Summer [Document Title] Elisabeth Herd, Candace Klepacz, Riffat Lakhani, Brian Peres [Type the abstract of the document here. The abstract is typically a short summary of the contents of the document.] BUSI756: INDUSTRY & COMPETITOR ANALYSIS 11 Executive Summary The following report is a three part analysis on the future Discovery Communications in the traditional television industry. Part one of the analysis focuses on the Industry’s Outlook, including general background on Discovery Communications (Discovery), the world’s #1 nonfiction media company, Porter’s Five Force Analysis, and a deep dive into the driving forces shaping the television industry. Part two provides four possible future scenarios for the television industry, key success factors for survival and analysis of Discovery’s ability to meet the market’s needs. The conclusion of part two provides recommended changes in strategy Discovery. Part three of the analysis examines Discovery’s competitors, market uncertainties and provides additional recommendations. Our research finds that while the traditional television industry is unattractive to existing participants and new entrants, Discovery has been profitable since becoming a public company. Factoring in the migration to online viewing of content and viewing the market as a mass media industry including both television and nontraditional online content the industry is both fast-growing and attractive. However, Discovery is not sufficiently engaged in moving its content online or developing a strategy to generate cash flow via online content. Moreover, an important consumer preference towards fluid interaction with brands via social media and online content leaves Discovery in a weak position. Without swift, decisive intervention, Discovery will not continue to see the growth of previous years, and may ultimately lose its leadership position in its market. Part One: Industry Outlook General Overview of Discovery Communications Discovery Communications is the World's #1 nonfiction media company, with more than 1.5 Billion subscribers, over half of those outside the US. Discovery encourages exploration and satisfies view curiosities through 100-plus worldwide networks, led by Discovery Channel, TLC, Animal Planet, Science Channel, Investigation Discovery, Planet Green and HD Theater, as well as leading consumer and educational products and services, and a diversified portfolio of digital media services. This is exhibited through Discovery’s Mission Statement. “Our mission, as set forth by our founder John Hendricks nearly 25 years ago to this very day, is to empower people to explore their world and satisfy their curiosity with high-quality nonfiction content that entertains, engages and enlightens.” (FDCH Congressional Testimony 05/06/2010) With the increasing popularity and importance of the Internet and online media it is important to investigate how Discovery will fare in the new and evolving competitive landscape that has been created for the television programming industry. What is the future of the educational programming markets? In analyzing these questions there are two main factors that are considered, the industry outlook and competitor analysis. Industry Attractiveness: Porter’s Five Forces In analyzing the attractiveness of the television programming industry, Porter’s Five Forces Frame work is helpful. In this analysis framework five forces are identified: rivalry, bargaining power of suppliers, bargaining power of buyers, threat of new entrants and the threat of substitutes. Additional support information can be found in Appendix I. Given the recent decline in traditional television watching the traditional television production market is unattractive. “More than 2.5 million fewer people were watching ABC, CBS, NBC and Fox than at the same time last year” (Bauder, 2011). Factoring in the migration to online viewing of content and viewing the market as a mass media industry including both television and nontraditional online content the industry is fast-growing and attractive. Rivalry. In the television programming industry rivalry is high and increasing due to the relatively concentrated market that consists of several large players. In theory, there should be some recognition of mutual interdependence which would decrease rivalry but in reality each is competing for viewership which is translated into advertising dollars. Additionally, networks are constantly engaging in copy-cat programming based on a competitor’s successful show. An example of this includes the multitude of “Auction Shows” available on cable television. There currently exists a lack of unique programming. A&E has Storage Wars, while the History Channel has Pawn Stars, and Discovery has Auction Kings. These shows target the same audience and provide an undifferentiated product. Given this overlap in programming consumers have a great deal of choice in programming, yet when asked to rank their five "must have" channels, Pay TV consumers put the "free networks" (CBS, ABC, NBC, FOX) in the top four slots. (BusinessWire 2010) Suppliers. In contrast, supplier power is very low in this industry. Suppliers are considered the production companies that develop programming as well as the on-air talent. While among the suppliers there is high competition to get programming ideas on the air, there is an increase in buyer (e.g., Discovery) willingness to pay due to high ratings, increases in advertising quotes, and increased customer demand for specific programming. Additionally, successful on-air shows may be able to wield higher bargaining power to demand higher wages or cuts of DVDs profits. However, this