MARS - Mips Assembly and Runtime Simulator Release 4.3 January 2013 1. Introduction MARS, the Mips Assembly and Runtime Simulator, will assemble and simulate the execution of MIPS assembly language programs. It can be used either from a command line or through its integrated development environment (IDE). MARS is written in Java and requires at least Release 1.5 of the J2SE Java Runtime Environment (JRE) to work. It is distributed as an executable JAR file. The MARS home page is http://www.cs.missouristate.edu/MARS/. This document is available for printing there. As of Release 4.0, MARS assembles and simulates 155 basic instructions of the MIPS-32 instruction set, approximately 370 pseudo-instructions or instruction variations, the 17 syscall functions mainly for console and file I/O defined by SPIM, and an additional 22 syscalls for other uses such as MIDI output, random number generation and more. These are listed in separate help tabs. It supports seven different memory addressing modes for load and store instructions: label, immed, label+immed, ($reg), label($reg), immed($reg), and label+immed($reg), where immed is an integer up to 32 bits. A setting is available to disallow use of pseudo-instructions and extended instruction formats and memory addressing modes. Our guiding reference in implementing the instruction set has been Computer Organization and Design, Fourth Edition by Patterson and Hennessy, Elsevier - Morgan Kaufmann, 2009. It summarizes the MIPS-32 instruction set and pseudo-instructions in Figures 3.24 and 3.25 on pages 279-281, with details provided in the text and in Appendix B. MARS Releases 3.2 and above implement all the instructions in Appendix B and those figures except the delay branches from the left column of Figure 3.25. It also implements all the system services (syscalls) and assembler directives documented in Appendix B. The MARS IDE provides program editing and assembling but its real strength is its support for interactive debugging. The programmer can easily set and remove execution breakpoints or step through execution forward or backward (undo) while viewing and directly editing register and memory contents. Page 1 2. Configuration Settings Releases 3.0 and later include a Settings menu. The Editor and Exception Handler items launch a dialog but the rest are each controlled by a checkbox for selecting or deselecting it (checked means true, unchecked means false). Settings and their default values are: 1. Display the Labels window in the Execute tab. Default value is false. If selected, the Labels window, which shows the name and associated address for each label defined in the program, will be displayed to the right of the Text Segment. 2. Provide program arguments to the MIPS program. Default value is false. New in Release 3.5. If selected, a text field will appear at the top of the Text Segment Display. Any argument values in this text field at the time of program execution will be stored in MIPS memory prior to execution. The argument count (argc) will be placed in register $a0, and the address of an array of null-terminated strings containing the arguments (argv) will be placed in register $a1. These values are also available on the runtime stack ($sp). 3. Popup Dialog for input syscalls (5,6,7,8,12). New in Release 4.0. Default value is false. If selected, runtime console input will be entered using popup dialogs (this was the only option prior to Release 4.0). Otherwise, input is entered directly into the Run I/O tab at the bottom of the screen. 4. Display memory addresses in hexadecimal. Default value is true. If deselected, addresses will be displayed in decimal. This setting can also be toggled in a checkbox on the lower border of the Data Segment Window. 5. Display memory and register contents in hexadecimal. Default value is true. If deselected, vlaues will be displayed in decimal. This setting can also be toggled in a checkbox on the lower border of the Data Segment Window. 6. Assemble a file automatically as soon as it is opened, and initialize the File Open dialog with the most-recently opened file. Default value is false. This is convenient if you use an external editor for composing your programs. 7. Assemble applies to all files in directory. Default value is false. If selected, the file currently open in the editor will become the "main" program in a multi-file assemble-and-link operation involving all assembly files (*.asm; *.s) in its directory. If successful, execution will begin with the currently open file. 8. Assembler warnings are considered errors. Default value is false. New in Release 3.5. If selected, the assemble operation will fail if any warnings are produced. At this time, all assembler warnings relate to unrecognized or ignored directives. MARS may be able to assemble code produced by compilers for other MIPS assemblers if this setting is deselected. 9. Initialize Program Counter to global 'main' if defined. Default value is false. New in Release 3.8. If selected, the Program Counter will be initialized to the address of the text segment statement with the global label 'main' if it exists. If it does not exist or if the setting is not selected, the Program Counter will be initialized to the default text segment starting address. Page 2 10. Permit programs to use extended (pseudo) instructions and formats. Default value is true. This includes all memory addressing modes other than the MIPS native mode (16 bit constant offset added to register content). 11. Assemble and execute programs using delayed branching. Default value is false. MIPS processors use delayed branches as part of the pipelined design, but it can be confusing to programmers. With delayed branching, the instruction following a branch or jump instruction will always be executed even if the branch condition is true! Assemblers and, failing that, programmers, often deal with this by following branches and jumps with a "nop" instruction. The MARS assembler does not insert a nop. When delayed branching was introduced in Release 3.3, the machine code generated for a branch instruction depended on this setting since its target value is relative to the Program Counter (PC-relative addressing). Although technically correct, this led to confusion in the MARS community because the generated code did not match textbook examples. Starting with Release 3.4, the relative branching offset is always calculated as if delayed branching is enabled even when it is not. The runtime simulation adjusts accordingly. 12. The Editor dialog. Use it to view and modify editor font settings. New with Release 3.3. 13. The Highlighting dialog. Use it to modify color and font settings for the highlighting of table items in the Text Segment window, Data Segment window, Registers window, Coprocessor0 window and Coprocessor1 window. Highlighting occurs during timed, stepped, and backstepped simulation. Color and font for normal (non-highlighted) display can also be set separately for evennumbered and odd-numbered display rows but not individually by windows. New with Release 3.6. 14. The Exception Handler dialog. It has the setting: Include this exception handler in all assemble operations. Default value is false. If selected, a button to browse to the desired file is enabled. New with Release 3.2 15. The Memory Configuration dialog. Use it to select from among available MIPS address space configurations. The default configuration is derived from SPIM; it was only one available from MARS 1.0 through MARS 3.6. New with Release 3.7. Beginning with Release 3.2, settings are retained from one interactive session to the next. Settings are stored in a system-dependent way as specified by java.util.prefs.Preferences. Windows systems use the Registry. These settings are independent of command options given when using MARS from a command line; neither affects the other. We anticipate future releases will include additional settings and preferences. Page 3 3. SYSCALL functions available in MARS 3.1. Introduction A number of system services, mainly for input and output, are available for use by your MIPS program. They are described in the table below. MIPS register contents are not affected by a system call, except for result registers as specified in the table below. 