RTD 487 3D Animation I 2:00-4:50pm Tue Digital Media Arts + Animation specialization - DMAA Professor David R. Burns drburns@siu.edu Office Hrs: Tue 12:30-2pm, 4:50-5:35pm; Wed 10:30am-12pm, 2:50-5:05pm ___________________________________________________________________________________________________________ Course Objectives: Students will gain a solid foundation in creating 3D computer graphics using industry-standard computer software and hardware. Through analysis and practice, students will develop an understanding of the principles of 3D modeling, lighting, texturing and rendering. Conceptual design and professional practices will also be addressed. Skills learned in this course will prepare students for the 3D Animation II class. Teaching Strategies: Lectures, homework and final projects will serve as the framework for developing problem solving and creative skills. A major component of this course will be the execution of a final project utilizing the creative, conceptual and technical skills explored in class. Grading Policy: Homework: Midterm critique and process books (digital and analogue): Final project critique and process books (digital and analogue): Late work will not be considered. Midterm Critique: For the midterm critique, students are expected to develop and pitch a concept for their final project. Final Projects: Final projects will be presented to the class for critique at the end of the semester as 10-12 digitally projected stills along with process books. Recommended Texts: Introducing Autodesk Maya 2015 by Derakhshani Digital Lighting & Rendering by Jeremy Birn Digital Texturing & Painting by Owen Demers Maya Character Creation: Modeling and Animation Controls by Chris Maraffi The Animator's Survival Kit--Revised Edition by Richard Williams The Art of 3-D Computer Animation and Imaging by I. Kerlow 20% 25% 55% ISBN: 9781118862841 ISBN: 1562059548 ISBN: 0735709181 ISBN: 0735713448 ISBN: 0571238343 ISBN: 047136004X Supplemental Readings: Maya’s help documentation is an excellent reference and is accessible from each workstation using the F1 key or Help pull-down menu. These websites offer tips, discussion boards, tutorials, and downloads: http://knowledge.autodesk.com, www.cgsociety.org, www.creativecrash.com, www.learning-maya.com Materials: Mac compatible 3-button USB mouse, external HD, 2 CD-ROMs, 2 DVD-Rs, and a 3-ring binder. Process Books: Process books are used to archive and track the development of your work. Plagiarism: Students submitting work that is not their own face penalties including failure of the course. Shortened online version