scenario is likely to be an outlier and most on-air talent and shows are not likely to command significant supplier power, especially as Discovery is in many cases, the best or only network for that particular show. Customers. The bargaining power of customers is low but increasing through backwards integration and aggressive negotiations. Cable and satellite companies are considered the buyers. Even with their current low-power situation they are attempting to improve their bargaining position by tougher, higher visibility negotiations, and rallying viewer support in influencing content providers. While cable companies are buyers, people at home are the ultimate consumer and in general they are indifferent to who provides the content. The rivalry within the cable distributors weakens to both their suppliers (Discovery) and customers. Dissent in the cable industry and a failed attempt to exert power is demonstrated in the following example: HGTV and Food Network both went dark for weeks during first quarter of 2010 before Cablevision acquiesced to Scripps’ affiliate fee increase demands. Most recently Cablevision's New York customers had Fox return "just in time for Game 3 of Major League Baseball's World Series" after two weeks of nasty accusations and calls for binding arbitration and government intervention. Fox also almost went dark on Time Warner Cable in early January 2010 for the Bowl Championship Series. Barriers to Entry. Barriers to entry in the industry are high, for example companies as large as Hasbro, Oprah (through Harpo), and Sony have partnered with Discovery rather than attempt to create their own channels. This is due to the difficulty in managing government regulations, the prohibitive cost of transponders, and the high cost of branding. The nature of the business requires round the clock programming which is also very expensive to buy or build, established firms have economies of scale and are able to re-purpose existing content. Even with the above challenges, barriers are decreasing because Internet streaming provides a cheaper vehicle to distribute content. Distribution through Netflix and Hulu are not the only avenue. Small start-up companies currently raise capital from investors who are willing to take on risk and put up huge capital to allow new entrants to enter the market. Companies providing capital include, but are not limited to: Microsoft, Comcast, and Disney (Smith/WSJ,). Substitutes. The power of substitutes to the television industry is high and increasing. This is due to several factors, first of which is that switching costs for consumers is low, just change the channel or turn off the TV and start doing something else or consuming media in a different way. Additionally, movement away from cable/satellite viewing to Internet viewing (YouTube, Netflix, Hulu, Apple, and Google TV), has the potential to negatively affect long term distribution fees/advertising revenue (Williams/Examiner). In the third quarter of 2010, Comcast lost 275,000 subscribers, Time Warner lost 155,000, and another two major players lost 88,300. The total number of subscribers lost in the third quarter was over 500,000 (Lawler/GigaOm). The Globe and Mail predicts this is a growing trend and not an anomaly (Taylor/Globe and Mail). Discovery's strategy minimizes the threat of substitutes in the form of other TV based content. Discovery aims for a large target market by promoting a differentiated, high perceived value product, and strives to keep costs low to decrease the direct threat of substitutes of equal capabilities. Discovery is able to capture a large audience under it’s umbrella. Discovery’s flagship network captures the 25-54 year old market which is historically known as a key market to advertisers. Other Discovery networks have a more focused approach and target more specific groups. For example, TLC focuses on women and lifestyle. Discovery reaches both children and families through the HUB network and has niche offerings such as Planet Green and the Military Channel, all of which provide target demographic penetration for advertisers. As Discovery does not offer any Internet based/streaming way to obtain its content, the power of alternative distribution methods as a substitute to TV based distribution is high. Overall, the growth in the use of social networking and video games, including mobile gaming, is a strong and growing substitute to traditional television content. 3 year industry outlook: Profitability and Competition Profitability. At present (trailing twelve months) and over the last few years (5 year average), the industry as a whole has been profitable (positive Net Profit Margin), and Discovery has been very profitable (See Exhibit 5). However, as discussed further below in Scenarios, likely future scenarios entail a continued/accelerated migration away from cable/satellite viewing and towards online/mobile viewing in the next 1-5 years. Unless industry participants find ways to successfully monetize online streaming, profitability will begin to decline over the next 3 years and accelerate over that time. Players which already have well developed online/mobile distribution strategies will likely face smaller declines and be more likely to retain/return to profitability. Given its current online/mobile distribution strategy, that is to say essentially none, Discovery is likely to face larger and more rapid decreases in profitability than other industry participants. Competition. As previously mentioned above, the television industry is a high rivalry industry, with some players opting to initiate strategies that may not support the long term profitability of