Sheila Thomas Unit Title: How do Machines Work? Discipline Specific Topics Name: Sheila Thomas Grade: 7 & 8 Advanced Math & Science Students Discipline: Science Purpose: To provide an after school program for students with advanced scores in Math & Science who will understand and apply the concepts of Newton’s Laws of Motion in the projects which they create and interact with. Objectives: 1. Students will build understanding of the physical sciences through hands on exploration of the physical world. 2. Students will build an understanding of forces and motion relative to Newton’s Laws of motion. 3. By using instruments and computer based technologies students will better explore these physical phenomena. 4. Students will solve practical problems through the development or use of given technologies, such as graphing calculator robots, mousetrap cars, laptop computers, and programmable Lego Robotics. 5. Students will have an understanding of the interconnectedness of science, engineering and technology, and the careers available to both women and men. Outcome: Students will develop an understanding to utilize the correct terminology when describing a machines movement, which will enable them to build and program machines that will perform a predetermined task relative to real life situations. Essential Question: How do machines work? Activities: Activity Unit Question which activity addresses & and supports essential question Summary of Activity Activity #1 What are Newton’s 3 laws of motion? A. Students will be given an introduction with an opportunity to research Isaac Newton on the laptops. B. Students will view 3 short video clips downloaded from the Video streaming website to acquire an understanding of Newton’s 3 Laws of motion and the terminology to be utilized throughout the program. Standard (Use text not codes) Standard Addressed Length of Activity Instructional Mode Science & Technology 9-10 1.1 Distinguish between vector quantities (velocity, acceleration, and force) and scalar quantities (speed and mass). 1.5 Explain the relationship between mass and inertia. 1.6 Interpret and apply Newton’s first law of motion. 1.7 Interpret Newton’s second law of motion. 1.8 Interpret Newton’s third law of motion. IT Standards 5-8 C. Students will access the Holist on Machines to select the website on “Forces in Action”. The goal of this activity is to apply Newton’s Laws of force, motion and gravity to the events. Students will compile their data to discuss and compare the outcome. D. Students will access the Hotlist on Machines to 1.13 Save a file to the desktop, the hard drive, and external storage spaces (e.g., floppy disk, CD-ROM, virtual electronic space). 1.14 Select a printer and print a document with appropriate page setup and orientation. 1.21 Perform simple operations in a database (e.g., 1 Sheila Thomas select the website on ”Amusement Park Physics”. They will look over the library relative to the terminology to be used, build their roller coaster, discussed results of trials and final outcome. E. Students will access the Hotlist on Machines to select the website on “Gears”. They will gain an understanding of how gears interact to make machines move. Activity #2 How does a propulsion system assist with moving a vehicle? A. Students will design and produce a vehicle to transport itself across the ground the farthest distance (measured in a straight line). The only source of energy to be used is a standard mousetrap. B. Students will create an assembly line to mass produce all of the mousetrap vehicles. C. Students will work in groups to test and evaluate their vehicles, making changes and adaptations as needed. D. Students will create graphs on the laptops utilizing the Excel program to record their data. The students will come together to discuss their results. Discipline Specific Topics browse, sort, search, delete, add data). 1.22 Describe structure and function of spreadsheet (e.g., cells, rows, columns, formulas) and apply formatting features. 1.25 Identify and use navigation features of browser (e.g., “go,” “back,” “forward”). 1.26 Using a browser, “bookmark” a Web site for future reference. 1.27 Identify basic elements of a Web site (e.g., URL, hyperlinks, site map, etc.). A. Demonstration/Entire Group B. Partners 2 after school sessions (1.5 hours each session) Science & Technology 6-8 2.1 Identify and explain the steps of the engineering design process, i.e., identify the need or problem, research the problem, develop possible solutions, select the best possible solution(s), construct a prototype, test and evaluate, communicate the solution(s), and redesign. Science & Technology 9-10 1.1 Distinguish between vector quantities (velocity, acceleration, and force) and scalar quantities (speed and mass). 1.2 Illustrate how to represent vectors graphically and be able to add them graphically. 1.3 Distinguish between, and solve problems involving, velocity, speed, and constant acceleration. 