3.2. How to use SYSCALL system services Step 1. Load the service number in register $v0. Step 2. Load argument values, if any, in $a0, $a1, $a2, or $f12 as specified. Step 3. Issue the SYSCALL instruction. Step 4. Retrieve return values, if any, from result registers as specified. Example: display the value stored in $t0 on the console li $v0, 1 add $a0, $t0, $zero # service 1 is print integer # load desired value into argument register # $a0, using pseudo-op syscall 3.3. Table of Available Services Service Code in $v0 Arguments Result print integer 1 $a0 = integer to print print float 2 $f12 = float to print print double 3 $f12 = double to print print string 4 $a0 = address of null-terminated string to print read integer 5 $v0 contains integer read read float 6 $f0 contains float read read double 7 $f0 contains double read read string 8 $a0 = address of input buffer $a1 = maximum number of characters to read sbrk (allocate heap 9 $a0 = number of See note below table $v0 contains address of allocated Page 4 memory) exit (terminate execution) 10 print character 11 read character 12 bytes to allocate memory $a0 = character to print See note below table $v0 contains character read 13 $a0 = address of null-terminated string containing filename $a1 = flags $a2 = mode 14 $a0 = file descriptor $a1 = address of $v0 contains number of characters input buffer read (0 if end-of-file, negative if $a2 = maximum error). See note below table number of characters to read write to file 15 $a0 = file descriptor $a1 = address of $v0 contains number of characters output buffer written (negative if error). See note $a2 = number of below table characters to write close file 16 $a0 = file descriptor exit2 (terminate with value) 17 $a0 = termination result open file read from file $v0 contains file descriptor (negative if error). See note below table See note below table Services 1 through 17 are compatible with the SPIM simulator, other than Open File (13) as described in the Notes below the table. Services 30 and higher are exclusive to MARS. 30 $a0 = low order 32 bits of system time $a1 = high order 32 bits of system time. See note below table MIDI out 31 $a0 = pitch (0-127) $a1 = duration in milliseconds Generate tone and return $a2 = instrument (0immediately. See note below table 127) $a3 = volume (0127) sleep 32 $a0 = the length of time to sleep in milliseconds. time (system time) Causes the MARS Java thread to sleep for (at least) the specified number of milliseconds. This timing Page 5 will not be precise, as the Java implementation will add some overhead. MIDI out synchronous 33 $a0 = pitch (0-127) $a1 = duration in milliseconds Generate tone and return upon tone $a2 = instrument (0completion. See note below table 127) $a3 = volume (0127) print integer in hexadecimal 34 $a0 = integer to print Displayed value is 8 hexadecimal digits, left-padding with zeroes if necessary. print integer in binary 35 $a0 = integer to print Displayed value is 32 bits, leftpadding with zeroes if necessary. print integer as unsigned 36 $a0 = integer to print Displayed as unsigned decimal value. 40 $a0 = i.d. of pseudorandom number generator (any int). $a1 = seed for corresponding pseudorandom number generator. No values are returned. Sets the seed of the corresponding underlying Java pseudorandom number generator (java.util.Random). See note below table 41 $a0 = i.d. of pseudorandom number generator (any int). $a0 contains the next pseudorandom, uniformly distributed int value from this random number generator's sequence. See note below table 42 $a0 = i.d. of pseudorandom number generator (any int). $a1 = upper bound of range of returned values. $a0 contains pseudorandom, uniformly distributed int value in the range 0 <= [int] < [upper bound], drawn from this random number generator's sequence. See note below table 43 $a0 = i.d. of pseudorandom number generator (any int). $f0 contains the next pseudorandom, uniformly distributed float value in the range 0.0 <= f < 1.0 from this random number generator's sequence. See (not used) set seed random int random int range random float 37-39 Page 6 note below table random double (not used) ConfirmDialog InputDialogInt InputDialogFloat InputDialogDouble InputDialogString $a0 = i.d. of pseudorandom number generator (any int). $f0 contains the next pseudorandom, uniformly distributed double value in the range 0.0 <= f < 1.0 from this random number generator's sequence. See note below table $a0 = address of null-terminated string that is the message to user $a0 contains value of user-chosen option 0: Yes 1: No 2: Cancel $a0 = address of null-terminated string that is the message to user $a0 contains int read $a1 contains status value 0: OK status -1: input data cannot be correctly parsed -2: Cancel was chosen -3: OK was chosen but no data had been input into field $a0 = address of null-terminated string that is the message to user $f0 contains float read $a1 contains status value 0: OK status -1: input data cannot be correctly parsed -2: Cancel was chosen -3: OK was chosen but no data had been input into field 53 $a0 = address of null-terminated string that is the message to user $f0 contains double read $a1 contains status value 0: OK status -1: input data cannot be correctly parsed -2: Cancel was chosen -3: OK was chosen but no data had been input into field 54 $a0 = address of null-terminated string that is the message to user $a1 = address of input buffer $a2 = maximum See Service 8 note below table $a1 contains status value 0: OK status. Buffer contains the input string. -2: Cancel was chosen. No change to buffer. -3: OK was chosen but no data had 44 45-49 50 51 52 Page 7 number of characters to read MessageDialog MessageDialogInt MessageDialogFloat been input into field. No change to buffer. -4: length of the input string exceeded the specified maximum. Buffer contains the maximum allowable input string plus a terminating null. 55 $a0 = address of null-terminated string that is the message to user $a1 = the type of message to be displayed: 0: error message, indicated by Error icon 1: information N/A message, indicated by Information icon 2: warning message, indicated by Warning icon 3: question message, indicated by Question icon other: plain message (no icon displayed) 56 $a0 = address of null-terminated string that is an information-type message to user $a1 = int value to display in string form after the first string 57 $a0 = address of null-terminated string that is an information-type N/A message to user $f12 = float value to display in string form after the first N/A Page 8 string MessageDialogDouble MessageDialogString 58 $a0 = address of null-terminated string that is an information-type message to user N/A $f12 = double value to display in string form after the first string 59 $a0 = address of null-terminated string that is an information-type message to user $a1 = address of null-terminated string to display after the first string N/A NOTES: Services numbered 30 and higher are not provided by SPIM Service 8 - Follows semantics of UNIX 'fgets'. For specified length n, string can be no longer than n-1. If less than that, adds newline to end. In either case, then pads with null byte If n = 1, input is ignored and null byte placed at buffer address. If n < 1, input is ignored and nothing is written to the buffer. Service 11 - Prints ASCII character corresponding to contents of low-order byte. Service 13 - MARS implements three flag values: 0 for read-only, 1 for write-only with create, and 9 for write-only with create and append. It ignores mode. The returned file descriptor will be negative if the operation failed. The underlying file I/O implementation uses java.io.FileInputStream.read() to read and java.io.FileOutputStream.write() to write. MARS maintains file descriptors internally and allocates them starting with 3. File descriptors 0, 1 and 2 are always open for: reading from standard input, writing to standard output, and writing to standard error, respectively (new in release 4.3). Services 13,14,15 - In MARS 3.7, the result register was changed to $v0 for SPIM compatability. It was previously $a0 as erroneously printed in Appendix B of Computer Organization and Design,. Service 17 - If the MIPS program is run under control of the MARS graphical interface (GUI), the exit code in $a0 is ignored. Service 30 - System time comes from java.util.Date.getTime() as milliseconds since 1 January 1970. Services 31,33 - Simulate MIDI output through sound card. Details below. Services 40-44 use underlying Java pseudorandom number generators provided by the java.util.Random class. Each stream (identified by $a0 contents) is modeled by a Page 9 different Random object. There are no default seed values, so use the Set Seed service (40) if replicated random sequences are desired. 