the industry, e.g., “me-too” programming fights for market share. Technological advances in television delivery via the Internet (broadband streaming) and mobile devices will allow for an increase in the number of players and decrease the value of standard television offerings. Driving forces The television industry is one that is rapidly approaching radical change (see Exhibit 4 for life cycle stage) where core assets and core activities are threatened. To avoid a fate similar to that of the land-line telephone industry, the television industry must take steps to find new ways to operate in a changing world. In order to select a strategy, it is important to first understand the underlying driving forces at work. Technology. Evolving technology is changing many of the ways that society and business have operated for generations. There is an increasing movement and general acceptance to an online-centric life. This is possible due to the increased availability and accessibility of technology such as, broadband, content streaming, smartphones and tablets, and mobile applications. The 2009 Parent Teen cell phone survey found that American children spend 7.5 hours per day creating and viewing media. (Mobl21) The short term impact of technology in the next one to two years is estimated by this report to be moderate but accelerating. This means that a threat exists, but actual accessibility to television via other avenues than a TV, at this point, are not widely accepted by the public. At this point in time we expect only lead users of Internet television and streaming television to fully discontinue regular television watching. We believe the long term impact of technology on the television industry will be severe. A recent Harris Interactive survey found that 56% of participants surfed the Internet while watching television. (PRNewswire) As technology availability and accessibility increases, it is certain to jeopardize television distribution and viewing as we know it. Technology advancements represent both an opportunity and threat for Discovery. This is an opportunity for Discovery to globally reach more customers through new distribution channels, but is a threat in that there are and will continue to be more rivals/options for consumers. In addition technology poses a threat in that Discovery is lagging behind its competitors. It currently has a very weak presence online, including a near-total lack of streaming options, and lacks the experience/know-how to appropriately leverage technology like social media. A September 2010 online podcast with Amber Harris, Manager of Digital Communications for Discovery Communications, highlighted the difficulties Discovery faces as the future of the industry moves to a social media platform (Discovery). This rapidly evolving industry demands that corporations change the way they market to consumers, whereas before a media company’s strategy was to “craft a message, and advertise it to consumers.” With the growing availability of information and customer desire for a fuller experience with a given brand, Discovery is moving towards finding a way to tell their stories by empowering others to tell the Discovery stories. Ultimately, this results in less control over the corporate message, but a wider distribution of the message. Discovery can mitigate risks associated with this driving force by performing market research to better understand target customer preferences. Technology is changing rapidly and, as such, consumer preferences are bound to move with the technology. Discovery can monitor competitors’ moves through use of industry association meetings and trade shows. Most importantly Discovery must initiate development of innovative online platforms that allow for customer collaboration and improve the overall customer experience with the Discovery brand. Market/Consumers. There is an increasing trend towards consumer preference for online media interaction/use. The previously mentioned Harris Interactive survey is a good example. Research has shown that relationships between customers have been shown to influence brand preference and choice of services. (Pitta and Fowler) We believe the short term impact of the market and consumer preferences is strong and that its impact will only increase over time to become severe. At this point in time, consumer preferences for online interaction with brands represent a large threat. Discovery does not have the interactive brand experience that customers increasingly desire. Discovery could turn this threat into an opportunity in that the company does have some online content available and has begun to create the “shell” of some mobile apps. The weak apps available leave the consumer wanting more, and are merely the replication of a TV commercial, movie trailer, or a very short snippet of a show. We believe the market/consumer force is mainly a threat in that developing an overall enhanced customer experience will be paramount to the firm’s success in the long run. In order to improve its customer experience, Discovery could encourage customers to review its products, develop connections with already popular social media site, seek out tweeters or bloggers who are popular with target customers and ask them to tweet/blog about Discovery’s programming. Competition. Imitation of programming is rampant in the television industry. We find this force to be very strong and expect it to rise to severe levels. Discovery touts its value proposition in offering unique programming; however, going forward, profit expectations may create risk adverse management strategies and a "blockbuster" mentality similar to what happened