Stock Market Game Table of Contents Preface ................................................................................ 1 Table of Contents ................................................................ 1 Trade Masters Guide ................................................................ 2 Introduction ........................................................................ 2 The Game ........................................................................... 2 Creating the investors ......................................................... 2 Creating the companies ....................................................... 2 Cards ................................................................................... 2 Market round ...................................................................... 2 Investors Handbook .................................................................. 3 Introduction ........................................................................ 3 Creating the investor ........................................................... 3 Companies .......................................................................... 3 Cards ................................................................................... 3 Market round ...................................................................... 3 Financial reports ................................................................. 3 Company Manual ...................................................................... 4 Creating companies ............................................................ 4 Company examples ............................................................. 4 Event examples ................................................................... 4 Update examples ................................................................. 4 Rumor examples ................................................................. 4 Appendix – Tables ..................................................................... 4 Table 1 – Random Market Fluctuations .............................. 4 Table 2.1 – Stock Sales Influence by Rank ......................... 4 Table 2.2 – Stock Sales Influence by Shares ...................... 4 Table 2.2 – Stock Sales Influence by a Shares Formula ..... 5 Table 3 – Example Market Table ........................................ 5 Preface The following is a collection of rules and guidelines for running an interactive stock market simulation. Despite the high-level nature of the topics covered, it requires very little prior mathematical knowledge. It will develop students’ skills through high level decision making in a simulated environment. People of all ages will be challenged by these lessons, from preschool to PhD. The assignments tackle all levels of Bloom’s Taxonomy, and are aimed at several of the intelligence types identified by Howard Gardner. Through self discovery, students will learn their method to complete the assigned tasks, and will directly see the results of those decisions. Parents are encouraged to complete these lessons with their children for additional reinforcement. There are several stock market simulations available on the Internet. The level of detail in the simulations are considerable, including computer software integration and using actual stock values from the Wall Street Journal. The simulations are generally complex in nature and require a substantial amount of class time and organization to be successful. While the complexity of an ongoing stock market project is a worthy goal to overcome, this set of rules hopes to increase enjoyment and motivation through simplicity of instructions. The game duration is flexible to allow for any length of time. It could be used as a one- or two-day project, or could be expanded to use approximately 10 minutes of every class period to give an ongoing effect over time. As written, these rules require only simple mathematical skills. Stock processes such as buying, selling, and fluctuations are learned in the process of playing the game. Teachers are encouraged to use the rules modifications in the appendix to incorporate fractions, decimals, and other more complex topics. 106761734 – Page 1 Trade Masters Guide Introduction This game is designed to parallel the Advanced Dungeons & Dragons books by E. Gary Gygax. While AD&D was created to simulate a world of fantasy and adventure, SMG mimics a financial ambiance. Participants can experience role playing within a fun, challenging, and safe environment. SMG is not a strategy game like chess or checkers. It requires thoughtful and organized supervision. That job rests upon you, the TradeMaster (TM). You will create the simulated world in which the participants will dive in head first. Investors will succeed and fail based on the progress of a company unfolding. Initial investment To start the game, the TM must decide how much investors can spend on the stocks available. Fairness would dictate that all investors start with the same amount of money. However, life can be unfair even in a simulated world. There may be reasons to award different amounts of money for the initial investment, such as a reward for doing well on the