CS1106LP-Land Navigation Reference and Pages: FM 3-25.26, Map Reading and Land Navigation, Chapter 1 through 6 and 9 through 11. Purpose. The purpose of this lesson is to reinforce the land navigation skills taught at MCRDs. Learning Objectives. This is a lesson purpose class, thus there are no learning objectives. Safety 1. The Primary Instructor ensures that the Operational Risk Assessment and Casualty Evacuation Plan have been briefed to the company personnel before the class and to the students during the overview of the class. 2. The associated ORAW and CASEVAC Matrix will be applied throughout training. 3. Ensure compliance with Base, School, and Battalion SOP at all times. 4. Ensure compliance with Chapter 2 of the Smartpack and Master Lesson Files. Scheme of Maneuver 1. Lecture. (0.75 hr) Four CIs will be present during the class to ensure that the students remain engaged and to assist the PI during the in-class PAs. a. Primary Instructor will review the training schedule, administrative requirements, lesson plan, media (to include actual objects, turn charts, computer generated media and handout), instructor preparation guide, and ORAW contained in the MLF prior to conducting lesson. Combat Instructors will review ORAW for lesson, checklists for lesson and SOPs prior to lesson. Primary Instructor will conduct a short meeting with Combat Instructors to brief the conduct of events. b. The primary instructor should personalize the lesson plan by adding subject matter detail, relating personal experiences, providing examples, questions, and/or interactive techniques. 2. Demonstration. (0.75 hr) Demonstration is concurrent with the lecture. The PI will utilize the overhead projector when needed and will demonstrate how to perform compass handling, by-pass obstacles, determine and plot grid coordinates, determine straight and curved-line distances, determining grid azimuths, converting azimuths, and preset an azimuth, for the students. 3. Practical Application. (2.75 hr) Practical application will consist of two parts: Inside PA and Outside PA. In-class PAs: Inside PA is concurrent with the lecture. 4 CIs will be present to assist the PI during the PAs. The PAs consist of 7 subjects. a. PA 1 (Identifying terrain features): During this PA, the students will look at pictures of terrain features and be allowed time to identify them. The PI can either have the students raise their hands and answer individually or have the platoons compete against one another. This PA should take 30 minutes. b. PA 2 (Determine and plot grid coordinates): During this PA, the students will be given three points on the map to identify and determine the grid coordinates for. The points will be shown on the PowerPoint. The PI will give the students 15 minutes to determine and plot the points. c. PA 3 (Determine straight line distance): During this PA, the students will be given two questions, each with two 6-digit grid coordinates for start and end points. The points will be shown on the PowerPoint. The PI will give the students 15 minutes to determine the straight line distance for each question. d. PA 4 (Determine curved line distance): During this PA, the students will be given two questions, each with two 6-digit grid coordinates for start and end points. The points will be shown on the PowerPoint. The PI will give the students 15 minutes to determine the curved line distance for each question. e. PA 5 (Determine grid azimuth): During this PA, the students will be given four 6-digit grid coordinates (A, B, C, D). The PI will give the students 15 minutes to find the points and determine the grid azimuths from point A to B, point A to C, and point A to D. The points will be shown on the PowerPoint. f. PA 6 (Convert Azimuths): During this PA, the students will convert the grid azimuths determined in PA 5 to magnetic azimuths. The grid azimuths will be shown on the PowerPoint. The PI will give the students 5 minutes to convert the azimuths. Outside PA: (1.00 hour) This practical application will consist of two 25 minute stations with a ten minute transition. Station 1 (Pace count): 3 CIs are required for this station and it will take place at the 100 meter pace count route. The students will stage on Perimeter Road in a single file. One CI will be at the start point to brief the conduct of the course and to ensure that the students maintain at least 10 meter intervals between each other. One CI will be located partially along the course to ensure no students get off course. One CI will be at the end point to control movement. The students will begin in the tree line at the start point and will step off, counting their paces, to the end point (still inside the tree line). At that point the students will stop counting and return to perimeter road. There they will begin walking back, starting their count back up, to the start point. STUDENTS ARE TO COUNT THEIR PACES FOR THE LONG PORTIONS (BOTH INSIDE THE TREELINE AND ON THE ROAD) ONLY! Once the students return to the start point, they will stop counting and then take their total pace count (for the two long portions) and divide by two. This will give them their 100 meter pace count. Once all students have gotten their pace count, and if there is time, the CIs will go over nomenclature of the compass with their students. CIs are to remind the students that they need to remember their pace count for later in training (i.e. patrolling). Station 2 (Compass Handling and Calibration): 2 CIs are required for this station and it will take place at the calibration station. The students will form up by the pull up bars and wait for the CI to assign them to one of the calibration stations. A CI will call out one of the two holding techniques and the students will perform it. Once all students have performed the technique, the CI will