in other media industries (e.g., tv and movies). Blockbuster mentality refers to reliance on time-proven formulas and genres, copying other's ideas, relying on sequels, celebrity casting as opposed to a larger number of smaller projects with lower profit margins. (Fursich, 2002) With highly risk averse management, Discovery may miss out on profitable projects. Increased competition through replication of programming or entry of new players represents a strong threat to the company. Programming offerings are easily copied and other players may be less risk averse and thus have more flexibility/agility to try risky projects and/or programming. Discovery can best protect itself by monitoring copy-catting by monitoring YouTube and other streaming site, generally monitoring and seeking out trends and changing cultural norms. Part Two: Possible futures and success measures The following section of this report provides four alternative scenarios that are likely to play out in the future. Key success factors for survival in the television industry are listed, and Discovery’s ability to respond to changes are analyzed. Discovery’s strategy is analyzed in light of the expected industry changes and resulting recommendations for strategy change are made below. Alternative Scenarios #1 – Cash Cab Scenario Overview. Customer preference for the availability of online/mobile content increases beyond the status quo, but customers/some customers still retain cable/satellite subscriptions. Additionally, customer time available for media exposure (TV or TV-based content, regardless of where consumed) increases beyond the status quo. Industry Implications. For the most part, customers will maintain their cable/satellite subscriptions. However, customer preference for where/how they consume media continues to migrate towards an “anywhere” model in which customers can consume media on their terms, either via traditional scheduled viewings, DVR (digital video recorder) viewing, via streaming (to TVs, PCs, laptops, etc.), and mobile streaming (to smartphones and tablets). Networks without a well executed online/mobile strategy will suffer as customers choose to consume content from providers who make content available in the forms which customers prefer. Additionally, there will be increased customer time on the Internet and on TV which encourages mass production of media content with no particular customer focus. Consumers will have time to seek out information that is valuable to them due to increased time spent online or watching TV so ramping up content production will be crucial to gain competitive advantage. Firms with developed distribution networks in all media forms (online and traditional TV) will benefit under this scenario. This scenario also results in decreased rivalry, as the “pie” of customer viewing time increases, and switching, as customers have more time, the time “wasted” on content that the customer ultimately does not like is less, and increased demand for content. #2 – Less is More Scenario Overview. In this scenario, customer preference for the availability of online/mobile content increases beyond the status quo, but some customers still retain cable/satellite subscriptions. However, unlike Scenario #1, customer time for media exposure falls beyond the status quo due to increased time spent at work, on physical activities, using social networking, and/or consuming virtual entertainment (e.g., video games, VR, etc.). Industry Implications. Like in the “All You Can Eat” scenario, customers maintain cable/satellite subscriptions with a change in preferences toward an “anywhere” model. As before, networks without a well executed online/mobile strategy will suffer. Additionally, as customers spend less time consuming media content, networks will have to more carefully target the content they publish. Firms may become less likely to take risks on unproven and/or novel concepts and stick with more “tried-and-true” content. A risk here is that customers become bored with the derivative content and move away from a given network or from television in general. With less time, customers will use what time they have to watch favorite shows and not be as willing to experiment with new shows and switching costs (time) will increase. #3 – Surviving the Cut Scenario Overview. In “Unwired” Customers abandon cable and satellite subscriptions en masse, preferring to obtain content via online/mobile. As in Scenario #1, customer time for media exposure goes up from the status quo. Industry Implications. Distribution revenue to networks from cable/satellite companies drops to a small fraction of the current amounts. This causes revenue declines of up to 50% for some players (e.g., DISCA 2010 annual report, pg 28). Additionally, without having a specific number of subscriber figures to present to advertisers, networks may/will be faced with lower ad rates. Advertisers may demand that ad rates be based on actual views rather than subscriber figures. The results in lower ad rates may reduce or eliminate the concept of “up-fronts.” Reduction of up-front ad buys and a shift to post-viewing payment based on actual views will change the network’s financial operating model and will likely affect funding available for production of new programming as well as how content is paid for and how talent is paid. Implications relating to increased customer time for media exposure follow from Scenario #1. #4 – Deadliest Catch Scenario Overview. The Judgment Day scenario, combines the mass abandonment of cable/satellite subscriptions in Scenario #3 and the decrease in available customer time for media exposure in Scenario #2. In