character profile. Creating the companies The Game Just as investors need a solid description, the world needs detailed companies. These may be provided by the teacher or created as an in-class exercise. Information such as the name, products, and history will add to the environment and help investors make useful decisions on the stocks to purchase. A list of example companies is provided in the Company Manual. Details Cards A convincing simulated world rests in the details. Investors must believe, on some level, that their decisions have a direct influence on their success and failures. The more details a TM can add to a world, the more integrated participants will be. Event and update cards In order to create a believable campaign, the world must change. Events must occur and modify over time. This is simulated through evens and updates. An event card indicates a new occurrence or issue taking place. An update card gives additional information on a prior specific event. Through these cards, an everchanging world will develop over time. Rules as guidelines SMG provides merely a set of guidelines for designing and running a campaign. It is up to the TM to decide which rules are appropriate at the time. There are limitations to any simulated environment. These rules will serve as a starting point for the TM. There may be a point where the TM is no longer necessary, and the game can run itself without intervention. Random Occurrences vs. Decisions There will be times the TM will need to make a decision on some particular conflict. One simple way is to determine randomly the result, either through flipping a coin, rolling dice, or playing rock-scissors-paper. But creating the random determination is still merely a decision. If time is a factor, it is quicker to make the decision and move on with the game. Investors may question the logic of the outcome, but a decision must be made. “Because the TM said so” may not be the nicest of responses, but it is necessary in some cases. Rumor cards Investors will have some influence over stock market other than choosing which companies to invest in. Investors may spread rumors through the use of rumor cards. They simply submit their completed rumor cards to the TM, who then determines its relevance and appropriateness. Market round Creating the investors A round of market activity consists of a series of phases. The following is a suggested order to start off a campaign. The TM may find it appropriate to add, remove, or modify the phases. 1. Pre-Market Announcements 2. Market 3. Random market fluctuations 4. Post-Market Announcements Character profile If this is to be a role playing environment, then participants must create a character profile for their fictitious investor. Details such as career, marital status, and prior accomplishments can be included. This would be particularly useful as part of an English composition lesson. If the character profile is left out of the game, participants simply play within a simulated environment. Pre-Market Announcements Events, updates, and rumors occur simply by the TM making announcements to the financial community. Tn the first phase, a certain amount of the total event, update, and rumor cards are read allowed to the investors. Half is always a good number, that that is flexible. It is during these announcements where the grapevine is most active. 106761734 – Page 2 Market During this phase, investors will conduct their stock transactions based on the information gathered. It may be useful to introduce the game using only the random market fluctuations provided in the Appendix. Once investors understand the meaning behind profit and loss, more high-level concepts can be covered about what causes fluctuations. Random Market Fluctuations In order to keep the market changing, stocks need to rise and fall independent of the purchases from the investors. To simulated, apply the Random Market Fluctuations table. This will give a constant sense of flux to all stocks, and throw some potential surprises into the game. Post-Market Announcements After the market closes, the remaining cards are read allowed to the investors. Some will be surprises that affect future stock values, others will be rumors of what is already known. The Grapevine Before the cards are read before the round, there is time where investors can look at a specified number of cards. Time is given where investors can mingle and talk about what they saw. This is also an opportunity to spread rumors about a company. Investors are free to be honest or deceitful in the information they give to other investors. Investors may also submit rumor cards to be read from the card table. Determining the closing price Stocks rise and fall according to how much is purchased or sold. In the appendix are tables to determine the investors’ direct influence over the market. Each fouses on a different aspect of the market data. Reading cards Much of the enjoyment of the game rests in how the cards are read. Cards read with excitement will be much more energetic than monotone readings. It may also be fun to let the investors do the announcements. Investors Handbook Introduction Creating the investor Name and description