DRAFT: Communication 115 Interactive Media Theory and Design Fall Quarter 2012 Department of Communication University of California, Santa Barbara M-W-F, 9:00-9:50 AM HSSB 1174 Instructor: Teaching Assistant: Debra Lieberman Katlyn Roggensack Office: 4129 SS&MS E-mail: lieberma@isber.ucsb.edu Office hours (Oct. 1-Dec. 7, 2012): Wednesdays, 11:30 AM-12:30 PM or by appointment Office: 4408 SS&MS E-mail: katlyn@umail.ucsb.edu Office hours (Oct. 1-Dec. 7, 2012): Mondays, 2:00-3:00 PM and Fridays, 10:30 -11:30 AM or by appointment Overview of the course Interactive Media Theory and Design is an introduction to the human side of human-computer interaction. It addresses key questions, such as: Who uses interactive media and why? What can we do with interactive media that we can’t do with print or television? What are the benefits and drawbacks of interactive media vs. other media and vs. face-to-face interaction with other people? How do interactive media support or hinder information seeking, learning, persuasion, entertainment, and communication? How do people respond to interactive media? Which social science theories and research findings help us understand these responses? What does research tell us about the effects of interactive media on individuals and groups? Communication theory helps us explain and predict the potential impacts of interactive media and helps us create effective interactive messages. The theories covered in this course have practical value for all students, who will certainly be lifelong consumersand perhaps also practitioners or scholarsof interactive media. 2 Requirements and policies Each student’s course grade will be based on these assignments: Due date Item Comments Percentage of grade Wed., Oct. 31 Midterm exam Multiple choice, in our classroom. Bring a pink Scantron sheet and #2 pencils. 35 Fri., Nov. 16 5:00 PM Assignm ent Media design project, using theories and research findings we have studied in this course. 30 Wed., Dec. 12 9:30-11:00 AM Final exam Multiple choice, in our classroom. Bring a pink Scantron sheet and #2 pencils. 35 TOTAL 100 The assignment must be submitted as a Word document before or on the due date, before the 5:00 time deadline on the due date. Late assignments are marked down 10 percentage points of the assignment grade per day, including weekdays and weekend days. Also, there will be serious penalties for plagiarism. Exams are to be taken in class on the designated exam dates. Please do not sign up for this course if you cannot attend on the exam dates. No make-up exams will be given except in the case of extreme emergency. If you experience an emergency, it is your responsibility to (1) inform the instructor before the scheduled exam date and time, and (2) give the instructor written documentation of the emergency on official stationery (such as a medical note from a physician or verification of a funeral from a mortuary). Examples of events that do not qualify as emergencies include: bicycle malfunctions, computer crashes or printer problems, conflict with work schedule, conflict with social events, conflict with family vacation or plane ticket, minor ailments, depressed roommate, unspecified “family emergency,” or death of a pet. Academic dishonesty on any course assignment will lead to the student receiving 0 points on that assignment and may lead to further disciplinary action. Limited classroom size places students in close proximity and this can create difficulties during exams. In keeping with the UCSB guidelines for academic honesty, students are asked not to make their answers easily available to others, not to look at the exams of others, and not to remove any exam from the classroom. To do so will result in a grade of 0 points for that exam. 3 Schedule and readings There are no textbooks assigned for this course. All readings will be available online on GauchoSpace at https://gauchospace.ucsb.edu/courses/. Students must use their UCSB NetID and password to sign in. The syllabus will list the readings and a PDF or Word document for each reading will be placed in a GauchoSpace folder associated with the week it is assigned to be read, before the date for which it was assigned. If new readings not originally on the syllabus are added during the quarter, the syllabus will be updated to include the new readings and an announcement will be made about the additional material. Students are responsible for checking GauchoSpace to – obtain readings, lecture slides, and assignments; read announcements; and see if there are new readings and resources available there that were not listed in the original syllabus. It is strongly recommended that students complete the assigned readings before each class meeting. This will prepare them to participate in class discussions and to understand lectures, which often build on and extend the material covered in the assigned readings. Friday, Sept. 28 Introduction Overview and goals of the course. Monday, Oct. 1 The media equation Read: Reeves & Nass, Ch. 1, The Media Equation. Reeves & Nass, Ch. 