this scenario, Discovery is at a supreme disadvantage because not only does their content not rank near the top of customer choices, evidenced by ratings, but also their reliance on broadcast television and lack of online content means that they will not be able to successfully compete with other media producers that have a strong online presence. Discovery will have to completely revamp their offerings and tailor them to the consumer preference for online content. Given the lack of spare time Discovery will also need to create a perceived added value for their online content users. They can do this by creating an online community that offers more than just content for viewing. Industry Implications. Industry implications follow from those discussed in the Scenarios #2 and #3, respectively. Key Success Factors TV advertising fees make up majority of the global broadcasting and cable TV revenues, accounting for 47%, making this a key success factor for the industry (see Exhibit 1 for global broadcasting & cable TV market segmentation). Accordingly, businesses are the main buyers in this market. “Broadcasters are therefore more dependent on this revenue, which raises buyer power as a whole.” (Global Broadcasting & Cable TV, n.p., 2010) Secondly, TV subscriptions are another success factor for the broadcasting industry. Individuals can choose whether or not to subscribe to pay TV services. However, since majority of these services usually have exclusive rights to popular sports and leading dramas they are viewed as essentials by some customers. (Global Broadcasting & Cable TV, n.p., 2010) In addition, according to the IBISWorld, the world’s largest independent publisher of U.S. industry research, the key success factors for the broadcasting industry are as follows: o Effective cost controls: It is important for television broadcasters to manage costs and keep expenditure in line with revenue. o Ability to alter goods and services produced in favor of market conditions: Monitoring the changing needs and desires of target markets through market research helps television broadcaster to best adapt programming that will retain and attract viewers. o Having a clear market position: Establishing a strong brand and image will help TV broadcasters to create viewer loyalty and maintain credibility. o Ability to quickly adopt new technology: It is essential for TV broadcasters to adapt to new technologies to take advantage of their potential, especially for linked and value-added services. o Ability to negotiate successfully with regulator: In order to mitigate losses and continue to be able to compete against other media, it is necessary for television broadcasters to lobby for industry preferred regulations. o Close monitoring of competition: Responding to other media initiative, in particular, cable TV programming is key for television broadcaster’s continued success. o Cost effective distribution systems: It is important for broadcasters to constantly reevaluate methods for distributing TV services, such as by sharing programming or new technologies. (Kaczanowska, 2011) Expected changes in success factors The success factors that will be heightened include: Ability to alter goods and services produced in favor of market conditions (content) including a customized experience and ability to quickly adopt new technology. TiVO/DVRs, Internet affect advertising revenue: TiVO and other DVRs have decreased the amount of attention paid by audiences and thus have reduced the amount advertisers are willing to pay for ad space. Instead the emergence of social networks has increased the amount of money spent by advertisers on online customizable ads. The use of the Internet as a broadcasting platform is becoming more popular with unlimited broadcasting opportunities. “The industry faces significant competition for advertising revenue from other media, social networks and satellite and cable TV” (Kaczanowska, 2011). However it is predicted that as broadcasters develop new shows and commercials, viewers and advertisers will return to the TV medium. As consumer income increases over the next five years, industry revenues will be supported by an increase in advertising. According to IBISWorld, although total advertising spending is expected to increase at an annualized rate of 2.1% to $308.8 billion in 2016, there will still be fierce competition from new media advertisers who can target specific audiences for a fraction of the price. (Kaczanowska, 2011) Additionally, as the general population ages its been noted that younger people are turning to alternative media and it is becoming difficult for broadcasters to capture this audience that advertisers desire. The increasing downloads of programs from the Internet allow customers access to hit shows without watching TV may ultimately dramatically reduce distribution revenue for TV subscription fees. In general, the threat of substitutes to the broadcasting and cable TV market is moderate but growing, but something Discovery needs to actively plan for. Other forms of entertainment such as films, social networking, and video games can be considered substitutes and the increase of these avenues may affect the potential advertising revenues companies can earn (Global Broadcasting & cable TV, n.p., 2010). Customized experience preferred: To combat the competition of new media and streaming programming online, it is expected that the TV industry will expand its content to attract more audiences. In addition, the industry is trying more interactive ways to customize the viewer experience and also offer a more direct way for advertisers to sell their products. For example, “some