3.4. Example of File I/O The sample MIPS program below will open a new file for writing, write text to it from a memory buffer, then close it. The file will be created in the directory in which MARS was run. # Sample MIPS program that writes to a new file. # by Kenneth Vollmar and Pete Sanderson .data fout: .asciiz "testout.txt" # filename for output buffer: .asciiz "The quick brown fox jumps over the lazy dog." .text ############################################################### # Open (for writing) a file that does not exist li $v0, 13 # system call for open file la $a0, fout # output file name li $a1, 1 # Open for writing (flags are 0: read, 1: write) li $a2, 0 # mode is ignored syscall # open a file (file descriptor returned in $v0) move $s6, $v0 # save the file descriptor ############################################################### # Write to file just opened li $v0, 15 # system call for write to file move $a0, $s6 # file descriptor la $a1, buffer # address of buffer from which to write li $a2, 44 # hardcoded buffer length syscall # write to file ############################################################### # Close the file li $v0, 16 # system call for close file move $a0, $s6 # file descriptor to close syscall # close file ############################################################### 3.5. Using SYSCALL system services 31 and 33: MIDI output These system services are unique to MARS, and provide a means of producing sound. MIDI output is simulated by your system sound card, and the simulation is provided by the javax.sound.midi package. Service 31 will generate the tone then immediately return. Service 33 will generate the tone then sleep for the tone's duration before returning. Thus it essentially combines services 31 and 32. This service requires four parameters as follows: pitch ($a0) Page 10 Accepts a positive byte value (0-127) that denotes a pitch as it would be represented in MIDI Each number is one semitone / half-step in the chromatic scale. 0 represents a very low C and 127 represents a very high G (a standard 88 key piano begins at 9-A and ends at 108-C). If the parameter value is outside this range, it applies a default value 60 which is the same as middle C on a piano. From middle C, all other pitches in the octave are as follows: 61 = C# or Db 65 = E# or F 69 = A 62 = D 66 = F# or Gb 70 = A# or Bb 63 = D# or Eb 67 = G 71 = B or Cb 64 = E or Fb 68 = G# or Ab 72 = B# or C To produce these pitches in other octaves, add or subtract multiples of 12. duration in milliseconds ($a1) Accepts a positive integer value that is the length of the tone in milliseconds. If the parameter value is negative, it applies a default value of one second (1000 milliseconds). instrument ($a2) Accepts a positive byte value (0-127) that denotes the General MIDI "patch" used to play the tone. If the parameter is outside this range, it applies a default value 0 which is an Acoustic Grand Piano. General MIDI standardizes the number associated with each possible instrument (often referred to as program change numbers), however it does not determine how the tone will sound. This is determined by the synthesizer that is producing the sound. Thus a Tuba (patch 58) on one computer may sound different than that same patch on another computer. The 128 available patches are divided into instrument families of 8: 0-7 Piano 64-71 Reed 8-15 Chromatic Percussion 72-79 Pipe 16-23 Organ 80-87 Synth Lead 24-31 Guitar 88-95 Synth Pad 32-39 Bass 96-103 Synth Effects 40-47 Strings 104-111 Ethnic 48-55 Ensemble 112-119 Percussion 56-63 Brass 120-127 Sound Effects Note that outside of Java, General MIDI usually refers to patches 1-128. When referring to a list of General MIDI patches, 1 must be subtracted to play the correct patch. For a full list of General MIDI instruments, see www.midi.org/about-midi/gm/gm1sound.shtml. The General MIDI channel 10 percussion key map is not relevant to the toneGenerator method Page 11 because it always defaults to MIDI channel 1. volume ($a3) Accepts a positive byte value (0-127) where 127 is the loudest and 0 is silent. This value denotes MIDI velocity which refers to the initial attack of the tone. If the parameter value is outside this range, it applies a default value 100. MIDI velocity measures how hard a note on (or note off) message is played, perhaps on a MIDI controller like a keyboard. Most MIDI synthesizers will translate this into volume on a logarithmic scale in which the difference in amplitude decreases as the velocity value increases. Note that velocity value on more sophisticated synthesizers can also affect the timbre of the tone (as most instruments sound different when they are played louder or softer). System service 31 was developed and documented by Otterbein student Tony Brock in July 2007. 4. Using MARS through its Integrated Development Environment (IDE) The IDE is invoked when MARS is run with no command arguments, e.g. java -jar mars.jar. It may also be launched from a graphical interface by double-clicking the mars.jar icon that represents this executable JAR file. The IDE provides basic editing, assembling and execution capabilities. Hopefully it is intuitive to use. Here are comments on some features. Menus and Toolbar: Most menu items have equivalent toolbar icons. If the function of a toolbar icon is not obvious, just hover the mouse over it and a tool tip will soon appear. Nearly all menu items also have keyboard shortcuts. Any menu item not appropriate in a given situation is disabled. Editor: MARS includes two integrated text editors. The default editor, new in Release 4.0, features syntax-aware color highlighting of most MIPS language elements and popup instruction guides. The original, generic, text editor without these features is still available and can be selected in the Editor Settings dialog. It supports a single font which can be modified in the Editor Settings dialog. The bottom border of either editor includes the cursor line and column position and there is a checkbox to display line numbers. They are displayed outside the editing area. If you use an external editor, MARS provides a convenience setting that will automatically assemble a file as soon as it is opened. See the Settings menu. Message Areas: There are two tabbed message areas at the bottom of the screen. The Run I/O tab is used at runtime for displaying console output and entering console input as program execution progresses. You have the option of entering console input into a pop-up dialog then echoes to the message area. The MARS Messages tab is used for other messages such as assembly or runtime errors and Page 12 informational messages. You can click on assembly error messages to select the corresponding line of code in the editor. MIPS Registers: MIPS registers are displayed at all times, even