September 2014 LSSP Year 2 Gymnastics Competition Dear Colleague Welcome to the LSSP Year 2 Gymnastics Competition. We are very excited to continue this competitions position on the LSSP KS1 Calendar for 2014/15. Please find a breakdown of the structure and rules below which are based around the Val Sabin Key Stage 1 scheme of work. Teams should consist of 10 students/competitors in year 2, preferably 5 boys and 5 girls. Each student/competitor will be asked to demonstrate their skills in the following categories Travelling Rolling Core stability Balance Jumping Sequence performance Within each skill section there are two levels. Level 1 (simple) and Level 2 (advanced), students will be marked higher for performing at Level 2 and scores will be based on the criteria described in the rules. Level 1 Scoring 1-7. Level 2 Scoring 3-10. (Half scores may be given e.g. 5.5). Each student will perform each skill section once, including the sequence performance. They may choose to perform Level 1 or Level 2 for any of the sections, Level 1 for all or Level 2 for all. Their score will count towards their team overall total. All children will be presented with a congratulations certificate at the end of the competition. All students/competitors should perform in school PE kit (shorts/t-shirt) in either pumps or bare feet. All students/competitors should perform within each skill section a stretched position to start and finish (head up, arms stretched up by ears – girls raise two arms, boys one arm. Feet together), facing towards the judge. This will show that they are ready to begin and that they have finished. We look forward to working with you and seeing your students at the events. Kind Regards Jason Evans S/SC LSSP Competition Manager Travelling Level 1 Students move from A to B using 1 of the following travelling movements: Skip Hop Walk Level 2 Students move from A to B using 1 of the following travelling movements: Turning 360⁰ Leaping Scoring Criteria: Stretched starting position. Head held high, chest forward, shoulders back. Appropriate tension shown in limbs. Symmetry of movement. Well balance movement. 3 - 4 paces maximum. Stretched finish position. Scoring Criteria: Stretched starting position. Head held high, chest forward, shoulders back. Appropriate tension shown in limbs. Symmetry of movement. Well balanced movement. 4 - 5 paces maximum. Stretched finish position. Rolling Level 1 Forward Roll into Sitting Position Scoring Criteria: Stretched starting position. Roll onto balls of feet – push head forward, reach forward with hands. Move through squat position by giving a strong thrust upwards with legs. Chin on chest and take weight on top of back and shoulders. Extend legs into controlled sitting Pike or Straddle position and hold for 3 seconds. Level 2 Forward Roll to Standing And Finish. Scoring Criteria: Stretched starting position. Roll onto balls of feet – push head forward, reach forward with hands. Move through squat position by giving a strong thrust upwards with legs. Chin on chest and take weight on top of back and shoulders. Tuck heels well under hips as feet touch ground reach forward with arms and thrust with legs. Push into stretched standing position to finish with feet together. Core Level 1 Bridge (not Crab) Scoring Criteria: Stretched starting position. Sit on ground and push up on straight arms Fingers should point towards the feet Lift hips as high as possible extend left leg with sole on the floor Look at the ceiling Hold for 3-5 seconds Stretched finish position. Level 2 Front support to back support Scoring Criteria: Stretched starting position. Front support- Head up look forward Strong straight arms shoulder width apart fingers pointing forward Body strong and tense, straight and in line with the head. Lead with an extended arm to turn slowly sideways to Back support – head in line with the body Strong straight arms shoulder width apart Fingers pointing towards feet Hips pushed upwards to maintain a straight strong body in line with the head. Stretched finish position. Balance Level 1 Level 2 Patch Balance Scoring Criteria: Competitors should perform a sequence of 2 patch balances, each held for 3-5 seconds Stretched starting position. Hold still balance 3 seconds on large body parts Link two balances together showing control. Stretched finish position. Point Balance Scoring Criteria: Competitors should perform a sequence of 2 point balances, each held for 3-5 seconds Stretched starting position. Hold still balance 3 seconds on small body parts Link two balances together showing control. Stretched finish position. Jump Level 1 Competitor should perform any 2 of these 5 basic jumps: Scoring Criteria: 1.Take off two feet and land on two feet Stretched starting position. Keep head up and eyes look forward Arm swing forwards and upwards Push through bent legs (or leg) and return to bent legs (or leg) on landing During jumps make clear shape in the air Tighten muscles to hold shape strongly, extend bodies as far as possible. Point toes and stretch fingers Timing of movement from first landing into second jump. Stretched finish position. 2. Take off two feet and land on one foot 3. Take off one foot and land two feet 4. Take off one foot and land on the other foot 5. Take off one foot and land on the same foot Level 2 Competitor should perform any 2 of these 10 ‘shapes in the air’ jumps: (Pictures shown of each jump on next page). Leap - take off on one foot and land on the other Straight jump – take off on two feet, thrust is upwards Star jump – Take off on two feet, land on two feet, legs and arms spread wide Stag jump – on the spot, two feet to two feet – on the move, one foot to the other Tuck jump – bring legs up towards the head NOT head down towards legs Twisted jump – bend knees, feet up behind, look over shoulder at bottoms of feet Scissors jump – jump from one foot to the other, swing legs up in front of the body, one after the other and change their positions in the air – like a pair of scissors Two footed turning jump – jump two feet to two feet upwards on the spot. Jump to turn ¼ turn, ½ turn or ¾ turn. One footed turning – take off one foot and land on the other, swing one leg up in front of the body twist and turn to land facing in the opposite direction. Hop jump - take off one foot, land on the same foot, head up, swing arms upwards. Thrust from take – off and bring the other knee up to chest. Scoring Criteria: Stretched starting position. Keep head up and eyes look forward Arm swing forwards and upwards Push through bent legs (or leg) and return to bent legs (or leg) on landing During jumps make clear shape in the air Tighten muscles to hold shape strongly, extend bodies as far as possible. Point toes and stretch fingers Timing of moving from first landing into second jump. Stretched finish position. For Pictures see following page Leap: Straight Jump: Tuck Jump: 2 Footed turning Jump: Star Jump: Pike Jump: 1 Footed turning Jump: Stag Jump: Scissor Jump: Hop Jump: Sequence Performance Level 1 Level 2 Forward Roll to sitting straddle, skip Travel, one foot to same foot Jump, lying arch (stomach) Balance. All taken from the Level 1 skill sections of those categories. Scoring Criteria: Forward Roll to standing stretched, Turning 360 Travel, Straddle Jump, one hand and one foot Balance ALL taken from the Level 2 skill sections of those categories. Scoring Criteria: Stretched starting position. The individual Level 1 skill criteria should be shown throughout the performance. Showing good balance and control. Stretched finish position. Stretched starting position. The individual Level 2 skill criteria should be shown throughout the performance. Showing good balance and control. Stretched finish position.