mvG 2 − mvG1. i i2 i i1 = ∑ T2 − ∑ T1. y v A2 4.3 Conservation of Linear Momentum for a System of Particles ∑m v − ∑m v 1− 2 vB 2 Line of impact A x B = 0. v A1 Internal impulses are always cancelled out. If the time period over which the motion is studied is very short, we can neglect some external forces (nonimpulsive forces.) v B1 Plane of contact 4.5 Angular Momentum 4.4 Impact z Central Impact From conservation of linear momentum, mAv A1 + mB vB1 = mAv A 2 + mB vB 2 . y Coefficient of restitution is ∫R e= ∫R 1 2 r v −v = B 2 A 2 , ( 0 ≤ e ≤ 1) . dt v A1 − vB1 dt x d mv Oblique Impact For the x direction (line of impact), use 2 formulas above. 7 Copyright 2007 by Withit Chatlatanagulchai 208322 Mechanical Vibrations Lesson 4-1 ( H o ) z = ( d )( mv ) , 5.1 Absolute-Motion Analysis H o = r × mv , ∑ M o = H o , F ∑ = L. Translation All points in the rigid body subjected to either curvilinear or rectilinear translations move with the same velocity and acceleration. v A = vB , a A = aB . For system of particles, only external forces and moments are considered since internal forces and moments are cancelled out. Rotation about a Fixed Axis 4.6 Angular Impulse and Momentum Principles All points in the rigid body subjected to rotation about a fixed axis move with the same angular velocity and angular acceleration. For non-constant acceleration, t2 M dt = H − H ( ) ( ∑∫ o o 2 o )1 . t1 dθ , dt dω α= , dt α dθ = ω d ω. ω= Conservation of Angular Momentum For a particle, (H ) = (H ) o 1 o 2 . For system of particles, For constant acceleration, ∑ ( H o )1 = ∑ ( H o )2 . ω2 = ω1 + α t , 1 2 In some cases, particle’s angular momentum is conserved but linear momentum is not, for example, particle subjected to central forces. θ 2 = θ1 + ω1t + α t 2 , ω22 = ω12 + 2α (θ 2 − θ1 ) . 5 Kinematics of Rigid Body There are 3 types of rigid-body motions: translation (rectilinear or curvilinear), rotation about a fixed axis, and general plane motion. Signs are similar to those in Section 1.1 but with clockwise and counterclockwise directions. Motion of a point P is given by v = ω × r, a = at + an = α × r + ω × (ω × r ) . 8 Copyright 2007 by Withit Chatlatanagulchai • • • General Plane Motion The general plane motion is a combination of the translation and rotation motions and can be described by 208322 Mechanical Vibrations Lesson 4-1 mechanism linkages with pivoted joints fixed slides rolling without slip s = f (θ ) . s is measured from a fixed origin and is directed along the straight-line path. θ is the angular position of a line lying in the body. Differentiating by chain rule gives velocity and acceleration. 5.2 Relative-Motion Analysis for General Plane Motion: Translating Axes When an observer A is on translating axes and B is another point on the rigid body. The rigid body rotates with an angular velocity ω. The general plane motion can be broken down to translation of point A and rotation of the rigid body. y Points, which are coincident at a pin, move with the same acceleration. Points, which are in contact without slipping and move along different paths, have the same velocity and tangential component of acceleration but have different normal components of acceleration. ω B Y ω1 x A ω2 an1 X rB = rA + rB / A , vB = v A + vB / A = v A + ω × rB / A , aB = a A + ( aB / A )t + ( aB / A )n = a A + α × rB / A + ω × (ω × rB / A ) . an 2 at v This analysis is suitable for 9 Copyright 2007 by Withit Chatlatanagulchai 208322 Mechanical Vibrations Lesson 4-1 Rotation without slip can be broken down to pure translation and pure rotation (Chasle’s theorem.) 5.3 Relative-Motion Analysis for General Plane Motion: Rotating Axes When an observer A is on axes that are both rotating and translating. α ω = + y B Y Ω, Ω For rotation without slip, velocity at center is vG = rω i and acceleration at center is aG = α ri . x A Instantaneous Center of Zero Velocity A A IC vA B X vA rB = rA + rB / A , vB = v A + Ω × rB / A + ( vB / A ) xyz , aB = a A + Ω × rB / A + Ω × ( Ω × rB / A ) + 2Ω × ( vB / A ) xyz + ( aB / A ) xyz . IC vB B IC vB A B vA vB 10 Copyright 2007 by Withit Chatlatanagulchai • • • F1 This analysis is suitable for rigid body with free sliding at its connection motions of 2 points that are on different rigid bodies kinematics of particle when the particle is moving along a rotating path F2 M1 y 208322 Mechanical Vibrations Lesson 4-1 maG