COURSE DESCRIPTION: This course brings together graphics and text to create professional level publications. Students create, format, illustrate, design, edit/revise, and print publications. Improved productivity of digitally produced newsletters, flyers, brochures, reports, advertising materials, and other publications is emphasized. Proofreading, document composition, and communication competencies are also included.
PREREQUISITE: Keyboarding and Computer Applications or Integrated Business Applications I
SOFTWARE: Adobe InDesign and Microsoft Publisher
COURSE OBJECTIVES: The student will be able to:
A.
SAFETY AND ETHICS
1. Identify major causes of work-related accidents in offices.
2. Describe the threats to a computer network, methods of avoiding attacks, and options in dealing with virus attacks.
3. Identify potential abuse and unethical uses of computers and networks.
4. Explain the consequences of illegal, social, and unethical uses of information technologies.
5. Differentiate between freeware, shareware, and public domain software copyrights.
6.
Discuss computer crimes, terms of use, and legal issues such as copyright laws, fair use laws, and ethics pertaining to scanned and downloaded clip art images, photographs, documents, video, recorded sounds and music, trademarks, and other elements for use in Web publications.
Identify netiquette including the use of e-mail, social networking, blogs, texting, and chatting. 7.
8.
Describe ethical and legal practices in business professions such as safeguarding the confidentiality of business-related information.
B.
EMPLOYABILITY SKILLS
1.
Identify positive work practices.
2.
Demonstrate positive interpersonal skills.
C. STUDENT ORGANIZATIONS
1.
Explain how related student organizations are integral parts of career and technology courses.
2.
Explain the goals and objectives of related student organizations.
3.
List opportunities available to students through participation in related student organization conferences and other activities.
4.
Explain how participation in career and technology education student organizations can promote lifelong responsibility for community service and professional development.
D. UNDERSTANDING TECHNOLOGY
1.
Define desktop publishing.
2.
Demonstrate an understanding of the basic hardware components needed for desktop publishing and input/output devices.
3.
Demonstrate an understanding of the basic software needed for desktop publishing.
E. DESIGN PRINCIPLES
1.
Demonstrate effective use of color.
2.
3.
Use color tables (e.g., hue and saturation).
Demonstrate effective use of type fonts.
4.
Demonstrate effective use of clip art and other graphics in publications.
5.
Explain the term "effective white space."
F. DIGITAL IMAGING
1.
Define various types of graphic file formats.
2.
Acquire digital image from sources such as scanner, digital cameras, Internet, etc.
3.
List factors that affect quality imaging.
4.
Edit a digital image.
5.
Convert various graphic file formats.
G.
CREATING AND DESIGNING LAYOUT
1.
2.
Define terms in the design process: thumbnails, rough drafts, and comprehensive layout (comp).
Define terms related to artwork such as line art, continuous tone, halftone, halftone screen, cropping, scaling, vector and raster graphics, and resolution.
3.
Define terms related to typography: screen/printer fonts, downloadable (soft) fonts, typesetting, galleys, postscript printers, serifs, points, picas, alignment of text, drop shadows, leading, tracking, and kerning.
4.
Convert elements (logos, body copy, charts, and graphs) from standard business applications into compatible format (e.g., psd, png, bmp, pdf, gif, jpeg, and tiff) for use in desktop publishing projects.
5.
Proofread, edit, and revise text using standard proofreading symbols.
H. PRODUCING OF DOCUMENTS
1.
Determine the most appropriate type of desktop publication based upon the purpose, intended audience, life of the publication, cost limits, and time constraints.
2.
Plan printed presentations of text by determining appropriate typography, spacing elements, and emphasis features.
3.
Design a layout for readability and attractiveness by use of effective white space, column position and spacing, page margins, and graphics placement (boxes, lines, illustrations, images, etc.).
4.
Develop a desktop publication including original graphics created using drawing and paint tools.
5.
Generate a variety of documents such as flyers, bulletins, proposals, reports, business cards, greeting cards, transparencies, brochures, handouts, information forms, etc.
Import text and tables from a word processing program into a desktop published document. 6.
7.
Import charts and/or tables from a spreadsheet software program into a desktop published document.
8.
Import charts and/or tables from a database software program into a desktop published document.
9.
Incorporate original scanned digitized graphics/text files into a desktop publication.
10.
Incorporate original digital camera image into a desktop publication.
I.
PRINTING THE DOCUMENTS
1.
Select appropriate printer.
2.
Adjust printer/publication for desired output.
3.
Describe characteristics and uses of basic color models (e.g., RGB, CMYK, etc.).
4.
Explain preprint color requirements.
5.
Describe the purpose and process of color separation.
6.
Perform color separations.
J.
DEVELOPING A DESKTOP PUBLISHING PORTFOLIO
1.
Identify careers in the desktop publishing field.
2.
Explain the purpose of portfolios and how to select the pieces to include in the portfolio.
3.
Create a résumé to include in the portfolio.
4.
Assemble a career portfolio of a variety of printed documents produced in the course, including a flyer, a newsletter, a brochure, business cards, a letterhead, an advertisement, labels, and information forms.
STUDENT ASSISTANCE:
Individual teacher help during class
Cooperative learning among students
Additional work time in the computer lab before school from 7:45 – 8:15 am each morning, during my planning period, or after school by appointment.
MAKEUP WORK: If you have more than 10 absences and have not completed all of your missed work, you will have to attend attendance recovery to receive credit for this class. When absent, you are responsible for all work missed.
Announced tests and quizzes: If you are absent on the test/quiz day and you had received all of the materials to be tested, you are required to take it the day you return. If you had not received all of the materials to be tested, you may have the same number of days you were absent to take the test/quiz.