firms purpose a feature where you can order the product in the commercial with the click of the remote” (Kaczanowska, 2011). Features like this can help track customer preferences and tailor ads by using technology similar to Hulu and FaceBook. Discovery’s ability to meet the demands for success As described below, Discovery has been successful in responding to the changing business landscape by tailoring its content to meet the demands of consumers, but it has lagged in taking full advantage of technology, which can be a determent for growth if it is not addressed promptly. Discovery’s ability to meet demand for the Internet: Is weak. While, Discovery has positioned itself to capitalize on advancements in digital technologies (i.e. 3-D television and movies and high definition TV), it has failed to realize the need to cater to the internet streaming and smartphone/tablet apps mediums. Discovery is currently well behind its main competitors as it does not distribute its content through the web, and only capitalizes on the app market by releasing very basic apps for both its channels and hit shows (GigaOm). Discovery’s ability to meet demand for a customized experience: Is moderate. Although, Discovery does not currently provide methods of purchasing products directly from the television set, it does provide a customizable experience for its viewers through the content it provides. Discovery aims to differentiate its product by providing top quality, unparalleled programming and information to its subscribers. Additionally, the company has been able to establish an International presence and continues to look for mergers and acquisitions outside of the US. Discovery has been able to replicate many of its domestic channels in foreign markets, capturing more than 1 billion international viewers in 180 countries. This international prowess is not easily imitable. It would be difficult for other companies to replicate Discovery’s success in this arena. Copying one channel or one program would not allow rivals to succeed with similar profits. The company often partners with local companies, notably the BBC, for international channels. This strategy allows Discovery to take advantage of local employees knowledge about customers, laws, consumer tastes, and infrastructure. Discovery has also been able to broaden its customer base by forming strategic alliances versus acquiring all its partners. This has provided the firm access to Oprah and possibly her network of daytime viewers. Similarly with Hasbro, with its various properties, e.g., Transformers, GI Joe, Discovery elicits ownership of the rights to the content. Success by the Numbers: • 9th consecutive year, viewers rank Discovery Channel as the highest quality TV network • Investigation Discovery ranked #1 among viewers’ favorite channels • Science Channel ranked #2 for innovation- being bold/trying new things • Viewers ranked Discovery #1 Channel viewers would like to see in HD, because Discovery is thought of by consumers to be bold/trying new things, informative, distinctive, and less cluttered with commercials- highlights again Discovery’s ability at differentiating itself as a corporation Discovery’s ability to capitalize on Advertising is strong. Discovery’s strong brand attracts advertising. Discovery’s shared learning and dedicated teams also work across brands to ensure that no brand exists in isolation. For example, a Discovery Channel employee sits next to a Planet Green or a TLC employee. Discovery believes in cross pollination of best practices and learning across brands. Consequently, Discovery was the only publicly traded media company to grow advertising revenue in 2009. (Black Enterprise, n.p., 2010) Other Networks, particularly the broadcast networks ones are suffered decreases in advertising revenues. In direct contrast, JP Morgan reported that Discovery gained a 9% increase in domestic marketing revenue and a 35% increase in international marketing revenue in the first quarter of 2010. Barrington Research reported that in the second quarter of 2010 Discovery realized advertising revenue growth of 10% domestically and 38% internationally. As the #1 provider of nonfiction media, Discovery’s economies of scale have enabled them to capture domestic, international, and online markets. The firm uses its brand image/power to force cable system operators to buy the entire bundle of Discovery Channels. Discovery also uses bargaining power when dealing with advertisers to capture lower rates and in return offers a larger viewing platform for advertisers. (Fursich, 2002) Implications for Discovery’s Strategy Overall this industry is both a difficult and constantly evolving one but for Discovery it has been a profitable one. Discovery has created a niche for themselves in the education and unscripted segments of programming but the evolution of the industry will make future growth uncertain. Discovery needs to focus on two key aspects in their strategy attracting viewers and engaging them beyond the traditional programming avenues. Advertising dollars are key to profitability and increasing viewers is paramount to boosting ad sales. Two areas where Discovery is lagging behind the competition are in the areas of programming available online and non-traditional media creation. Audiences are no longer just watching a program; they are chatting about it in blogs, purchasing merchandise or apps for their phones and tablets, and otherwise connecting with other fans of the show. All of those things extend both the investment of the viewer into the program as well as continue to engage the viewer long after the program has finished airing in