when you are editing and not running a program. While writing your program, this serves as a useful reference for register names and their conventional uses (hover mouse over the register name to see tool tips). There are three register tabs: the Register File (integer registers $0 through $31 plus LO, HI and the Program Counter), selected Coprocesor 0 registers (exceptions and interrupts), and Coprocessor 1 floating point registers. Assembly: Select Assemble from the Run menu or the corresponding toolbar icon to assemble the file currently in the Edit tab. Prior to Release 3.1, only one file could be assembled and run at a time. Releases 3.1 and later provide a primitive Project capability. To use it, go to the Settings menu and check Assemble operation applies to all files in current directory. Subsequently, the assembler will assemble the current file as the "main" program and also assemble all other assembly files (*.asm; *.s) in the same directory. The results are linked and if all these operations were successful the program can be executed. Labels that are declared global with the ".globl" directive may be referenced in any of the other files in the project. There is also a setting that permits automatic loading and assembly of a selected exception handler file. MARS uses the MIPS32 starting address for exception handlers: 0x80000180. Execution: Once a MIPS program successfully assembles, the registers are initialized and three windows in the Execute tab are filled: Text Segment, Data Segment, and Program Labels. The major execution-time features are described below. Labels Window: Display of the Labels window (symbol table) is controlled through the Settings menu. When displayed, you can click on any label or its associated address to center and highlight the contents of that address in the Text Segment window or Data Segment window as appropriate. The assembler and simulator are invoked from the IDE when you select the Assemble, Go, or Step operations from the Run menu or their corresponding toolbar icons or keyboard shortcuts. MARS messages are displayed on the MARS Messages tab of the message area at the bottom of the screen. Runtime console input and output is handled in the Run I/O tab. 5. Interactive Debugging Features MARS provides many features for interactive debugging through its Execute pane. Features include: In Step mode, the next instruction to be simulated is highlighted and memory content displays are updated at each step. Select the Go option if you want to simulate continually. It can also be used to continue simulation from a paused (step, breakpoint, pause) state. Page 13 Breakpoints are easily set and reset using the check boxes next to each instruction displayed in the Text Segment window. New in Release 3.8: You can temporarily suspend breakpoints using Toggle Breakpoints in the Run menu or by clicking the "Bkpt" column header in the Text Segment window. Repeat, to re-activate. When running in the Go mode, you can select the simulation speed using the Run Speed slider. Available speeds range from .05 instructions per second (20 seconds between steps) up to 30 instructions per second, then above this offers an "unlimited" speed. When using "unlimited" speed, code highlighting and memory display updating are turned off while simulating (but it executes really fast!). When a breakpoint is reached, highlighting and updating occur. Run speed can be adjusted while the program is running. When running in the Go mode, you can pause or stop simulation at any time using the Pause or Stop features. The former will pause execution and update the display, as if you were stepping or at a breakpoint. The latter will terminate execution and display final memory and register values. If running at "unlimited" speed, the system may not respond immediately but it will respond. You have the ability to interactively step "backward" through program execution one instruction at a time to "undo" execution steps. It will buffer up to 2000 of the most recent execution steps (this limit is stored in a properties file and can be changed). It will undo changes made to MIPS memory, registers or condition flags, but not console or file I/O. This should be a great debugging aid. It is available anytime execution is paused and at termination (even if terminated due to exception). When program execution is paused or terminated, select Reset to reset all memory cells and registers to their initial post-assembly values. In fact, Reset is implemented by re-assembling the program. Memory addresses and values, and register values, can be viewed in either decimal or hexadecimal format. All data are stored in little-endian byte order (each word consists of byte 3 followed by byte 2 then 1 then 0). Note that each word can hold 4 characters of a string and those 4 characters will appear in the reverse order from that of the string literal. Data segment contents are displayed 512 bytes at a time (with scrolling) starting with the data segment base address (0x10010000). Navigation buttons are provided to change the display to the next section of memory, the previous, or back to the initial (home) range. A combo box is also provided to view memory contents in the vicinity of the stack pointer (contents of MIPS $sp register), global pointer (contents of MIPS $gp register), the heap base address (0x10040000), .extern globals (0x10000000), the kernel data segment (0x90000000), or memorymapped IO (MMIO, 0xFFFF0000). Contents of any data segment memory word and almost any MIPS register can be modified by editing its displayed table cell. Double-click on a cell to edit it and press the Enter key when finished typing the new value. If you enter an invalid 32-bit integer, the word INVALID appears in the cell and memory/register contents are not affected. Values can be entered in either decimal or hexadecimal (leading "0x"). Negative hexadecimal values can be entered in either two's Page 14 complement or signed format. Note that three of the integer registers (zero, program counter, return address) cannot be edited. Contents of cells representing floating point registers can be edited as described above and will accept valid hexadecimal or decimal floating point values. Since each double-precision register overlays two single-precision registers, any changes to a double-precision register will affect one or both of the displayed contents of its corresponding single-precision registers. Changes to a singleprecision register will affect the display of its corresponding double-precision register. Values entered in hexadecimal need to conform to IEEE-754 format. Values entered in decimal are entered using decimal points and E-notation (e.g. 12.5e3 is 12.5 times 10 cubed). Cell contents can be edited during program execution and once accepted will apply starting with the next instruction to be executed. Clicking on a Labels window entry will cause the location associated with that label to be centered and highlighted in the Text Segment or Data Segment window as appropriate. Note the Labels window is not displayed by default but can be by selecting it from the Settings menu. Reference:http://courses.missouristate.edu/kenvollmar/mars/help/MarsHelpIntro.html Page 15 An Assembly Language I.D.E. To Engage Students Of All Levels * A Tutorial * Pete Sanderson, Otterbein College, PSanderson@otterbein.edu Ken Vollmar, Missouri State University, KenVollmar@missouristate.edu MARS is a software simulator for the MIPS assembly language intended for educational use. We will explore the capabilities of MARS release 3.2.1 in this three part tutorial. MARS may be downloaded from www.cs.missouristate.edu/MARS. Part 1 : Basic MARS Use The example program is Fibonacci.asm to compute everyone’s favorite number sequence. 1. Start MARS from the Start menu or desktop icon. 2. Use the menubar File…Open or the Open icon to open Fibonacci.asm in the default folder. (All icons have menubar equivalents; the remainder of these steps will use the icon whenever possible.) 