Discover Eden Large Print version This document is also available in: Standard version Easy English version Widgit version Braille version French version German version Japanese version Copyright © 2006 Eden Project Page 1 What is the Eden Project? ............................... 3 How we use art and automata to put the message across ................................................ 8 The Core ........................................................ 11 The Exhibition Hall in the Core .................... 13 The Plant Engine ........................................... 14 The Themed Display Cases........................... 16 The Plant Processor ....................................... 16 The Resource Files ........................................ 17 Fridges ........................................................... 19 Thanks ........................................................... 20 Funders and supporters ................................. 21 About this document ..................................... 22 Copyright © 2006 Eden Project Page 2 What is the Eden Project? - An educational charity - A regeneration project, demonstrating that sustainability is possible - An international visitor attraction - A Living Theatre of Plants and People - The home of the biggest greenhouses in the world - A botanical garden - A science museum The Eden Project, an educational charity, connects plants and people, and explores and celebrates environmental conservation, responsible land use and sustainable futures. Before we try to communicate these issues we first have to aim to live by their principles; hence the regeneration of a china clay pit, the creation of a Living Theatre and the establishment of an international visitor attraction that addresses Copyright © 2006 Eden Project Page 3 environmental and social issues hand in hand with economic viability. We like to push the boundaries and so try out new things. It’s not always easy. Sometimes it works, sometimes not, but the point is that we aim to share the outcomes with others so they can learn from our successes (and from our mistakes!). Recent successes include our waste reduction and recycling project, Waste Neutral, and Gardens for Life, a project connecting schools in the UK, India and Kenya who are growing their own food and exchanging ideas about food production, trade and healthy diets. We communicate our work, and that of others. Rather than dwell on problems, we aim to celebrate the world, look to solutions, show what is being done and what can be done. To reach a large audience of all ages, interests and abilities we aim to connect, provoke curiosity, engage, amuse and entertain using a wide range of Copyright © 2006 Eden Project Page 4 methods which we are working to assess and evaluate This all happens in our Living Theatre, where two huge greenhouses, the Rainforest Biome and Mediterranean Biome, serve as a backdrop to the Outdoor Biome. All Biomes are brimming with plants, displayed as natural habitats and cropped landscapes. We use them to help connect, and often reconnect, us to our world, showing how we use them for food, fuel, medicines and materials. Many of these exhibits use art, sculpture and automata to bring the stories to life. All areas are designed with accessibility in mind, both in physical terms and in how we share information. We work with Sensory Trust to develop an inclusive approach which includes using cartoons, widgits (for those with learning difficulties) and Braille. A combination of plant scientists, artists, designers and educationalists devise and develop the exhibits. Copyright © 2006 Eden Project Page 5 Eden could be described as a museum for the future full of contemporary stories and future possibilities. News and views change, so it has to be very dynamic. As well as changing exhibitions, we host public and formal educational events on site which link to our seasonal themes (Bulbmania, Survival and Time of Gifts) and extend off site through outreach work, global projects, the web and published materials. ‘Eden is demonstrating behaviour change on site, holding a mirror to our values and civilisation and encouraging respect for the things that sustain us and respect for each other.’ (Dr Tony Kendle, Foundation Director, Eden Project) ‘The Trust’s interests lie in exploring the natural world through the lens of plants in order to understand our dependence on them and develop best practice for principles of sustainable living that Copyright © 2006 Eden Project Page 6 can act as a model for others.’ (Tim Smit, CEO, Eden Project). Eden is a project, a work in progress. It is a symbol of the strength of people working with nature. Copyright © 2006 Eden Project Page 7 How we use art and automata to put the message across Many of the public feel science is very complex and too academic for them. Some even mistrust science and scientists. At Eden we help to communicate scientific issues, and a wide range of other subjects, to a large audience of all ages and abilities by using, amongst other things, art to help visitors emotionally connect with the stories. Two types of art which really seem to hit the button at Eden are sculpture and performance. Our research has shown that it helps people to engage and learn. We took elements from both concepts and rolled them into one, commissioning and installing automata. These are also called mechanical puppets, mechanical toys or kinetic art. One of Eden’s most frequented exhibits is the ‘Plant Takeaway’ (better known as ‘Dead Cat’). Copyright © 2006 Eden Project Page 8 This automaton, built by Will Jackson (now of Engineered Arts) and automatist Paul Spooner, both of whom are known internationally for their work, features a larger-than-life-size kitchen scene (30 sq. m. ) which is home to