its allocated time slot. While Discovery has a website and has recently published a few apps, they have yet to effectively join the online content realm, and this is hurting them. As discussed above, the programming is easily copied by competitors, and one sure way to keep fans is to engage them and make it worth their time to be a part of the Discovery experience. Creating a community surrounding its programs is an important step for Discovery. Exiting the market is not an advisable strategy, given the depth and size of Discovery they are a big players in the market and they can continue to grow that market share as long as their programming remains interesting to viewers, and the recognize the importance of developing a strategy for evolving how they reach their viewers. Part Three: Competitor Analysis Industry Competitors As stated previously the mass media industry is highly fragmented and each of the industry giants offers a plethora of content. NBC, CBS, ABC, and FOX hold the majority share of traditional viewers in the market. Additionally the competitors are much larger with greater distribution and access to subscribers. Unlike the competitors, Discovery only has many small successful shows, but no programming to the scale of American Idol or major sporting events. The lack of programming with huge ratings is a major detriment compared to its competition. Additionally, each of Discovery’s major competitors has created their own form of online content aimed at reaching additional viewers. From mobile apps to online blogs for characters and writers on a particular show, each has created an online space to attract viewers and increase traffic to their sites while generating buzz about their content offerings. Discovery is at a competitive disadvantage here as it is lagging in distribution capability online, which could hurt the company internationally as well. Recommended Strategic Moves Given the current industry and competitor dynamics Discovery must take steps to ensure long term profitability. To increase both competitive advantages and sustainability Discovery must implement the following measures: o Continue to form strategic alliances that outsource non-core competencies such as retail selling o Look for more strategic partnerships like The Hub with Hasbro and OWN with Oprah to take advantage of desirable content and replace less watched channels. o Stop expanding channels and focus with commit to ensure that current brands can thrive. In addition, lose the brands/channels that are not profitable or declining. o Focus on customer tastes, with rise of digital media tastes will change rapidly. As well as vehicles to generate revenue from this distribution channel. o Create a community among their viewers through drastically improved social media interfacing including active FaceBook, blogging and crowd sourcing. Discovery must develop a real online/mobile strategy and expand its online/mobile offerings. In addition, it should capitalize the use of its brand through online advertising as well. o Continuously monitor uncertainties of the industry and competitors actions through industry association meetings and trade shows. Greatest Strategic Uncertainties At present, based on global and industry conditions, as well as Discovery’s recent strategy, the company faces a number of strategic uncertainties including: the current, relatively grim and uncertain, economic environment, significant questions as to how to deal with content pricing and portability issues, including potential effects of piracy, delayed viewing (DVRs), the possibility of lower payments from MSOs as they begin to exercise more power, producing compelling new content, the increasing power of talent, and creating value for customers to increase willingness to pay. As global economic conditions remain recessionary (slow growth, no growth, falling GDP), customer spending on cable and Internet services may/will continue to decline. As customer subscription numbers decline, advertising and distribution revenue will also decline. Internet/online viewing is often free (while Hulu is a notable exception, it is far less expensive than a cable/satellite subscription. Netflix and Amazon Prime, both subscription services, are not new content but delayed by one or more seasons) which enables customers to consider cancelling cable/satellite subscriptions and rely on Internet based offerings. As Discovery generates approximately 50% of its revenues from distribution fees received from MCOs (Discovery 2010 Annual Report, pg 28) there is the potential for a significant decline in revenues. A related uncertainty relates to potential piracy. Once content is made available online, even via paid services, the possibility of piracy exists, which could lower the number of paid subscribers. However, as seen in the music industry with the success of iTunes and the Amazon MP3 store, customers appear willing to pay for digital content if it is easy to find and use and the price-to-value proposition is good. In a similar vein, increasing numbers of customers using DVRs (Wells, 2010), which allow customers to time-shift their viewing, may reduce the amount advertisers are willing to pay. Since customers using DVRs may skip commercials entirely or watch them after they are relevant to advertisers, there is the possibility that increased adoption and commercial skipping will reduce advertiser willingness-to-pay for commercial spots may decline. It should be noted, however, that households with DVRs tend to watch more television, which is a positive for Discovery and others (Lawler, 2010) Although Discovery is popular with customers, distributors (the MCOs) are increasingly willing to push back on content providers and demand price concessions on distribution fees even at the risk of blacking-out important content including awards shows and sports playoff games. As content providers integrate forward or distributors integrate backwards, distributors may gain further leverage over content providers putting additional downward pressure on distribution revenue. These factors raise the question of whether Discovery can continue to prosper in an age of vertical integration As older properties lose favor with viewers or run their natural course and end, Discovery must find produce or procure new content to take its place. The key challenge is the ability to find and fund desirable content. Discovery must continue to produce or procure compelling content in an era of “me-too” programming in which the second-mover can create copycat programming with relative ease and use the experience of the first mover to fine tune the content. A recent survey by Strategy Analytics found that “The average US household receives nearly 120 channels, yet watches only a handful of those with any regularity. Although, as mentioned previously, pay TV consumers ranked the major networks (ABC, CBS, FOX, NBC) as the “must haves.” “13% of Americans intend to drop their Pay TV subscription--and not sign up with another provider-- in the coming 12 month period. 47% of them cited poor value for money as their primary reason for cutting the cord. This trend is growing, and with a lack of online/mobile distribution Discovery viewership could suffer both domestically and abroad. (Businesswire, 2010) Imminent competitors, substitute products and potential new competitors Discovery’s imminent/main competitors are the four major broadcast networks (ABC, NBC, CBS, FOX). Each of those players is much larger than Discovery, with greater distribution and access to subscribers and, as discussed above, are considered the “have channels” by customers paying for cable/satellite subscriptions. Each of these networks owns multiple channels and could re-brand an existing channel (a la what Discovery did with The Hub and OPN) to compete directly against Discovery in its key categories. Each of these major competitors also has a far more well developed online/mobile distribution strategy (Hulu, website, Netflix) than Discovery. However, given the relatively smaller audience sizes for many of Discovery’s most popular shows compared to broadcast networks, it seems unlikely that the major networks would launch shows in direct competition on their flagship channels. National Geographic and A&E produce similar content in many key categories (nature, unscripted series) and both have well developed online/mobile distribution strategies. Finally, Discovery is not forward integrated and the Comcast/NBC combination and others like it could damage Discovery’s market share and bargaining power relative to forward integrated competitors. Potential new competitors to Discovery are virtually anyone who can put together a show in a category Discovery competes in. With consumer level access to high-definition video cameras and video editing software, it is now possible to skip network distribution and use YouTube, Netflix (which has begun to stream original content), Hulu, or Roku (which offers various free and paid steaming channels). (Seigler, 2011) With the rise in popularity of social networking and the blogosphere, it is much easier for a new show, even one produced by Hollywood newcomers, to gain popularity. Such success may lead to a purchase offer by Discovery or another network or offers of sponsorships and ad buys in the existing distribution medium. Additionally, as mentioned above, any of the big 4 networks could re-brand an existing channel or even use size and leverage to introduce a new channel that directly competes with Discovery’s offerings. Over and above any concerns Discovery has about it existing or future competitors, an area of significant concern should be the risk posed by substitute products. Key substitutes to maintain awareness of are the increased use of social networking, i.e., FaceBook, et. al., (including on smartphones and tablets), video games (including any virtual reality type products/services that may arise and mobile gaming), movies, whether shown in theaters or on increasingly sophisticated home theater systems, or outdoor activities. Essentially, anything that the customer can do or participate in that will cut into his or her time for media exposure. Since, at present, Discovery content is only available via direct viewing and DVR, a decrease in time may result in customers migrating to competitors with online/mobile viewing options. Conclusion The television industry is constantly evolving due to the rapid and continuous change in consumer preferences for both content and delivery method. 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Exhibit 1: Scenarios Exhibit 2: Scenarios Exhibit 3: Global broadcasting & cable TV market segmentation (From Datamonitor) Exhibit 4: Life Cycle Stage of TV Broadcasting Exhibit 5: Financial Performance Measures for Select Media Companies 1yr Gross Operating Returns P/E Margin Margin Discovery 7.83% 22.19 69.44 37.59 S&P500 component average 18.14% 16.66 33.37 n/a Disney 11.85% 16.59 18.38 18.72 CBS 94.55% 19.68 38.04 14.36 News Corp 31.84% 15.03 36.49 11.95 Time Warner 11.74% 15.51 42.14 19.41 Viacom 40.57% 15.11 47.97 24.81 Source – Reuters Finance, retrieved on 6/24/2011 Net Profit 20.21 Return on Assets 7.06 Return on Investment 7.62 11.92 12.18 7.05 9.42 9.16 14.3 6.49 6.91 3.73 5.31 3.79 8.82 8.37 8.5 4.48 6.48 4.33 10.63