LSSP KS1 Gymnastics routines

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September 2014
LSSP Year 2 Gymnastics Competition
Dear Colleague
Welcome to the LSSP Year 2 Gymnastics Competition. We are very excited to continue this
competitions position on the LSSP KS1 Calendar for 2014/15.
Please find a breakdown of the structure and rules below which are based around the Val Sabin Key
Stage 1 scheme of work.
Teams should consist of 10 students/competitors in year 2, preferably 5 boys and 5 girls.
Each student/competitor will be asked to demonstrate their skills in the following categories
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Travelling
Rolling
Core stability
Balance
Jumping
Sequence performance
Within each skill section there are two levels. Level 1 (simple) and Level 2 (advanced), students will
be marked higher for performing at Level 2 and scores will be based on the criteria described in the
rules.
Level 1 Scoring 1-7. Level 2 Scoring 3-10. (Half scores may be given e.g. 5.5).
Each student will perform each skill section once, including the sequence performance. They may
choose to perform Level 1 or Level 2 for any of the sections, Level 1 for all or Level 2 for all. Their
score will count towards their team overall total.
All children will be presented with a congratulations certificate at the end of the competition.
All students/competitors should perform in school PE kit (shorts/t-shirt) in either pumps or bare
feet.
All students/competitors should perform within each skill section a stretched position to start and
finish (head up, arms stretched up by ears – girls raise two arms, boys one arm. Feet together),
facing towards the judge. This will show that they are ready to begin and that they have finished.
We look forward to working with you and seeing your students at the events.
Kind Regards
Jason Evans
S/SC LSSP Competition Manager
Travelling
Level 1
Students move from A to B using 1 of the
following travelling movements:
Skip
Hop
Walk
Level 2
Students move from A to B using 1 of the
following travelling movements:
Turning 360⁰
Leaping
Scoring Criteria:
Stretched starting position.
Head held high, chest forward, shoulders back.
Appropriate tension shown in limbs.
Symmetry of movement.
Well balance movement.
3 - 4 paces maximum.
Stretched finish position.
Scoring Criteria:
Stretched starting position.
Head held high, chest forward, shoulders back.
Appropriate tension shown in limbs.
Symmetry of movement.
Well balanced movement.
4 - 5 paces maximum.
Stretched finish position.
Rolling
Level 1
Forward Roll into Sitting Position
Scoring Criteria:
Stretched starting position.
Roll onto balls of feet – push head forward, reach forward with hands.
Move through squat position by giving a strong thrust upwards with legs.
Chin on chest and take weight on top of back and shoulders.
Extend legs into controlled sitting Pike or Straddle position and hold for 3 seconds.
Level 2
Forward Roll to Standing
And Finish.
Scoring Criteria:
Stretched starting position.
Roll onto balls of feet – push head forward, reach forward with hands.
Move through squat position by giving a strong thrust upwards with legs.
Chin on chest and take weight on top of back and shoulders.
Tuck heels well under hips as feet touch ground reach forward with arms and thrust with
legs.
Push into stretched standing position to finish with feet together.
Core
Level 1
Bridge (not Crab)
Scoring Criteria:
Stretched starting position.
Sit on ground and push up on straight arms
Fingers should point towards the feet
Lift hips as high as possible
extend left leg with sole on the floor
Look at the ceiling
Hold for 3-5 seconds
Stretched finish position.
Level 2
Front support to back support
Scoring Criteria:
Stretched starting position.
Front support- Head up look forward
Strong straight arms shoulder width apart fingers
pointing forward
Body strong and tense, straight and in line with
the head.
Lead with an extended arm to turn slowly
sideways to Back support – head in line with the
body
Strong straight arms shoulder width apart
Fingers pointing towards feet
Hips pushed upwards to maintain a straight
strong body in line with the head.
Stretched finish position.
Balance
Level 1
Level 2
Patch Balance
Scoring Criteria:
Competitors should perform a sequence of 2 patch balances, each held for 3-5 seconds
Stretched starting position.
Hold still balance 3 seconds on large body parts
Link two balances together showing control.
Stretched finish position.
Point Balance
Scoring Criteria:
Competitors should perform a sequence of 2 point balances, each held for 3-5 seconds
Stretched starting position.
Hold still balance 3 seconds on small body parts
Link two balances together showing control.
Stretched finish position.
Jump
Level 1
Competitor should perform any 2 of these 5 basic jumps:
Scoring Criteria:
1.Take off two feet and land on two feet
Stretched starting position.
Keep head up and eyes look forward
Arm swing forwards and upwards
Push through bent legs (or leg) and return to bent legs (or leg) on landing
During jumps make clear shape in the air
Tighten muscles to hold shape strongly, extend bodies as far as possible.
Point toes and stretch fingers
Timing of movement from first landing into second jump.
Stretched finish position.
2. Take off two feet and land on one foot
3. Take off one foot and land two feet
4. Take off one foot and land on the other foot
5. Take off one foot and land on the same foot
Level 2
Competitor should perform any 2 of these 10 ‘shapes in
the air’ jumps: (Pictures shown of each jump on next
page).
Leap - take off on one foot and land on the other
Straight jump – take off on two feet, thrust is upwards
Star jump – Take off on two feet, land on two feet, legs and
arms spread wide
Stag jump – on the spot, two feet to two feet – on the move,
one foot to the other
Tuck jump – bring legs up towards the head NOT head down
towards legs
Twisted jump – bend knees, feet up behind, look over shoulder
at bottoms of feet
Scissors jump – jump from one foot to the other, swing legs up
in front of the body, one after the other and change their
positions in the air – like a pair of scissors
Two footed turning jump – jump two feet to two feet upwards
on the spot. Jump to turn ¼ turn, ½ turn or ¾ turn.
One footed turning – take off one foot and land on the other,
swing one leg up in front of the body twist and turn to land
facing in the opposite direction.
Hop jump - take off one foot, land on the same foot, head up,
swing arms upwards. Thrust from take – off and bring the other
knee up to chest.
Scoring Criteria:
Stretched starting position.
Keep head up and eyes look forward
Arm swing forwards and upwards
Push through bent legs (or leg) and return to bent legs (or leg) on landing
During jumps make clear shape in the air
Tighten muscles to hold shape strongly, extend bodies as far as possible.
Point toes and stretch fingers
Timing of moving from first landing into second jump.
Stretched finish position.
For Pictures see following page
Leap:
Straight Jump:
Tuck Jump:
2 Footed turning Jump:
Star Jump:
Pike Jump:
1 Footed turning Jump:
Stag Jump:
Scissor Jump:
Hop Jump:
Sequence Performance
Level 1
Level 2
Forward Roll to sitting straddle, skip Travel, one foot to same foot Jump, lying arch
(stomach) Balance. All taken from the Level 1 skill sections of those categories.
Scoring Criteria:
Forward Roll to standing stretched, Turning 360 Travel, Straddle Jump, one hand and
one foot Balance ALL taken from the Level 2 skill sections of those categories.
Scoring Criteria:
Stretched starting position.
The individual Level 1 skill criteria should be
shown throughout the performance.
Showing good balance and control.
Stretched finish position.
Stretched starting position.
The individual Level 2 skill criteria should be
shown throughout the performance.
Showing good balance and control.
Stretched finish position.
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