3. The provided assembly program is complete. Assemble the program using the icon 4. Identify the location and values of the program’s initialized data. Use the checkbox to toggle the display format between decimal and hexadecimal . The nineteen-element array fibs is initialized to zero, at addresses 0x10010000 … 0x10010048. The data location size has value 19ten at 0x1001004c. The addresses 0x10010050 … 0x1001006c contain null-terminated ASCII strings. Use the checkbox to toggle the display format between decimal and hexadecimal, . 5. Use the Settings menu to configure the MARS displays. The settings will be retained for the next MARS session. Page 16 The Labels display contains the addresses of the assembly code statements with a label, but the default is to not show this display. Select the checkbox from the Settings menu. Select your preference for allowing pseudo-instructions (programmer-friendly instruction substitutions and shorthand). Select your preference for assembling only one file, or many files together (all the files in the current folder). This feature is useful for subroutines contained in separate files, etc. Select the startup display format of addresses and values (decimal or hexadecimal). 6. Locate the Registers display, which shows the 32 common MIPS registers. Other tabs in the Registers display show the floating-point registers (Coproc 1) and status codes (Coproc 0). 7. Use the slider bar to change the run speed to about 10 instructions per second. This allows us to “watch the action” instead of the assembly program finishing directly. 8. Choose how you will execute the program: The icon runs the program to completion. Using this icon, you should observe the yellow highlight showing the program’s progress and the values of the Fibonacci sequence appearing in the Data Segment display. The icon resets the program and simulator to initial values. Memory contents are those specified within the program, and register contents are generally zero. The icon is “single-step.” Its complement is (undoes each operation). , “single-step backwards” 9. Observe the output of the program in the Run I/O display window: The Fibonacci numbers are: 1 1 2 3 5 8 13 21 34 55 89 144 233 377 610 987 1597 2584 4181 -- program is finished running -- 10. Modify the contents of memory. (Modifying a register value is exactly the same.) Set a breakpoint at the first instruction of the subroutine which prints results. Use the checkbox at the left of the instruction whose address is 0x00400060 = 4194400ten. Page 17 Reset and re-run the program, which stops at the breakpoint. Double-click in one of the memory locations containing the computed Fibonacci numbers. The cell will be highlighted and will accept keyboard entry, similar to a spreadsheet. Enter some noticeably different value, and use the Enter key or click outside the cell to indicate that the change is complete. Example: Memory address 0x10010020 = 268501024 ten presently contains data 0x00000022 = 34 ten. Click to continue from the breakpoint. The program output includes your entered value instead of the computed Fibonacci number. 11. Open the Help for information on MIPS instructions, pseudoinstructions, directives, and syscalls. 12. Modify the program so that it prompts the user for the Fibonacci sequence length. Select the Edit tab in the upper right to return to the program editor. The MIPS comment symbol is #. All characters on the line after the character # are ignored. Un-comment lines 12-19. The newly exposed program fragment will prompt the user for the length of the Fibonacci sequence to generate, in the range 2 x 19 . (The length of the sequence must be limited to the size of the declared space for result storage.) Determine the correct syscall parameter to perform “read integer” from the user, and insert the parameter at line The correct syscall parameter may be found at Help … Syscall tab…read integer service. The completed line will have the form li $v0, 42 (where in this case 42 is not the right answer). Reset and re-run the program. The program will stop at the breakpoint you inserted previously. Continue and finish with . Page 18 Part 2 : MARS Tools You may have noticed that MARS has a Tools menu. The capabilities provided through this menu really catapult MARS into a different league of computer science educational software. We call each of the items in the Tools menu a MARS Tool. A MARS Tool is best described as a pop-up application that observes MIPS memory and/or register activity during MIPS program execution then communicates that activity to the tool user to serve a particular purpose. This is best seen by example. MARS Tools Activity 1 : Running the Data Cache Simulator tool 1. Close any MIPS programs you are currently using. 2. Open the program row-major.asm from the Examples folder. This program will traverse a 16 by 16 element integer matrix in row-major order, assigning elements the values 0 through 255 in order. It performs the following algorithm: for (row = 0; row < 16; row++) for (col = 0; col < 16; col++) data[row][col] = value++; 3. Assemble the program. 4. From the Tools menu, select Data Cache Simulator. A new frame will appear in the middle of the screen. Page 19 This is a MARS Tool that will simulate the use and performance of cache memory when the underlying MIPS program executes. Notice its three major sections: Cache Organization: You can use the combo boxes to specify how the cache will be configured for this run. Feel free to explore the different settings, but the default is fine for now. Cache Performance: With each memory access during program execution, the simulator will determine whether or not that access can be satisfied from cache and update the performance display accordingly. Tool Control: These buttons perform generic control functions as described by their labels. 5. Click the tool's Connect to MIPS button. This causes the tool to register as an observer of MIPS memory and thus respond during program execution. 6. Back in MARS, adjust the Run Speed slider to 30 instructions per second. It is located at the right side of the toolbar. This slows execution so you can watch the Cache Performance animation. 7. In MARS, run the program using the Run toolbar button , the menu item or keyboard shortcut. Watch the Cache Performance animate as it is updated with every access to MIPS memory. 8. What was the final cache hit rate? _____________. With each miss, a block of 4 words are written into the cache. In a row-major traversal, matrix elements are accessed in the same order they are stored in memory. Thus each cache miss is followed by 3 hits as the next 3 elements are found in the same cache block. This is followed by another miss when Direct Mapping maps to the next cache block, and the patterns repeats itself. So 3 of every 4 memory accesses will be resolved in cache. 9. Given that explanation, what do you predict the hit rate will be if the block size is increased from 4 words to 8 words? ______________. Decreased from 4 words to 2 words? ___________. 10. Verify your predictions by modifying the block size and re-running the program from step 7. NOTE: when you modify the Cache Organization, the performance values are automatically reset (you can always use the tool's Reset button). NOTE: You have to reset the MIPS program before you can re-run it. NOTE: Feel free to adjust the Run Speed slider to maximum speed anytime you want. Page 20 11. Repeat steps 2 through 10 for program column-major.asm from the Examples folder. This program will traverse a 16 by 16 element integer matrix in column-major order, assigning elements the values 0 through 255 in order. It performs the following algorithm: for (col = 0; col < 16; col++) for (row = 0; row < 16; row++) data[row][col] = value++; NOTE: You can leave the Cache Simulator in place, move it out of the way, or close it. It will not interfere with the actions needed to open, assemble, or run this new program and will remain connected to MIPS memory. If you do not close the tool, then skip steps 4 and 5. 