2, Politeness. Wednesday, Oct. 3 Characteristics of interactive media Read: Japan Looks to a Robot Future Scientists Worry Machines May Outsmart Man Friday, Oct. 5 Interactivity and the human-computer interface Read: Fletcher & Tobias, The Multimedia Principle. In R.E. Mayer (Ed.), The Cambridge Handbook of Multimedia Learning. Monday, Oct. 8 Personalities of media: Interpersonal communication theory and human-computer interaction Read: Reeves & Nass, Ch. 5, Judging Others and Ourselves Reeves & Nass, Ch. 6, Personality of Characters 4 Wednesday, Oct. 10 Digital games to for health and learning Read: Friday, Oct. 12 Monday, Oct. 15 Wednesday, Oct. 17 Lieberman, D.A. (2012). Digital Games for Health Behavior Change: Research, Design, and Future Directions. Digital games to for health and learning Message tailoring: Effects on motivation, learning, and behavior change Interactive media and child development Read: Subrahmanyam, K., Greenfield, P.M., Kraut, R., & Gross, E. The Impact of Computer Use on Children’s and Adolescents’ Development. In S.L. Calvert, A.B. Jordan, & R.R. Cocking (Eds.), Children in the Digital Age: Influences of Electronic Media on Development. Wartella, E., O’Keefe, B., & Scantlin, R. Searching for Answers About Children and Interactive Media. Report to the Markle Foundation. New York. Wallich, P. Practical Magic: Do Children Know a Better Computer When They See It? Discover (December). Harel, I. Learning New-Media Literacy: A New Necessity for the Young Clickerati Generation. Telemedium, 48(1), 17-26. Friday, Oct. 19 Designing interactive media for children Read: Lieberman, Fisk, & Biely, Digital Games and Young Children We will also review the Assignment and answer questions. Monday, Oct. 22 Guest lecture: Roger Jahnke: Presentation of a new interactive program Wednesday, Oct. 24 Interactive characters that have emotion, personality, and adaptiveness Read: Diamond, D. The Love Machine: Building Computers that Care. Wired Magazine Robischon, N. Smile, Gamers: You’re In the Picture. New York Times, and BBC News. Phone Butler Organizes Your Life. 5 Friday, Oct. 26 Social cognitive theory, role models, and the concept of self-efficacy Monday, Oct. 29 Emotional responses to interactive media Read: Grodal, T Video Games and the Pleasures of Control. In D. Zillmann & P. Vorderer (Eds.), Media Entertainment: The Psychology of Its Appeal. Wednesday, Oct. 31 Midterm exam (Bring pink Scantron sheet and #2 pencils to class today.) Friday, Nov. 2 Learning-by-doing in video games and simulations Monday, Nov. 5 Credibility of interactive media and content Read: Reeves & Nass, Ch. 12, Specialists. Reeves & Nass, Ch. 13, Teammates. Wednesday, Nov. 7 Gender of media, gender differences in users Read: Reeves & Nass, Ch. 14, Gender. Reeves & Nass, Ch. 15, Voices. Reeves & Nass, Ch. 16, Source Orientation. Friday, Nov. 9 Mobile technologies Monday, Nov. 12 No class meeting: Veterans’ Day holiday Wednesday, Nov. 14 Interactive media and relationships Read: Schwartz, T. That Parent-Child Conversation is Becoming Instant, and Online. New York Times. Holloway, M. American. An Ethnologist in Cyberspace. Scientific Strommen, E. & Alexander, K. Emotional Interfaces for Interactive Aardvarks: Designing Affect into Social Interfaces for Children. 6 Friday, Nov. 16 Effects of interactive media production values Read: Reeves & Nass, Ch. 17, Image Size. Reeves & Nass, Ch. 18, Fidelity. Reeves & Nass, Ch. 19, Synchrony. Due: Assignment – Submit it by 5:00 PM today! Monday, Nov. 19 Virtual environments, social presence, telepresence, and vividness Read: Stanney, K.M., Mourant, R.R., & Kennedy, R.S. The Social Impact of Virtual Technology (pp.343-346). Section of: Human Factors Issues in Virtual Environments: A Review of the Literature. Presence, 7(4). Wednesday, Nov. 21 Friday, Nov. 23 Conducting user research Online persuasion and selling Read: Fogg, B.J. The Ethics of Persuasive Technology. In B.J. Fogg, Persuasive Technology: Using Computers to Change What We Think and Do. Monday, Nov. 26 Careers for Communication majors in the interactive media field Wednesday, Nov. 28 Media that sense the environment and interact with it: Social implications Read: Saffo, P. Sensors: The Next Wave of Infotech Innovation. Menlo Park, CA: Institute for the Future. Koerner, B.I. Intel’s Tiny Hope for the Future: Tiny Sensor Chips that Network with Each Other – Inside Everything on Earth. New York Times. Friday, Nov. 30 Social media: Lecture by Katlyn Roggensack Monday, Dec. 3 From local area network to body area network 7 Wednesday, Dec. 5 Careers for Communication majors in the interactive media field Friday, Dec. 7 Interactivity in entertainment Read: Vorderer, P. Interactive entertainment and beyond. In D. Zillmann & P. Vorderer (Eds.), Media Entertainment: The Psychology of Its Appeal. Prensky, M. Fun, Play, and Games: What Makes Games Engaging? In M. Prensky, Digital Game-Based Learning. New York: McGraw-Hill. : Wednesday, Dec. 12 9:30-11:00 AM Final exam in our classroom Bring a pink Scantron sheet and #2 pencils. 8