Background Initial assets Investors will be given an equal (or unequal, at TM’s discretion) amount of money to invest in stocks. They may spend all of this money, or keep some around for further investments. Companies Bankrupt companies If a company’s stock value ever reaches $0, the company folds and all stock is worthless. Mergers Two companies can merge. This gives all shareholders of either company shares. Whether this increases or decreases the value of the stock remains to be seen. Cards Event and update cards Significant fluctuations in the stock market are caused by specific events, as determined by the game. Every round, a certain number of cards are played. The cards may either be provided or be created by the students as part of the activity. Event cards indicate a new event is taking place, while update cards give further information on a past event. Note that the event and update cards do not specify whether the event is beneficial or harmful to the company in question, only the facts. Rumor cards Market round Financial reports 106761734 – Page 3 call “the next generation of Legos”. Company Manual Creating companies Rumor examples Company examples Name Symbol Poultry in Motion Weyland Yutani Benthic Petroleum Disco Technologies Icy University Yatto MilkShake Software, Inc. Creepy & Stinky Stock Market Chronicle S’Nedden Skin Research PiM Wyu BPt DTk IcU YTO MSI C&S SMC SSR Purpose Value Chicken distribution Air processors Gasoline and Oil Music recording technology Police investigation training Toy manufacturer Software development Cartoon entertainment Business reporting periodical Medical research $42 $16 $173 $84 $30 $51 $119 $11 $52 $33 Event examples Event Poultry in Motion is being sued by local rabbi for delivering diseased chickens. Event Event Weyland Yutani submits a patent for a more efficient method for compressing air in a zero-gravity environment. Disco Technologies sides with Snapplester against Courtney Love in upcoming copyright supreme court case by providing legal aid and court evidence. Event Event Event Benthic Petroleum signs a contract with Nigeria to import $40 million worth of crude oil. Icy University hires Howard Dean as chair of the political science department. Yatto releases a toy they call “the next generation of Legos”. The court case between Poultry in Motion was settled out of court for an undisclosed amount. Update Benthic Petroleum Rumor Rumor Weyland Yutani’s zero gravity air compressor project was just to make the patent in their name, and never had any intention of designing or engineering them. Disco Technologies client base as fallen as a direct result of their side in the Courtney Love v. Snapplester conflict. Rumor Rumor Nigeria is selling oil purchased through illegal funds, and thus Benthic Petroleum is involved in an internationally illegal conflict. Howard Dean is going to hire all new faculty and staff in the political science department at Icy University to incorporate his vision. Update Yatto’s GeoFaces are best things on the market! They are selling like hotcakes! Appendix – Tables Table 1 – Random Market Fluctuations d20 1 2-3 4-7 8-13 14-17 18-19 20 (5%) (10%) (20%) (30%) (20%) (10%) (5%) 2d6 2 3 4-5 6-8 9-10 11 12 (2.8%) (5.6%) (19.4%) (44.4%) (19.4%) (5.6%) (2.8%) Result Change Large loss Medium loss Small loss No change Small gain Medium gain Large gain -3d6 -2d6 -1d6 -+1d6 +2d6 +3d6 Table 2 – Stock Sales Influence by Shares Update examples Update Rumor Poultry in Motion purposely diseased the chickens, and thus are settling the case to keep the bad press to a minimum. Update Weyland Yutani’s zero gravity air compressor project is tabled until a suitable market can be targeted. Update Icy University Update Disco Technologies This method uses the company’s closing sales directly to determine the new value. The definitions of high, medium, and low will need to be determined. Update Yatto releases a toy called GeoFaces they 106761734 – Page 4 Sales Result High sales Medium sales Low sales No change Low purchases Medium purchases High Purchases -3d6 -2d6 -1d6 -+1d6 +2d6 +3d6 Table 3 – Stock Sales Influence by a Shares Formula This method has the advantage of independence, but the new value is calculated using a formula rather than looking it up in a table. Formulas need not be complex to be effective, and multiple formulas can be applied.. A very bold simulation of the market could apply this formula interactively during the market process. Formula Result 1/±10 d6/±50 2d6/±100 For every 10 shares, stock value modified by 1 For every 50 shares, stock value modified by 1d6. For every 100 shares, stock value modified by 2d6. Table 3 – Example Market Table This table gives an example of how stock purchases can be managed and calculated. Sales PiM WY u -10 -50 -8 -68 -0 DTk IcU YTO -100 -100 -85 -34 -30 -18 -30 -10 -20 -15 -24 -50 MSI -100 -50 C&S SMC SnR -10 -25 -17 -11 BPt Sales subtotal -367 -60 -39 -50 -150 -0 -10 -53 Purchases +100 +75 +1 +10 +50 +14 +11 +100 +11 +13 +17 +4 +1 +1 +3 +1 +6 +100 +100 +250 +75 +25 +10 +10 +20 +10 +3 +30 +10 +11 +3 Purchase subtotal Total +186 +118 +75 +75 +100 -267 +0 +41 +16 -60 +2 -34 +590 +440 +0 +33 +54 0 +23 +1 106761734 – Page 5