call out the other holding technique for the students to perform. Once all students have performed the second technique, the students will then calibrate their compasses. To calibrate, the students will stand in FRONT of the ammo can and, while applying one of the proper holding techniques, point their compass at the white pole located behind classroom 1. Students will then read the azimuth from their compass and compare it to the azimuth on the ammo can. If the two azimuths are more than 3 degrees off, the compass is not calibrated and the student will be given a different compass to calibrate. Training and Discussion Topics 1. Three major parts of a lensatic compass Base - contains the following parts: o Floating dial is mounted on a pivot so it can rotate freely when the compass is held level. Printed on the dial in luminous figures are an arrow and the letters "E" and "W". The arrow always points to magnetic north and the letters fall at east 90 degrees and west 270 degrees on the dial. There are two scales; the outer scale denotes mils and the inner scale (normally in red) denotes degrees. o Encasing the floating dial is a glass face containing a fixed black index line. o Bezel ring is a ratchet device that clicks when turned. It contains 120 clicks when rotated fully; each click is equal to 3 degrees. A short luminous line that is used in conjunction with the north-seeking arrow during navigation is contained in the glass face of the bezel ring. o Thumb loop is attached to the base of the compass. Cover - The compass cover protects the floating dial. It contains the sighting wire and two luminous sighting dots used for night navigation. Lens - used to read the dial, and it contains the rear-sighting slot used in conjunction with the sighting wire to aim in on objects. The rear sight also serves as a lock, and clamps the dial when closed for its protection. The rear sight must be opened more than 45 degrees to allow the dial to float freely. 2. Centerhold technique. The centerhold technique is fast and easy to use; it can be used in all visibility conditions, when navigating over any type of terrain, without putting down rifle, and without removing eyeglasses. 3. Compass to cheek method. The compass-to-cheek method is more accurate than the centerhold technique and is used for performing intersection/resection. 4. Effects of Metal and Electricity Metal objects and electrical sources can affect the performance of a compass. However, non-magnetic metals and alloys do not affect compass readings. To ensure the proper functioning of your compass, keep yourself away from the following metal objects: o High-tension power lines………………………………………………………………………55 meters o Field gun, truck, or tank……………………………………………………………………18 meters o Telegraph or telephone wires and barbed wire…………………10 meters o Machinegun……………………………………………………………………………………………………………2 meters o Rifle…………………………………………………………………………………………………………………………1/2 meter o Steel-rimmed glasses…………………………………………………………………………………1/3 meter 5. Presetting a Compass To preset a compass during daylight hours, or with a light source, perform the following steps: o Hold the compass level in the palm of your hand. o Rotate it until the desired azimuth falls under the fixed black index line, maintaining the azimuth. o Turn the bezel ring until the luminous line is aligned with the north-seeking arrow. Once the alignment is obtained, the compass is preset. During limited visibility or darkness, an azimuth may be set on the compass by the click method. Remember that one click on the bezel ring equals 3-degrees. o Rotate the bezel ring until the luminous line is over the fixed black index line. o Divide the desired azimuth by three. The result is the number of clicks that you have to rotate the bezel ring. o Count the desired number clicks. If the desired azimuth is smaller than 180 degrees, the number of clicks on the bezel ring should be counted in a counterclockwise direction. For example: If the desired azimuth is 51 degrees, divide this number by 3, and you will arrive at 17 clicks. FOR AN AZIMUTH LESS THAN 180 DEGREES, TURN COUNTERCLOCKWISE. If the desired azimuth is larger than 180 degrees, subtract the number of degrees from 360 degrees, then divide by 3 to obtain the number of clicks. Count them in a clockwise direction. For example: If the desired azimuth is 320 degrees, subtract this from 360 degrees to arrive at 40 degrees. 40 degrees divided by 3 = 13 clicks clockwise. FOR AN AZIMUTH GREATER THAN 180 DEGREES, TURN CLOCKWISE. o Sometimes the desired azimuth is not exactly divisible by three. this case, round up or down to the nearest whole degree. Assume centerhold technique; rotate body until arrow is aligned with the luminous line. Proceed forward in the direction of the front cover's luminous dots. 6. Pace Count In A pace is equal to one natural step, about 30 inches long. In order to accurately use the pace count method, you must know how many paces it takes you to walk 100 meters. To determine this, you must walk an accurately measured course, which can be as short as 100 meters or as long as 600 meters. The pace course, regardless of length, must be on similar terrain to that you will be walking over. It does no good to walk a course on flat terrain and then try to use that pace count on hilly terrain. To determine your average pace count over 600 meters, divide the total paces by 6. The answer will give you the average paces it takes you to walk 100 meters. Remember to always start on the left foot when beginning your pace count and to count every other step. There are many methods to keep track of the distance traveled when using the pace count. Some of these methods are: o Put a pebble in your pocket every time you have walked 100 meters according to your pace count. o Tie knots in a string. o Put marks in a notebook. 