two adult puppets (Alan and Enid), a child and their pets. One by one, all the plant products are (mechanically) removed; the fruit from the table, the wooden table itself, the contents of the fridge, until the room is bare and Alan and Enid and family are left collapsed upon the floor with not even oxygen left to breathe. The message is a simple one: without plants we would not exist. Automata are often humorous. People laugh when poor Alan and Enid sink naked to the floor. It’s OK, they are not real. The automata convey a story in the same way as nursery rhymes, fireside stories and cartoon strips do, enabling serious lessons to be communicated with a light touch. A huge bonus of automata is the fascination with Copyright © 2006 Eden Project Page 9 their engineering technology. Automata have been with us for hundreds of years and are still as popular today as they have always been. Building on the success of ‘Dead Cat’, we decided to base many of our new 2006 exhibitions on automata… but ones that were far more intricate. Links: www.engineeredarts.co.uk www.timhunkin.com www.automata.co.uk www.cabaret.co.uk www.cabaret.co.uk/artists/spooner. www.keithnewsteadautomata.com Automata, A Historical and Technological Study by Alfred Chapuis and Edmond Droz, Translated by Alec Reid. B.T. Batsford Ltd., London, 1958. Automata, the Golden Age: 1848-1914 by Christen Bailly. Harper and Row, Publishers, Inc., 1987. Copyright © 2006 Eden Project Page 10 The Core When we first planned Eden the aim was to have three covered Biomes, an Education Centre for schools programmes and the public events programmes and an Exhibition Hall to take stories and issues to a deeper level. On day one, due to initial funding constraints we had a choice: the second biggest greenhouse in the world and an education centre OR the biggest greenhouse in the world and a tent. Guess what? Yes, we got out the tent pegs. In the end it turned out for the best as over the next few years our thoughts and plans evolved into something more sophisticated than the original building. The new building, called the Core, is an exhibit in its own right, designed to provoke curiosity and pay homage to the ‘Plant Engine’ that powers our world. The building was designed by the architects, Nicholas Grimshaw and Partners, and… nature: Copyright © 2006 Eden Project Page 11 the structural engineers programmed the mathematics of the sunflower head, based on Fibonacci numbers and plant phyllotaxy, into a computer and printed out a model on which to base the roof structure. A sunflower is a composite, made up of many small individual flowers that together achieve more than the sum of their parts. This building philosophically demonstrates collaboration, showing what a group of people from very different backgrounds and disciplines can achieve when they work together. As a fundamental part of social sustainability, it is inclusively designed, responding to the full diversity of people who would work in and visit the building. It is also an example of biomimicry, the science that studies nature's designs and then imitates or takes inspiration from them to solve human challenges. Plants have had 400 million years to evolve their structural design. After Copyright © 2006 Eden Project Page 12 securing the funding we had 18 months to turn our plans into reality. The Exhibition Hall in the Core Across the Eden site we touch on how our plant resources can be managed sustainably, and also feature some of the world’s ‘wild places’, flagging up the need to conserve them. The exhibition on the ground floor of the Core, situated in the heart of the Eden site gives us the opportunity to take things a little deeper. It looks at how the ‘wild places’ keep us alive, the challenges we are imposing upon our global environment and, most important, gives hope for the future, showcasing what people are doing and what people can do about it. Copyright © 2006 Eden Project Page 13 The Plant Engine Plants are all around us yet we very rarely stop to think about what they give us. This machine is designed to grab people’s attention and turn science into theatre. The Plant Engine, designed and built by Will Jackson and his team from Engineered Arts, demonstrates photosynthesis. Real plants in a huge glass sphere, grown hydroponically and aeroponically, take in water, carbon dioxide and artificial sunlight and produce the energy-rich carbohydrates and oxygen that keep us alive (check out the dials around the machine). It was a very tricky exhibit to build and this helped to reinforce the complexity of trying to reproduce natural systems. The hand-crafted automata in the bell jars, theatrically ‘kept alive’ by the oxygen coming through the air tubes from the glass sphere, Copyright © 2006 Eden Project Page 14 represent the services that the world’s wild places (our ecosystems) provide. These services, generated by connected natural cycles powered by the sun, are crucial to the human race. It was not until we began to disrupt the services that we realised their true cost, currently estimated as $33 trillion a year. Paul Spooner, internationally renowned automata artist, translated and simplified components of the 2005 Millennium Ecosystem Assessment publication (4 years work by 1300 scientists costing $24 million) into an exhibition that is accessible to a wide range of interest groups. Discover more about the services and the vital role of conserving the ecosystems that provide them in the cartoon strips, created by Paul Spooner, beneath the bell jars. Copyright © 2006 Eden Project Page 15 The Themed Display Cases We took three ‘disrupted’ services and talked to individuals and organisations worldwide to find out about the challenges and some of the solutions associated with them. Their views