1.4 Create and interpret graphs of motion (position vs. time, speed vs. time, velocity vs. time, constant acceleration vs. time). 1.5 Explain the relationship between mass and inertia. 1.6 Interpret and apply Newton’s first law of motion. IT Standards 5-8 1.13 Save a file to the desktop, the hard drive, and external storage spaces (e.g., floppy disk, CD-ROM, virtual electronic space). 1.14 Select a printer and print a document with appropriate page setup and orientation. 1.15 Operate peripheral equipment (e.g., scanner, digital camera, camcorder). 1.21 Perform simple operations in a database (e.g., browse, sort, search, delete, add data). 1.22 Describe structure and function of spreadsheet (e.g., cells, rows, columns, formulas) and apply formatting features. 2 Sheila Thomas Activity #3 How can machines move when programmed with commands? A. Students will learn to program a graphing calculator in order to make their robots move in a predetermined pattern. Discipline Specific Topics A. Mass production/Entire Group B. Partners to complete project C. Entire Group to discuss results 3 After School sessions Science & Technology 6-High School 3.1 Identify and explain the components of a communication system, i.e., source, encoder, transmitter, receiver, decoder, storage, retrieval, and destination. Science & Technology 9-10 1.3 Distinguish between, and solve problems involving, velocity, speed, and constant acceleration. 1.7 Interpret Newton’s second law of motion. Activity #4 How do machines move in a predetermined pattern when a program is stored in their memory? A. Students will utilize programmable bricks to build a Lego robotics machine, which they create, and program to perform a task. The program which will be installed on the laptops, is the same used at NASA when controlling the Sojourner Robot on Mars. A. Group Demonstration B. Partners to complete project C. Entire Group to discuss results 3 After school sessions Science & Technology 6-High School 3.1 Identify and explain the components of a communication system, i.e., source, encoder, transmitter, receiver, decoder, storage, retrieval, and destination. Science & Technology 9-10 1.4 Create and interpret graphs of motion (position vs. time, speed vs. time, velocity vs. time, constant acceleration vs. time). IT Standards 5-8 1.13 Save a file to the desktop, the hard drive, and external storage spaces (e.g., floppy disk, CD-ROM, virtual electronic space). 1.14 Select a printer and print a document with appropriate page setup and orientation. 1.15 Operate peripheral equipment (e.g., scanner, digital camera, camcorder). 1.21 Perform simple operations in a database (e.g., browse, sort, search, delete, add data). A. Group Demonstration B. Partners to complete project C. Entire Group to discuss results 4 After school sessions 3 Sheila Thomas Discipline Specific Topics Tools and Resources: Hotlist of Websites on Machines http://www.kn.sbc.com/wired/fil/pages/listmachinessh.html Software ROBOLAB 2.5 with Training Missions Software and Site License Manipulatives Computer & Internet Access Instructions to build Mousetrap Cars Standard Mousetraps Scrap Wood Wire/String/Fishing Line Coat hangers Dowel Rods Screws/Nuts/Washers Glue gun Super Glue Screwdrivers Graphing Calculators Calculator commands for basic programming Robots Lego Robotics Kits Lego Building Manual Digital Cameras Printers Infocus Projector Paper & Pencil Video Excel Program Word Program Assessment: A rubric to evaluate the 4 components of the program. Observation for each activity. Group folder evaluation at the end of each activity. Completed projects. Presentation of projects. References: Massachusetts Department of Education (2001). Massachusetts Science and Technology/Engineering Curriculum Framework (online). Retrieved March 3, 2005, from http://www.doe.mass.edu/frameworks/current.html Dr. Zoon (2000). Retrieved March 8, 2005, from http://www.zoonzone.com/ Norland Research (2004). Retrieved March 8, 2005, from http://www.smallrobot.com/scimath.html 4 Sheila Thomas Discipline Specific Topics Lego Education Store (2005). Retrieved March 1, 2005, from http://www.legoeducation.com/Default.asp Wang, Eric (2004). Engineering with Lego Bricks and Robolab. College House Enterprises, LLC. Dr. Zoon Video (2000). Mousetrap Vehicles. Pitsco Innovative Education. Credits: Michael Lavers, laversm@fitchburg.k12.ma.us Paul Duval, Eileen Spinney, spinneye@fitchburg.k12.ma.us Jennifer Jones, jonesj@fitchburg.k12.ma.us Teresa Mayer, mayert@fitchburg.k12.ma.us Michael McLaughlin, mclaughlinm@fitchburg.k12.ma.us Comments: This is a unit for advanced science & math students in the 7th and 8th grades. As the focus of this after school activity was on enhancing career awareness for engineering and programming, it was imperative that both male and female students participate as we pursued information for the nontraditional gender role. 5