y G I Gα G mg 6 Kinetics of Rigid Body: Force and Acceleration This method is suitable for solving kinetic problems that involve force and acceleration. x P 6.1 Mass Moment of Inertia Free-body diagram I = ∫ r 2 dm = ∫ r 2 ρ dV . Kinetic diagram F ∑ = maG , M = M ( ∑ P ∑ k )P . V Parallel-axis theorem states that I = I G + md 2 . To prevent sign errors, when writing the FBD and the kinetic diagram, acceleration vectors α and aG must be in the same sense of Radius of gyration is defined as k , when direction and friction forces must oppose the relative movement of the contact surfaces. I Gα and couple moment M 1 are free vectors and can therefore I = mk . 2 For composite bodies, finding the mass moment of inertia is done by adding algebraically the moments of inertia of all composite shapes about an axis. Mass center is given by y= x F3 Mass moment of inertia about an axis is given by m P act at any point. For rotation about a fixed axis at point O, M ∑ o = I oα = IGα + maG d = ( I G + md 2 )α . ) ∑ ( ym . ∑m 6.2 Planar Kinetic Equations of Motion For a general plane motion, we can write an FBD and a kinetic diagram of a rigid body as follows. 11 Copyright 2007 by Withit Chatlatanagulchai 208322 Mechanical Vibrations Lesson 4-1 6.3 Friction Problems The work is positive when M and the angular displacement have the same direction and negative if not. Work of a constant force, weight, and spring are the same as those in Section 3. Forces that do no work are as follows • Forces that act at the instantaneous center, IC, for example, F and N. • Forces that act at fixed points, for example, at pins. • Forces with direction perpendicular to their displacement. F N 7.2 Principle of Work and Energy Rolling without Slip When F ≤ µ S N , then aG can be related to α by the kinematics equation aG = α r. ∑U 1− 2 = T2 − T1 , T= 1 2 1 mvG + I Gω 2 . 2 2 Rolling with Slip When F > µ S N , then aG cannot be related to α and the relationship F = µ K N can be used instead. Unlike the case of system of particles, the work of the body’s internal forces does not have to be considered since the body is rigid and they cancelled out. 7 Kinetics of Rigid Body: Work and Energy 7.3 Power This method is suitable for solving kinetic problems that involve velocity, force, and displacement. P= 7.1 Work of Various Forces dU dT = = F ⋅ v. dt dt 8 Kinetics of Rigid Body: Impulse and Momentum Work of a variable force is given by This method is suitable for solving kinetic problems that involve velocity, force, and time. U F = ∫ F cos θ ds. S 8.1 Momentum Work of a couple moment is given by Linear momentum is given by LG = mvG . θ2 U M = ∫ M dθ . θ1 Angular momentum is given by 12 Copyright 2007 by Withit Chatlatanagulchai 208322 Mechanical Vibrations Lesson 4-1 H G = I Gω . when v A and vB are velocities in the direction of the line of impact. 9 Miscellany Angular momentum at any point P is given by H P = I Gω + ( d ) ( mvG ) . 9.1 Gravitational Constant In SI unit, g = 9.807 m / s . 2 8.2 Principle of Impulse and Momentum ∑∫ t2 t1 ∑∫ t2 t1 F dt = ( LG )2 − ( LG )1 or M P dt = ( H P )2 − ( H P )1 or In US customary unit, g = 32.17 ft / s . 2 ∑ F = L. 9.2 Systems of Units System length M = H . ∑ time mass 8.3 Conservation of Momentum SI Metric m s kg m s metric slug kg ⋅ s m kg For system of rigid bodies, British ft s slug poundal lb ⋅ s 2 ft = 32.2 lb lb = 16 oz 2 0 = ∑ ( LG )2 − ∑ ( LG )1 , 0 = ∑ ( H P ) 2 − ∑ ( H P )1 . force N kg ⋅ m 2 s US ft s lb lb ⋅ ft 2 s Internal impulses are always cancelled out. If the time period over which the motion is studied is very short, we can neglect some external forces (non-impulsive forces.) 9.3 Vector Analysis 8.4 Eccentric Impact Vector is constant if and only if both its magnitude and direction are constant. The eccentric impact occurs when the line connecting the mass centers of the two bodies does not coincide with the line of impact. Use the conservation of momentum above together with the coefficient of restitution e= dA = dt d ( A× B) = dt d ( A⋅ B) = dt ( vB )2 − ( vA )2 , ( 0 ≤ e ≤ 1) , ( vA )1 − ( vB )1 13 ( d A uA ) = d A u dt dt dA dB × B + A× , dt dt dA dB ⋅ B + A⋅ . dt dt duA , A + A dt Copyright 2007 by Withit Chatlatanagulchai 208322 Mechanical Vibrations Lesson 4-1 References [1] Engineering Mechanics: Dynamics, by Russell C. Hibbeler, Prentice Hall, 2006 14 Copyright 2007 by Withit Chatlatanagulchai