and work are portrayed in the themed display cases with small amounts of text and quotes supporting models and artefacts to create a visual, intriguing, thoughtprovoking display. The exhibits were designed and built by Engineered Arts. The Plant Processor Another attention-grabbing exhibit in the hall is a thirty-foot-high interactive Heath Robinson device, the world’s largest nutcracker and also a self-oiling machine. It’s a real sledgehammer to crack a nut and represents the polluting fossil fuel energy we use Copyright © 2006 Eden Project Page 16 to process plants every day for food, fuel, medicine and materials, and how complicated we make it. Around the base explore some of the issues associated with production and processing, and discover what Rob Higgs (the artist) thinks too. The Resource Files Here you can explore the big issue questions: can the world be fed, fuelled, cured? What about our material world? The Eden team asked people and organisations worldwide their views and answers to these questions. To avoid putting visitors off by presenting walls of text panels and to encourage people to think about the big, sometimes uncomfortable, issues the world faces, we needed a device to provoke curiosity. So Engineered Arts came up with an interactive filing cabinet, designed and built by Alan Munden. Copyright © 2006 Eden Project Page 17 Watch the visitors, they often read one drawer and then start to walk away. However, when they close the drawer another pops open, then they become intrigued and continue reading! Fridges Do you leave notes pinned to your fridge? Visitors can have their picture taken, and write their thoughts on our Idea cards. Some end up in our exhibition! Copyright © 2006 Eden Project Page 18 Key words: Fibonacci sequence: This code was cracked by an Italian mathematician 800 years ago. Fibonacci devised the following number sequence whilst working out how fast rabbits could breed in ideal circumstances! 0 1 1 2 3 5 8 13 21 34 55 89 144 233 377 … Each number is the sum of the previous 2. If a Fibonacci number is divided by the one before it in the sequence it levels out at 1.618 (‘phi’). The golden proportion or ratio of 0.618 to 1 is the mathematical basis for many shapes in and out of nature. Phyllotaxy: The mathematical arrangement of plant parts, such as leaves on a stem. Hydroponics: Growing plants in water not soil. Their roots are supported by pots of clay granules. Aeroponics: Similar to hydroponics except that the plant roots dangle free in the foggy air. Copyright © 2006 Eden Project Page 19 Ecosystems: Specific groups of plants, animals and micro-organisms in particular climatic areas. These include: The surface layers of the oceans with their photosynthesising bacteria The anaerobic (oxygen free) sediments where bacteria rot things down The soils and soil life of the world The temperate and tropical forests The grasslands and deserts The managed forests and farms (which are both on the increase). Thanks Exhibition designed and built by Engineered Arts Ltd, with special commissions by internationally renowned artists Rob Higgs (Plant Processor sculpture) and Paul Spooner (Plant Engine automata and Biodiversity exhibit). Copyright © 2006 Eden Project Page 20 Funders and supporters The Eden Project would like to thank all those who supported the building of the Core and the exhibitions within it. Funders include the Millennium Commission, the South West Regional Development Agency, the European Regional Development Fund (via the Cornwall Objective One Programme), the ReDiscover Programme (supported by the Wellcome Trust, the Wolfson Foundation and the Millennium Commission), The Department of Trade and Industy ( DTI), The Energy Saving Trust, EDF Energy, The Bernard Sunley Charitable Foundation, Kelloggs, Misses Barrie Charitable Trust, Rio Tinto plc, Creative Partnerships and the Engineering and Physical Sciences Research Council Copyright © 2006 Eden Project Page 21 About this document This teaching resource has been developed by the Sensory Trust in association with the Eden Project. It is the copyright of the Eden Project. The original exhibits to which this resource responds can be found at the Eden Project; they are the copyright of Engineered Arts and are the property of the Eden Project. The teaching resource is free to download from the Eden Project website/Sensory Trust website for use in educational activities. Any further use, reproduction or publication of the full resource, any parts of the resource, or photographic reproductions of the exhibits, must be with written permission from the Eden Project. This work has been kindly funded by the ReDiscover Fund, a joint venture between the Millennium Commission, Wellcome Foundation and Wolfson Trust. Copyright © 2006 Eden Project Page 22 This has been developed by the Sensory Trust in association with the Eden Project. It is the copyright of Eden Project. The original exhibits to which this resource responds can be found at Eden Project; they are the copyright of Engineered Arts and are the property of the Eden Project. This document is free to download from the Eden Project website / Sensory Trust website. Any further use, reproduction or publication of the full resource, any parts of the resource, or photographic reproductions of the exhibits, must be with written permission from the Eden Project. www.edenproject.com www.sensorytrust.org.uk Copyright © 2006 Eden Project Page 23 This work has been kindly funded by the ReDiscover Fund, a joint venture between the Millennium Commission, Wellcome Foundation and Wolfson Trust. This resource has been inclusively designed by the Sensory Trust in partnership with the Eden Project The Sensory Trust is supported by the Big Lottery Fund Copyright © 2006 Eden Project Page 24