Announced projects and assignments: If you are absent on a day that a project or an assignment is due and you had received all of the materials needed for that project or assignment, you are required to turn it in on the day you return. If you missed class time to work on your project or assignment, you may have the same number of days you were absent to complete the project/assignment and turn it in.
Classwork: Students must complete all missing classwork and homework by the end of each quarter. The ONLY students that will be allowed to make up work after the deadlines are those that missed an assignment within 10 days prior to the deadline.
Remember – You are responsible for all missed work!
GRADING:
Quarter Grade:
Major tests and projects
Class participation, daily class work, quizzes, homework, and notebook checks
Semester Grade:
1 st Quarter grade 40%
60%
40%
2 nd Quarter grade 40%
Final Exam 20%
1.
Students who score BELOW 77 on a TEST are strongly encouraged to take a retest within FIVE school days for a MAXIMUM GRADE OF 77.
2.
Late work will be accepted with a SEVEN POINT PENALTY FOR EACH DAY LATE.
3.
Student grades are maintained in my teacher’s grade book and grades are recorded in the school’s POWER TEACHER system for interim, quarter, and semester grades.
EXTRA CREDIT:
Students will receive extra credit by turning in a one-page summary report of a computer industry related newspaper or magazine article plus a copy of the article. One to three points will be added to the lowest major grade for each report. Extra credit reports are limited to one report per day.
SUPPLY LIST: Please bring in 1 square box of tissue for classroom use. In addition, the following are needed in the classroom every day:
School issued MacBook, charged and ready to use.
For day users, a USB flash drive IF you have an updatable Virus Scan program on your home computer.
A folder with notebook paper.
Something to write with. I don’t care what it is, as long as I can read your writing!
COURSE PROCEDURES & RULES:
1. You should be in class ready to begin when the tardy bell rings.
2. Come to class prepared. Bring your MacBook, folder, and writing materials every day.
3. Students are to work at their assigned desk and computer, unless otherwise instructed.
4. NO food or drinks should be near the computers!!!
5. You should be in your seat facing the front of the room during discussions and instructions.
6. LISTEN CAREFULLY TO ASSIGNMENTS AND INSTRUCTIONS.
It is your responsibility to keep track of your completed work.
7. This classroom is a no cell phone zone . When you arrive, turn your phone off and place it face down on the yellow star in the upper right corner of your desk and leave it there. Parents: if you need to get a hold of your student during the school day, please call the office (810-
8200) and they will let your student know to return you call between classes.
8. Follow the guidelines and rules of the Computer Lab Equipment
Agreement.
9. ALL school rules, as outlined in the Student Handout and the Clover School District’s Personal
Mobile Computing Discipline Plan, will be strictly enforced.
Consequences for violating rules:
1.
First offense – Verbal Warning
2.
Second offense – Classroom-based discipline
3.
Third offense – Classroom-based discipline with Parent/Guardian contact
4.
Fourth offense – Classroom-based discipline with Referral to an Administrator
Rewards for outstanding behavior/work:
1.
Verbal praise
2.
Upon completion of all class assignments, you may use extra time to work/study for other classes or to use skill building computer games
PARENT CONTACT: Parents will be contacted several times throughout the semester. Parents will receive:
1.
Your student will download the course syllabus, classroom policies, and computer lab equipment agreement to their MacBook. Please read through these with your student. Both the student and a parent/guardian must sign the Signatures and Contact Information sheet indicating that these have been read and understood.
2.
Access to my web page found in the CATE section. This site will provide information on our current topics, due dates for projects, and quiz/test dates.
3.
Check student grades on the Parent Portal section of the district website. Grades will be updated weekly.
4.
You are welcome to sign-up at Remind 101 too! I will use it to send reminders for tests, quizzes and projects.
5.
When necessary, calls or notes concerning student work or behavior.
6.
Conferences as needed.
7.
I encourage you to contact me if you have any questions or concerns. The easiest way to reach me is through e-mail at beth.vanetten@clover.k12.sc.us
. Please put your student’s name in the
Subject line.
With the new 1:1 initiative, all students will carry a MacBook Air during school hours. In CATE
Technology classrooms, students will use the classroom desktops for instructional purposes and assigned projects when those assignments/projects are software specific. Software programs purchased by our district are license restricted for individual labs only.
To insure that the classroom equipment is usable for everyone, it is important that special care be taken when using this equipment. Therefore, the following guidelines regarding the use of
classroom equipment will be strictly enforced:
Students will be assigned a specific classroom computer to use.
Students should check their computer when they first sit at the computer. Report any problems to the teacher immediately. This includes computers that will not work or changes in the original setup.
Take care of your computer. If it should break, you are the one who will have to move to a different computer or do without until other students complete their work.
Students should not try to modify the files or operation of the computer in any manner. This includes changing the screen savers, adding/deleting files, changing Windows, installing software, and changing any files/information on the hard drive.
Students should not try to fix equipment. If you try, you are responsible for any damage done.
Do not write or mark on equipment.
Students are asked to keep their MacBook devices turned off unless instructed otherwise. The following guidelines regarding the use of all electronic equipment will also be strictly enforced:
All computer documents created for this course must be saved to the student’s district folder.
Students are only allowed to access their email when instructed by the teacher to send a document for evaluation.
Students must follow all the guidelines as set forth in the Clover School District Internet
Agreement Form. Students are not allowed to access Facebook or any other social networking sites.
Please refer to the CSD Personal Mobile Computing Discipline Plan for concerns regarding violations.