7. Marginal Information Sheet Name - found in two places. Center of the upper margin and the left side of the lower margin. Generally, a map is named after outstanding cultural or geographic feature. Series Name and Scale - found in the upper left margin; the name given a series is that of the most prominent area. The scale note is a representative fraction, which gives the ratio of a map distance to the corresponding distance on the earth's surface. For example, a scale note of 1:50,000 would indicate that the distance covered by one inch on the map would equal 50,000 inches on the actual ground. Bar Scale - located in the center of the lower margin. It is used to convert map distance to ground distance. Maps have three or more bar scales, each in a different unit of measure Credit Note - lower left margin and lists the procedure, dates, and general methods of preparation or revisions. This information is important to the map user in evaluating the reliability of the map as it indicates when and how the map information was obtained. Adjoining Sheets Diagram - located in the lower margin and usually contains nine rectangles, each one representing a map with its sheet number. The Diagram is used whenever you must link two or more maps together. Legend - located in the lower left margin. It illustrates and identifies the topographical symbols of some of the prominent features on the map. The symbols are not always the same on every map, so the legend must always be referred to when using a map. Declination Diagram - located in the lower margin. It indicates the angular relationships of true, grid and magnetic north. Contour Diagram - located in the lower margin. It states the vertical distance between adjacent contour lines on the map. 8. Colors on a map Blue – hydrography or water Red – Main roads, boundaries and populated areas on older maps Reddish-brown – Main roads, boundaries and populated areas on red light readable maps Brown – Contour lines Green – vegetation of military significance Black – Man-made features (buildings, roads, etc.) 9. Types of slopes. Depending on the military mission, you may need to determine not only the height of a hill, but the degree of the hill's slope as well. The rate of rise or fall of a ground form is known as its slope. The slope of the ground or terrain feature affects the speed at which equipment or personnel can move. This slope can be determined from the map by studying the contour lines--the closer the contour lines, the steeper the slope; the farther apart the contour lines, the gentler the slope. Gentle - Contour lines showing a uniform, gentle slope will be evenly spaced and wide apart. Steep - Contour lines showing a uniform, steep slope on a map will be evenly spaced, but close together. Remember, the closer the contour lines, the steeper the slope. Concave - Contour lines showing a concave slope on a map will be closely spaced at the top of the terrain feature and widely spaced at the bottom. Example: The inside of a bowl. Convex - Contour lines showing a convex slope on a map will be widely spaced at the top and closely spaced at the bottom. Example: The outside of an upside-down bowl. 10. Major terrain features Hill - an area of high ground. From a hilltop, the ground slopes down in all directions. A hill is shown on a map by contour lines forming concentric circles. The inside of the smallest circle is the hilltop. Saddle - a dip or low point between two areas of higher ground. A saddle is not necessarily the lower ground between the hilltops; it may be simply a dip or break along a level ridge crest. If you are in a saddle, there is high ground in two opposite directions and lower ground in the other two directions. A saddle is normally represented as an hourglass or by figure eight shaped contour lines. 11. Valley - a stretched-out groove in the land, usually formed by streams or rivers. A valley begins with high ground on three sides, usually has a course of running water through it. If standing in a valley, there is high ground in two opposite directions and a gradual inclination in the other two directions. Depending on its size and where a person is standing, it may not be obvious that there is high ground in three directions, but water flows from higher to lower ground. Contour lines forming a valley are either U-shaped or Vshaped. To determine the direction water is flowing, look at the contour lines. The closed end of the contour line (U or V) always points upstream or toward high ground. Ridge - a sloping line of high ground. If you are standing on the center of a ridge, you will normally have low ground in three directions and high ground in one direction with varying degrees of slopes. If you cross a ridge at right angles, you will climb steeply to the crest, and then descend steeply to the base. When you move along the path of the ridge, depending on the geographic location, there may be either an almost unnoticeable slope or a very obvious incline. Contour lines forming a ridge tend to be U-shaped or Vshaped. The closed end of the contour line points away from high ground. Depression - a low point in the ground or a sinkhole. A depression could be described as an area of low ground surrounded by higher ground in all directions, or simply a hole in the ground. Usually only depressions that are equal to or greater than contour interval will be shown. On maps, depressions are represented by closed contour lines that have tick marks pointing toward low ground. Minor terrain features Draw - a less developed stream course than a valley. In a draw, there is essentially no ground and, therefore, little or no maneuver room within its confines. If you are standing on a draw, the ground slopes upward in three directions and down in the other direction. A draw could be considered as the initial formation of a valley. The contour lines depicting a draw are U-shaped or V-shaped, pointing toward high ground. Finger - short continuous sloping line of higher ground, normally jutting out from the side of a ridge. A finger is formed by two roughly parallel streams cutting draws down the side of a ridge. The ground will slope down in three directions and up in one. Contour lines on a map depict a finger with a U or V pointing away from high ground. 