12. What was the cache performance for this program? ____________. The problem is the memory locations are now accessed not sequentially as before, but each access is 16 words beyond the previous one (circularly). With the settings we've used, no two consecutive memory accesses occur in the same block so every access is a miss. 13. Change the block size to 16. Note this will reset the tool. 14. Create a second instance of the Cache Simulator by once again selecting Data Cache Simulator from the Tools menu. Adjust the two frames so you can view both at the same time. Connect the new tool instance to MIPS, change its block size to 16 and change its number of blocks to 16. 15. Re-run the program. What is the cache performance of the original tool instance? ____________. Block size 16 didn't help because there was still only one access to each block, the initial miss, before that block was replaced with a new one. What is the cache performance of the second tool instance? ____________. At this point, the entire matrix will fit into cache and so once a block is read in it is never replaced. Only the first access to a block results in a miss. In what courses might an exercise like this one be useful for your students? I have used a variation on this exercise as a student exercise in Operating Systems, and for a lecture illustration of the cache concept in Otterbein's CS 0 course, "The Scope of Computer Science". Page 21 MARS Tools Activity 2 : Running the Cache Simulator as a stand-alone 1. In command mode, traverse to the directory containing Mars.jar and enter the command: java -classpath Mars.jar mars.tools.CacheSimulator 2. The cache simulator tool is launched. Its Tool Control section is replaced by Application Control, which contains additional controls for loading, assembling and running MIPS programs. It uses MARS' MIPS assembler and runtime simulator in the background to control MIPS execution. 3. Click the Open MIPS program button and a File Open dialog will pop up. Browse to and select a MIPS program to run. Select row_major.asm again if you wish. 4. The Assemble and Run button is now enabled. Click it to assemble and run the program. The animation will be very rapid. 5. Use the Run Speed slider to adjust the running speed, click the Reset button then click Assemble and Run again. While the program is running, the Stop button is enabled. Program status is updated in the single line text field. We plan to implement a small MARS Tool Suite application to simplify the selection and launching of tools such as the Cache Simulator that are capable of running outside the MARS integrated development environment. Page 22 MARS Tools Activity 3 : The Memory Reference Visualization tool 1. Open the program row-major.asm from the Examples folder if it is not already open. 2. Assemble the program. 3. From the Tools menu, select Memory Reference Visualization. A new frame will appear in the middle of the screen. This tool will paint a grid unit each time the corresponding MIPS memory word is referenced. The base address, the first static data segment (.data directive) word, corresponds to the upper-left grid unit. Address correspondence continues in rowmajor order (left to right, then next row down). The color depends on the number of times the word has been referenced. Black is 0, blue is 1, green is 2, yellow is 3 and 4, orange is 5 through 9, red is 10 or higher. View the scale using the tool’s slider control. You can change the color (but not the reference count) by clicking on the color patch. 4. Click the tool's Connect to MIPS button. This causes the tool to register as an observer of MIPS memory and thus respond during program execution. 5. Back in MARS, adjust the Run Speed slider to 30 instructions per second. Page 23 6. Run the program. Watch the tool animate as it is updated with every access to MIPS memory. Feel free to stop the program at any time. 7. Hopefully you observed that the animation sequence corresponded to the expected memory access sequence of the row-major.asm program. If you have trouble seeing the blue, reset the tool, move the slider to position 1, change the color to something brighter, and re-run. 8. Repeat steps 2 through 7, for column-major.asm. You should observe that the animation sequence corresponded to the expected memory access sequence of this program. 9. Repeat again for fibonacci.asm to observe the animated pattern of memory references. Adjust the run speed and re-run if necessary. 10. (Optional) Create a new instance of the Data Cache Simulator. Move the two frames around so you can see both. Connect the cache simulator to MIPS and reset the Memory Reference Visualization. Re-run the program. This exercise illustrates that two different tools can be used simultaneously. The Memory Reference Visualization tool could be useful in an operating systems course to illustrate spatial and temporal locality and memory reference patterns in general. Page 24 Part 3 : Extending MARS Capabilities Our session today is not long enough for interactive activities in this area, but we’ll provide you with enough detail that you can pursue them on your own if you desire. Abstract MARS can be customized and extended in four different ways: (1) writing new MARS Tools, (2) writing new MIPS system calls, (3) writing new MIPS pseudo-instructions, and (4) writing new MIPS basic instructions. Techniques for all four are described here. You have the ability to extend and customize certain MARS capabilities to make it more useful in your courses. This document describes four different techniques for extending MARS capabilities: 1. Ability to write MARS Tools for inclusion in the Tools menu and stand-alone use. 2. Ability to define and add new system calls for subsequent use by MIPS programs. 3. Ability to customize the instruction set by adding, removing or modifying pseudo (macro) instruction specifications. 4. Ability to customize the basic instruction set by adding, removing or modifying basic instruction specifications. These procedures apply to MARS 3.2.1, released January 2007. Some may be streamlined in future releases. The ability to define and plug in new MARS Tools will be used to develop new learning aids for students in a variety of computer science courses and provide micro-worlds for assembly language students to target in their projects. Through those tools it is possible to deeply engage students in both settings. The ability to modify the set of system calls, basic instructions, and pseudo-instructions can be used to define a complete instruction set for an alternative RISC architecture. MARS was not designed with this in mind however, so support is uneven. For example, instruction syntax analysis and code generation is driven by the example and template provided with each instruction, whereas lexical analysis such as the recognition of register names is embedded in program logic and cannot easily be modified. A customized instruction set has to use MIPS conventions for labeling, register naming, and so forth. Hopefully MARS can be refactored in future releases to facilitate its use for alternative instruction sets. Page 25 1. Writing your own MARS Tool and plugging it into MARS Abstract If you think MARS Tools like the Cache Simulator are cool then why not develop your own? There are two different ways to do so: (1) write a class that implements the MarsTool interface and is launched from the Tools menu in MARS, or (2) write a class that extends the AbstractMarsToolAndApplication class and runs either from the Tools menu or as a free-standing application. You can also write a free-standing application that uses the Mars API. This section describes two different techniques for developing your own MARS Tool. 1. Write a class that implements the mars.tools.MarsTool interface and keep it in the mars.tools package. It will automatically be added to the Tools menu the next time MARS is run and launched when its menu item is selected. 