Working with Rubrics Whenever a complex skill such as doing a science demonstration is to be taught to people who will implement that skill, the instructor needs to communicate what the ideal demonstration looks like and how a presenter can improve toward that ideal. A RUBRIC is an effective means to accomplish these two goals efficiently. Rubrics have been called silent coaches, because they provide the same kind of detail about how to improve that coaches do. A rubric is a table that indicates specific traits that apply to the skill being taught and the quality level of each trait. If this were a rubric for a customer service representative at a hardware store, the traits might be, 1) Politeness 2) Knowledge of products 3) Helpfulness. Here is a rubric for customer service representative. Quality levels NOT SO GOOD OK Politeness Snippy, acting put out Courteous, but brief. Tells customer how to find products in the store. Knowledge of products Spotty and incorrect Knows the products or directs customer to someone who knows about them. Helpfulness Conveys “get out of my face” attitude Patient. Able to answer customer questions. GOOD EXCELLENT Traits Engaged with visitor. Conversational. Interested in solving customer’s problem. Shows a genuine concern for customers. Escorts them to aisle to show products. Knows the products Seeks to understand and can recommend customer needs and which one is best for works with customer the customer’s project. to select the right product. Supplies relevant Draws customer out extra information. to get the information needed to find a solution. Rubrics are very helpful tools for improving a skill because they summarize the traits that make up the performance of the skill. More importantly, they describe what each level of performance looks like. Armed with this tool, a person can review his or her own performance, make positive changes, and set goals for continued improvement. Rubrics can also be used in peer coaching, that is, getting a partner to observe a performer in action, then using the rubric to provide feedback. Being a Museum Galaxy Guide is a complex task, requiring content knowledge, people skills, organization, and flexibility all at the same time. The purpose of using rubrics in Space Odyssey is to foster improvement of performance in giving demos and facilitating exhibits. Rubrics can serve this purpose by communicating expectations, clarifying what is meant, and conveying the idea that presenters can never really rest on their laurels, but should always strive to get better at being a Museum Galaxy Guide. The purpose is NOT to evaluate, measure, or rank performers. By the way, the format of the rubric varies. Generally rubrics have four quality levels, though this number may be cut to two or three for space reasons. This is the case for rubrics in the Space Odyssey Training Manual. General Rubric for Museum Galaxy Guides QUALITY LEVELS TRAITS Engagement strategy NOT READY TO BE A GALAXY GUIDE OK FACILITATION Sits quietly out of the way, reading or doing crossword puzzles Impersonal and aloof Informs visitor of activities going on Enthusiasm/fun Focussed on when the shift ends Takes a pleasant tone and demeanor Engine that drives the conversation Lectures the visitor and never asks a question Gives a stock “spiel” without paying any attention to the visitors’ interests Knows the parts that he or she likes, but doesn’t care to learn the rest of the exhibit Asks leading questions Strays from the training material into unverified speculation Uses many personal anecdotes, relevant or not. Editorializes and makes frequent judgmental remarks Shuts off visitors’ questions when they aren’t within the volunteer’s area of expertise Conducts demos with no factual errors Has one set way of doing the demo and never changes it Discusses demo with peers and implements new techniques Rapport with visitors Pacing of conversation Knowledge of exhibit’s tools and props Knowledge & explanation of content Brings in personal experience Sparks visitors’ curiosity Improves demo over time Greets visitor Keeps conversation from dragging Demonstrates thorough knowledge of all parts of the Galaxy’s Guides’ track Responds to visitor questions when asked Directs visitor to digital collection or other staff with more knowledge EXCELLENT FACILITATION Uses a natural approach to starting interaction and invites visitor to join and enjoy activities. Greets visitor and asks friendly questions. Demonstrates a genuine concern for visitor having a good experience. Demonstrates a strong interest in SO experience. Animated, with good vocal inflection Encourages explorations and fun Draws visitor into asking questions. Facilitates an open inquiry; lets visitor take lead in asking questions Keeps conversation moving. Observes visitor body language, goes at visitors’ pace Exhibits thorough knowledge of all parts and begins to innovate the use of them. Beyond thorough knowledge, discovers new ways to use these materials for extended inquiry Exhibits thorough knowledge of all parts of this demo, and can extend the conversation into related areas Uses personal experience to enhance and enrich the human side of science Asks stimulating questioning to engage the visitor at heightened level, even if the Galaxy Guide doesn’t know an answer: explores together with visitor. Understands content and explains on appropriate level. Opens news subjects for inquiry Develops written goals and strives to meet these goals, eg, “Raise Knowledge of exhibit from OK to COOL by Sept.” or “Raise all OK’s to COOL by August”