12. Supplementary terrain features Cliff - a vertical or near vertical feature; it is an abrupt change of the land. When a slope is so steep that the contour lines converge into one "carrying" contour of contours, this last contour line has ticks pointing toward low ground. Cliffs are also shown by contour lines very close together and, in some instances, touching each other. Cut - a man-made feature resulting from cutting through high ground, usually to form a level bed for a road or railroad track. Cuts are shown on a map when they are at least 10 feet high, and they are drawn with a contour line along the cut line. This contour line extends the length of the cut and has tick marks that extend from the cut line to the roadbed, if the map scale permits this level of detail. Fill - a man-made feature resulting from filling a low area, usually to form a level bed for a road or railroad track. Fills are shown on a map when they are at least 10 feet high, and they are drawn with a contour line along the fill line. This contour line extends the length of the filled area and has tick marks that point toward lower ground. If the map scale permits, the length of the fill tick marks are drawn to scale and extend from the base line of the fill symbol. Common Trends/Frequently Asked Questions 1. Reading mils vice degrees on the compass. Reading mils can cause you to stray off your original azimuth. Emphasize to read the red numbers on the compass instead of the black. 2. Holding the compass incorrectly. Marines who do not employ one of the two approved methods for holding the compass tend to stray off their original azimuth. Ensure students correctly use the compass to cheek method or centerhold technique. 3. Failure to remember the acronym for 90-degree offset. Students tend to get lost when they try to use 90-degree offset because they do not properly apply the technique. Reiterate the acronym, “Right add, left subtract”, meaning when turning right, add 90 degrees to the previous azimuth, and when turning left, subtract 90 degrees from the previous azimuth. 4. Incorrectly presetting the compass. Students fail to pay close attention to the number of clicks they have applied to their compasses when presetting. For long legs, a one or two-click error will put the student significantly off course. Ensure students understand the formulas for computing the number of clicks to apply to their compasses and enforce attention to detail. 5. Reading the protractor incorrectly. Improperly reading the protractor can cause the student to plot incorrect azimuths, distances and locations. Regularly check students to ensure they are correctly using the protractor. 6. Failure to read the map correctly. Reading the map backwards can cause the Marine to be on the wrong grid square, which will render them lost. Ensure students read coordinates on the map right and up. 7. Use large dots to plot points. On a 1:50,000 topographical map, a large dot can represent a 200 meter area, which will result in incorrect coordinates, distances and azimuths. Ensure students use fine or superfine mapping pens and make the smallest dot possible when plotting points. 8. Playing “connect the dots”. Students draw lines connecting the plotted points that have nothing to do with determining azimuths/distances from point to point. This causes confusion and makes the map harder to understand. Ensure students not place unnecessary markings on their maps. 9. Poor terrain association ability. Students should regularly verify their location using known points on the map (e.g., the intersection of METT-T and Perimeter Roads, a major draw or finger). This often results in students becoming disoriented and eventually drifting far off course. Emphasize the use of terrain association and constantly challenge students to verify their location on a map. 10. Using night dead reckoning practices for day land navigation. Students may be prone to use the techniques learned during dead reckoning (e.g., correctly or incorrectly using the bezel ring to navigate) during day land navigation. If the student is applying the proper techniques, he/she will take longer to complete the course; if the student is not applying the proper techniques, he/she will get lost. Emphasize the use of the compass-to-cheek method for navigating during the daytime, as it is more accurate than the centerhold method; ensure students understand the principles for presetting a compass. Tie-ins 1. CS0203, (M240G Medium Machinegun Target Engagement), CS0302 (M203 Grenade Launcher Target Engagement), CS1002 (Prepare a Fire Team Fire Plan Sketch). The Marine may use a compass to determine sectors of fire, Principle Directions of Fire, and Final Protective Lines, the location of deadspace and enemy positions that he/she will engage with a particular weapon system. This includes being mindful of how close to the weapon the compass is employed to prevent a bad reading. 2. CS1101 (Patrolling Fundamentals). Compass handling and dead reckoning are fundamental techniques used in patrolling to keep a unit on course. Every member of a patrol should keep a pace count to assist the navigator and Patrol Leader in determining how far they have traveled. Key personnel in a patrol should routinely verify that they are following the correct azimuth to their next checkpoint, rally point, or objective.