2. Write a class that extends mars.tools.AbstractMarsToolAndApplication and keep it in the mars.tools package. It will automatically be added to the Tools menu the next time MARS is run and launched when its menu item is selected. It can also be launched from outside MARS as a free-standing Java application that uses the Mars API to control the assembly and execution of MIPS programs. It is also possible to write your own application from scratch using the Mars API. This should be considered only for very specialized applications and should be undertaken with great care. The AbstractMarsToolAndApplication class provides full support for assembling and running MIPS programs in the background and is the preferred approach. MyTool implements MarsTool approach 1. Extract the MARS distribution from its JAR file. The JAR file does not have an outermost folder to contain everything, so you'll want to create one and extract it into that folder. 2. Develop your class in the mars.tools package (mars/tools folder). 3. Your class must implement the MarsTool interface, which is in that package. This has only two methods: String getName() to return the name to be displayed in Page 26 its Tools menu item, and void action() which is invoked when that menu item is selected by the MARS user. These will assure its inclusion in the Tools menu when MARS is launched. 4. The user interface should be based on the javax.swing.JDialog class. The tool interacts with simulated MIPS memory and registers through the mars.mips.hardware.Memory and mars.mips.hardware.Register classes, both of which extend java.util.Observable. The Memory class provides several addObserver() methods that permit an Observer to register for selected memory addresses or ranges. Javadoc-produced documentation is available in the doc folder of the MARS distribution. 5. After successful compilation, MARS will automatically include the new tool in its Tools menu. MyTool extends AbstractMarsToolAndApplication approach A better alternative is to extend the AbstractMarsToolAndApplication class, which is also in the mars.tools package. By doing so, you get the following elements: ability to run either from the Tools menu or as a free-standing application basic user interface JDialog with Tool Control section (for tools) basic user interface JFrame with Application Control section (for applications) basic user interface layout (BorderLayout) and rendering algorithm basic MIPS memory and register observer capabilities 1. Extract the MARS distribution from its JAR file if you have not already done so. 2. Develop your class in the mars.tools package (mars/tools folder). 3. Your class must extend the AbstractMarsToolAndApplication abstract class, which is in that package. Nineteen of the 21 methods in this class have default implementations. 4. Define at least the two abstract methods: String getName() to return the tool’s display name, and JComponent buildMainDisplayArea() to construct the central area of the tool’s graphical user interface. It will automatically be placed in the CENTER of a BorderLayout, with title information to its NORTH and tool control buttons to its SOUTH. Several addAsObserver() methods are available for registering as a memory and/or register observer. Page 27 5. Override additional methods as desired. Some do nothing by default. 6. After successful compilation, MARS will automatically include the new tool in its Tools menu. 7. To run it as a stand-alone application, you either need to add a main() to create the tool object and call its go() method or write a short external application to do the same. For a better idea of the GUI elements that come with this abstract class, launch MARS and select Introduction to Tools from the Tools menu. By extending the provided abstract class AbstractMarsToolAndApplication, you get everything in this figure except the scrolled JTextArea displayed in the center. You build the main user interface of your tool by defining the inherited abstract buildMainDisplayArea() method. This method returns a JComponent that will automatically be displayed in the center of the default BorderLayout. Javadoc-produced documentation of the AbstractMarsToolAndApplicati on class is available in the doc folder of the MARS distribution. Source code files for the MARS Tools are included together with their bytecode files in the mars/tools folder. Feel free to refer to them. All MARS source files, including tools, are included in the src folder. If you develop a nifty MARS Tool, feel free to send it to us and with your permission we'll post it on the MARS web site for others to use! Page 28 2. Writing a system call (syscall) and plugging it into MARS Abstract MIPS System calls are functions that interface with the operating system to perform I/O and related operations. They are accessible to MIPS assembly programs through service numbers and the syscall instruction. MARS provides the 17 system calls documented in Computer Organization and Design Third Edition, but you can develop and add your own by writing a class that implements the Syscall interface or extends the AbstractSyscall class. MIPS system calls perform operating system functions and input/output operations in particular. A system call is used in MIPS assembly by loading its identifier (an integer) into register $v0, loading any required arguments into registers as specified by the call's protocol, then issuing the syscall instruction. MARS supports the MIPS system call specifications given in Appendix A of Patterson and Hennessy's Computer Organization and Design Third Edition. This appendix is freely available on the web at http://www.cs.wisc.edu/~larus/HP_AppA.pdf. MARS provides all 17 of the system calls specified there. Page 29 MySystemCall implements Syscall approach 1. Extract the MARS distribution from its JAR file, if you have not done so. 2. Develop your class in the mars.mips.instructions.syscalls package (mars/mips/instructions/syscalls folder). 3. Your class must implement the Syscall interface, which is in that package. This has four methods: String getName() to return an assigned name for this service, setNumber() and getNumber() to set and get its associated service number, and simulate() to simulate the execution of the system call at MIPS runtime. 4. After your class compiles successfully, it will be automatically plugged in and available to MIPS programs the next time you launch MARS. MySystemCall extends AbstractSyscall approach 1. Extract the MARS distribution from its JAR file, if you have not done so. 2. Develop your class in the mars.mips.instructions.syscalls package (mars/mips/instructions/syscalls folder). 3. Your class must extend the AbstractSyscall class, which is in that package. It provides a constructor and defines the three Syscall getter and setter methods. The simulate() method is abstract so you must define that yourself. 4. After your class compiles successfully, it will be automatically plugged in and available to MIPS programs the next time you launch MARS. Additional Information Implementation of the simulate() method may require access to one or more simulated MIPS memory and register objects. The pertinent classes are mars.mips.hardware.Memory and mars.mips.hardware.RegisterFile. Also study the source code of existing system calls. Source code files for the 17 MARS system calls are located in the src folder. Follow the folder hierarchy mars/mips/instructions/syscalls. Page 30 The MARS distribution includes a text file Syscall.properties which you can edit to override any system service number assigned in a constructor. This allows you to change number assignments without re-compiling any Java source files. The Syscalls help page is static at this time so it will not reflect any additional system calls or renumbering. If you develop a nifty system call, please send it to us and with your permission we'll post it on the MARS web site for others to access! We have had philosophical discussions concerning the development of additional system calls and so far have resisted doing so. On one hand, it would be very useful to have a small library of handy functions such as random number generators available through the syscall mechanism. On the other hand, such functions are not considered operating system operations that would be performed in kernel mode and it would be misleading to infer such status. Let us know what you think! Page 31 3. Modifying the set of pseudo (extended, macro) instructions Abstract To define a new pseudo-instruction, edit the PseudoOps.txt file included in the MARS distribution. The instruction specification is one line long and consists of a tabseparated list containing an example usage of the instruction followed by the one or more basic instructions that the assembler will expand it to. Use specification language symbols to control the substitution of program statement operands into the generated basic instruction(s). The MIPS instruction set includes a large number of pseudo-instructions. These are instructions that follow MIPS instruction syntax specifications but are not directly supported by the MIPS architecture. They are instead expanded into a sequence of one or more basic instructions by the assembler. For this reason they are sometimes called macro instructions. The classic example of a pseudo-instruction is la, or load address. Here's an example: la $t0, number where number is the label for a data item. A corresponding MIPS machine instruction would have to include the operation code, the 5 bit register number and the 32 bit address. But since machine instructions are only 32 bits long, this is not possible. It requires two instructions. Pseudo-instructions are provided entirely for the programmer's convenience, and MARS includes an assembler setting that will disallow their use. To modify the pseudo-instruction set, follow this process: 1. Extract the MARS distribution from its JAR file if you have not already done so. 2. Edit PseudoOps.txt appropriately. Each pseudo-instruction and its macro expansion are specified on one line in this file. Details below. 3. Launch MARS and test your instruction. Page 32 Here's an example specification, for the absolute value instruction abs abs $1,$2 1 addu RG1,$0,RG2 2 bgez RG2,2 3 sub RG1,$0,RG2 4 1. Example instruction use. This instruction takes two register operands. The $1 and $2 represent generic registers and are used only to generate a token sequence for syntax analysis. There is no relationship between register references in the example instruction (item 1) and register references in the macro expansions (items 3 and 4)! 2. Each item in the specification must be separated by a single TAB character. Only the first one is pointed out but there is also a TAB between each of the remaining items. 3. The first instruction of the macro expansion. RG1 is a formal parameter that will be replaced by the actual first register operand of the statement being assembled. RG2 is similarly replaced by the actual second register operand of the statement being assembled. 4. Second and third instructions of the macro expansion. Perform similar substitutions. Statement to assemble abs $t3, $t4 Macro expansion addu bgez sub $t3, $0, $t4 $t4, 2 $t3, $0, $t4 This example uses the simple substitutions RG1 and RG2. Other macro substitution symbols are more complex, such as VL2P3 which means to substitute the low order 16 bits of the 32 bit value in source operand 2 after adding 3 to it (used in the expansion of certain unaligned loads and stores). The macro substitution language is described in detail in the file itself. If you add any pseudo-instructions, they will automatically be included in the instruction list produced by the Help feature's Extended (pseudo) Instructions subtab. If the instruction specification ends with a comment on the same line (# is the comment marker, just like in MIPS), that comment will be included in the list along with the example instruction use. Page 33 4. Modifying the set of Basic Instructions Abstract It is possible to modify the basic instruction set recognized by MARS. This requires you to edit and re-compile the mars.mips.instructions.InstructionSet class. The specification of a basic instruction includes four components: (1) an example of instruction use, (2) the instruction format – R, I, or J, (3) a template for generating the 32 bit machine code from a program statement, and (4) a method to simulate the execution of that program statement. This is the one type of MARS extension that requires re-compilation of a standard MARS source file. Specifications for the MIPS basic instruction set are contained in the mars.mips.instructions.InstructionSet class. Each specification follows the same format. Here is an example, for the and instruction that performs logical AND. instructionList.add(new BasicInstruction( "and $1,$2,$3", 1. example use BasicInstructionFormat.R_FORMAT, 2. instruction format "000000ssssstttttfffff00000100100", 3. machine code template new SimulationCode() 4. execution simulator { public void simulate(ProgramStatement statement) { int[] operands = statement.getOperands(); RegisterFile.updateRegister( operands[0], RegisterFile.getValue(operands[1]) & RegisterFile.getValue(operands[2]) ); } } )); The BasicInstruction constructor takes four parameters, annotated on the example: 1. Example instruction use. This instruction takes three register operands. The $1, $2 and $3 represent generic registers and are used only to generate a token sequence for syntax analysis. Page 34 2. MIPS instruction format. MIPS defines the R-format (works with registers), I-format (works with immediate value), and J-format (jump instruction). MARS defines a second version of the I-format called I-branch-format when the immediate value is used in a branch instruction. 3. Machine code template. This String of length 32 consists of the characters 0, 1, f, s, and t. When the MIPS program statement syntactically matches this instruction, the 32 bit machine code instruction is constructed by substituting low order bits from the first operand for f, low order bits from the second operand for s and low order bits from the third operand for t. The result is converted to 32 bit binary. This example has register numbers which are 5 bits because MIPS32 defines 32 integer registers. 4. Constructs the object whose simulate() method will be called to simulate the execution of the program statement at MIPS runtime. The object is constructed from an anonymous subclass of the SimulationCode class defined right here. The simulate() method receives information about the program statement as a parameter and manipulates MIPS registers and/or memory to carry out the instruction. To modify the basic instruction set, follow this process: 1. Extract the MARS distribution from its JAR file if you have not already done so. 2. Copy InstructionSet.java from the src/mars/mips/instructions folder into the mars/mips/instructions folder. 3. Make a backup copy of InstructionSet.java for safe keeping. 4. Edit InstructionSet.java appropriately. Implementation of the simulate() method will likely require access to one or more simulated MIPS memory and/or register objects. The pertinent classes are mars.mips.hardware.Memory and mars.mips.hardware.RegisterFile. Javadoc-generated documentation for all MARS classes is provided in the distribution's doc folder. Also study the source code of existing instructions. 5. Compile InstructionSet.java and test your instruction. NOTE: This technique applies to MARS release 3.2.1. It is possible that the technique for specifying basic instructions will change in a future release of MARS. If so, it would be converted to a technique similar to that now used for system calls. Page 35